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Pulsating Growth

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Pulsating Growth
Pulsating Growth.png
Rarity Common
Type Trophy
Value 30 Gold
Stackable Yes
Campaign Factions
Collector(s) Dye Master Franjek
Dai Waeng
Common salvage 5-7 Piles of Glittering Dust
5-6 Bones
Pulsating Growth.jpg

Pulsating Growths are trophies dropped by high level Afflicted.

Contents

[edit] Acquisition


Drop and salvage research is ongoing, and can be found here.

[edit] Farming

[edit] Sunjiang District


[edit] Collectors

[edit] Dye Master Franjek

Location: Maatu Keep
Collecting: 5 Pulsating Growths

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 125 Gold
Hypnotic Scepter Chaos Damage 11-22 9 Illusion Magic Energy +5 (While Health is Below 50%)
Halves Skill Recharge of Illusion Magic spells (Chance: 20%)
125 Gold
Evil Eye Staff Energy + 10
Dark damage: 11-22
9 Blood Magic Halves Casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Dadao Sword Slashing Damage 15-22 9 Swordsmanship Damage +15% (While Enchanted) 125 Gold
Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 125 Gold
Spawning Staff Energy +10
Lightning damage: 11-22
9 Spawning Power Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold

[edit] Dai Waeng

Location: Zin Ku Corridor
Collecting: 5 Pulsating Growths

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +20% (while hexed) 125 Gold
Bleached Skull Energy +12 9 Death Magic Death Magic +1 (20% chance while using skills)
Health +30
125 Gold
Fire Wand Fire damage: 11-22 9 Fire Magic Halves skill recharge of Fire Magic spells (Chance: 20%)
Energy +5 (while health is below 50%)
125 Gold
Divine Symbol Energy +12 9 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
125 Gold
Cleaver Slashing damage: 6-28 9 Axe Mastery Damage +15% (while health is above 50%) 125 Gold
Ceremonial Cauldron Energy +12 9 Spawning Power Spawning Power +1 (20% chance while using skills)
Health +30
125 Gold
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