Spectral Agony

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:Disambig icon.png This article is about the Monster skill. For the temporarily available Bonus Mission Pack skill, see Spectral Agony (Saul D'Alessio).

Skill. For 5 seconds, target foe moves, attacks, and uses skills up to 80% slower; suffers -1...30 Health degeneration; and loses 3...81 Health each second.

Skill. For 5 seconds, target foe moves, attacks, and uses skills up to 80% slower; suffers -1...30 Health degeneration; and loses 3...81 Health each second.

Concise description
Skill. (5 seconds.) Target foe has -1...30 Health degeneration; moves, attacks, and uses skills 80% slower; and loses 3...81 Health each second.


Mechanics[edit]

This potent skill is the Mursaat's greatest weapon, able to easily kill unprotected targets. Mursaat use this skill as often as its recharge time allows.

  • Infusion (see below) is the best way to reduce the effects of Spectral Agony.
  • Jade constructs do not activate Spectral Agony directly. Instead, the effect is automatically applied whenever they deal damage to a target.
  • The health loss effect persists through resurrection.

Infusion[edit]

Main article: Infusion

The primary defense against Spectral Agony is infusion, which can be applied to any piece of armor by the Ancient Seer in various Prophecies missions and one explorable area. Each piece of infused armor reduces the impact of Spectral Agony.

Infused armor pieces 0 1 2 3 4 5
Health degeneration1 30 13 9 7 5 3
Health loss per second 81 42 29 22 16 9
Total health loss2 505 310 235 180 130 75
Slow effect 80% 33% 23% 18% 12% 7%
  1. The game caps health degeneration at -10; any degeneration beyond -10 hinders health regeneration, but does not result in additional loss of health.
  2. Both direct and degeneration.
Bug Bug.The skill does not actually cause health loss but Armor-ignoring damage, and is therefore affected by damage modifiers and notably damage reduction:

Notes[edit]