Spectral Agony
From Guild Wars Wiki
Spectral Agony
Skill. For 5 seconds, target foe moves, attacks, and uses skills up to 80% slower; suffers -1...24 Health degeneration; and loses 3...81 Health each second.
- Concise description
Skill. (5 seconds.) Target foe has -1...24 Health degeneration; moves, attacks, and uses skills 80% slower; and loses 3...81 Health each second.
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[edit] Notes
- This potent skill is the Mursaat's greatest weapon. Against an unprotected target, it's nearly guaranteed to kill. To make matters worse, they will use this skill as often as its recharge allows.
- The foremost defense against Spectral Agony is infusion.
- Jade constructs inflict this skill through their regular attacks.
- This skill's "health loss" can in fact trigger Spirit Bond. Protective Spirit can also reduce this skill's health loss. It is highly advisable to bring a monk with one (or both) of these skills if you have party members who are not infused.
- Spectral Agony also triggers Healing Seed and Seed of Life.
[edit] Infusion
The ancient race of Seers is opposed to the Mursaat and offer to aid the players by infusing the Spectral Essence of an Eidolon into their armor, granting them its natural resistance to the Mursaat's abilities.
The resistance Infusion provides plays out as follows:
| Number of Infused Pieces Worn | Health Degeneration | Direct Damage Per Second |
|---|---|---|
| 0 | 30 | 100 |
| 1 | 13 | 42 |
| 2 | 9 | 29 |
| 3 | 7 | 22 |
| 4 | 5 | 16 |
| 5 | 3 | 9 |
Note that Health degeneration caps out at -10, so any degen past that serves only to hinder health regeneration.
The slowing effects of this skill seem to be reduced by infusion in a similar manner: The first piece of armor noticeably reduces the slowing and each additional piece further reduces this effect. With a full set of infused armor, one is hardly affected by the slowing.
[edit] NPCs
Henchmen are infused starting with the Thunderhead Keep mission and will be infused along with player characters in the Iron Mines of Moladune mission, where the opportunity to be infused is first given.
Heroes are always infused, which can be helpful in dealing with Mursaat and Jade enemies before you have the chance to receive infusion.
Pets seem to be always infused, although this makes no sense in the storyline.
[edit] Trivia
A form of Spectral Agony becomes a usable temporary skill in the end of the The Rise of the White Mantle (A mission in the Bonus Mission Pack).


