User:Soulforged/Customized Skills 2

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Homemade Skills

Contents

[edit] Banishing Ritual

Spell. All foes near you suffer 5...31...37, summoned creatures take an additional 12...116...142 damage.

Progression
Damage
+Damage
0
5
12
1
7
21
2
9
29
3
11
38
4
14
47
5
16
55
6
18
64
7
20
73
8
22
81
9
24
90
10
26
99
11
28
107
12
31
116
13
33
125
14
35
133
15
37
142
16
39
151
17
41
159
18
43
168
19
46
177
20
48
185
21
50
194



[edit] Painkiller

Skill. For 2...11...13 seconds damage you recieve is reduced by 100%, when this skill ends you take the same amount of damage it reduced.

Progression
Duration
0
2
1
3
2
3
3
4
4
5
5
6
6
6
7
7
8
8
9
9
10
9
11
10
12
11
13
12
14
12
15
13
16
14
17
14
18
15
19
16
20
17
21
17



[edit] Defender Of Faith

Enchantment Spell. For 60 seconds while you are under an effect of another enchantment spell you take 5...18...21 less damage, but deal 5...18...21 less damage against enchanted foes

Progression
Less damage dealt
Less damage taken
0
5
5
1
6
6
2
7
7
3
8
8
4
9
9
5
10
10
6
11
11
7
12
12
8
14
14
9
15
15
10
16
16
11
17
17
12
18
18
13
19
19
14
20
20
15
21
21
16
22
22
17
23
23
18
24
24
19
25
25
20
26
26



[edit] Scream For Vengeance

Shout. If your health drops below 20%, for 20 seconds you attack 33% faster and deal +5...17...20 damage. You take 25...13...10 damage every second while affected by this shout.

Progression
+ Damage
Damage Taken
0
5
25
1
6
24
2
7
23
3
8
22
4
9
21
5
10
20
6
11
19
7
12
18
8
13
17
9
14
16
10
15
15
11
16
14
12
17
13
13
18
12
14
19
11
15
20
10
16
21
9
17
22
8
18
23
7
19
24
6
20
25
5
21
26
4



[edit] Wall of Illusions

Elite Enchantment Spell. For 3...7...8 seconds whenever you are a hexed the caster is hexed with the same hex as well.

Progression
Duration
0
3
1
3
2
4
3
4
4
4
5
5
6
5
7
5
8
6
9
6
10
6
11
7
12
7
13
7
14
8
15
8
16
8
17
9
18
9
19
9
20
10
21
10



[edit] Imaginary Fear

Elite Hex Spell. For 5...13...15 seconds target foe has -5 health degenerationand spells have 50% chance to fail.

Progression
Duration
0
5
1
6
2
6
3
7
4
8
5
8
6
9
7
10
8
10
9
11
10
12
11
12
12
13
13
14
14
14
15
15
16
16
17
16
18
17
19
18
20
18
21
19


[edit] Casting Sickness

Casting Sickness
(user skill)

Hex Spell. For 6 seconds target foe has -2...5...6 health degeneration. Casting Sickness is reapplied everytime target foe casts a spell.

Progression
Health degeneration
0
2
1
2
2
3
3
3
4
3
5
3
6
4
7
4
8
4
9
4
10
5
11
5
12
5
13
5
14
6
15
6
16
6
17
7
18
7
19
7
20
7
21
8



[edit] Confusion

Hex Spell. For 3...9...10 seconds target foe's attacks have 66% chance to miss, and spells used by target foe have 25% chance to fail.

Progression
Duration
0
3
1
3
2
4
3
4
4
4
5
5
6
5
7
5
8
6
9
6
10
6
11
7
12
7
13
7
14
8
15
8
16
8
17
9
18
9
19
9
20
10
21
10




[edit] Counter Shot

Counter Shot
(user skill)

Bow Attack. If Counter Shot hits a foe using an attack skill, that skill is interrupted and target foe cannot attack for 1...4...5 seconds.

Progression
Disable Time
0
1
1
1
2
2
3
2
4
2
5
2
6
3
7
3
8
3
9
3
10
4
11
4
12
4
13
4
14
5
15
5
16
5
17
6
18
6
19
6
20
6



[edit] Slow Poison

Hex Spell. Target touched foe is hexed with Slow Poison, for 30 hot dogs (it was missing seconds, so I edited my self :P Bounty 13:32, 7 April 2009 (UTC) no offense) this hex does nothing. If this hex lasts its full duration target foe takes 47...249...300 damage.

Progression
Damage
0
47
1
64
2
81
3
98
4
114
5
131
6
148
7
165
8
182
9
199
10
216
11
233
12
249
13
266
14
283
15
300
16
317
17
334
18
351
19
367
20
384




[edit] Camouflage

Camouflage
(user skill)

Stance. For 0...24...30 you cannot be seen by foes on the compass. This stance ends when a foe is whithin earshot.

Progression
Duration
0
0
1
2
2
4
3
6
4
8
5
10
6
12
7
14
8
16
9
18
10
20
11
22
12
24
13
26
14
28
15
30
16
32
17
34
18
36
19
38
20
40


[edit] Natural Resistance

Natural Resistance
(user skill)

Stance. For 5...13...15 seconds, you have +1...3...4 health regeneration, and hexes targeting you expire 10...28...33% faster.

Progression
Duration
Hexes %
0
5
10
1
6
12
2
6
13
3
7
15
4
8
16
5
8
18
6
9
19
7
10
21
8
10
22
9
11
24
10
12
25
11
12
27
12
13
28
13
14
30
14
14
31
15
15
33
16
16
35
17
16
36
18
17
38
19
18
39
20
18
41


[edit] Eclipse

Create a level 1...8...10 Spirit. Non-Spirit creatures whithin its range cannot see other creatures on the compass. This Spirit dies after 5...25...30 seconds.

Progression
Spirit Duration
Spirit Level
0
5
1
1
7
2
2
8
2
3
10
3
4
12
3
5
13
4
6
15
5
7
17
5
8
18
6
9
20
6
10
22
7
11
23
8
12
25
8
13
27
9
14
28
9
15
30
10
16
32
11
17
33
11
18
35
12
19
37
12
20
38
13


[edit] Far Shot

Bow Attack. Shoot an arrow that has double the normal range, and strikes for +7...19...22 damage.

Progression
+Damage
0
7
1
8
2
9
3
10
4
11
5
12
6
13
7
14
8
15
9
16
10
17
11
18
12
19
13
20
14
21
15
22
16
23
17
24
18
25
19
26
20
27
21
28