User:Soulforged/Customized Skills 2
From Guild Wars Wiki
Homemade Skills
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[edit] Banishing RitualBanishing Ritual Spell. All foes near you suffer 5...31...37, summoned creatures take an additional 12...116...142 damage.
[edit] PainkillerPainkiller Skill. For 2...11...13 seconds damage you recieve is reduced by 100%, when this skill ends you take the same amount of damage it reduced.
[edit] Defender Of FaithDefender Of Faith Enchantment Spell. For 60 seconds while you are under an effect of another enchantment spell you take 5...18...21 less damage, but deal 5...18...21 less damage against enchanted foes
[edit] Scream For VengeanceScream For Vengeance Shout. If your health drops below 20%, for 20 seconds you attack 33% faster and deal +5...17...20 damage. You take 25...13...10 damage every second while affected by this shout.
[edit] Wall of IllusionsWall of Illusions Elite Enchantment Spell. For 3...7...8 seconds whenever you are a hexed the caster is hexed with the same hex as well.
[edit] Imaginary FearImaginary Fear Elite Hex Spell. For 5...13...15 seconds target foe has -5 health degenerationand spells have 50% chance to fail.
[edit] Casting SicknessCasting Sickness Hex Spell. For 6 seconds target foe has -2...5...6 health degeneration. Casting Sickness is reapplied everytime target foe casts a spell.
[edit] ConfusionConfusion Hex Spell. For 3...9...10 seconds target foe's attacks have 66% chance to miss, and spells used by target foe have 25% chance to fail.
[edit] Counter ShotCounter Shot Bow Attack. If Counter Shot hits a foe using an attack skill, that skill is interrupted and target foe cannot attack for 1...4...5 seconds.
[edit] Slow PoisonSlow Poison Hex Spell. Target touched foe is hexed with Slow Poison, for 30 hot dogs (it was missing seconds, so I edited my self :P Bounty 13:32, 7 April 2009 (UTC) no offense) this hex does nothing. If this hex lasts its full duration target foe takes 47...249...300 damage.
[edit] CamouflageStance. For 0...24...30 you cannot be seen by foes on the compass. This stance ends when a foe is whithin earshot.
[edit] Natural ResistanceNatural Resistance Stance. For 5...13...15 seconds, you have +1...3...4 health regeneration, and hexes targeting you expire 10...28...33% faster.
[edit] EclipseEclipse Create a level 1...8...10 Spirit. Non-Spirit creatures whithin its range cannot see other creatures on the compass. This Spirit dies after 5...25...30 seconds.
[edit] Far ShotFar Shot Bow Attack. Shoot an arrow that has double the normal range, and strikes for +7...19...22 damage.
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