"Victory or Death!"

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"Victory or Death!"

For 90 seconds, you deal 25% more damage and receive 10% less Healing.

[edit] Notes

"Victory or Death!" is a skill used by NPCs at the 18 minute mark during a GvG battle. It has unlimited range and gives everyone +10% damage. NPCs will do 30% more damage, and an additional 5% more damage each minute after Victory or Death.

At Victory or Death NPCs (except for the Guild Thief and Guild Lord) advance to the center of the map in three waves, normally to the flag stand. The first wave, containing four archers, leaves the base at 18 minutes. The second wave, containing another four archers, leaves 15 seconds after the first wave. The last wave, containing two knights and the bodyguard, leaves 15 seconds after the second wave. The Guild Lord marches towards the center at the 20 minute mark.

At the same time "Victory is Ours!" also activates giving additional damage to the teams.

Trebuchets no longer work after Victory or Death.

[edit] Trivia


Bug Bug.
The VoD effect is mislabeled. Rather than increasing the damage players inflict, it actually increases the damage taken. This can be seen by Environment Effects such as Acid Trap and Spiked Coral dealing increased amounts of damage.
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