Crystal Guardian (summon)
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This article is about the summon. For the enemy in The Dragon's Lair, see Crystal Guardian.
Crystal Guardian | |
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Affiliation | Summoned creatures |
Type | Elemental |
Profession | ![]() |
Level(s) | 1...20 |
Campaign | Core |
The Crystal Guardian is an Elementalist, which can be summoned using a Mysterious Summoning Stone.
Skills[edit]
Its attributes are randomly one of the following sets when summoned:
14 Earth Magic, 16 Energy Storage at level 20
16 Earth Magic, 10 Energy Storage at level 20
Aftershock
Aura of Restoration
Crystal Wave
Glyph of Restoration
Shock
Stoneflesh Aura
Ward Against Melee
Evaluation[edit]
- Pros
- Very resilient with Stone Flesh Aura and Ward Against Melee.
- Can knock down foes.
- Has 2 self-healing skills.
- Cons
- Can accumulate a high amount of overcast with Shock.
- Has 3 offensive spells with 2 that have a long recharge time.
- Lacks Earth Attunement for energy management.
- Lacks an elite skill.
- Only has 7 skills.
- Removes conditions from enemies with Crystal Wave.
Notes[edit]
- The level of the summons will be the same as the summoner's actual level (it will not be increased by Journey to the North or Sunspear Battle Call).