List of general collectors in Maguuma Jungle

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Majesty's Rest[edit]

Isabaeux Navarre[edit]

Location: Majesty's Rest
Collecting: 5 Thorny Carapaces

Item Stats Requirement Weapon bonuses Value
Jeweled Chakram Energy +10 8 Illusion Magic Armor +5 (while enchanted)
Health +45 (while enchanted)
100 Gold
Truncheon Cold Dmg: 9-16 8 Death Magic Energy +15
Energy regeneration -1
100 Gold
Water Wand Cold Dmg: 9-16 8 Water Magic Energy +15
Energy regeneration -1
100 Gold
Holy Staff Energy+8
Fire Dmg: 9-16
8 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Battle Axe Slashing Dmg: 6-25 8 Axe Mastery Damage +15% (while enchanted) 100 Gold

Mamnoon Lagoon[edit]

Vargil the White[edit]

Location: Mamnoon Lagoon
Collecting: 5 Ancient Eyes

Item Stats Requirement Weapon bonuses Value
Cane Chaos Dmg: 9-16 8 Domination Magic Energy +15
Energy regeneration -1
100 Gold
Idol Energy +10 8 Blood Magic Blood Magic +1 (20% chance while using skills)
Health +30
100 Gold
Storm Artifact Energy +10 8 Air Magic Air Magic +1 (20% chance while using skills)
Health +30
100 Gold
Healing Ankh Energy +10 8 Healing Prayers Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold
Crimson Carapace Shield Armor: 12 8 Tactics Health +45 (while Enchanted)
Received physical damage -2 (while Enchanted)
100 Gold
Ascalon Flatbow Piercing Dmg: 14-26 8 Marksmanship Damage +15% (while in a Stance) 100 Gold

Silverwood[edit]

Crispin Bryllis[edit]

Location: Silverwood
Collecting: 5 Jungle Troll Tusks

Item Stats Requirement Weapon bonuses Value
Inscribed Chakram Energy +10 8 Domination Magic Domination Magic +1 (20% chance while using skills)
Health +30
100 Gold
Deadly Cesta* Dark damage: 9-16 8 Blood Magic Energy +15
Energy regeneration -1
100 Gold
Frost Artifact Energy +10 8 Water Magic Water Magic +1 (20% chance while using skills)
Health +30
100 Gold
Protective Icon Energy +10 8 Protection Prayers Protection Prayers +1 (20% chance while using skills)
Health +30
100 Gold
Battle Axe Slashing damage: 6-25 8 Axe Mastery Damage +15% (while in a stance) 100 Gold
* This Deadly Cesta uses the Truncheon skin.

Farmer Conklin[edit]

Location: Silverwood
Collecting: 5 Mossy Mandibles

Item Stats Requirement Weapon bonuses Value
Jeweled Chalice Energy +10 8 Inspiration Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold
Accursed Icon Energy +10 8 Curses Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold
Earth Wand Earth damage: 9-16 8 Earth Magic Energy +15
Energy regeneration -1
100 Gold
Smiting Staff Energy +8
Holy damage: 9-16
8 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
Two-handed
100 Gold
Ascalon Recurve Bow Piercing damage: 14-26 8 Marksmanship Damage +15% (while Health is above 50%)
Two-handed Recurve Bow
100 Gold

Lady Engelram[edit]

Location: Silverwood (Outside Quarrel Falls)
Collecting: 5 Maguuma Manes

Item Stats Requirement Weapon bonuses Value
Cane Chaos damage: 9-16 8 Illusion Magic Energy +15
Energy regeneration -1
100 Gold
Grim Cesta Energy +10 8 Death Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold
Flame Artifact Energy +10 8 Fire Magic Fire Magic +1 (20% chance while using skills)
Health +30
100 Gold
Holy Rod Fire damage: 9-16 8 Divine Favor Energy +15
Energy regeneration -1
100 Gold
Long Sword* Slashing damage: 14-20 8 Swordsmanship Damage +20% (while Hexed) 100 Gold
* This Long Sword uses the Ascalon Razor skin.

Quarrel Falls[edit]

Seris the Red[edit]

Location: Quarrel Falls
Collecting: 5 Behemoth Jaws

Item Stats Requirement Weapon bonuses Value
Inscribed Staff Energy +8
Chaos Damage: 9-16
8 Domination Magic Halves casting time of Domination Magic spells (Chance 20%)
Halves skill recharge (Chance 20%)
100 Gold
Wicked Staff Energy +8
Dark Damage: 9-16
8 Curses Halves casting time of Curses spells (Chance 20%)
Halves skill recharge (Chance 20%)
100 Gold
Air Staff Energy +8
Lightning damage: 9-16
8 Air Magic Halves casting time of Air Magic spells (Chance 20%)
Halves skill recharge (Chance 20%)
100 Gold
Smiting Rod Holy damage: 9-16 8 Smiting Prayers Energy +15
Energy regeneration -1
100 Gold
Ascalon Longbow Piercing Damage: 14-26 8 Marksmanship Damage +15% (while Health is above 50%) 100 Gold

Tangle Root[edit]

Orson Cooper[edit]

Location: Tangle Root
Collecting: 5 Ancient Eyes

Item Stats Requirement Weapon bonuses Value
Jeweled Chalice Energy +10 8 Inspiration Magic Inspiration Magic +1 (20% chance while using skills)
Health +30
100 Gold
Accursed Icon Energy +10 8 Curses Curses +1 (20% chance while using skills)
Health +30
100 Gold
Water Staff Energy +8
Cold damage: 9-16
8 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Holy Rod Fire damage: 9-16 8 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%) 100 Gold
War Hammer Blunt damage: 17-32 8 Hammer Mastery Damage +15% (while Health is above 50%) 100 Gold

Serah Shaes[edit]

Location: Tangle Root
Collecting: 5 Jungle Skale Fins

Item Stats Requirement Weapon bonuses Value
Inscribed Chakram Energy +10 8 Fast Casting Energy +15
Energy regeneration -1
Health +30
100 Gold
Idol Energy +10 8 Blood Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold
Storm Artifact Energy +10 8 Air Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold
Divine Symbol Energy +10 8 Divine Favor Divine Favor +1 (20% chance while using skills)
Health +30
100 Gold
War Hammer Blunt damage: 17-32 8 Hammer Mastery Damage +20% (while Health is below 50%) 100 Gold

Tully Blackvine[edit]

Location: Tangle Root
Collecting: 5 Tangled Seeds

Item Stats Requirement Weapon bonuses Value
Jeweled Staff Chaos damage: 9-16 8 Illusion Magic Energy +8
Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Cruel Staff Dark damage: 9-16 8 Blood Magic Energy +8
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Earth Scroll Energy +10 8 Earth Magic Earth Magic +1 (20% chance while using skill)
Health +30
100 Gold
Divine Symbol Energy +10 8 Divine Favor Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold
Ascalon Hornbow Piercing damage: 14-26 8 Marksmanship Damage +15% (while Enchanted)
Two-handed Recurve Bow
100 Gold

Henge of Denravi[edit]

Adam Solstrum[edit]

Location: Henge of Denravi (west of the entrance on a small island with 2 other collectors)
Collecting: 5 White Mantle Emblems

Item Stats Requirement Weapon bonuses Value
Cane Chaos damage 9-16 8 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 20%) 100 Gold
Grim Cesta Energy +10 8 Soul Reaping Soul Reaping +1 (20% chance while using skills)
Health +30
100 Gold
Fire Staff Energy +8
Fire Dmg: 9-16
8 Fire Magic Halves casting time of Fire Magic spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
100 Gold
Smiting Staff Energy +8
Holy Dmg: 9-16
8 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
100 Gold
Crimson Carapace Shield Armor: 12 8 Tactics Armor +5 (while attacking)
Armor -5 (while casting)
100 Gold

Loreen Cranford[edit]

Location: Henge of Denravi
Collecting: 5 Jungle Troll Tusks

Item Stats Requirement Weapon bonuses Value
Jeweled Chakram Energy +10 8 Illusion Magic Illusion Magic +1 (20% Chance while using skills)
Health +30
100 Gold
Bone Staff Energy +8
Cold Damage: 9-16
8 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Earth Staff Energy +8
Earth damage: 9-16
8 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Protective Icon Energy +10 8 Protection Prayers Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Gold

Thyfir Greenleaf[edit]

Location: Henge of Denravi
Collecting: 5 White Mantle Emblems

Item Stats Requirement Weapon bonuses Value
Inscribed Chakram Energy +10 8 Domination Magic Armor +5 (while enchanted)
Health +45 (while enchanted)
100 Gold
Truncheon Dark damage: 9-16 8 Curses Energy +15
Energy Regeneration -1
100 Gold
Air Wand Lightning damage: 9-16 8 Air Magic Energy +15
Energy Regeneration -1
100 Gold
Holy Staff Energy +8
Fire damage: 9-16
8 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Ascalon Shortbow Piercing damage: 14-26 8 Marksmanship Damage +15% (while enchanted) 100 Gold

Maguuma Stade[edit]

Ingrid Larson[edit]

Location: Maguuma Stade
Collecting: 5 Mossy Mandibles

Item Stats Requirement Weapon bonuses Value
Inscribed Staff Energy +8
Chaos damage: 9-16
8 Domination Magic Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
100 Gold
Grim Cesta Energy +10 8 Death Magic Death Magic +1 (20% Chance while using skills)
Health +30
100 Gold
Fire Wand Fire damage: 9-16 8 Fire Magic Energy +15
Energy regeneration -1
100 Gold
Healing Ankh Energy +10 8 Healing Prayers Healing Prayers +1 (20% Chance while using skills)
Health +30
100 Gold
Long Sword* Slashing damage: 14-20 8 Swordsmanship Damage +15% (while Health is above 50%) 100 Gold
* This Long Sword uses the Ascalon Razor skin.