Talk:Outpost runs
in accordance to the edict as laid down by TEF here talk:running this section was seperated as of 18:29:29 UTC.
Ported over notes as well.
Notes from the applicable discussion section moved over but not removed from the running article: 66.135.236.42 18:32, 20 January 2012 (UTC)
- I think the article could use another rewrite, e.g. moving the long list of runs to a separate article, perhaps [[Running/Common runs]]. (It's not really helpful to understanding running.) And perhaps we should reconsider the purpose of the article: is it to give an overview of running ? if so, we can remove any details specific to particular runs, except as needed to illustrate ideas. – Tennessee Ernie Ford (TEF) 09:21, 20 December 2011 (UTC)
- In an effort to improve the article I have separated the running concept into the 2 mentioned running categories: running for missions and quests, or running for outposts. I feel that this makes for a more specific informative article on running and the concept of running in general. So far only the introduction has been changed to reflect this. 66.135.236.42 00:57, 12 January 2012 (UTC)
- Continued with edits, added content to expand the "paying for runs" section and moved the "similar terms" by "notes". Should the similar terms be merged with "notes" or "see also"?
- To do -
- Update the "common rapid travel runs" section with more runs (if needed)
- Update "notes", revise where the similar terms should be
--The preceding unsigned comment was added by 66.135.236.42 (talk) at 11:18, January 13, 2012 (UTC).}}
- Also, I agree with TEF, common runs should be separated from this page, but in lieu of the sections, there should be a short description of each type of running, rapid completion or rapid travel - suggested to say something to the effect "Running for rapid travel involves use of IMS and preventing of snares, body blocks, and efficient pathing" expanding on that, also "running for rapid completion involves use of specialized builds, tanking, dealing specific types of damage, casting specific spells" expanding on that. 66.135.236.42 19:55, 13 January 2012 (UTC)
Uhm... Firstly, wtf is "rapid travel runs" and "rapid completion runs"? These terms are never used, and as such are imo very poor article names. It was better as "Guide to Running" - with guides to specific runs. If the need to split is so demanded, why not just mimic Guide to Drok's run? Guide to Ascalon-LA run; Guide to desert tour; etc. etc.
Secondly, why are rapid travel runs and rapid completion runs compeltely the same atm? What's the difference? I don't see it, I don't get what's intended. I'm guessing it's separation of outpost to outpost running and doing missions/dungeons... in which case the names are 100% confusing.
Thirdly, this honestly feels more chaotic than how it was previously. I'd still rather have these under a single, short, roof something like "Guide to Running/Examples" or something - have a name which makes sense. If my guess is right, how about "Guide to outpost running" and "Guide to mission and dungeon running" or something. Konig/talk 19:38, 20 January 2012 (UTC)
- Running has a few simple rules:
- Avoid snares - Shadow Form or IAU!
- Avoid unnecessary aggro by running around foes.
- Move as fast as possible - Dwarven Stability, Dash and Death's Charge.
- Really I can't think of anything else you'd need on a general article. I might sandbox a complete rewrite.
- Also I think the guy who just wrote "completion" and "travel" runs just pasted the same article by accident [tard] File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 20:16, 20 January 2012 (UTC)
- (Edit conflict) I agree with Konig, these make no sense. At most, the split should extend to subpages of the main Running article to differentiate between "outpost running" and "mission/objective running". IMO the best thing to do would be to overhaul/rewrite the Guide to running page with this info and leave Running as an explicative article, do we really need more pages than that? We're not PvXWiki.
- Side note: taking the names from the bold faced part of a sentence doesn't often work... ~FarloTalk 20:24, 20 January 2012 (UTC)
- I made up a small page at User:Chieftain Alex/sandbox/Running. basically it sticks to core principles and doesn't elaborate further than skeleton level. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 22:18, 20 January 2012 (UTC)
- Although I didn't look into it in depth, I don't have an issue with how Running and Guide to running are set up. It's this page and rapid completion runs which bug the living heck out of me. Other than extremely odd naming, the structure - which was the original issue in the first place - is still poor, and can probably be simplified to a bullet-point list of common runs (without needing to explain them, but perhaps linking to PvX for builds on those said runs). Konig/talk 22:35, 20 January 2012 (UTC)
- I made up a small page at User:Chieftain Alex/sandbox/Running. basically it sticks to core principles and doesn't elaborate further than skeleton level. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 22:18, 20 January 2012 (UTC)
- Ok I see your point on the nav, can I move those articles now? I'd like to get some of this stuff sorted before I sleep :P File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 00:15, 22 January 2012 (UTC)
- Well sorry Konig, I started a job which I didn't finish. I was just doing a few admin stuff with the pages, moving data around and adding additional content. Then I had about 2 solid weeks of IT and project work to do. But onto the brighter topics, YAY better titles, if I had it my way we would have like a 6-8 word title, thanks Chieftain Alex a lot for improving the articles. But I don't agree with Konig on recombining the articles, as the main running article should not cover the particular runs or what is usually entailed. I'd say incorporate this article with the guide on running. I would also say make a new "guide for completion runs" page, but using your sexy language skills, not my technical verbose :/ . I believe the original intent of the revision for the running article was to "explain running" but not to point out the actual runs.66.135.236.42 18:39, 27 January 2012 (UTC)
Shouldn't we link back to running? I like having a link back in cases where the user accesses this page without using the running link. 66.135.236.42 19:55, 27 January 2012 (UTC)
- 9th word along, top sentence. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 20:00, 27 January 2012 (UTC)
- We could however put some kind of This article is about running to places, for the overview, see running. message. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 20:01, 27 January 2012 (UTC)
Expect me to edit this article in the near future. God Of Fissures 18:22, 7 January 2014 (UTC)
- I regret splitting this from the mission article, so once you're done I'll combine the two back together. -Chieftain Alex 18:25, 7 January 2014 (UTC)
- Go ahead and combine them whenever you like, I won't be making any more changes atleast until tomorrow. God Of Fissures 21:24, 7 January 2014 (UTC)
Running from Kaineng Center to Cavalon[edit]
For a level 20 character who already has max armor from another campaign and who has just reached the Factions campaign, what is the fastest way to run from Kaineng Center to Cavalon? --175.145.235.245 13:14, 3 November 2015 (UTC)
- It is written on the page. Ruine.--93.25.214.156 18:36, 3 November 2015 (UTC)
- Edit : if you are asking for the exact road with the shortest path, there is a mod for texmod (and some screenies) made by a great user : User:God_Of_Fissures#Factions_Running_Routes. --Ruine Eternelle 18:44, 3 November 2015 (UTC)
Hmm I'm still confused as to what is the best solution. Maybe I should ask the question this way: For a level 20 non-Factions character with max armor:
- Is it faster to only run and skip missions & primary quests (the Prophecies example is the classic Lion's Arch or Beacon's Perch to Droknar's Forge)?
- Or should the questline be followed (since Factions has so many "gated" roadblocks to progress, and the Nightfall example below is probably an example of this too)?
- Or should a mix be used (to achieve the optimal way)?
I never knew GW1 allowed mods. I'll have to read up on how to use them first, but thanks for informing me of their existence. --175.145.235.245 00:36, 4 November 2015 (UTC)
- Unlike Prophecies (which allowed you to run/skip 75% of missions and storylines), Nightfall and Factions campaigns generally "forces" players to follow Primary Quest-chains. For first timers, it is best to grab a friend and do these campaigns the old-school way. As for the TexMods, CME is almost mandatory considering how LONG to takes to map every square pixel of the game. Also check out Minimalist UI, Dark Glass UI, and Factions Running Routes, just to name a few! --Falconeye (talk) 02:55, 4 November 2015 (UTC)
- Running is faster in the case of EOTN tour, Prophecies when possible (very often : Ascalon City -> LA, LA->Sanctum Cay, Desert run, Droknar run, Marhan Grotto run... just don't forget infusion), Factions (only when using the indicated run). Otherwise following the primary quests and missions is faster. However what Falconeye said is true :
- Factions is best the normal way (i.e. follow the storyline). Take your time, watch the story (isn't it why you bought the game ?). If you plan on getting rewards for GW2 (which I suppose is the case), even if you aim 30/50 in HoM, you will need protector of cantha title, which means you will need to do all missions and skipping them is therefore not interesting for you.
- The Factions run allow you to skip missions and quests but relies on a bug (the minion trick) and as such shouldn't exist, unlike Prophecies where most missions can be skipped legally.
- Mods are allowed, but not mandatory at all. CME (which is a work of mine and a lot of other players) is the one with the most use, especially if you care about the cartographer title. But I suggest you to try to do your cartographer titles the normal way (i.e. wall hugging everywhere) and only use it if you are stuck. Who knows ? You may find some parts of the map which are not on the mod.--Ruine Eternelle 13:47, 4 November 2015 (UTC)
- Running is faster in the case of EOTN tour, Prophecies when possible (very often : Ascalon City -> LA, LA->Sanctum Cay, Desert run, Droknar run, Marhan Grotto run... just don't forget infusion), Factions (only when using the indicated run). Otherwise following the primary quests and missions is faster. However what Falconeye said is true :
- Unlike Prophecies (which allowed you to run/skip 75% of missions and storylines), Nightfall and Factions campaigns generally "forces" players to follow Primary Quest-chains. For first timers, it is best to grab a friend and do these campaigns the old-school way. As for the TexMods, CME is almost mandatory considering how LONG to takes to map every square pixel of the game. Also check out Minimalist UI, Dark Glass UI, and Factions Running Routes, just to name a few! --Falconeye (talk) 02:55, 4 November 2015 (UTC)
Oh I'm not going for achievements or anything for HoM/GW2. And I've already finished each campaign at least once, though that was a long time ago. I'm just wondering how to get my Prophecies and Nightfall characters outfitted with Luxon and Kurzick armor. I didn't let any of my characters do cross-campaign travel, I just let each one complete his or her native campaigns only before proceeding to EotN. I wish armor wasn't customized upon crafting/buying, so that I can just use the Xunlai Chest.
I was initially confused by this article's claim of this run being possible: "The Marketplace or Kaineng Center → Senji's Corner → Maatu Keep → Boreas Seabed" because I knew Xaquang Skyway was gated, but now that I have read the article you linked, I realise that only characters who can do the minion trick can do that run.
So, it seems for Factions (and the Istan part of Nightfall), following the primary quest chain is the way to go if I'm solo running myself (since I'm already level 20 with max armor). Thanks everyone for the help and advice. --175.145.235.245 00:37, 5 November 2015 (UTC)
- Nice to see someone which is not here for gw2 only :) But let me point out the fact that any character can do the minion trick. If it's only the kurzick/luxon armor which is of interest to you, bring a hero minion master and sacrifice it (with blood ritual for example) to get your masterless minion. You only need to get at least one necromancer hero (olias is easy to get). You are welcome :) --195.221.202.185 08:18, 5 November 2015 (UTC)
- Edit : actually, you can use any hero : necromancer isn't mandatory at all (you can use Koss for example, if you don't like him) or recruit a friend. AoTL isn't necessary too, animate any minion+ any corpse available nearby (a saccer can provide you with that) can be used. --195.221.202.185 08:36, 5 November 2015 (UTC)
Running to the Consulate Docks for non-Nightfall characters[edit]
Once a character from another campaign (who is level 20 and has max armor) arrives in Kamadan, how does one access the Consulate Docks mission as soon as possible? --175.145.235.245 14:19, 3 November 2015 (UTC)
- He can reach the outpost via ferry, but he needs to follow the storyline (included the quest/mission A Land of Heroes) to be able to do the mission. As far as I know, you can't enter if you haven't completed the quest The Time is Nigh, meaning you can't ferry and do the mission at the same time. Ruine again--93.25.214.156 18:41, 3 November 2015 (UTC)
- Tbh your best bet is just following the storyline (i.e. doing the introductory quest for Elona) since it's pretty quick, probably faster than finding a ferry these days anyway, and as Ruine said, you won't be able to do the mission unless you follow the actual story. Jeree95 (talk) 20:10, 3 November 2015 (UTC)
Running to Prestige Armor outposts in Factions and Nightfall[edit]
Factions: If I have followed the primary quest-line to Cavalon and House zu Heltzer, what is the fastest way to reach Leviathan Pits and Vasburg Armory?
Is running better (assuming that my character has all the necessary skills and items to do so), or should I just continue completing the primary quests to reach these locations?
Nightfall: What is the fastest way of getting from Yohlon Haven to Bone Palace?
Is completing the primary quest-line the only way? Or can another player run me to the Bone Palace? --175.145.185.188 21:30, 21 November 2015 (UTC)
- If this is your first playthough; then stick to main quest chain. Otherwise, taking the Cavalon/Jade Sea route can be completed in half the time, on average, compared to House zu Heltzer route.
- Navigating the deadly sulfurous wastes is very doable: for a veteran runner. Sunspear Sanctuary typically has runners advertising this service, as its considered the "starting point".
- For detailed information,, see Category:Running guides, and be sure to ask our resident Running Guru, God of Fissure, for help your stuck.
Page Rename[edit]
Does anyone oppose changing the word "Destination" to "Outpost"? Most people I encounter know running as "outpost running", so it seems appropriate to change it to match social norms. It will also better distinguish this type of running from other types (mission runs, etc). God Of Fissures 13:52, 28 February 2017 (UTC)