User talk:Gaile Gray/Archive Chit Chat and Miscellaneous/Nov - Dec 2007

From Guild Wars Wiki
Jump to: navigation, search
Archives by Topic

Thank you anet

A few months ago I had an idea (http://wiki.guildwars.com/wiki/Talk:Hard_mode#An_idea_for_doing_SF.2CFoW.2C_and_UW_on_hardmode) and anet listened. It is rare when a company listens to the minority of players. Thats why I think Guild Wars is one of the greatest MMO's. Thank you Gaile for suggesting the topic to the devlopers. --Killer of Good 23:26, 6 November 2007 (UTC)

In all honesty, I've never known a development team as interested in and as motivated and as inspired by their players as the Guild Wars Team. I understand your excitement, KoG, because I have felt the same way when someone listens to my ideas and makes it happen. Yesterday, I was talking to one of my favourite artists and I had an idea for Wintersday. He not only listened, but darned if I don't think it might happen! That is a very good feeling. :) -- Gaile User gaile 2.png 06:22, 7 November 2007 (UTC)
Yes. Definitely. Thank you for the Chests. Now just put some re-openable, 4 drops per use, no keys or pick required, chests in our guild hall. All rare skins enabled please. Thanks. I'll send you hugs and kisses (the candy) in the mail once it's there. 12.219.131.24 08:44, 7 November 2007 (UTC)
Yeah, we'll get right on that. ;) -- Gaile User gaile 2.png 21:23, 7 November 2007 (UTC)

Hello?

I've noticed a lack of Gaile's Paw appended to comments as of late. Did she do an encore performance in France? -elviondale (tahlk) 01:57, 7 November 2007 (UTC)

It's only been three days, she could be sick or something. Lord Belar 02:51, 7 November 2007 (UTC)
Or busy play-testing BMP :-D Barinthus 03:09, 7 November 2007 (UTC)
Actually, Lord Belar was right. I was sick for a few days, but I've been plugging along. Just a cold followed by the special guest appearance of... another cold. *sigh* Anyway, I'm working on some rather large projects, too, so I've missed posting for a couple of days. But believe me, I'm reading, I'm just a little behind on responses. And archiving! -- Gaile User gaile 2.png 06:18, 7 November 2007 (UTC)
Hang in there - I hate when that happens, as you're recovering from one cold - booom! u get hit by a new one Barinthus 07:31, 7 November 2007 (UTC)

Hiya Gaile,A question for you :D

Hi Gaile, i got a question: Why do you buy so much mini pets ? I mean : They are very expensive and i never have seen you say anything that you farm. Greets, Rob

Even regular playing will total up to a pretty nice amount of cash and Gaile does play a lot as far as I know. Most miniatures aren't that expensive, you know. -- Gem (gem / talk) 14:59, 7 November 2007 (UTC)
I think she may get a few as gifts from other players as well...not postive on that tho.Coridan 15:06, 7 November 2007 (UTC)
Yes, she sometimes get gifts from other players. Also count in there that she's been playing GW for a long time, so many of those are probably BDay gifts. As for the reason to buy minipets? They are cute, and they are as useful as prestige armor. Alaris 17:06, 7 November 2007 (UTC)
I bet the majority of minis she gets are birthday presents... She might sell the dupes to get the rarer ones ^.^ I would. -elviondale (tahlk) 18:09, 7 November 2007 (UTC)
With 40 characters, if you created them evenly, you'd get a mini about every 9 days ^.^ - might be a major source of them. Ale_Jrb (talk) 18:14, 7 November 2007 (UTC)
I get a lot of miniatures from 9 accounts, but most of them are repeats. (If I see one more Jungle Troll, I'm going to croak!) I did purchase a couple of minis, like my Gwen, but I have this savings account going to get my PCs -- Ranger, Ritualist, and Paragon at present -- some of the high-end armour. So I don't like to spend the gold.
What has happened, though, is that from time to time a player has shared a mini with me. You can see some of that in the archives of the Chit Chat section here and a few others have simply offered me one when I'm visiting in the game. I always ask, to make sure that it's a duplicate, because I hesitate until I know for sure that someone is not making an extraordinary sacrifice to give me the mini. But I know that the player is making a sacrifice, because he or she could sell the mini for gold, so it really makes me very grateful for those who have helped my mini family grow. :) -- Gaile User gaile 2.png 05:10, 8 November 2007 (UTC)

Mini pet question :]

Hey Gaile. I was wondering; are all your non-duplicate minipets dedicated to the HoM? And if so, on which character? Just an interesting question i was wondering. 65.24.106.106

I haven't dedicated the pets, yet. I haven't even placed my tapestries. I'm holding it all to make a big ol' event out of it. Ok, an event in my own mind, but still... ;) -- Gaile User gaile 2.png 03:19, 11 November 2007 (UTC)
hey gaile its Seth warmonger here id lyk 2 b there for that event and see some of my minis go up lol
WE're going to have to make your HOM a district lol Gaile--Smithyben 21:40, 11 November 2007 (UTC)

Supporting Charity for the Holidays

Hi Gaile; I have sent a personal message to Community@arena.net, as well as one of my General Managers who has sent a few messages, inquiring about our desire The Guilds of [LaZy] Nation to sponsor a charity for our guild community and perhaps the community at large. We have requested information in our emails that are time-sensitive. To date, we have not received a response. Are these coming to your attention perhaps or is there someone that we can work with directly? Thanks much. Cheers, Mark Araliuns sun 15:01, 16 November 2007 (UTC)

Hi. I would be the appropriate person to respond, absolutely. We've been super busy, and I thank you for your patience. As I mentioned in the email that I sent today to you and one of the guild members, as well, ArenaNet encourages our team members to support the charity(ties) of their choice (and naturally the company makes that possible through individual remuneration :) ) but we do not make cash donations to charities as a company. Rather, we work with certain organizations to support them in other ways. For example, we are currently supporting a St. Jude's Hospital effort through the donation of Guild Wars art, and we have other charities whom we support in a other ways.
If I read the email properly, it requests that ArenaNet administer a charity drive, including promotion, management, accounting, and dispersal of the funds. I am sorry, but this is not something that we can do, for many reasons. We do think that guild and alliance support of charity is a great thing, especially at this time of year. It can be a team-building effort to research and select a charity to support, and across the many guilds and alliances, many fine organizations could have financial benefits that help throughout the year. But please do note: I would urge the guilds or alliances to support the charity through members making direct donations to the charity -- such as through a web link to the charity's website -- rather than having the guild or alliance take on the responsibility of collecting donations, providing accounting, and so forth. I've sent some ideas about recognition in my email, and I wish you good luck with the project! -- Gaile User gaile 2.png 21:46, 16 November 2007 (UTC)
Thanks for your fast response Gaile. I appreciate that greatly. We will proceed at the community level. Cheers! Mark Araliuns sun 22:58, 16 November 2007 (UTC)

Ban material or Not?

[1]. Doesn't play the game for you, you still have to actually control your character, but would this fall under bots? --76.2.228.158 21:13, 16 November 2007 (UTC)

My first reaction is "yes," but I am not an expert on this subject. I sent an email to a couple of the designers, who know far better than I want constitutes a bot. I'll let you know when they have a chance to respond. -- Gaile User gaile 2.png 23:10, 16 November 2007 (UTC)
Since it says "Tie complex moves to a single button, or map them to any combination of controls." I guess this means I could record a sequence of moves and then press on button and the program would play it back? And that is exactly what a bot is. You don't really have to control your character at all, enter codes for 5 minute farming run, copy and paste or whatever to make it repeat an hour long and press go. That's a bot. I could be mistaken about what that program does but if it does what I think it does, it's a bot. Lyra ValoUser Lyra Valo LVsig.jpg 23:26, 16 November 2007 (UTC)
On the publisher's website they list "Full control over playback timing" as a feature. That feature may well push it into the bot category. --Valshia 01:38, 17 November 2007 (UTC)
I was just wanting to see if I could setup my PS2 controller to play GW. Figured it would be no different than a mouse with multiple buttons, or a keyboard that is capable of macros and such. But I guess if it is too bot-like thats cool. --76.2.228.158 01:45, 17 November 2007 (UTC)
There are prgrams that allow you to use a controller by assigning keyboard or mouse keys to controller buttons without offering such bot-like features. You might want to search for one of those. -- Gem (gem / talk) 02:04, 17 November 2007 (UTC)
Would them be considered bots? I just mean the type of thing in general, not that exact program. --76.2.228.158 02:12, 17 November 2007 (UTC)
Nope. Those programs change the way how Windows interprets your key inputs. So you could use the program to make Windows believe that thrusting your movement stick on the pad forward equals pressing 'w'. A program like that doesn't allow any kind of botting. -- Gem (gem / talk) 02:30, 17 November 2007 (UTC)

Looks like a key macro to me :-/ The horror. — Skuld 01:49, 17 November 2007 (UTC)

Yes, we should be very afraid. Lord Belar 02:33, 17 November 2007 (UTC)
Well okay, should we now be banned for using the Guild Wars keyboard which lets you set up your own actions on the side? Sorry if I don't completely get it, but I know for a fact there's a keyboard that lets you do that, as when 55 Monks were existent, people were like "lolol all i do iz hit da action 1 button!!".
As you can see, there are varied responses to this just amongst the small number participating in this discussion. I truly will let you know when I have a more official insight to share. -- Gaile User gaile 2.png 23:54, 17 November 2007 (UTC)
Just an off-topic thing about botting. if I were to make a machine of some sort that autimatically pressed certain buttons on my keyboard so that i could farm with it without being there would it be botting? i don't mean using a program, but some sort of LEGOrobot. i'm just curious, i've once made one of these way simpler too win a certain minigame in which i had to push the 'UP'arrow as much as I could, and i made some sort of superengine that made it. Rhydeble 07:52, 18 November 2007 (UTC)
I've wondered about this too. Would be nice for drunkard. :) Not like I'd bother to do it though... -- Gem (gem / talk) 10:46, 18 November 2007 (UTC)
Nodding birds ftw — Skuld 23:22, 18 November 2007 (UTC)
Hey, good idea! I have one of those, too... Lord Belar 00:14, 19 November 2007 (UTC)
Hi, there. We took a look, and this is a third-party program, obviously. You guys know our policy on third-party programs: Use at your own risk, we cannot provide support if they cause issues with the game, third-party programs can install mal-ware on your system, etc. -- Gaile User gaile 2.png 22:18, 20 November 2007 (UTC)
Since we are on the subject. I have tried to get feedback on this device in one way or another. It is hardware just like the Zboard. [Is using this botting?] Chik En 21:54, 21 November 2007 (UTC)
That is not prohibited, as far a I can tell. -- Gaile User gaile 2.png 20:43, 22 November 2007 (UTC)
Thanks for the reply Gaile. I still don't use the macro features... although sometimes I really would like to for just basic things... but I still don't... it can macro just like the Zboard does... but till someone tells me I can use it fully without worrying about being banned. I will just keep it to simple 1 keystroke to 1 key press in game. But really would like to know if use of the other features of this device I own would be allowed or not. Chik En 00:04, 23 November 2007 (UTC)

Community Summaries?

Hey Gaile, I was reading through this page and I saw you mention the "Community Summary" several times... I was just wondering what exactly goes on and if you have some way of communicating to us what occured during each summary: what issues were brought up, and what was the dev team response? Thanks. Frozzen 02:57, 17 November 2007 (UTC)

Hi, Frozzen. The Community Summaries are internal documents in which we (meaning the community team) present a large number of player concerns, suggestions, and a significant amount of feedback to the development team as a whole. The weekly reports -- offered with perspectives from communities in several countries -- are reviewed by the dev team members, and oftentimes someone on the team will respond with information that allows us to answer a question, address a concern, or provide details that were not previously available.
This isn't a process that we're going to take public, in that we are not going to post a list of the topics mentioned each week. However, as you have noted, we'll often post that we have included the topic in the CS for that week. Please note that if we do not mention that it's included in the CS, if it's a key matter, it most likely is or has been included. -- Gaile User gaile 2.png 05:28, 17 November 2007 (UTC)
But Gaile, the moment you say the famous “I’ll add this thread to the CS”, the ppl posting and discussing in that thread essentially WAIT for YOUR feedback! And we seldom to never get anything after your “I’ll add..” line! Not even an “the Dev team find that the system installed works fine and it was intended to…” or what not. But most of the time nothing of that sort ever happens. Most of the CS added threads seem to be forgotten. (I vividly remember that you added an extremely long thread where players complained about the abhorrent amount of grind required for the K/L-Skills/Title. You added the thread to the CS and we heard nothing of you ever after). Am not asking for detailed reports or a list of discussed subject. But a feedback at the selected Thread from the community manager is IMO the least that should happen! Has it been discussed? Are the player concerns sound or do the Devs feel their suggestions would destroy the Devs “vision” of the game? Is the player suggestion valid and Devs think about changing it? ANet asks for a Player <-> Dev dialogue to better the game and find out what troubles us, we give the desired feedback and in a dialogue I just expect to get ANets feedback to ours too! Regards ~Garbaron~; 23 November 2007

New Download Window

Dear Gaile, can you guys make a cooler looking download screen it is so grey. While the game is so great.

OMG its a loading screen! who the hell cares? Realy you only see it for a few minutes max unless your doing a fresh install - Salome 13:04, 17 November 2007 (UTC)
I care more about loading screens for area's. >>; Vael Victus 17:19, 17 November 2007 (UTC)
I care about the loading screen looks, but imho the GW loading screen is pretty decent. A nice graphic might work, but I fear that they might select an art piece that I don't like, so... :) -- Gem (gem / talk) 17:38, 17 November 2007 (UTC)
I liek all the art pieces, but so, it doesnt matter how the load screen looks. --Cursed Angel 18:24, 17 November 2007 (UTC)
I remember when we first developed that client launch window. I though, "But it's so...grey!" I mean, the game world has is splendidly colourful and vibrant, and I wondered why we would have a rather nondescript grey launcher. I learned that we wanted to make it as tiny as possible so that there would not be a long period of time while the computer was working but the player was not seeing something. A monochromatic launcher accomplishes that, it downloads in a split-second and is visible nearly immediately, so that's why the Guild Wars client launch window is that colour. -- Gaile User gaile 2.png 20:46, 22 November 2007 (UTC)

Finally a Thanksgiving-ish Acknowledgment!

Based on the Scribe it seems like Guild Was is finally giving notice to Thanksgiving or related holidays. This please me to no end, as it is one of my favorite holidays. I heard for a while that the reason they didn't do it was because it's not an international event. but I always wondered.... neither is Halloween. Or is it? I dunno. Anyways thank you so much for finally seeing the Cider and Pumpkin Pie in the game! -- Counciler 21:25, 20 November 2007 (UTC)

Wait, we're having pumpkin pie and cider in the game!11!1!  ;)
I'll pass along the thanks to the designers -- I think it's very cool, too. But then, I have entire characters dedicated to muling holiday items because, well, I <3 holidays and holiday items. -- Gaile User gaile 2.png 21:46, 20 November 2007 (UTC)
Actually Counciler i think you will find halloween is quite Universal (i think) Crazy 07:57, 21 November 2007 (UTC)
Halloween is not universal. There is a thing called All Saints Day which I beleive is a Christian celebration which brought about the origins of Halloween (which is the Americanised holiday). Although some places in Australia celebrate Halloween no place I have ever lived has and it does not get publicised on tv or in the stores, so I don't think it is all that common. So no, it is definitely not universal or an international event. 58.110.137.152 08:49, 21 November 2007 (UTC)
Halloween was actually originally an Irish pagan holiday referred to as Samhain. It's modern name however is derived from a contraction of all-hallow-even. This celebration was adopted by the Christian religion due to their tendency to adopt pre-existing pagan festivals as it allowed for easier conversion of pagan followers over to Christianity. (ever wondered why easter is all about eggs and rabbits, go have a look at the pagan festival that was historically celebrated at the same time) Anyhoo due to it being adopted by the Christian faith as one of its own official holidays, in the form of all saints day, Halloween is now as widespread as Christianity itself is. As Christianity is considered a belief which has follows across the world, i would say that Halloween is indeed a worldwide event. Although it should be noted that it is not celebrated by all Christians and some denominations of Christianity belive the celebration of Halloween to be paganistic in nature. It is however true that the celebration of Halloween is more prominent in countries which are densely Christian and that out of these, nowhere makes the to do about it that the Americans do. Anyway hope that cleared that all up for ya. -- Salome 09:16, 21 November 2007 (UTC)
Will there be a special holiday weekend event on 5dec for Europa because thanksgivings day is a americ event. So why only Americ events and no Europa events, will azie has his events too. chinees new year etc...
Hey, Thanksgiving is long past in Canada, so it's not an American (as in, concerning the Americas in general) event, it's a USA event. But then, I guess that it's part of it, GW is created and supported in USA. Saint-Nicolas is on Dec. 6 as far as I know, but then, we'll be 3 weeks away from Wintersday. Will it be worth it to create items so close to Wintersday? What items should they create? What is typical and symbolic of St. Nick's all accross Europe?Zahra 18:45, 22 November 2007 (UTC)
Saint Nic's is often celebrated the evening of the 5th, even though the actual date is the 6th. As for things symbolic of him... take half the things you think of when thinking of Santa Claus, and you're well on your way. The Dutch celebrate it as a children's feast every year, it's pretty big. Ask them what they'd like to see. It might inspire ANet for another weekend. :) -- Elveh 20:59, 22 November 2007 (UTC)
Our Wintersday Festival is a meld of all sorts of winter celebrations, including Christmas, Sinterklaus/Sinterklaas, St. Nicholas' Day, Hanukkah, New Year's Day, and several others. Just wanted to be sure to mention that because, well, I think we sort of have the winter celebrations covered in a pretty big way. -- Gaile User gaile 2.png 21:07, 22 November 2007 (UTC)
That's why it's called Wintersday, probably, and not Christmas/New Year/Hanukkah. I personally don't mind much either way. This year has given us a lot of extra weekend events similar to the current one, and I'm happy with whatever silliness is thrown our way. Sure, more would be nice, but if I feed my Mesmer too many sweets she'll end up looking like Norgu, and frankly I don't feel like buying her an XXXL FoW set. ^^ -- Elveh 21:16, 22 November 2007 (UTC)

(Reset indent) Please keep in mind: While you may associate these items with a holiday theme -- and indeed I do as well -- they are in truth more of a seasonal nature than a celebration of any particular culture's or country's holiday. In the northern hemisphere, autumn or fall is a time for harvesting crops in nearly every country in that half of the world. Therefore, pumpkin pies and cider (made from harvested apples) would be representative of a global seasonal reference as much as a holiday reference. -- Gaile User gaile 2.png 20:52, 22 November 2007 (UTC)

While we're on the subject, why isn't there any XXL armor in the game? I happen to know that gaile herself wants the second sweet tooth title, and that isn't going to be on a slender person isn't it? or does lifting weights (masses of mursaat token on a pole, there's finally a use for them) work to keep your character in form? Rhydeble 19:32, 23 November 2007 (UTC)

Merry Early Christmas

:D -elviondale (tahlk) 02:54, 21 November 2007 (UTC)

Is it weird that that site really creeps me out? -- Salome 09:01, 21 November 2007 (UTC)
Oh great, you just ruined Christmas. Thanks, Elviondale. Thanks a lot. Vael Victus 15:16, 21 November 2007 (UTC)
Oh good god! --Alien User Alien Sig.png 16:20, 21 November 2007 (UTC)
That was the ugliest thing i've seen. --Cursed Angel 16:25, 21 November 2007 (UTC)
Zomg! i laughed so hard i had to take a crap... !! User Teo Sig Icon.JPG Teo 18:06, 21 November 2007 (UTC)
YAY, good one. Rhydeble 18:10, 21 November 2007 (UTC)
Oh, that's just adorable! Well, it's kind of scary, too, but very cute. ;) If you're watching, the best part is after the big musical number, when the idle anims for the one remaining elf have him looking at his watch, pointing at the "forward to" box, etc. Thanks for the note! :) -- Gaile User gaile 2.png 22:39, 21 November 2007 (UTC)
Wow, that was scary. I was thinking you had done it with pictures of A-net staff. :P Lord Belar 23:34, 21 November 2007 (UTC)
This is the best website made by mankind. EVER.Lyra ValoUser Lyra Valo LVsig.jpg 18:38, 23 November 2007 (UTC)

(Reset indent) I know that this has been on my page for a few weeks, but I thought I'd leave it for a few days more, since it's just so seasonally-appropriate. :) -- Gaile User gaile 2.png 04:33, 22 December 2007 (UTC)

Who is she?

I don't really know who else to ask or where would be appropriate but it's been bugging me for over a year.

Who is she? The lady on the cover of the presale box for Guild Wars, that is. Arlais 21:29, 22 November 2007 (UTC)

Someone with very, very long hair.. O.o Other than that, I think she's just a random artwork that looked "Guild Wars-ish" Talk br12(talk) • 21:32, 22 November 2007 (UTC)
Errrr.... Maybe shes an early concept of Cynn?? As her pose is ele when casting a spell also the blonde hair and general avatar shape is close to the final turned out version of cynn. If you put that chars hair in a bun and dressed her in a blue frock, you might well have cynn. Then again i might and probably am, totally wrong. :) -- Salome 23:05, 22 November 2007 (UTC)
Looks like Devona using meteor shower.--Cursed Angel talk 23:21, 22 November 2007 (UTC)
Yeh with much less clothes, longer hair and a different hair colour too boot, but aside from that i agree with ya. *grin* -- Salome 03:01, 23 November 2007 (UTC)
This is a render from very early in development of Guild Wars, probably created in 2003 or early 2004. She is not a named GW character -- Gaile User gaile 2.png 04:44, 23 November 2007 (UTC)
Thank you!! I'll tell my alliance now. They'll be happy now that I'm no longer asking them. Arlais 15:41, 23 November 2007 (UTC)

Thanks for the help

Thanks Gaile for answering all of my questions today at Gunnars Hold! The conga line was fun. After approximately 2 years of playing (about 21 months) today was the first time i met you. I didn't get to see the frog, but that's ok. Thanks again. 72.94.64.219 23:54, 24 November 2007 (UTC)Bane Xerno

I archived this without saying "Thanks for the note!" I think it's ok to post this now. I appreciate you stopping by the page and saying "howdy" again, after we met in the game. :) -- Gaile User gaile 2.png 02:38, 2 December 2007 (UTC)

Apology

Gaile, recently I ask you to investigate an "unwarranted" ban place upon me by the support team. After I was unbanned I did some investigating and I believe I have discovered the reason for my ban and it was warranted completely. I would like to apologize for all the trouble I have caused and I would like to thank you for all the help you've given me over the past few days. I would also like to apologize for the rather large can of worms I have opened over at Support Concerns. -- scourge 00:58, 25 November 2007 (UTC)

Hey there, Scourge. Thanks a lot for letting me know about this -- you didn't have to do that and I really appreciate you taking the time and openly sharing the update. I've been sort of worried, I confess. On the other hand, no need to apologize for the discussions over on the Support Concerns page. We really do want to offer the best possible service, and it's healthy to discuss things together to see how we can improve. -- Gaile User gaile 2.png 01:49, 25 November 2007 (UTC)
I just checked my email address and got your email, Thank you for being so willing to help out, I know a lot of people in your situation wouldn't be so inclined to help. Once again, Thank You. -- scourge 02:14, 25 November 2007 (UTC)
Can I apologize too? One time, someone said something nice to you. Then I said something mean. Then you scolded me and I felt bad. I never got to apologize. I think I come off too harsh. :( I'm really a nice guy. My insides are made of marshmallow. Vael Victus 05:23, 25 November 2007 (UTC)
Why, thanks, Vael. That's very considerate of you and it means a lot to me. -- Gaile User gaile 2.png 07:11, 25 November 2007 (UTC)
Better than having your outsides made of marshmallow. -elviondale (tahlk) 05:50, 25 November 2007 (UTC)
You...err... make a good point, there, Elviondale. :) -- Gaile User gaile 2.png 07:11, 25 November 2007 (UTC)
No elviondale... if your outsides were made out of marshmallow, you could just keep eating yourself! now wouldn't that be great?? huh? i guess you can eat yourself now too... but i think it would taste better if you were made out of marshmallow. :p User Teo Sig Icon.JPG Teo 10:46, 25 November 2007 (UTC)
The problem is that if you're outsides are made of marshmallows, Gaile will hunt you so that she can get her 2nd rank in sweet toothRhydeble 11:01, 25 November 2007 (UTC)
Noooo!!! *Equips Vow of Silence running build (would have gone for Escape, but she'd probably cast some slowdown hex on mah) -elviondale (tahlk) 13:13, 25 November 2007 (UTC)
Lol... hey rhydeble, don't i have you on xfire?? User Teo Sig Icon.JPG Teo 11:59, 25 November 2007 (UTC)

PM

Check guru pm...--Pablo24 17:42, 30 November 2007 (UTC)

If it's some sort of exploit you're trying to tell her about, why don't you just send it to support? It will be handled there with the same urgency if it is a critical problem. Your self-importance is getting somewhat old. Kokuou 17:58, 30 November 2007 (UTC)
Pablo -- once you've sent a PM, you can be assured I've read it. I read the GWW several times a day, and I scan through most of the forums, including PMs, at least once or twice a day. If you've not received a response to your message, that would not be because I have not read the PM, but solely because I have not sent a response. It's really that simple. This request -- that this page be for talk, and generally not be used for redirects or pings about emails, PMs, or forum posts -- is something I'd like to gently request that all wiki members to keep in mind. Thanks for understanding. -- Gaile User gaile 2.png 18:56, 30 November 2007 (UTC)
Kokuou -- your comments are unnecessary. Thank you for wanting to help, but I can handle this one just fine. -- Gaile User gaile 2.png 18:42, 30 November 2007 (UTC)
Sorry, Gaile, I apologize for my hasty posting. I just get irked when people seem to place themselves above others, and in this case, almost in a commanding manner. Of course that doesn't justify my post, and I will be more careful in the future. Don't hesitate to put me in my place again, though, should it be necessary. ;) Kokuou 01:19, 1 December 2007 (UTC)
Oh, no, no, I appreciate you were trying to help. No problems here. :) -- Gaile User gaile 2.png 03:26, 1 December 2007 (UTC)

!!!!! (GameStop Ad)

Are you guys trying to give everyone a heart attack? Major major props to the person/team who came up with that -elviondale (tahlk) 23:42, 30 November 2007 (UTC)

The Jora Pic? --Deathwing 23:59, 30 November 2007 (UTC)
LOL that movie made me laugh hard. MageMontu 00:04, 1 December 2007 (UTC)
also nice warrior and ritualist dance combo for vekk. MageMontu 00:08, 1 December 2007 (UTC)
lol the charr got a book for christmas, poor him :( --Cursed Angel talk 00:13, 1 December 2007 (UTC)
Uhm didn't ogden get a book? and pyre a sweater? anyways nice movie... laughed so hard User Teo Sig Icon.JPG ^Teo^ 00:32, 1 December 2007 (UTC)
Oh my god... Laughed sooo hard ^^, now that's humor, + creds to the guy/girl that came up with that ^^ Now this is a commercial that I would like to see over and over again^^ --User Tribina Mulogo.jpg (Tribina / talk) 01:50, 1 December 2007 (UTC)
I thought it was adorable! :) Oh, and Rebecca Coffman, our Animation Team lead, mentioned that the dance was especially constructed, for in fact Asura do not have dances. Yet. ;) -- Gaile User gaile 2.png 02:20, 1 December 2007 (UTC)
I saw it and thought it was well done and will be a nice ad. It was Pyre who got the sweater and Ogden who got the book :) -- Natalie Black User NatalieBlack sig.jpg 03:13, 1 December 2007 (UTC)
Yet? This hints to something marvelous! And the treasure box... @_@;; Good to see they're not giving up on GW wholey. Vael Victus 17:25, 1 December 2007 (UTC)
She most likely means that Asura will have emotes for GW2, because they will be a playable race. Nothing surprising in that. -- Gem (gem / talk) 17:46, 1 December 2007 (UTC)
Yup have to agree with Gem on that one -- Salome 17:52, 1 December 2007 (UTC)
LMAOUser Ereanor sig.jpgreanor 18:11, 2 December 2007 (UTC)
uhm yeah lol —ZerphatalkThe Improver 15:53, 3 December 2007 (UTC)
I really don't know why Ogden sounded so disappointed at a book for Christmas, though. Having studied library science, I found him slightly ungrateful. But the advertisement was FUNNY. I laughed so hard I almost cried. --Alyrrae 18:04, 18 December 2007 (UTC)

Gamestop Video

Its a great video!!! I hope you guys make this chrismis just as funny in Gwen, instead of old school lions arch etc. But can you plz make it in gwen and put some funny elements to it just as this video? That would be the funniest chrismiss in guildwars :) .

aren't Wintersday and Halloween every year in NF and Proph, Canthan New Year and Dragon Festival in Fac? —ZerphatalkThe Improver 16:29, 3 December 2007 (UTC)
I want to see Vekk Dance when I dance! With that said, I wish four-legs would also have some sort of animation too. Probably the Ele dance would fit him since it requires less movements :D Just throwing it out there. Hehe Renin 16:32, 3 December 2007 (UTC)
uhm whoops...nvmd what i wrote above...i was a bit muddled. did not read the sentences good enough^^. btw, ele dance for minotaurs? hope you are thinking of the male dance? well, haven't minotaurs a completely other model shape? suppose they would have to program a completely new dance animation. —ZerphatalkThe Improver 16:38, 4 December 2007 (UTC)

GW 2 and modding questions.

Hi Gaile,

I had a few questions, although I realize it's still early into the development of GuildWars 2. Do you have any ball park figure of when the beta will start and when it does, will it be an open beta? I also had another question, will modding be supported to any extent in GuildWars 2? I don't know if you have this information or not yet, but still any reply will be greatly appreciated. --Lou-SaydusUser Lou-Saydus Hail Storm.jpg 17:02, 3 December 2007 (UTC)

Hi, there. You've hit the nail on the head: It's just a bit too early for us to be able to talk about such things as the beta (what type we'll be having or when it will begin) or about modding. I will keep my ears open and will be sure to reports these things as soon as I have any information that it's cleared for me to share. I do understand that folks are just a tad interested in these things. :D -- Gaile User gaile 2.png 17:24, 3 December 2007 (UTC)
Thanks Gaile, I really appreciate your reply! --Lou-SaydusUser Lou-Saydus Hail Storm.jpg 17:30, 3 December 2007 (UTC)
I've got something to ask along these same lines. In the online version of the GW:EN manual at least the last page says "Want to find out more about the Guild Wars 2 Beta? Sign up for the Guild Wars newsletter: guildwars.com/newsletter" Will there ever be announcements through that? For that matter, have there been other issues than the first one that talked about the release of Nightfall? Thanks for any information you can shed on this for m. (InvdrFlame 20:10, 3 December 2007 (UTC))
We have done a few newsletters, but we recently learned that not everyone was receiving each issue. We're working on that -- in fact we moved back the publication date for the December issue so we could get a better handle on the process and assure that those who want the newsletter get it, and those who do not care to receive it do not. -- Gaile User gaile 2.png 06:57, 4 December 2007 (UTC)

Guildia II

What happened to her? Did she ever get her sub page? Anon

Guilda II decided to be shy. I keep trying to coax her to write a page or two, but she's playing hard to get. :) -- Gaile User gaile 2.png 17:22, 3 December 2007 (UTC)
to be a bit random, why isn't there an GUILDA II minipet? I think everyone would love to have the greatest beast of all time walking after them xD Rhydeble 14:47, 16 December 2007 (UTC)
This is the greatest thing I've ever read. Vael Victus 19:06, 18 December 2007 (UTC)

Mini Email

I just sent you an email, please let me know if you get it I may need to resend it. Fall 11:59, 8 December 2007 (UTC)

Hey, Fall, I like your idea very much, and I'm going to try to get in touch in the next day or two. Thank you, again, for being such a great community member! :) -- Gaile User gaile 2.png 20:18, 23 December 2007 (UTC)

Prerequisite

Good morning. I would like to put some suggestions on the GW suggestions page but I first need an information that us, users, dont have for we are not part of the dev team : how much time and effort is the dev team willing to devote, or can devote, to implement the retained proposals knowing that they may be quite busy with GW2? In other words, does it make sens for us to put suggestions on the suggestions page or will never one of them be implemented unless it involves a few lines of code and short debugging sessions? Yseron

I'd say you're thinking about it the wrong way, friend. Your stance is akin to saying "I won't vote unless the guy I vote for is going to win" -- in short, you're totally ignoring the probability that if you and others like you actively voice concern about a suggestion, the devteam will shift its priorities and implement it or something like it even if in the beginning they didn't think they would. Don't metathink so much -- make your suggestion and let ArenaNet worry about whether they can implement it or not. —Tanaric 11:39, 9 December 2007 (UTC)
I'd say I am waiting for an answer to my question from an ArenaNet member, not for an advice from another user. Yseron
I don't think an answer is possible, though. What kind of answer do you expect to receive? "We spend one hour per day working on fan suggestions"? "We are willing to spend 1.5% of our budget into fan suggestions"? It's not possible to quantify "time and effort" to be given to ideas the Arena Net team has not even read yet. At the same time, "all or nothing" replies don't work: saying that Arena Net is willing to do anything to support a fan suggestion is obviously false, as is saying that Arena Net is not willing to do anything to support a fan suggestion. Erasculio 12:36, 9 December 2007 (UTC)
You will notice I did not ask for them to fill a form with fields named months, days, hours. You will also notice that what I asked for is an answer from an ArenaNet member, should it be the same as yours, at least it will be theirs, which is what I am waiting for. If I somewhat get an estimation stating that 95% of the proposals, taken individually, wont ever be implemented due to planning restrictions I will know I must not bother to prepare a detailed proposal on a page whose sole purpose might be to give the community the feel that they actually can change something. Now tell me: who did not yet understood that this post is adressed to an ArenaNet member ? Yseron
As for people other than Area Net Employees responding--it states clearly in several places on this wiki that you should never assume ownership of a post and that you should expect it to be mercilessly edited by others... As for the proposals, here's generally how it works: It's nearly impossible for them to give a percentage on the number of proposals taken as I'm sure they don't log each one individually. If you want a proposal to be implemented, post it on the proper suggestions page and if it gains rather wide-spread support, it will probably be taken into account and quite possibly implemented (not guaranteed of course, but it will definately be considered). Keep in mind that the community is the first barrier of a proposal, as ANET most likely wont even consider it if it is not favorable to most of the community... So post your suggestion and see if it seems viable/wanted... -- Frozzen User_Frozzen_sig.PNG 15:35, 9 December 2007 (UTC)
I repeat: whatever you think about the subject, whatever you think I should do about the subject, no matter the number of times this post can be mercilly edited ... I dont care about all what you said and I am waiting for an answer from an ArenaNet employee who could tell me if they actually plan to implement any of the suggestions that were not already in their to do list prior to land on the suggestions page. Yseron
If they had absolutely no intention of ever taking any suggestion, why would Gaile start the page in the first place? There have been instances in the past where player suggestions have had an influence and caused ANet to make modifications to the game (the most striking example would be Izzy's page). And if you don't want anyone else answering than an ANet employee, why don't you email ANet directly rather than posting on a community created by mostly GW players? Just my $0.02. Kokuou 18:42, 9 December 2007 (UTC)
(edit conflict) But I could ask you, what do you really expect Gaile to say on a public wiki? a) Yes, that is important to us and we take into account the suggestions. b) No, I do have the suggestion page just to archive threads and make players feel they contribute but we don't even read them.
My suggestion to the people who are reading this and it is not Yseron since he doesn't care: If you have an idea you think will improve gw or gw2, go and suggest it! (just take a little time before to search if that has been suggested before). If your suggestions are well founded and explained, they will be more likely to be listened. And even if they are and they seem to not be really listened is because Anet thinks they are more important things to do, but don't let that disappoint you, go and suggest!. Hundreds of changes to the game comes from gamers feedback! For example I do think this couple of suggestions are really important: 1-ladder, 2-champion, The one is "on discussion" but the two seems to not been listened, but still I am proud of it, and I plan to continue suggesting. Coran Ironclaw 18:47, 9 December 2007 (UTC)
I created two subsections to house player suggestions -- one for Guild Wars, one for Guild Wars 2 -- because the dev team is very interested in knowing what players would like to see in both games. Many suggestions over time have been responded to with implementation, such as reconnects and expanded storage--some time ago; new options for Factions and more NPCs in the Guild Halls--this week; skill balances--ongoing. Some have been responded to with a comment (usually elsewhere) that their implementation is not planned, such as hairdressers, guild storage, a new Sorrow's Furnace-style update. We cannot respond to each suggestion on the page, but each is considered. In other words, yes, it makes sense to participate in those pages. -- Gaile User gaile 2.png 19:35, 9 December 2007 (UTC)
Thanks for YOUR answer. Yseron --The preceding unsigned comment was added by User:90.9.254.71 .
Glad to help. -- Gaile User gaile 2.png 06:01, 12 December 2007 (UTC)
Hi Gaile, I know this is a bit off-topic but speaking of the suggestion pages, both are in dire need of major archiving. :) Renin 23:19, 9 December 2007 (UTC)
Boy, you were sure right! I've tidied things considerably, and appreciate the nudge. :) -- Gaile User gaile 2.png 06:01, 12 December 2007 (UTC)
Much appreciated Gaile! Suggestion for GW1 also needs some love and attention too :D A whole lotta work I can only guess. Renin 06:09, 12 December 2007 (UTC)
Well, let me provide full disclosure here: I archived my little heart out. Moved "stuff" into October and November bins and... promptly forgot to delete from the main repository, which really should hold only the current month, which the calendar on the wall tells me is December! :) I went through the whole lot last night and painstakingly verified that every article that I believed I had previously archived was indeed archived, and only then did I remove it from the main (non-archive) page.
So I think we'll be good for a bit on the Suggestions pages, but I'll keep an eye on it, or look for another ping from a helpful wiki member if it requires more maintenance. Thanks again. -- Gaile User gaile 2.png 03:54, 13 December 2007 (UTC)

Policy on multiple game clients on single computer?

I was wondering what the official word is on this workaround: http://www.guildwarsguru.com/content/tutorial-running-2-copies-of-guild-wars-id1837.php I haven't tried it yet...Just wondering if it is allowed... Thanks for your time...Extremeone 00:55, 16 December 2007 (UTC)

That way may be illegal since you edit the actual GW files. However, making a separate GW directory, and running a copy of GW on two different computer accounts, should be legal, at least I don't see why it wouldn't be. --Deathwing 01:05, 16 December 2007 (UTC)
Technically, the only thing your editing is the exe, and even then all your doing is changing the name from "Guild Wars" to "Gu1ld W4rs"... If thats not allowed, I'm cool with it.... Just wondering what the "official" word is on changing the name inside the exe....Extremeone 13:54, 16 December 2007 (UTC)
You could always run a VM ware. 80.200.95.68 13:29, 18 December 2007 (UTC)
True...I just figured running the 2 copies directly would be easier on my computer...Extremeone 15:19, 18 December 2007 (UTC)
I'm using a little utility called GWMI, which doesn't require registry hacks or gw.exe modifications, but does still allow me to run 2 copies of GW at once on 1 PC, so I can do inventory swapping between my two accounts. There was a thread linking to it on gwguru, but seems to have been long sinced deleted. BramStoker (talk, contribs) 20:36, 19 December 2007 (UTC)
Also on Linux, you can run under multiple users out of the box. --Valshia 20:46, 19 December 2007 (UTC)
I wrote this guide on how to use a Virtual Machine to run 2 instances of GW. Could you give me an official stance on this? Thanks (Qanar | talk) 10:38, 27 December 2007 (UTC)
Ok, in answer to this, I can say the following: As you know, our User Agreement, Rules of Conduct, and Terms of Use are very clear regarding the use of third-party programs in relation to Guild Wars. We do not "approve" the use of third-party programs, but for programs that do not give a player any kind of tactical or strategic advantage, we are not likely to pursue those who use them. The same would seem, in my mind, to apply to this modification. Does it benefit the player? Sure, it may. Does it give him/her an advantage, in any way? No. Obviously, programs that do give someone an inherent advantage are strictly prohibited, and players using those tools, utilities, or mods are subject to account termination. Further, we cannot offer support for players who use this sort of "work-around" or who use third-party programs, nor can we guarantee in any sense that programs do not contain key loggers, Trojans, or other malicious additions to the program, or that modifying the game file will be completely without risk. Essentially you are on your own if you install third-party programs, or if you change your registry, as programs and modifications of that nature cannot be endorsed or approved by ArenaNet. -- Gaile User gaile 2.png 00:52, 17 January 2008 (UTC)
Ok, That sounds like the answer I expected...Thanks for the response.....I would never think to involve Anet in any problems I come across editing the registry/downloading programs....but I do understand why you would need to say that....Thanks again...-Ë×ţřεмəόήє 13:23, 18 January 2008 (UTC)

Gold Buying

My Guild Leader gives gold to people in our guild as a reward for achieving certain titles, usually faction titles as we own a town. He has recently been banned two times for buying gold, from what I've been told in Guild Chat. Am I vulnerable now because I have accepted gold from him in the past even though I didn't know about the supposed gold buying? What about if he still offers gold for titles now, can my account be actioned for accepting gold rewards from someone I have been told (by guildies) has in the past bought gold? 122.104.228.3 14:45, 7 December 2007 (UTC)

As far as I can see from the EULA, it is only the person who buys the money themselves who can be punished for this. Probably still worth waiting for the official response. --Ckal Ktak 16:01, 7 December 2007 (UTC)
Gold buyers are subject to account action, yes. I am not sure that the Support Team actions a gold buyer at the same level as a gold seller, but I do know that sellers and those involved in the gold-selling networks are subject to immediate account termination, once the facts are verified. Recently, we have had some issues with erroneous blocks, but I just spent several minutes on the phone with Support, and they assure me that process that caused those erroneous blocks was ended many days ago. I would assume, 122, that the guild leader was blocked a week or more ago? And I assume he/she appealed, was let back in and then... blocked again. :( Yes, it did happen to a few people, and we do know why, and it should definitely not happen again. Please be sure that the guild as a whole, and the leader in particular, know that this was a very unusual case (not unique, but affecting only a handful of players). All players should be aware that erroneous blocks will be addressed right away -- not delays, no waiting periods -- once one is reported to Support. -- Gaile User gaile 2.png 19:07, 7 December 2007 (UTC)
Sorry Gaile I don't think I was clear (and the issue or events you mentioned I think you have confused with this one, I read the previous discussion on it and my question is different). My Guild Leader received a temporary ban for buying gold, and I believe he did buy the gold, (so his ban was not a glitch or erroneous but appropriate). Now that I know he bought gold, I want to ask is it wrong for me to accept the gold rewards for donations if I have good reason to think the money he is giving out is bought money? (Kind of like buying stolen goods). Sorry if I wasn't clear again, or the above answer still applies. 122.104.228.3 06:45, 8 December 2007 (UTC)
Oh, I see! I did not understand the question, you're right, and thanks for clarifying that. I would need to ask Support about that. I know that buying, selling, and aiding the selling network are all disallowed. I am unsure if accepting a gift of purchased gold is also disallowed, but I can understand your hesitation, because if it's purchased, we could be tracking it. Let me check with support and get back to you with an answer from those most directly involved in the matter. -- Gaile User gaile 2.png 08:36, 8 December 2007 (UTC)
Unfortunately, Support does not have a means of separating the hand-off of sold gold for the giving of a "gift" of gold, once that gold is part of the viewed "gold selling network." I would distance myself from the acceptance of any sort of gift -- be it an item or currency -- that might have suspicious origins, simply because the means of tracking gold sales are not assuredly able to separate the various kinds of people involved, just as those who accept stolen property can still be in trouble with the law simply because they possess something that was stolen from someone else. I hope that's helpful, and I'm sorry for any disappointment that the answer might cause.
If your guild leader is seeking means to reward achievement, I imagine he can come up with equally good and yet not questionable means of doing so. I doubt that anyone in Support would go looking for this person, but if he was caught involved in gold purchases, there could be unfortunate consequences. -- Gaile User gaile 2.png 01:39, 19 December 2007 (UTC)

The good/bad times.

Dear gaile.

Looking back on the past of guild wars, i realized something. Guild Wars has kinda gone down hill. I know that most of you wont agree with me but ill explain.

guild wars year one: The absolute best year of guild wars. Right after the release of the game. There were no nerfs (or not many). the times where it was worth your time to go farm mountain trolls to make cash. back before the famous protective bond nerf rendering it completely useless. (never used in builds anymore) back when the victos items were worth 150k+. back when the was unconditional dmg modifiers (dmg +15% always(no catch, no 15^50,)) back when vampiric was the item to have. the droks run was a popular way of making money, (running at all was a good way of making money back then) before the bazillions of nerfs that ruined the droks run rendering it impossible (or pretty close to it) for warriors to run it. IWAY, lightning spikes, and adrenaline spike teams were popular in Hero's ascent. when it was territorial, where america and europe had to fight for favor. and it was back when guilds were actually a good thing to be in, now everyone and their dog have a guild. id rate this year of guild wars 100/100 stars. very good game and best of all FREE OF MONTHLY FEES!!!

guild wars year two: They came out with a new campaign, factions was born. it was also when a lot of players were getting there mini pets. big stab in the back of the economy. the mini devourer was going for 100k the bone dragon for 100k+100ectos (this was back when ectos were 10-13k ea) but as they became more common it evened out (yet, i still see bone dragons for 100k+5e) this is when nerfs were coming in. where they had balance nerfs in pvp. like the ever popular limit on minions based on level of death magic. (i am aware of its effectivness in pvp) skill balance nerfs shouldnt affect pve, dont punish everyone because of a small thing. as far as the overall campaign of factions it was a good campaign. since players were able to beat it in less than a day just shows how short you made it. (it was not easy nor hard just short) with you guys adding new rules to the game you made it so you had to do ALL primary quests to complete the game (that much is understandable) but you also made it seem like you had to be level 20 by the time you made it off shing jea island. both of th professions were kind of worthless in PvE, the assassin was not accepted in any group EVER. i remember a group doing mayhem in the market and actually counting the number of assassins turned down from that group. it got up the 1000 category. the assassin is NOT good nor balanced at all in pve. though he/she pwns in pvp. (a little too well i might add) this led me to delete my assassin. i created a ritualist in his place. again an ok class not many bad things, but i was only accepted as either a ritual lord (pvp) or a healer (pve) which is a very cheap immitation of a monk and a necro combined. a ritualist minion master is no where nearly as good as a necro minion master. some of the missions were VERY difficult to complete and you eliminated mission bonus's requiring us to rush through the mission to get masters. (with the exception of gyala hatchery, and eternal grove) and shiro?!?!?! he was WAY too easy to defeat, the lich lord was 1000% harder than shiro. as a factions rating 60/100. the game overview, short, laggy ONLY in kaineng areas, lots of nerfs and an unstable economy. six months later the release of Nightfall. of course you gotta add new game mechanics, (which is a good thing) like the hero system. new story. ect. with the add of heros you made it even EASIER to beat a game even FASTER. yes they r good im not gonna lie. but it made an allready too easy game EASIER. heroes made it possible for me to be one of the first warriors in abbadons gate. and of course by this time nerfs on almost all popular PvP builds in hero's ascent renderin everyones favorites unusable, thus creating even more unfair builds. with the help of heroes, before ANOTHER nerf. this game was even easier than factions. aparently it was noticed so they came out with nightfalls elite mission. the domain of anguish. it was really 5 missions in sections not just one. this had a huge effect on the economy. they had the elemental sword. worth its weight in platinum (litterally) it sold for 100k+100e for un modded ele swords, and of course you nerf the game making them easier to obtain to EVERYONE, now they sell for 20k for a perfectly modded one. then the idea of tormented weapons. A+ on weapon design, F- on obtainability. if you get one all on your own, (beating DoA, then getting 15 gemsets for an armbrace.) it took forever. if you were one of the few who had the money you'd buy them gems seperatly, and still it was 100k+500e to get it all, a tormented shield would go for an inhuman ammount of money. not only that, the DoA itself was flawed in many ways. one you could not go with heroes, (hero AI is that of a person with the IQ of a 2 year old) with the basic knowledge of using skills when able. so it forced you to interact with a lot of players, some very rude in many ways. and it forced you to ONLY use a certain team build, eliminating some classes from ever participating. the game overall EASY, and SHORT. DoA WAY TO ******* HARD for the average game that doesnt spend more than 50 hours + in the game a week. nightfall overall as a whole 22/100 it was a very horrible horrible story, it was way too short, and added more grinding for titles that r way to hard to obtain. it was a bad game. it was obvious that the producers rushed to get another game out there, in an attempt to turn a profit.

if you add the game averages up its a sad 60.6/100. in my rating.

i am being critical. but theres way to many flaws in the game.

the economy isnt inflated which is good but it is unstable. everyone has basically whatever weapon skin they want. because almost every weapon skin is affordable to the average players. but this eliminates bragging rights of being lucky or really rich in having a certain weapon. and with the "buff" of inscriptions and choice of what mod u want salvaged it made it so items are even more worthless, making it hard to become rich and in the long run being rich meaning nothing. and with them adding the new eternal blade, it repeats itself. it REALLY rare. like 10 players have ever had it. ive seen one go for as much as 100k+3000ectos. which makes this the most worth item in the game. but in a few months a few more thousand players will have it. making it about 2000ectos cheaper. than when guild wars 2 is released it becomes worthless. the old guild wars wont be played as much, and the lackability to pass on weapons people actually wanna pass on to guild wars 2. makes it even more worthless. or before gw2 they will make it so it can spawn in GW:EN from dungeon chests, then HoH victory chests, then elite mission chests, ect ect. making it worth less. they have done this process with virtually any and every item that brought in MASS quantities of gold in a matter of hours.

guild wars year 3: everyone by now is well aware of the making of guild wars 2, and everyone well hyped. but the gasps stop as.... the beta is only garenteed in '08 and the release supposedly in '09 but not garenteed. so they come out with the first expansion to guild wars, eye of the north. it was an interesting game. it had a very good story, and kinda eliminated some empty plots in previous stories. but it was more of an expansion to prophecies, and it was available to all campaigns which in turn was fair and unfair in ways. and this gave us a taste of the new races (all but the sylvari for unknown reasons) this game added multi level dungeons which is just a long word for MISSION. thats all they were, a bonus mission, with rewards that weren't for the most part not worth going after, because the process of RARE!!!! OMG NICE ITEM, to o look another one, i have five. and this made the ele sword worth even less because they now spawn. along with a few other rare items that were made available. and by this time, they have nerfed just about all that can be nerfed. they have a few glitches here and there, (the dupe glitch) yep not an exploit, it was just an error that was overlooked by the programmers. although it was exploited. and people were coming up with 100+ armbraces. and were punished with a permanent ban, arena.net kicked the dog and killed it for a mistake they made in programming the game. this again had another impact on tormented items making them worth less. and gwen was just too short. it was a bad appetizer before guild wars 2, when i played it i got the feeling of "is this supposed to keep me busy for 2 years?!?!?" it was really short. and the HoM had to many flaws, it without warning customized weapons, and minis. which was bad then they made it so minis were just "dedicated" which means that any player can use it, its just worth a lot less, and you cant display it in you HoM, and the weapon monument... it made me cry, you cant display GOOD weapons in it, just the butt-ugly destroyer weapons that not many people care for, and of course they went from 100k+ to about 20k. so even more players are getting hosed. this is why there are gold sellers, because its just too hard to get money in the game now. like obsidian armor, the coolest and most expensive 15k armor. a rare sight... 3 years ago. now theres a 1:15 ratio of players who have at least 1 character that has obsidian armor, but why farm the shards and ectos, just buy gold for cheap cheap prices. if you dont get caught you just got some nice armor but if you do then ur hosed.

the pvp system has gotten the worst blow EVER> suffering the most nerfs, it has affected the PvE players pretty damn dramitically. it has made it so that only a few builds are accepted and only the most experienced players are accepted. in heroes ascent R7+ only in group is advertised, its just an aweful sight.

this game has gone from REALLY GOOD BADASS game, to why am i still playing this? you kept giving us a repeating experience, repeated nerf after nerf after nerf, with little amounts of buffs to make the players feel better, players are getting banned left and right for very stupid reasons. and as i continue to play less and less i find it easy to just give away those rare items because ill find some build that i can use to solo it a million times and make 20k. yipee (sarcasm) having a guild at this point is pointless, each is the same as the other, some r pvp, some r pve, and some r AB, but in the long run they are the same, you can do all the same things.

but the final review is... can be good, and can be bad, hidden problems, and a lot of nerfs that make the game unfun to the average player. gave me a repetative feel, that i was doing the same thing over and over again. the quests all had the basic same goal, kill this guy get that item come back for XX amount of xp and XX amount of gold. but with astounding graphics and free of monthly fees it attracted many players but more are driven away when they realize the extra 15$ a month might be worth it, and the skill limits and level capped at 20 it made it a short game in all senses. 32/100 is my final overall rating. i had to point out some of the things out that just angered a lot of players including me. showing why GW was good at first but now it sux.

a few words of wisdom. 1. FIX THE ECONOMY and ITEM BALANCES 2. STOP!!!!!!!!!! NERFING!!!!!!! your ruining the game for some players 3. DONT WAIT TILL '09 TO RELEASE GW2 or youll lose a lot of current players.

while writing this letter to you gaile, i realized... you probably wont read it. or ill get a reply saying im sorry you feel that way. or it will get archived in a week like all my other letters on my account. i chose to remain anymous this time. but i had to get it all out to someone who might with a small chance read this.

sincerely~ a former devoted player lost in the void.69.3.200.122 05:41, 20 December 2007 (UTC)

yea for the most part i agree skills wise i think the best thing they could do is go though all the old and new skills get rid of or change duplicits and buff skills/nerff them and for ones that just have no meaning any more get rid of. and release more skills for the newest classes. so then all of the classes have the same amount of skills and each class would have a certain set that would slow it to do things better then another it is kind of like that now but theres soo many skills a lot of which are just old and unused.
I Disagree with alot of your points, Nerfs =/= Bad, Nerfs are to FORCE people to change there builds to prevent the same builds from repeatedly winning, to prevent a stagnant PvP environment, and quite seriously, PvE, PvP, if something gets nerfed.. who cares, how about you use that pretty little head of yours that you used to write such a well thought out reasonably well written article and make a new build.. Try something new. Economy and Item Balances.. Well yeah, but ofcourse as the game goes on, people find out the WAY to do things, of course things decline in value there is little or nothing you can do about this.
But as for your last point, this is what i do not understand or at least do not like. "Dont wait till 09 to realise GW2." Are you asking them to release a product earlier then they want to, your saying GW1 has bugs, and you want them to reduce the Build time for GW2.. ?
People have the freedom to come and go, it is one of the major +'s with GuildWars, no monthly fee, means nothing making you feel like you HAVE to play, people will leave yes, but if they like the sound of GW2 they are going to come back.
These are my thoughts anyway, Feel free to come back with "I disagree with alot of your points" as well, and we can make a nice debate about it. Crazy 07:07, 20 December 2007 (UTC)
A lot of this had me thinking "no shit". And ANet's response is, and always will be, "we're working on GW2". And I'm perfectly fine with that... so long as GW2 is as good as (or better than) prophesies was at first.
That said, I disagree with the thoughts on skill balances. The only reason PvP needs balancing is because non-core classes were introduced (two of them as fanservice) and Nightfall skills were introduced. Eliminate those from PvP and you're fine.
And by the way, I cheer when I see nerfs, depending on what the nerf is. Anything that nerfs a non-core class or a Nightfall skill (with a few exceptions) is a good thing, imo. Armond 07:14, 20 December 2007 (UTC)
I wonder, what more do you expect from a one-time purchase game as opposed to subscription based mmorpgs? Renin 16:05, 20 December 2007 (UTC)
I don't understand your article, all the above totals and informating is not official fact, and is opinion based in nature. All your points are flaud and wrong. For example..
Most PvP builds are nerfed not because ANet wants to be mean, its to spice up the metagame, and force players to use a wider variety of skills instead of the usual cookie cutter builds, and same old carbon copy rutines. Alot of the skills we're nerfed because they overpowered or underclassed other skills and other classes, some almost to the point where classes would be subjected to use purely on a single skill basis. An example of this would be the assassin, used mostly in HA for ganks/snares etc. Mainly had the skill Shadow Prison. The fact was it needed to be nerfed to see more skill variability in the assassin class, the same can be said for the LoD monk, and the monk class, not to say however that the RC monk or ZB wasn't being used. They we're.
People often come to the pages of staff members and post opinions of ways the game went wrong, and more often or not, the facts reached are often reached by a selfish opinion. One that is hurt more often than not by the changes ANet makes to the game, that harms peoples little niches. The recent nerf to EW has angered lots of PvE people, but as has been said, and will continue to be said. There are lots of skills, and just because one of them has been nerfed and you won't use it. Doesn't mean the game is broken, or bad. The economy is not a bad thing however, I agree with ANet's stand on the market. Having insanely rare items is not a good thing, it pushes up prices, and makes it harder for newer players to get the items they see, and want. They add more ways to get the items, not to dum down the price to say.. oh 10k, but to make the price more even, and balanced, rather than the 100k+400000 ecto it may have been if they didn't do anything.
In ending, the days of Prophecies is over, the game changes, and will continue to change up to the day they shut off the servers. And until I then, I'll be playing, and watching this game, and GW2 change. I don't like some of the changes, but I live with them. And people who say the game is bad because of change, perhaps need a break. Drago(at school)17:12, 20 December 2007 (UTC)
One thing i noticed with the OPs post was that he said that making money was harder than it used to be, and then later went on to say that the expensive items are now cheaper. This sounds like its balanced, it certainly ties in with statements made when Loot scaling came out that ANet were trying to reduce the extremes of gold being farmed, which would then reduce the prices. Sadie2k 18:27, 20 December 2007 (UTC)
Hmm this guy has a point. i notice he touches on a lot of issues. as drago was saying, making those items more available to newer players is making the game more fair, indeed. but its also unfair in a way, this guy is saying that making it more available makes the economy more balanced but it also makes it communistic in a since. it takes me back to the book animal farm. all animals (players) are equal but some are more equal than others. i say this because, these "updates" make it more fair for newer players, making them equal, then theres the small amount of people that have the slightly better items that will soon fall into the hands of a noob. thus making everyone the same, and the 100k+40000 ectos for an item,.... well it is high but if some players are willing to pay that much then its worth that much. which makes the game capitalistic, which causes players to want to farm and sell to get it. but touching on the nerf issues, yeah they are necessary sometimes, but forcing players to change their builds is like a dictator :/. and right down to the bottom of the letter that he/she wrote, the support at ANET kinda sux. they dont really help you. i asked for help through an email, my reply was we care deeply about that issue and are currently well under way of fixing it. i asked them why they banned me and what proof they had. my final words are.... the truth hurts badly.65.125.155.88 18:41, 20 December 2007 (UTC)
I completely agree with the OP, guildwars is no longer half the game it used to be(game play wise). I remember being able to afford 15k armor sets for my characters, as long as i worked for it. Now with loot scaling, farming nerfs, and farming skill nerfs it's nearly impossible for me to farm up enough money for 15k armor sets anymore. It makes me sad that i've spent nearly five thousand hours in game and my word means nothing over new sales. Keeping izzy on the team as a skill balancer makes me think very hard about buying gw2 seeing the way guildwars has shifted from a fun to play mmo in teams and solo, to a slow and oppressive system. Everyone is poor and gold selling is looking very attractive because it's so hard to get a good grind spot. --Lou-SaydusUser Lou-Saydus Hail Storm.jpg 19:04, 20 December 2007 (UTC)
You can still make money, it's about as easy as it was doing troll runs with your 55 a long time ago, just use hard mode elementals or use a spoil victor build since you get more loot if you kill one at a time (which is fast with SV) then you do with say, SoJ or M shower. What I like about this game is how you adapt, not complain about older changes. Fact is, poeple feel both ways about it, and no side is over populated, so theres nothing you can do that will be "Fair" Ajc2123
Sorry if this sounds rude, but a lot of the post sounds like it's whining about change. Everything changes, and if you expect GW not to, you are only kidding yourself. Of course Elemental Swords are cheaper; as time goes by, more are introduced into the economy, making them worth less than they were before (very elementary economics). A lot of the post is also personal opinion. You may think that nerfs are bad, but in my opinion (as many others have stated before) they force people out of cookie-cutter builds and keep the metagame fresh. And so what if a lot of players have 15k/FoW armour? It's the same basic principle as the Elemental Sword; as time goes on, players earn more money, which means more players will have it in the future. I'm not saying GW is perfect (although, in my opinion, it's very close to it), but expecting them to stop "changing" the game to suit your personal opinion is not only unrealistic, but selfish. Kokuou 21:53, 20 December 2007 (UTC)
The game has grown tremendously, and improved to an amazing extent. Think back to when you first started, without all these "bad times", and groth, and nerfs, the game would not likley be as active as it is. Yes there are a ton of gold sellers, one could argue that it is because it is so difficult to make mney in the game.......or one could argue that it is because GuildWars is a very popular game, much more so than when it was first released. And yes, there have been glitches, and errors, and bans (both good and bad) but lets face it, the game is made by people, and people are not perfect, and it is foolish to expect that they can program to a level of perfection. When you step back and look at things through a differnt perspective, and look what they have acheived, and look how much time we have all spent playing this game (over a month of solid playing per year for me) because it is fun, it is a game worth playing. It is amazing. Damn fine job A-net.
The life span of most games is reletivly short, sure, a game will be played for many years, but there will always be something bigger, better, newer to replace it. Med Luvin 22:04, 20 December 2007 (UTC)
Several questions to the original poster... If the game has really gone so far downhill, why are so many still playing (including most likely yourself)? Why is preventing one build from dominating the game (nerfing) a bad thing? Why would the devs try to rush out GW2 as an unfinished product--you complain about the lack of quality in the current GW system and yet you can't take the wait in order for GW2 to be a good game? I look forward to the beta and release, but I have no desire to see a decrease in quality for my more instant gratification... -- Frozzen User_Frozzen_sig.PNG 22:06, 20 December 2007 (UTC)
allright, first, some players choose to play even after everything has gone bad and not everyone is upset by some of these issues, and by the way i quit about 3 months ago. i spend more time on wiki than i do anything else nowadays. preventing one build from working is a very bad thing, because that build could have been 5000 players favorite build, so by nerfing it anet ruined the game for 5000 players (for a short time at least, until they find something else to use) and its not just one build they ruined, its hundreds of them, and its not a one player only custom build its a build thats widely used, if theyve nerfed exactly 100 builds than they ruined the game for 500,000 players. thats a lot of players. and thats not an exact number, but 100+builds have been nerfed and all of them were widely used. on the GW2 issues, you make a good point, but all im saying is 1 1/2 years is a long time to wait to see another guild wars game. and when they anounce a game that far ahead they can expect angry players. im not saying rush the game, just not to wait till '09. you can create a game in less time. and i know they allready have game testers. so they must have some kind of game allready made, just not fully ready. and im not looking for instant gratification. i just needed to get the word out. i wanted gaile to know some of this, and i wanted some players to know this.69.3.200.122 16:28, 22 December 2007 (UTC)
Just keep in mind that "everything has gone bad" is entirely your opinion, don't just assume that everyone shares this... You sort of proved my point with your response to nerfing: if one build is so good that it's everyone's "favorite" (favorite is not really the word--it's more that people realize you need to use it or you will lose), then it is clearly unbalanced, and the point of having such a multitude of skills in the game is not so that 64 (or less) of them are the only viable build. Nerfing leaves much more up to skill in running any build than running a particular build... I do agree that the wait until the game comes out (whenever it does) will be long, but that's probably just because it is so highly anticipated by myself... -- Frozzen User_Frozzen_sig.PNG 16:51, 22 December 2007 (UTC)
I disagree with pretty much everything said in the opening post, Things costing a lot is not good, nor fun, because it forces you to farm, which let's face it, it's a boring thing to have to do to get anything, therefore any prestige item itsn't so much "I'm experienced in this game" so much as "I'm a no-life grinder". It is, and has always been, my opinion that no build should be able to farm any area for easy cash, ever. It's boring and repeatative, not fun, which isn't what the majority of players want. You can see simply by the fact that you can't trade or hold 100k+ in cash at any time that prices were never intended to be that high. The nerfs to farming were and always are a good thing, you fail to realise that while it makes stuff harder to get in principle, it doesn't when you consider most people will have less cash, and prices invariably fall, such that the advantage is now to the casual gamer who spends time doing more fun things like missions and quests. If you're worried that farming nerfs hit the value of presitge items, just look at the fact that 15k armour is fixed in price virtually, so they become MORE valuable. I shouldn't have to keep rexplaining basic economics to you children.
In fact just read this: [2]--Ckal Ktak 16:47, 22 December 2007 (UTC)
I've read this, and I have to say, I don't really agree or disagree with it. Specifically, it's true that the hardcore community (us) forms a small and non-representative sample of the population of GW players. So to cater the game to us would be ignoring the larger community. But also, to be honest, even the community in forums don't all see eye-to-eye. It's impossible to address all their demands, even if you wanted to.
But the flip side is that ANet does listen. I've seen many features implemented in-game that have been proposed by players. And it's not just for show. But they listen as good listeners do, they listen, digest the information, and take the good ideas and implement those. Other ideas that will make the game worse, they toss out.
Finally, that article was not about economy. Perhaps it should be. People who don't know better should be educated, not ignored and insulted. Alaris 17:21, 22 December 2007 (UTC)
First I dont appreciate being insulted by frozzen, not one bit, and it seems to me that a lot of you kinda just skimmed over it (or your just talking about one subject out of the whole artical) yes it is true anet does listen, but how many players do you think there are in guild wars? ALOT! i dont have an exact number but its pretty damn big, and the fact that anet chooses to listen to some and ignores the rest is upsetting, and about 70% (give or take) of the suggestions/questions we tell/ask go to absolutely no use, sometimes they are really good decisions, and sometimes they aren't. and id also like to add that gaile has not read (or if she has hasnt replied) this message, and will most likely be archived in the next few days,69.3.200.122 21:24, 22 December 2007 (UTC)
He never insulted you, one. Two, the fact that there are so many players is exactly why Anet has to ignore a good amount of them. Its because they cant deal with that many requests and make everyone happy. Give and take man give and take Ajc2123
Would you care to indicate where I insulted you? The closest I think I came was pointing out that it was a matter of opinion what was "bad" for the game... As for this message, generally things are not archived until there has been a large period of inactivity in responses (which there definately has not been with this one). Here is a compilation of reasons why 70% of suggestions are decidedly not placed in the game (some are my own reasons, many others are ones I have seen and found to be true):
  • The suggestion is not implementable.
  • The suggestion contradicts another suggestion which has already been implemented--you can't agree with both sides...
  • The suggestion contradicts the decided, and tried and true aspects of the game. (These suggestions include expanding the skill bar, having items that only have a limited # of instances in game, etc.)
  • The suggestion is something that would simply not improve the game for a majority of the players (what the article linked to above was talking about with hardcore player suggestions).
  • The dev team obviously has a limited amount of time (even more so now) so implementing the number of suggestions they wish they could is also probably out of the question.
So there you have it... I'd say that most of the suggestions that are not taken fall into one of those categories... Overall I'd have to say I'm pretty impressed (compared to other games I've played) with the number of suggestions that they implement, not to mention how effective they are at evaluating and implementing those that they do add. -- Frozzen User_Frozzen_sig.PNG 22:31, 22 December 2007 (UTC)
saying that i proved your point on nerfing was the insult, (yes btw it is an insult used in the manner of it used) and i understand thats the main reason why, but the fact they dont reply is why it angers me
  • yes i understand that some of them arent implementable.
  • no one can agree with both sides, but what they can do is improvise, and compramize (that isw if BOTH suggestions are good)
  • I understand that a suggestion like + to the skill bar would be bad, it would just lead to more build nerfs, and skill nerfs ect, ect, and the # of times that a item can be in game wwould make items worth more, and make it worth your time to buy/find it.
  • the suggestion about hardcore players is DUMB, and i understand some are just plain stupid as hell (one i heard from a friend; each player should get 100k for beating the dopplegangar) again just plain idiotic.
  • and of course the dev team cant take them all, but the main thing i was getting at was that most of our suggestions go to waste, not cuz they are good or bad, but because they arent even read, (tossed aside to never be seen again)
thats the biggest point i was tryin to make on that issue, and the overall support system is horrible, as well, ive had to deal with them a few times, (account hacks, forgot p/w and email, plaync store help, ect.) not long ago i was hacked and had to get my pw, but my email account was deleted so i couldnt retrieve it, so i sent an email to support, my reply is the following "We care deeply about your issue, and the support team and I are working hard on fixing that issue." another time i got banned for 400 hours, all it stated was that i was using a hack/bot and that it was warrented ban. i contact them and a different reply, but same concept, just sayin that it was warrented, and 370 hours later i try to log, it says the ban has been lifted, and that it was not warrented, so it may not be the same story for everyone, but it sure pissed me off and how "deeply" they care about the players.69.3.200.122 06:55, 23 December 2007 (UTC)

(Reset indent) This thread now exceeds 6,000 words, and its entire basis is a very large post by one player stating his opinions about Guild Wars. And yet, the Guild Wars Wiki is intended as an information source and I just don't see what information is being given, nor why it's on my page (rather than that of the OP, if it must be posted at all). Sure, contributors might include opinion in the information that they give, such things as "This mission is considered to be the most difficult in Nightfall." But wiki content is supposed to share info, and long posts are difficult to house on a talk page--especially this one, which is pretty busy. So there are three things to look at here: the length of the content, where it's placed, and what it is intended to provide.

With all due respect, and I am sorry about this, but I will simply not be able to reply to the commentary here. Of course, anyone is welcome to create his own user page on which to state his/her opinions about the game. All GWW members are invited to post suggestions on my sub-pages, and you can be sure that they are read on a daily basis. (We don't respond to most, but all are definitely read.)

I gently ask that my page not become the place to post personal analyses of the game, nor to demand change or demand an explanation or justification for why that change will not or cannot be made. I will archive this section shortly, with the hope that those who wish to write on such subjects, particularly at great length, will do so on their own talk pages. -- Gaile User gaile 2.png 08:23, 23 December 2007 (UTC)

You just kinda proved my point of arena.net not caring about the players, thanks for not reading... (what i tell ya? she'll archive it soon) like she does with all my other posts that are far from finished.69.3.200.122 16:51, 23 December 2007 (UTC)
She's gonna archive it. That doesn't mean Gaile didn't read it. And as for anet not caring for the players, that's a load of twoddle. --Talk br12(talk) 16:54, 23 December 2007 (UTC)
Before this gets archived, or whatever: To the poster--if you read Gaile's post above, it demonstrates something that I mentioned above--this is a suggestions page and therefore the posts on it should be suggestions, not why this game is horrible. I'm pretty sure if you came up with suggestions to solve your percieved problems, instead of just posting the problems, then you would be more seriously considered. -- Frozzen User_Frozzen_sig.PNG 17:29, 23 December 2007 (UTC)
This is not a suggestions page. This is Gaile's talk page. If you want to make suggestions, then I suggest you go here - User talk:Gaile Gray/Guild Wars suggestions. Talk br12(talk) 19:46, 23 December 2007 (UTC)
To the OP: I want you to know that I truly have read your comments and I am sorry that you are disappointed. I can offer no more, with my apologies. -- Gaile User gaile 2.png 20:02, 23 December 2007 (UTC)

Desktop Paintable Miniatures

Hello Gaile and 1st of all, merry Xmas and plenty of good things to you with a few days before the date ;)

While the idea was being discussed with a few mates, i was shown this in the meanwhile this : http://www.figureprints.com

A *cough* *cough* game in 3 letters with 2 W from the windy game factory created a sort of portal or an interface - it seems - to dump and export your favorite ingame character(s) to a real replica miniature.

I found the idea pretty good and i think some people could be interested, as some spends hundreds or thousand hours with their favorite character, with armor pieces you have bought already...

Has the idea been submited to Arena.net yet ? That would be a good way to have nice and unique goodies ! :D (*buys Mini Gaile*)

Take care. Davor Belegnaur 23:47, 20 December 2007 (UTC)

This idea has been put forward time and time again to anet and i think the general answer has been at this time they don't consider this to be a viable option. I have to admit seeing the pictures on the WoW page though, just made me want my very own mini-Sal, even though it would cost a nifty £60-£70! *dreams* However guys please keep in mind that although we all agree that anet and gw rocks, no one can argue against the fact that WoW is the most successful MMORPG, if not game, of all time. In all probability Blizzard has much larger assets and a bigger staff to invest in these other extra areas or marketing, where as anet may have to focus upon game design and development instead. Don't get me wrong, I'm not saying WoW is a better game (as i'm a wee GW fanboy!) but their is no denying it is the most successful, drawfing the sales of most of its competitors. -- Salome 00:36, 21 December 2007 (UTC)
I think the difference here is that its not a blizzard/WoW product. Instead its an independent product being made using the models from WoW. Maybe ANet could somehow release the models to fingerprint, and let fingerprint take the financial risks? Sadie2k 01:11, 21 December 2007 (UTC)
I wouldn't mind paying to get 1 of these. Ppl already asked for a real life miniature. MageMontu 08:47, 21 December 2007 (UTC)
Uhu well i'm not playing WoW, just seen the system used was nice and we could pick up their idea with the GW sauce ! :D Davor Belegnaur 23:09, 21 December 2007 (UTC)
I do think this is a really sweet idea, and I've passed it along to some of the business team members whom I think would be most involved in looking into such an arrangement. There are a lot of details that I don't know about, of course, and I'm sure they'll give it careful consideration. Thanks for passing along the concept! -- Gaile User gaile 2.png 00:28, 22 December 2007 (UTC)

Merry Christmas

Gaile, I just wanted to wish you, and everybody else who reads this, a merry christmas, and a happy new year! -- Elemonk Nibo 15:12, 21 December 2007 (UTC)

Back at ya --Talk br12(talk) 19:50, 21 December 2007 (UTC)
Happy Christmahanakwanzika! -TehBuG-
I hope that you have a great holiday season, too! :) -- Gaile User gaile 2.png 00:22, 22 December 2007 (UTC)
Have a happy Wintersday all you Wikiers :) -- Natalie Black User NatalieBlack sig.jpg 01:48, 22 December 2007 (UTC)

Simple question

I have simple but honest question and I hope that you will answer relatively fast. When putting Guild Wars in some MMO genre is it more accurate to say that it is MMORPG or CORPG? Please deliberate your answer. Thank you in advance! --Gerovit 13:37, 23 December 2007 (UTC)

Take a look at http://www.urbandictionary.com/define.php?term=CORPG and CORPG -elviondale (tahlk) 14:06, 23 December 2007 (UTC)
Thank you very much. --Gerovit 15:04, 23 December 2007 (UTC)
To be honest, we don't really use "CORPG" too much, as we found that it confused folks. We are not a traditional MMORPG, but most classify us as that, and we're ok with that name. Guild Wars 2 would be more of a traditional MMORPG, in my view, with the perpetual world and several other key features. Of course, for both games, one of the missing "traditional MMO features" is the monthly fee. ;) -- Gaile User gaile 2.png 20:25, 23 December 2007 (UTC)
I think it's mostly a MMORPG and most, if not all MMORPG's are CORPG's so I consider it to be a bit redundant to have two names. We are massive, multiplayer, and its an online role playing game. Thats all there is to it in my view lol. WoW does cooperative play but its refered to as an MMORPG along with others. With the instalation of heros it has become a little less cooperative, and more MMORPG to me also. Its just much simpler to have one name lol Ajc2123
If I'm not mistaken, a CORPG is a subset of MMORPG if common reason is applied. -elviondale (tahlk) 01:22, 24 December 2007 (UTC)
How bout Guild Wars is a TARPG. Or "Totally Awesome Role Playing Game" Eh, eh?? (InvdrFlame 02:40, 24 December 2007 (UTC))
Dang, that's great, InvdrFlame! I am going to pass that along to the powers that be and see if we can't use that in our new marketing campaign! ;) -- Gaile User gaile 2.png 02:45, 24 December 2007 (UTC)
Try ULSOGtHtbBtWoW....Uber Leetsauce Online Game that Happens to be Better than World of Warcraft. Calor (t) 19:49, 24 December 2007 (UTC)
Just rolls off the tongue, doesn't it Calor? (InvdrFlame 23:06, 24 December 2007 (UTC))
I like it very much! However, is it better than SMGtKMEaHtBPCitW? (Super Marvelous Game that Keeps Me Enthralled and Hosts the Best Player Community in the World?) ;) -- Gaile User gaile 2.png 21:15, 26 December 2007 (UTC)
catchy ^^ --User Tribina Mulogo.jpg (Tribina / talk) 21:25, 26 December 2007 (UTC)

Legal?

http://www.k-u-n-t-z.com/ksmod/

This mod is legal, isn't it? -- Counciler 19:57, 24 December 2007 (UTC)

I don't think we can respond to each mod with a certification that "This program is legal." If we were to do so, then we'd put ourselves and our players at risk. This is because a mod could be offered with a statement like "This program was approved by the Guild Wars Team," and in fact in its original incarnation we may indeed have stated that it was perfectly acceptable, but the mod could have subsequently been amended to include a Trojan, a key logger, or other malware.
Kuntz is very clear on his page about all the risks of downloading third-party programs. I respect that he has done that, and I know him to be a very creative and ingenious programmer. I am sure he would agree that ArenaNet cannot give a stamp of approval to his program or any other, as you can read here.
I wish that I could give you a more defined response. I will verify, after the holiday break, if we can give a more specific response. I sure can see where a simple "yea" or "nay" would be helpful! But I hope it's clear that, in the interests of protecting our players, we really are not in a position to do that. -- Gaile User gaile 2.png 20:58, 24 December 2007 (UTC)
I don't liek the sound of this program, not using RT | Talk - A joyous wintersday to all 21:02, 24 December 2007 (UTC)
I've seen it in action also, and it really makes a huge difference to towns, guild halls and whatnot. Since it seems to be a DLL user created replacement hopefully giving the user a graphical option to see all hi res textures won't be too hard to do. That way we could all enjoy super dooper looking towns and armor without having to worry about the source and type of the mod. [[[User:Shan|Shan]] 21:16, 25 December 2007 (UTC)Shan]

(Reset indent) A few people took a look at this, and from all that we can tell, this mod does not give anyone an advantage of any sort in actually playing the game. Therefore, this would seem to fall under the parameters given before, which are: We do not "approve" the use of third-party programs, but for programs that do not give a player any kind of tactical or strategic advantage, we are not likely to pursue those who use them. Obviously, programs that do give someone an inherent advantage are strictly prohibited, and players using those tools, utilities, or mods are subject to account termination. Further, we cannot offer support for players who use this or other third-party programs, nor can we guarantee in any sense that such programs do not contain key loggers, Trojans, or other malicious additions to the program. Essentially you are on your own if you install this program, as it and all others cannot be endorsed or approved by ArenaNet. -- Gaile User gaile 2.png 00:55, 17 January 2008 (UTC)

The only way ArenaNET could approve of this mod, is if I sent in the source code to someone there, they check it over, assembled it, and then the resulting binary is hosted on ArenaNET's secure severs. It's a lot to ask for. Perhaps for GW2, there will be better support for unofficial mods. Most mods are quite small, and checking over the source code would take at most a minute, and a few seconds to assemble it up. But then they run into the problem of; what if someone makes a mod, but it is not of quality, do they refuse it? What if that person gets mad and starts complaining on forums about it? Now you see why they're very hesistant of supporting these things, because typically, if you support one, you have to support all. Where do they draw the line? Maybe if there's enough community feedback about a certain mod, they can look into hosting it securely. Who knows. I just hope there's better support for GW2. Kuntz 00:20, 11 February 2008 (UTC)


Merry Christmas!

Finally, finally, the day is here! It's time to spread the Holiday Cheer! Merry Christmas to you, Miss Gaile Gray! Remember to have a wonderful day! ^.^ -- Counciler 18:55, 25 December 2007 (UTC)

Merry Wintersday Gaile! Wish you and A'net crew all the best! --User Tribina Mulogo.jpg (Tribina / talk) 19:10, 25 December 2007 (UTC)
HAPPY HOLIDAYS (lets leave a HUGE amount of happyness for once gaile comes back from holiday breaks)Rhydeble 21:50, 25 December 2007 (UTC)
Holiday breaks? What is this thing called "Holiday break?" ;) You know there's no group of folks I'd rather hang out with for a few minutes on Christmas than you guys. :D
And, to borrow Trib's excellent colouration, MERRY WINTERSDAY to all!! And for those who celebrate it, a Very Merry Christmas as well. :) -- Gaile User gaile 2.png 22:58, 25 December 2007 (UTC)
Merry Christmas :D! (Did you get my message on GW before you went to DND?) -- scourge 23:12, 25 December 2007 (UTC)
Merry Christmas and a Happy Wintersday to all! I hope you all gave a present that made someone's day. Well, if you gave one. (I know, I know, I have strange wishes.) User Purple llama sig.png purple llama 23:35, 25 December 2007 (UTC)

PvP , EotN and another thing.

Dear Gaile , i have few Questions.

If i remember correctly Guild Wars was supposed to be PvP orientated -(this being the reason why you could inmidiatly create a lvl 20 charracter) but as of lateley (Nightfall and Eye of the North) the PvP player has not much been treated. Now , i do understand that you organise grand PvP Events with wich players can earn money but this does not quite serve the casuall gamer that would not have the time to devote their days to PvP. As of in Content you've more or less left alone the Casual PvPer while the PvE-er got treated with much new content - Hard Mode , Nightfall (This campain basically is PvE orientated) , Eye of the North and of course PvE skills. It seems that after Factions you've not spend much time on creating new content for the PvP-ers while there are still more then enough ideas , the possibillity's on PvP content is not yet depleted. Now of course it might be a bit of ignorance on my side , i realise that more PvP content would probably mean more Skill Reballancing and in generall more work , but nontheless. Now , i am wondering , is Guild Wars two going to be PvP orientated or PvE orientated and if Guild Wars two will offer new kinds of PvP.

Now my second question might a bit blunt ; With the introduction of EotN you also introduced PvE skills wich where supposedly allot stronger then normal PvP skills , for most skills this is thankfully true (although a few are not worthy their PvE tag) , also the reviews stated EotN would be quite a difficult task even for the expirienced player , unfortunatly this (for me) proofed false instead EotN being one of the easiest expansion/campain as of yet. This makes the introduction of PvE skills a bit silly in my opinion seeing one could easilly go through Eye of the North without them. Currently the only place where the PvE skills would come in great handy is the Domain of Anguish. All in all i am doubting about the necissity of PvE skills in general or at least in EotN , i would like to know your views on this and also what was the original plan?

As for my Last question(s) (short but sweet) ; Do you or anny of the Anet staff ever visit Guildwiki (Not to be confused with your own wiki) for some player imput? - and would it be an idea to put up a poll or several polls on your site for some direct feedback from the players? Thanks in advance, Oremir

"Guild Wars was supposed to be PvP orientated?" That's why 90% of the content is PvE, right? Lord Belar 00:44, 26 December 2007 (UTC)
From my understanding, the original intention was for players to play through the PvE portion, then "graduate" to PvP after completing the campaign. Since originally there was no PvP character creation, and you could only access HoH by beating the desert, it was a logical step. It was the players that forced the division of PvE and PvP, by complaining that they didn't want to go through all the steps to reach level 20 just to PvP, so direct PvP creation was added. Most of the steps taken to divide PvP and PvE were influenced by requests from the players, rather than Anet's intentions.--Pyron Sy 00:52, 26 December 2007 (UTC)
Wow you are way off base Pyron...I have had the game since it first came out (yes I have collectors edition) and there was always a PvP character...you could make a level 20 pvp character from the get go, but at first, and for a long time after until faction was introduced, you could only unlock things by doing pvp. Please get your Guild Wars history right before you say that it was the players complaining that separated PvE from PvP. If anything they are closer now than they were before, due to the fact that you can gain faction in PvE to unlock things for PvP.
lol guildwiki's been a joke ever since the wikia move. If they want player input just look at Izzy's page. Antiarchangel 01:37, 26 December 2007 (UTC)
Lol, Izzy's page is a joke. It's all a bunch of pointless QQing and flameing. Lord Belar 02:48, 26 December 2007 (UTC)
Hi. I will try to answer your questions.
  1. To the first topic, we will not be providing additional information about Guild Wars 2 for a few months, yet. You're welcome to review previously-published articles and interviews to form a conception of what Guild Wars 2 will offer in the form of gameplay options of all kinds, including PvP. In a nutshell, yes, I believe there will be increased options for PvP, but unfortunately, I'm really not in a position to comment, at the present time, beyond the published materials.
  2. Your opinions concerning the PvE-only skills are certainly ones that you are entitled to hold, and I respect that you may have and act upon those opinions. As is the case with all skills, obtaining and using the skills in question is an option for each player. I personally like that we have these additional opportunities and feel that they enhance the gameplay experience and increase the means by which each of us players can personalize our Guild Wars experience.
  3. I focus my attention on the official wiki, as I believe other ArenaNet staff members do. I do not know that the GWW, or any other wiki, is the proper venue for polls. I think the first and foremost purpose of a wiki is to serve as a reference or a source of factual information, and polls are almost always entirely subjective, being based on opinion. I would suggest that the best place for polls is a fan forum, where they will certainly be seen by the development team. -- Gaile User gaile 2.png 05:55, 26 December 2007 (UTC)

Login Screens

Ive seen alot of people wanting to choose old login screens but what about make then into screensavers? Atm i take of the interface and use the GWEN login screen as my screensaver coz it rly looks good :), I know people wud prefer to choose there login screen but at least this way they can still see the old log in screens. Cheers :D (Also merry christmas ^^) DazUltra 23:28, 25 December 2007 (UTC)

This sounds like a fun idea. I am not sure how the art is created for the log-in backgrounds as opposed to a screensaver, but I'll pass the idea along to the folks who handle new web content and they will decide if it's possible and if that's something we'd be able to offer in the future. Thanks. :) -- Gaile User gaile 2.png 21:23, 26 December 2007 (UTC)
Pls pls pls add the appropriate music to it aswell. I loved the factions login screen with the Asiatic music. MageMontu 00:19, 27 December 2007 (UTC)
I don't think that screensavers generally have music, do they? -- Gaile User gaile 2.png 02:56, 27 December 2007 (UTC)
Maybe not generally but sure some have it. Coran Ironclaw 05:39, 27 December 2007 (UTC)
Well, alright then. I will ask about any either/or possibilities. :) -- Gaile User gaile 2.png 06:43, 27 December 2007 (UTC)
Sounds cool, but knowing myself I will force myself not to touch my PC for 5 minutes so the music will play :). Rhydeble 14:36, 28 December 2007 (UTC)
My friend uses the GW game itself as a 'screensaver' by hitting ctrl+shift+h in the log in screen to hide the UI. You could try that if we don't get real screen savers. -- Gem (gem / talk) 16:22, 28 December 2007 (UTC)

I wonder...

Hello ( dont say: "oh no, him and his Jade Quarry again", I know you like me so mutch that if you could ban me you wouldn't hesitate a single sec... err, you would not do it ). Do you sometimes put somewhere a personnal list of things you would like to see changed in guildwars or is it that you got no opinion on the game ? Or is it that you are not willing to share these opinions ? Or is it that you are bound by your position in ANet to say only good things about the game ? Also, I would like to hear from you what you think about this because I feel that you are an interesting person and that your comments are often a source of reflection for me. Yseron

I answered to your post there.Yseron

This has nothing to do with the game but

Thank you, Gaile, for answering my questions at the Frog Talk questions. You've personally addressed my questions at least 5 times over the last 2.5 years. It's pretty neat to have someone actually answer stuff for you. Silver40596

Oh, hey, it's my pleasure! I can't see all the questions -- they scroll pretty fast -- but it's nice to talk with players. So thanks for coming for a visit, and for asking good questions, too. -- Gaile User gaile 2.png 18:52, 31 December 2007 (UTC)

Happy New Year

At my place its 3 hrs and 40 mins to go until the new year is celebrated, so before going out I came to wish you, rest of Anet team and all GW players a Happy New Year 2008. --MageMontu 17:48, 31 December 2007 (UTC)

right, 5 hours and 10 minutes left, happy new year on you gaile --Cursed Angel talk 17:51, 31 December 2007 (UTC)
I'll third that. Happy new year to you and everyone else at ANet, Gaile. --Dirigible 18:03, 31 December 2007 (UTC)
Wow, you advanced time zones! It's still 13 hours until New Years here. :) Thanks for the greetings! -- Gaile User gaile 2.png 18:53, 31 December 2007 (UTC)
4 hours to go here. Happy new year to Gaile and everyone else on this wiki! Ш3вч [TALK] @ 19:11, 31 December 2007 (UTC)
Happy New year to you, Gaile and the entire GW community! May all the expectations for GW2 come true and astonish everyone! Keep up the good work A'net crew! --User Tribina Mulogo.jpg (Tribina / talk) 19:22, 31 December 2007 (UTC)
If it lives up to expectations we won't be astonished. Needs to be even better to do that ^^ Lord of all tyria 20:01, 31 December 2007 (UTC)
I think we'd like to go with "exceeds expectations," but that only raises the expectations, so I'll just hush, now. ;) -- Gaile User gaile 2.png 20:30, 31 December 2007 (UTC)
lol :D --Cursed Angel talk 20:35, 31 December 2007 (UTC)
8.5 hours here. — Eloc 22:25, 31 December 2007 (UTC)
yay its already 2008 here in sweden.. --Cursed Angel talk 23:04, 31 December 2007 (UTC)
DOOD R U FRM DA FUTR? —̵ERFUser Erf Shakuur Erf Shakuur.jpgSHAКUUЯ 23:10, 31 December 2007 (UTC)
Yes, we are wiki users from the next year! Beware, we have advanced technology and will conquer this website! ;) -- Gem (gem / talk) 23:45, 31 December 2007 (UTC)
LULZ TIHS IZ WAT U GET FUR NOT LIVNIGN IM OUROP VIT ME AN GEM --Cursed Angel talk 23:55, 31 December 2007 (UTC)
Meanwhile, happy new year from that lil' island to the west of Europe that's trying damn hard not to be swallowed by it :p --SnogratUser Snograt signature.png 23:59, 31 December 2007 (UTC)
Snograt -- I'm puzzling here. The only islands I can think of due west of Europe would be the Azores. Is that where you are!? -- Gaile User gaile 2.png 01:48, 1 January 2008 (UTC)
I hereby come from the land of '08. Happy new year from England! -- Brains12Talk 00:12, 1 January 2008 (UTC)
I also come from the future, 2008's great. /taunt all of you in 2007 RT | Talk - A joyous wintersday to all 00:14, 1 January 2008 (UTC)
DOOD IM RPRT'N U AL 4 HCKIN 2 NCSFT CUZ DATS AGNST DA EULA U CANT HCK SPAECTIEM CONTINUM N STUFF —̵ERFUser Erf Shakuur Erf Shakuur.jpgSHAКUUЯ 00:17, 1 January 2008 (UTC)

A small mistake I made in my post. It was 4 hours and 40 mins. was in a rush so I miss calculated :P. Anyway its 2008 now and as Gem said, Beware we r from the future and have advanced technology :P. --MageMontu 00:29, 1 January 2008 (UTC)

I find within this stimulating conversation a unique opportunity to learn! People from the future, oh do tell us what wonders we might see in 2008! We've ages upon ages to go (well, 6.5 hours) before we catch up with the advancements you've made. What comes in the future? Will there be world peace...or at a minimum less door slamming from the house next door? Will we see an end to food shortages... or at least a decent frozen pizza? Will George the Cat remember his noble feline heritage sometime in the future and nap less than 23.75 hours in a day... any day?
I think it's time you filled us in on what the future holds for those of us still locked in the past. ;) -- Gaile User gaile 2.png 01:32, 1 January 2008 (UTC)
It's likely to contain hats --SnogratUser Snograt signature.png 01:34, 1 January 2008 (UTC)
Sure, lets c. Oh we have cars. They are like a carriage but without Horses. Oh wait, am I going to an extreme past Oo?--MageMontu 01:42, 1 January 2008 (UTC)
Well happy Hogmany from Scotland! -- Salome 03:21, 1 January 2008 (UTC)

Better late than never: Happy New Year to you, Gaile, and to everyone else who's as big a nerd as I am. :) -- User Elveh sig.png Elv 19:54, 2 January 2008 (UTC)

Relocated Conversations

Wintersday Cards: A few details

moved to Talk:Wintersday Card