List of Prophecies mesmer skills

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Mesmer Mesmer skill lists
AllCorePropheciesFactionsNightfallEye of the NorthElite skills
Fast CastingDomination MagicIllusion MagicInspiration MagicNo attribute
Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Energy Activation time Recharge time Attribute
Image:Arcane Thievery.jpg Arcane Thievery Spell. For 5...29...35 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell. 0 10 Energy 1 Activation time 0 Quest reward Domination MagicZ
Image:Blackout.jpg Blackout Skill. For 2...5...6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds. 0 10 Energy 1 Activation time 12 Recharge time Quest reward Domination MagicZ
Image:Channeling.jpg Channeling Enchantment Spell. For 8...46...56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. 0 5 Energy 1 Activation time 15 Recharge time Quest reward Inspiration MagicZ
Image:Chaos Storm.jpg Chaos Storm Spell. Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5...12...14 damage each second. Chaos Storm drains 1...6...7 Energy whenever it strikes a foe casting a spell. 0 5 Energy 1 Activation time 30 Recharge time Quest reward Domination MagicZ
Image:Distortion.jpg Distortion Stance. For 1...4...5 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends. 0 5 Energy 0 5 Recharge time Quest reward Illusion MagicZ
Image:Elemental Resistance.jpg Elemental Resistance Stance. For 30...78...90 seconds, You gain +40 armor against elemental damage, but you lose 24...14...12 armor against physical damage. 0 10 Energy 0 20 Recharge time Quest reward Inspiration MagicZ
Image:Ether Lord.jpg Ether Lord Hex Spell. You lose all Energy. For 5...9...10 seconds, target foe suffers -1...3...3 Energy degeneration, and you experience +1...3...3 Energy regeneration. 0 5 Energy 2 Activation time 20 Recharge time Quest reward Inspiration MagicZ
Image:Ethereal Burden.jpg Ethereal Burden Hex Spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10...20...22 Energy. 0 15 Energy 1 Activation time 30 Recharge time Quest reward Illusion MagicZ
Image:Fevered Dreams.jpg Fevered Dreams Elite Hex Spell. For 10...22...25 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well. 0 10 Energy 2 Activation time 8 Recharge time Illusion MagicZ
Image:Guilt.jpg Guilt Hex Spell. For 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5...12...14 Energy from that foe. 0 5 Energy 2 Activation time 25 Recharge time Quest reward Domination MagicZ
Image:Illusion of Weakness.jpg Illusion of Weakness Enchantment Spell. You lose 50...202...240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202...240 Health. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Illusion MagicZ
Image:Illusionary Weaponry.jpg Illusionary Weaponry Elite Enchantment Spell. For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8...34...40 damage. 0 15 Energy 1 Activation time 25 Recharge time Illusion MagicZ
Image:Ineptitude.jpg Ineptitude Elite Hex Spell. For 4 seconds, the next time target foe attacks, that foe takes 30...114...135 damage and becomes Blinded for 10 seconds. 0 10 Energy 1 Activation time 20 Recharge time Illusion MagicZ
Image:Inspired Enchantment.jpg Inspired Enchantment Spell. Removes an Enchantment from target foe and gain 3...13...15 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment removed from target foe. 0 10 Energy 1 Activation time 0 Quest reward Inspiration MagicZ
Image:Inspired Hex.jpg Inspired Hex Spell. Remove a Hex from target ally and gain 4...9...10 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed. 0 5 Energy 1 Activation time 0 Quest reward Inspiration MagicZ
Image:Keystone Signet.jpg Keystone Signet Elite Signet. All of your Signets except Keystone Signet are recharged. All of your non-Signet skills are disabled for 17...7...5 seconds. 0 0 1 Activation time 20 Recharge time Inspiration MagicZ
Image:Mantra of Concentration.jpg Mantra of Concentration Stance. For 1...31...38 seconds, the next time you would be interrupted while performing a skill, you are not interrupted. 0 5 Energy 0 30 Recharge time Inspiration MagicZ
Image:Mantra of Recall.jpg Mantra of Recall Elite Enchantment Spell. For 20 seconds, you gain no benefit from it. You gain 10...22...25 Energy when Mantra of Recall ends. 0 10 Energy 1 Activation time 20 Recharge time Inspiration MagicZ
Image:Mantra of Signets.jpg Mantra of Signets Stance. For 10...22...25 seconds, the next time you use a Signet, it recharges immediately. 0 15 Energy 0 30 Recharge time Inspiration MagicZ
Image:Migraine.jpg Migraine Elite Hex Spell. For 5...17...20 seconds, target foe suffers 1...3...3 Health degeneration and takes 100% longer to cast Spells. 0 10 Energy 2 Activation time 15 Recharge time Illusion MagicZ
Image:Panic.jpg Panic Elite Hex Spell. For 5...17...20 seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10...68...82 damage whenever they use a signet. 0 25 Energy 1 Activation time 10 Recharge time Domination MagicZ
Image:Phantom Pain.jpg Phantom Pain Hex Spell. For 10 seconds, target foe suffers -1...3...3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17...20 seconds. 0 10 Energy 2 Activation time 15 Recharge time Quest reward Illusion MagicZ
Image:Physical Resistance.jpg Physical Resistance Stance. For 30...78...90 seconds, You gain +40 armor against physical damage, but you lose 24...14...12 armor against elemental damage. 0 10 Energy 0 20 Recharge time Inspiration MagicZ
Image:Power Block.jpg Power Block Elite Spell. If target foe is casting a spell or chant, that skill is interrupted. The interrupted skill and all skills of the same attribute are disabled for 3...13...15 seconds for that foe. 0 15 Energy 0.25 ¼ Activation time 20 Recharge time Domination MagicZ
Image:Power Leak.jpg Power Leak Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe loses 3...14...17 Energy. 0 10 Energy 0.25 ¼ Activation time 20 Recharge time Quest reward Domination MagicZ
Image:Shame.jpg Shame Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5...12...14 Energy from that foe. 0 10 Energy 2 Activation time 30 Recharge time Domination MagicZ
Image:Shatter Delusions.jpg Shatter Delusions Spell. Remove one Mesmer hex from target foe. If a hex was removed, that foe takes 15...63...75 damage. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Quest reward Domination MagicZ
Image:Signet of Midnight.jpg Signet of Midnight Elite Signet. You and target touched foe become Blinded for 15 seconds. 0 0 0.75 ¾ Activation time 10 Recharge time Z
Image:Signet of Weariness.jpg Signet of Weariness Signet. Target foe and all nearby foes lose 3...7...8 Energy. 0 0 2 Activation time 30 Recharge time Domination MagicZ
Image:Spirit of Failure.jpg Spirit of Failure Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1...3...3 Energy whenever that foe fails to hit in combat. 0 15 Energy 3 Activation time 20 Recharge time Quest reward Inspiration MagicZ
Image:Sympathetic Visage.jpg Sympathetic Visage Enchantment Spell. For 4...9...10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. 0 10 Energy 1 Activation time 20 Recharge time Illusion MagicZ
Image:Wastrel's Worry.jpg Wastrel's Worry Hex Spell. After 3 seconds, target foe takes 20...84...100 damage. Wastrel's Worry ends prematurely if that foe uses a skill. 0 5 Energy 0.25 ¼ Activation time 1 Recharge time Quest reward Domination MagicZ
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