| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| Arcane Thievery
| Spell. For 5...29...35 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell.
| 0
| 10
| 1
| 0
|
| Domination MagicZ
|
| Blackout
| Skill. For 2...5...6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.
| 0
| 10
| 1
| 12
|
| Domination MagicZ
|
| Channeling
| Enchantment Spell. For 8...46...56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.
| 0
| 5
| 1
| 15
|
| Inspiration MagicZ
|
| Chaos Storm
| Spell. Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5...12...14 damage each second. Chaos Storm drains 1...6...7 Energy whenever it strikes a foe casting a spell.
| 0
| 5
| 1
| 30
|
| Domination MagicZ
|
| Distortion
| Stance. For 1...4...5 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.
| 0
| 5
| 0
| 5
|
| Illusion MagicZ
|
| Elemental Resistance
| Stance. For 30...78...90 seconds, You gain +40 armor against elemental damage, but you lose 24...14...12 armor against physical damage.
| 0
| 10
| 0
| 20
|
| Inspiration MagicZ
|
| Ether Lord
| Hex Spell. You lose all Energy. For 5...9...10 seconds, target foe suffers -1...3...3 Energy degeneration, and you experience +1...3...3 Energy regeneration.
| 0
| 5
| 2
| 20
|
| Inspiration MagicZ
|
| Ethereal Burden
| Hex Spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10...20...22 Energy.
| 0
| 15
| 1
| 30
|
| Illusion MagicZ
|
| Fevered Dreams
| Elite Hex Spell. For 10...22...25 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well.
| 0
| 10
| 2
| 8
|
| Illusion MagicZ
|
| Guilt
| Hex Spell. For 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5...12...14 Energy from that foe.
| 0
| 5
| 2
| 25
|
| Domination MagicZ
|
| Illusion of Weakness
| Enchantment Spell. You lose 50...202...240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202...240 Health.
| 0
| 10
| 2
| 30
|
| Illusion MagicZ
|
| Illusionary Weaponry
| Elite Enchantment Spell. For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8...34...40 damage.
| 0
| 15
| 1
| 25
|
| Illusion MagicZ
|
| Ineptitude
| Elite Hex Spell. For 4 seconds, the next time target foe attacks, that foe takes 30...114...135 damage and becomes Blinded for 10 seconds.
| 0
| 10
| 1
| 20
|
| Illusion MagicZ
|
| Inspired Enchantment
| Spell. Removes an Enchantment from target foe and gain 3...13...15 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment removed from target foe.
| 0
| 10
| 1
| 0
|
| Inspiration MagicZ
|
| Inspired Hex
| Spell. Remove a Hex from target ally and gain 4...9...10 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed.
| 0
| 5
| 1
| 0
|
| Inspiration MagicZ
|
| Keystone Signet
| Elite Signet. All of your Signets except Keystone Signet are recharged. All of your non-Signet skills are disabled for 17...7...5 seconds.
| 0
| 0
| 1
| 20
|
| Inspiration MagicZ
|
| Mantra of Concentration
| Stance. For 1...31...38 seconds, the next time you would be interrupted while performing a skill, you are not interrupted.
| 0
| 5
| 0
| 30
|
| Inspiration MagicZ
|
| Mantra of Recall
| Elite Enchantment Spell. For 20 seconds, you gain no benefit from it. You gain 10...22...25 Energy when Mantra of Recall ends.
| 0
| 10
| 1
| 20
|
| Inspiration MagicZ
|
| Mantra of Signets
| Stance. For 10...22...25 seconds, the next time you use a Signet, it recharges immediately.
| 0
| 15
| 0
| 30
|
| Inspiration MagicZ
|
| Migraine
| Elite Hex Spell. For 5...17...20 seconds, target foe suffers 1...3...3 Health degeneration and takes 100% longer to cast Spells.
| 0
| 10
| 2
| 15
|
| Illusion MagicZ
|
| Panic
| Elite Hex Spell. For 5...17...20 seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10...68...82 damage whenever they use a signet.
| 0
| 25
| 1
| 10
|
| Domination MagicZ
|
| Phantom Pain
| Hex Spell. For 10 seconds, target foe suffers -1...3...3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17...20 seconds.
| 0
| 10
| 2
| 15
|
| Illusion MagicZ
|
| Physical Resistance
| Stance. For 30...78...90 seconds, You gain +40 armor against physical damage, but you lose 24...14...12 armor against elemental damage.
| 0
| 10
| 0
| 20
|
| Inspiration MagicZ
|
| Power Block
| Elite Spell. If target foe is casting a spell or chant, that skill is interrupted. The interrupted skill and all skills of the same attribute are disabled for 3...13...15 seconds for that foe.
| 0
| 15
| 0.25 ¼
| 20
|
| Domination MagicZ
|
| Power Leak
| Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe loses 3...14...17 Energy.
| 0
| 10
| 0.25 ¼
| 20
|
| Domination MagicZ
|
| Shame
| Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5...12...14 Energy from that foe.
| 0
| 10
| 2
| 30
|
| Domination MagicZ
|
| Shatter Delusions
| Spell. Remove one Mesmer hex from target foe. If a hex was removed, that foe takes 15...63...75 damage.
| 0
| 5
| 0.25 ¼
| 10
|
| Domination MagicZ
|
| Signet of Midnight
| Elite Signet. You and target touched foe become Blinded for 15 seconds.
| 0
| 0
| 0.75 ¾
| 10
|
| Z
|
| Signet of Weariness
| Signet. Target foe and all nearby foes lose 3...7...8 Energy.
| 0
| 0
| 2
| 30
|
| Domination MagicZ
|
| Spirit of Failure
| Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1...3...3 Energy whenever that foe fails to hit in combat.
| 0
| 15
| 3
| 20
|
| Inspiration MagicZ
|
| Sympathetic Visage
| Enchantment Spell. For 4...9...10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
| 0
| 10
| 1
| 20
|
| Illusion MagicZ
|
| Wastrel's Worry
| Hex Spell. After 3 seconds, target foe takes 20...84...100 damage. Wastrel's Worry ends prematurely if that foe uses a skill.
| 0
| 5
| 0.25 ¼
| 1
|
| Domination MagicZ
|