| Icon
| Name
| Description
|
|
|
|
|
| Attribute
|
| Bestial Pounce
| Pet Attack. Your animal companion attempts a Bestial Pounce that deals +5...17...20 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down.
| 0
| 5
| 0
| 10
|
| Beast MasteryZ
|
| Brutal Strike
| Pet Attack. Your animal companion attempts a Brutal Strike that deals +5...29...35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5...29...35 damage.
| 0
| 10
| 0
| 5
|
| Beast MasteryZ
|
| Call of Protection
| Shout. For 120 seconds, your animal companion has a 5...17...20 base damage reduction.
| 0
| 5
| 0
| 90
|
| Beast MasteryZ
|
| Crippling Shot
| Elite Bow Attack. If Crippling Shot hits, your target becomes Crippled for 1...7...8 seconds. This attack cannot be blocked.
| 0
| 10
| 0
| 2
|
| MarksmanshipZ
|
| Dodge
| Stance. For 5...10...11 seconds, you move 33% faster and have a 27...65...75% chance to block incoming projectiles. Dodge ends if you attack.
| 0
| 5
| 0
| 30
|
| ExpertiseZ
|
| Dryder's Defenses
| Stance. For 5...10...11 seconds, you gain 75% chance to block attacks and 34...55...60 armor against elemental damage.
| 0
| 5
| 0
| 60
|
| Wilderness SurvivalZ
|
| Dust Trap
| Trap. When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3...7...8 seconds and take 10...22...25 damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds.
| 0
| 25
| 2
| 30
|
| Wilderness SurvivalZ
|
| Edge of Extinction
| Nature Ritual. Create a level 1...8...10 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14...43...50 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30...126...150 seconds.
| 0
| 5
| 5
| 60
|
| Beast MasteryZ
|
| Feral Lunge
| Pet Attack. Your animal companion attempts a Feral Lunge that deals +5...29...35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5...21...25 seconds.
| 0
| 5
| 0
| 10
|
| Beast MasteryZ
|
| Fertile Season
| Nature Ritual. Create a level 1...8...10 Spirit. Non-Spirit creatures within range have +50...130...150 maximum Health and gain +8 armor. This Spirit dies after 15...39...45 seconds.
| 0
| 15
| 5
| 60
|
| Beast MasteryZ
|
| Frozen Soil
| Nature Ritual. Create a level 1...8...10 Spirit. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 30...78...90 seconds.
| 0
| 10
| 5
| 30
|
| Wilderness SurvivalZ
|
| Greater Conflagration
| Elite Nature Ritual. Create a level 1...8...10 Spirit. For non-Spirit creatures within its range, all physical damage is fire damage instead. This Spirit dies after 30...126...150 seconds.
| 0
| 5
| 3
| 15
|
| Wilderness SurvivalZ
|
| Healing Spring
| Trap. For 10 seconds, all adjacent allies are healed for 15...51...60 every 2 seconds. While activating this skill, you are easily interrupted.
| 0
| 10
| 2
| 20
|
| Wilderness SurvivalZ
|
| Ignite Arrows
| Preparation. For 24 seconds, your arrows explode on contact, dealing 3...15...18 fire damage to target and all adjacent foes.
| 0
| 10
| 2
| 12
|
| Wilderness SurvivalZ
|
| Incendiary Arrows
| Elite Preparation. For 3...13...15 seconds, targets struck by your arrows are interrupted and set on fire for 1...3...3 seconds.
| 0
| 5
| 2
| 24
|
| Wilderness SurvivalZ
|
| Marksman's Wager
| Elite Preparation. For 18 seconds, you gain 5...9...10 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.
| 0
| 5
| 2
| 24
|
| ExpertiseZ
|
| Melandru's Arrows
| Elite Preparation. For 18 seconds, whenever your arrows hit, they cause Bleeding for 3...21...25 seconds, and if they hit a target who is under an Enchantment, they do +8...24...28 damage.
| 0
| 5
| 2
| 12
|
| Wilderness SurvivalZ
|
| Melandru's Assault
| Pet Attack. Your animal companion attempts a Melandru's Assault that deals +5...17...20 damage. If that attack strikes a foe with an Enchantment, that foe and all adjacent foes take +5...29...35 additional damage.
| 0
| 10
| 0
| 5
|
| Beast MasteryZ
|
| Melandru's Resilience
| Elite Stance. For 8...18...20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each Condition and Hex you are suffering.
| 0
| 5
| 0
| 15
|
| Wilderness SurvivalZ
|
| Muddy Terrain
| Nature Ritual. Create a level 1...8...10 Spirit. Non-Spirit creatures within its range move 10% slower and speed boosts have no effect. This Spirit dies after 30...78...90 seconds.
| 0
| 5
| 5
| 30
|
| Wilderness SurvivalZ
|
| Oath Shot
| Elite Bow Attack. If Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10 seconds. (50% miss chance with Expertise 7 or less.)
| 0
| 10
| 0
| 25
|
| ExpertiseZ
|
| Otyugh's Cry
| Shout. For 10...22...25 seconds, your animal companion gains +24 armor and cannot be blocked.
| 0
| 5
| 0
| 30
|
| Beast MasteryZ
|
| Penetrating Attack
| Bow Attack. If Penetrating Attack hits, you strike for +5...21...25 damage and this attack has 10% armor penetration.
| 0
| 10
| 1
| 4
|
| MarksmanshipZ
|
| Penetrating Attack (PvP)
| Bow Attack. If Penetrating Attack hits, you strike for +3...9...10 damage and this attack has 10% armor penetration.
| 0
| 10
| 1
| 4
|
| MarksmanshipZ
|
| Point Blank Shot
| Bow Attack. Shoot an arrow that has half the normal range, but strikes for +10...34...40 damage.
| 0
| 5
| 0
| 3
|
| ExpertiseZ
|
| Poison Arrow
| Elite Bow Attack. If Poison Arrow hits, your target becomes Poisoned for 5...17...20 seconds.
| 0
| 5
| 0
| 1
|
| Wilderness SurvivalZ
|
| Practiced Stance
| Elite Stance. For 20...32...35 seconds, your Preparations recharge 50% faster and last 30...126...150% longer.
| 0
| 5
| 0
| 15
|
| ExpertiseZ
|
| Predator's Pounce
| Pet Attack. Your animal companion attempts a Predator's Pounce that deals +5...29...35 damage. If that attack hits, your animal companion gains 5...41...50 Health.
| 0
| 5
| 0
| 5
|
| Beast MasteryZ
|
| Predatory Season
| Nature Ritual. Create a level 1...8...10 Spirit. For non-Spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This Spirit dies after 30...126...150 seconds.
| 0
| 5
| 5
| 60
|
| Beast MasteryZ
|
| Punishing Shot
| Elite Bow Attack. If Punishing Shot hits, you strike for +10...18...20 damage and your target is interrupted.
| 0
| 10
| 0.5 ½
| 5
|
| MarksmanshipZ
|
| Revive Animal
| Skill. Resurrect all nearby allied animal companions. They come back to life with 10...77...94% Health.
| 0
| 5
| 6
| 20
|
| Beast MasteryZ
|
| Serpent's Quickness
| Stance. For 15...27...30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%.
| 0
| 5
| 0
| 45
|
| Wilderness SurvivalZ
|
| Symbiosis
| Nature Ritual. Create a level 1...8...10 Spirit. For each Enchantment on a non-Spirit creature within range, that creature has +27...125...150 maximum Health. This Spirit dies after 30...126...150 seconds.
| 0
| 5
| 5
| 60
|
| Beast MasteryZ
|
| Symbiotic Bond
| Shout. For 120...264...300 seconds, your animal companion gains 1...3...3 Health regeneration, and half of all damage dealt to your animal companion is redirected to you.
| 0
| 10
| 0
| 55
|
| Beast MasteryZ
|
| Tiger's Fury
| Stance. All your non-attack skills are disabled for 5 seconds. For 5...10...11 seconds, you attack 25% faster.
| 0
| 10
| 0
| 10
|
| Beast MasteryZ
|
| Winter
| Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, all elemental damage is cold damage instead. This Spirit dies after 30...126...150 seconds.
| 0
| 5
| 3
| 60
|
| Wilderness SurvivalZ
|