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Rejuvenation
From Guild Wars Wiki
| | This skill has a PvP-only version - see Rejuvenation (PvP). |
Rejuvenation
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Binding Ritual. Create a level 1...16...20 Spirit. This Spirit heals all party members within earshot for 3...9...10 Health each second. This Spirit loses 3...9...10 Health for each party member healed in this way. This Spirit dies after 30...78...90 seconds.
- Concise description
Binding Ritual. Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health.
| Progression | |
|---|---|
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Restoration Magic Heal/second-loss/ally
|
0 1 3 30
1 2 3 34
2 4 4 38
3 5 4 42
4 6 5 46
5 7 5 50
6 9 6 54
7 10 6 58
8 11 7 62
9 12 7 66
10 14 8 70
11 15 8 74
12 16 9 78
13 17 9 82
14 19 10 86
15 20 10 90
16 21 10 94
17 23 11 98
18 24 11 102
19 25 12 106
20 26 12 110
21 28 13 114
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[edit] Acquisition
[edit] Related skills
[edit] Notes
- This skill creates a Spirit of Rejuvenation.
- Only heals party members below full health, so while your team hasn't started combat, try not to equip vampiric weapon modifiers.
- At level 14 (0 Spawning Power), Rejuvenation does the equivalent of 5 pips of life regeneration for a total of 38 seconds distributed amongst the players (1 player under its effect will receive 38 seconds while 4 players will receive 9.5 seconds, etc.).


