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Rejuvenation

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This skill has a PvP-only version - see Rejuvenation (PvP).

Binding Ritual. Create a level 1...16...20 Spirit. This Spirit heals all party members within earshot for 3...9...10 Health each second. This Spirit loses 3...9...10 Health for each party member healed in this way. This Spirit dies after 30...78...90 seconds.

Concise description

Binding Ritual. Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health.

Progression
Restoration Magic
Heal/second-loss/ally
0
1
3
30
1
2
3
34
2
4
4
38
3
5
4
42
4
6
5
46
5
7
5
50
6
9
6
54
7
10
6
58
8
11
7
62
9
12
7
66
10
14
8
70
11
15
8
74
12
16
9
78
13
17
9
82
14
19
10
86
15
20
10
90
16
21
10
94
17
23
11
98
18
24
11
102
19
25
12
106
20
26
12
110
21
28
13
114

[edit] Acquisition

Skill trainers

Hero skill trainers:

[edit] Related skills

[edit] Notes

  • This skill creates a Spirit of Rejuvenation.
  • Only heals party members below full health, so while your team hasn't started combat, try not to equip vampiric weapon modifiers.
  • At level 14 (0 Spawning Power), Rejuvenation does the equivalent of 5 pips of life regeneration for a total of 38 seconds distributed amongst the players (1 player under its effect will receive 38 seconds while 4 players will receive 9.5 seconds, etc.).
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