Rejuvenation
From Guild Wars Wiki
Rejuvenation
Binding Ritual. Create a level 1...13...16 Spirit. This Spirit heals all party members within earshot for 3...9...10 Health each second. This Spirit loses 3...9...10 Health for each party member healed in this way. This Spirit dies after 30...78...90 seconds.
- Concise description
Binding Ritual. Creates a level 1...13...16 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health.
| Progression | |
|---|---|
|
Restoration Magic Heal/second-loss/ally
|
0 1 3 30
1 2 3 34
2 3 4 38
3 4 4 42
4 5 5 46
5 6 5 50
6 7 6 54
7 8 6 58
8 9 7 62
9 10 7 66
10 11 8 70
11 12 8 74
12 13 9 78
13 14 9 82
14 15 10 86
15 16 10 90
16 17 10 94
17 18 11 98
18 19 11 102
19 20 12 106
|
[edit] Acquisition
[edit] Related skills
[edit] Notes
- Only heals party members below full health, so while your team hasn't started combat try not to equip vampiric weapon modifiers.
- Use Signet of Binding or Signet of Creation to increase the effectiveness of this skill.
- This spirit's healing does trigger Scourge Healing.
- At level 15, Rejuvenation does the equivalent of 5 pips of life regeneration for a total of 30 seconds distributed amongst the players (1 player under its effect will receive 30 seconds while 3 players will receive 10 seconds, etc.).


