Scarred Earth (arena)
From Guild Wars Wiki
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This page contains information about a Guild Wars component or feature that has been removed or replaced. The information on this page does not apply to the game as it currently exists. |
| Scarred Earth | |
|---|---|
| | |
| Region | The Mists |
| Victory Condition | Deathmatch |
| Party Size | 8 |
| Allowed Levels | 20 |
| Priest/Obelisk | No |
| Effect | None |
A removed map due to changes in the number of teams that compete on it. At the very beginning of Heroes Ascent, this map used to have 6 teams competing on it. Due to the way that matches on this map would play out, the number of teams was reduced to four.
On October 5th, 2006 gameupdate a "Lever" was added. The first winning team could now open the door and fight the remaining two teams.
The map was removed from rotation in the January 19th, 2007 gameupdate.
| Heroes' Ascent arenas | |
|---|---|
| Outposts: | Heroes' Ascent |
| Arenas: | Heroes' Ascent | The Underworld | Fetid River | Burial Mounds | Unholy Temples | Forgotten Shrines | Golden Gates | The Courtyard | Antechamber | The Vault | The Hall of Heroes |
| Out of rotation: | Broken Tower | Scarred Earth | Sacred Temples |

