List of skills related to interrupt skills

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Skill effects upon interrupt[edit]

Main article: Interrupt effect

Skills that supports interrupt[edit]

The following is a list of skills that have effects beneficial to interrupting:

Icon Name Description Energy Activation time Recharge time Prof. Attribute Campaign
Arcane Conundrum.jpg

Arcane Conundrum

Hex Spell. Also hexes foes adjacent to target (5...13...15 seconds). Doubles spell casting time. End effect: you gain 1...6...7 energy. [sic] 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 02020 Tango-recharge-darker.png Tango-quest-icon.png mesmeraMesmer Illusion MagicZ Core
Confusing Images.jpg

Confusing Images

Hex Spell. (2...8...10 seconds). Target foe takes twice as long to activate non-attack skills. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 02020 Tango-recharge-darker.png mesmeraMesmer Illusion MagicZ Eye of the North
Enchanter's Conundrum.jpg

Enchanter's Conundrum

Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 01010 Tango-recharge-darker.png mesmeraMesmer Domination MagicZ Nightfall
Faintheartedness.jpg

Faintheartedness

Hex Spell. (3...13...16 seconds.) Target foe attacks 50% slower and has -0...2...3 Health degeneration. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0088 Tango-recharge-darker.png Tango-quest-icon.png necromanceraNecromancer CursesZ Core
Favorable Winds.jpg

Favorable Winds

Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Arrows move twice as fast and hit for +6 damage for creatures in range. Does not affect spirits. 0 055 Tango-energy.png 055 Tango-activation-darker.png 06060 Tango-recharge-darker.png Tango-quest-icon.png rangeraRanger MarksmanshipZ Core
Frustration.jpg

Frustration

Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0077 Tango-recharge-darker.png mesmeraMesmer Illusion MagicZ Nightfall
Holy Veil.jpg

Holy Veil

Enchantment Spell. Doubles casting time of hexes cast on target ally. End effect: removes a hex. -1 Tango-upkeep.png 055 Tango-energy.png 01.001 Tango-activation-darker.png 01212 Tango-recharge-darker.png Tango-quest-icon.png monkaMonk Z Core
Meekness.jpg

Meekness

Hex Spell. Also hexes foes in the area of target (5...25...30 seconds). These foes attack 50% slower. Sacrifice}17% Tango-sacrifice.png 1515 Tango-energy.png 02.002 Tango-activation-darker.png 01515 Tango-recharge-darker.png necromanceraNecromancer CursesZ Nightfall
Migraine.jpg

Migraine

Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 01212 Tango-recharge-darker.png mesmeraMesmer Illusion MagicZ Prophecies
Nature's Renewal.jpg

Nature's Renewal

Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). For creatures in range, enchantments and Hexes [sic] take twice as long to cast and it costs twice as much Energy to maintain enchantments. Does not affect spirits. 0 055 Tango-energy.png 055 Tango-activation-darker.png 06060 Tango-recharge-darker.png rangeraRanger Wilderness SurvivalZ Core
Read the Wind.jpg

Read the Wind

Preparation. (24 seconds). +3...9...10 damage. Your arrows move twice as fast. 0 055 Tango-energy.png 02.002 Tango-activation-darker.png 01212 Tango-recharge-darker.png Tango-quest-icon.png rangeraRanger MarksmanshipZ Core
Rust.jpg

Rust

Hex Spell. Deals 10...58...70 cold damage to target and adjacent foes. Hexes target and adjacent foes (5...17...20 seconds). Doubles signet activation time. Interrupts and disables signets for 1...8...10 second[s] if you are Overcast. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0088 Tango-recharge-darker.png elementalistaElementalist Water MagicZ Core
Shadow of Fear.jpg

Shadow of Fear

Hex Spell. Also hexes foes adjacent to target (5...25...30 seconds). They attack 50% slower. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.png necromanceraNecromancer CursesZ Prophecies
Stolen Speed.jpg

Stolen Speed

Elite Hex Spell. Also hexes adjacent foes (1...8...10 seconds). Doubles spell casting time. Spells cast by you or your allies have -50% casting times. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01212 Tango-recharge-darker.png mesmeraMesmer Fast CastingZ Factions
Sum of All Fears.jpg

Sum of All Fears

Hex Spell. (1...8...10 second[s].) Target foe moves, attacks, and casts spells 33% slower. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 01010 Tango-recharge-darker.png mesmeraMesmer Illusion MagicZ Eye of the North

Skills easily interrupted[edit]

Main article: Easily interruptible

Skills with interrupt prevention[edit]

The following skills help prevent interrupts caused by any of the above means, with the exception of knockdowns (unless stated):

Icon Name Description Energy Activation time Recharge time Prof. Attribute Campaign
Glyph of Concentration.jpg

Glyph of Concentration

Glyph. (15 seconds.) Your next 1 spell cannot be interrupted and is unaffected by the Dazed condition. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png elementalistaElementalist Z Prophecies
Mantra of Concentration.jpg

Mantra of Concentration

Stance. (1...31...38 seconds.) The next time you would be interrupted, you are not interrupted. 0 055 Tango-energy.png 0 03030 Tango-recharge-darker.png mesmeraMesmer Inspiration MagicZ Prophecies
Mantra of Resolve.jpg

Mantra of Resolve

Stance. (30...78...90 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5...4 Energy or Mantra of Resolve ends. 0 1010 Tango-energy.png 0 02020 Tango-recharge-darker.png mesmeraMesmer Inspiration MagicZ Core
Persistence of Memory.jpg

Persistence of Memory

Enchantment Spell. (5...17...20 seconds.) Your interrupted spells recharge instantly. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png mesmeraMesmer Fast CastingZ Nightfall
Pious Concentration.jpg

Pious Concentration

Stance. (5...17...20 seconds.) Prevents interrupts. Prevention cost: you lose one Dervish enchantment or Pious Concentration ends. 0 1010 Tango-energy.png 0 01010 Tango-recharge-darker.png dervishaDervish Earth PrayersZ Nightfall
Song of Concentration.jpg

Song of Concentration

Chant. (10 seconds.) Allies in earshot are uninterruptible with their next skill. 8 Tango-adrenaline.png 0 02.002 Tango-activation-darker.png 0055 Tango-recharge-darker.png paragonaParagon Z Nightfall
Tranquil Was Tanasen.jpg

Tranquil Was Tanasen

Elite Item Spell. (5...17...20 seconds.) You have +10...22...25 armor. You cannot be interrupted. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png ritualistaRitualist Restoration MagicZ Factions
Trapper's Focus.jpg

Trapper's Focus

Elite Preparation. (12...22...24 seconds.) Your trap skills are no longer easy to interrupt. You gain +0...2...2 to your Wilderness Survival attribute. 0 055 Tango-energy.png 02.002 Tango-activation-darker.png 01212 Tango-recharge-darker.png rangeraRanger ExpertiseZ Factions