User talk:Farlo/Archive
Hello, Farlo, and welcome to the Official Guild Wars Wiki! If you need help with anything, don't hesitate to add a message to my talk page. I highly recommend that you check out the "Welcome to the wiki" page - it's extremely useful as an initial guide. Best of luck and happy editing! — ク Eloc 貢 02:49, 11 November 2007 (UTC)
2nd Gold Character Trim
Not saying yours is a copy, but User:Blastedt already has made this mod and it is listed further down the page.
Image:Doctor Octogonapus (Farlo).jpg
Hello Farlo/Archive, one or more of the images you have recently uploaded have not been named properly as per our image policy. This states that images that are uploaded for use in the User namespace need to be named in the following format: User <User name> <short description>.<file extention>
. For example, User Farlo ExamplePicture.jpg
. Also, please enter in {{User image}} in the Summary field. Thanks. br12 • (talk) • 00:53, 17 November 2007 (UTC)
GWW:USER
Please read GWW:USER. It states you're not allowed to remove any comments on your discussion page, only archive them. — ク Eloc 貢 20:11, 23 November 2007 (UTC)
Ads
Don't add stuff like this to the wiki,you're not allowed to advertise ~ Kurd 23:07, 25 November 2007 (UTC)
- Hmm, why wouldn't this be allowed on a talk page? It's a nice offer and he's not seeking for any profit as far as I can tell. -- (gem / talk) 13:03, 26 November 2007 (UTC)
Image Update Project
Thanks for joining the Image Update Project! As you can see we (I) really don't have that much help, so any contribution would be helpful. Are you going to help with the list or with taking screenshots? Just wanna know if I should be watching the lists for updates or not.— K A Y C H 15:29, 7 August 2008 (UTC)
- I don't know, I'll upload what I can. I've been getting less and less time to play, which sucks. ~Farlo Talk 16:11, 7 August 2008 (UTC)
hi, could you make me a Energy Sword skin (from halo 2 ). original (double-bladed axe) for texmod thnx, if you want to contact me my email = scarymovieone@hotmail.com or in game : jacky vs nika
Reply about texmod plus and minus?
Sorry, whats the keypad, im using the + and - buttons on the keyboard, what am i doing wrong? -- Yo Jm 18:20, 16 May 2009 (UTC)
- Fixed, i see -- Yo Jm 18:24, 16 May 2009 (UTC)
- Now how do i load my captured texture on a program? -- Yo Jm 18:40, 16 May 2009 (UTC)
- After you capture the texture, it'll be in the folder you specified and the the type you picked. After you edit the texture and everything, make sure it's in the folder with the .log and go into Package Build in Texmod. Browse for your .log and hit start. It will compile the .tpf and then ask where you want to save it. Then it works like any other mod. ~Farlo Talk 19:06, 17 May 2009 (UTC)
- Now how do i load my captured texture on a program? -- Yo Jm 18:40, 16 May 2009 (UTC)
Trivia: Lina saying "don't panic"
Has an ArenaNet employee confirmed this as an intentional reference? -- Gordon Ecker (talk) 07:10, 26 May 2009 (UTC)
High res armor
Are you still doing this? I might make a request if so. Invincible Rogue 00:33, 27 June 2009 (UTC)
- I'm not on that often anymore, but I could hop on. Basically any time on the weekends and any time in the afternoon PST ~Farlo Talk 06:51, 27 June 2009 (UTC)
texmod tpf
I am sorry, but i cannot upload them as a single TPF as I made them on seperate dates, and you cannot extract textures from a tpf file, if you want to get rid of it go ahead, but honest to god why be that stuck up over a texture mod and an external link to file front with a 49kb ZIP file with two seperate TPF's in it? There is no Trojan in it, scan it if you want to. - Chrisworld 04:14, 17 August 2009 (UTC)
- I was not trying to be offensive or anything, it is simply policy, and you don't have to get all defensive. If no one else cares, then keep it up, but if people get suspicious, I'm going to ask that you either remake the mod into a single tpf, or upload them separately. Again, sorry if requesting that made you mad, I'm just enforcing a long standing policy. ~Farlo Talk 19:10, 17 August 2009 (UTC)
Texmod
I can, however I did not realise people were so repugnant about it. -- Lacky 07:26, 29 November 2009 (UTC)
- Sorry, haha. I just have a wee bit of perfectionism over this page, lol. --The preceding unsigned comment was added by User:Farlo (talk).
- No problems. =P -- Lacky 21:11, 29 November 2009 (UTC)
File:User Farlo Divide Zero.jpg
Where did you get this image? Also, there's this image. - J.P.Talk 19:53, 2 December 2009 (UTC)
High res how?
How, as in with what software do you make them and what exactly do you do? - Y0_ich_halt 10:09, 24 July 2010 (UTC)
- If you mean the high resolution armors, I believe it's a combination of Photoshop filters from the Vivacity pack. Most likely clean, enlarge and sharpen, likely in that order. You can't really scale up low-res images magically to make them high-res, but the Topaz filters I've used can usually do it intelligently enough to not completely suck. It would be better to ask ANet for the original uncompressed layers to put in the texmod so that they're high-res and not shoved through the directdraw surface compression filter, but they're unlikely to release them (or even admit they have them). –Jette 11:04, 24 July 2010 (UTC)
- Yeah, I do use the Vivacity pack, and I would absolutely love to have the uncompressed textures that Anet does, but unless I work them, I doubt I'll ever see them :P. But yeah, Texmod cannot change the texture size, so everything must stay the same. As to how I do it, it kind of depends on the textures. I clean it up, change the colors, and then sharpen/retouch until it looks good enough. There isn't a definite method I use for all the armor. ~Farlo Talk 19:06, 24 July 2010 (UTC)
Revert your changes?
I don't think I reverted anything that you did. I made a few minor changes: to move the note about using checksums to its own line (and clarifying why it's important) and to include a link to the most commonly requested DL, CME. I will refrain from any more edits until you are done, just in case. — Tennessee Ernie Ford (TEF) 20:42, 1 May 2011 (UTC)
- Yeah, I was confused as to what I was looking at, my bad. I mentioned that on the talk page in reply to the registry post. You're quick on the edits btw :P ~Farlo Talk 20:44, 1 May 2011 (UTC)
Guide
While I appreciate your effort in changes, I would rather you look and consider if it is necessary, needed, etc. You say it needs a clean up. Your clean up is adding in things that are not needed, such as extending out the fact of the mods for texmod. It's short as it is and simple enough to understand. If someone doesn't understand already that it's by the community. They must be blind or we'd had them post in the talk with questions. Most articles are rewritten to be shorter. Some get information added that's needed. Clean-up in my opinion on some articles are for either adding in needed information that's not already stated and/or obvious by the article it's self, etc. Or they are for shortening articles to not have them be so lengthly to scroll, etc. Some of your recent edits made that article bigger and longer than I felt that it ought to be. I prefer most articles to be a good length and not too much to bore me enough to not want to read. I hope you can understand why I revert. :-) 72.148.31.114 07:28, 5 May 2011 (UTC)
- Yeah, I do see your view, and for most articles I agree. I guess I was just trying to make it seem like less of a list of steps and more of a full article. Sadly, even before I bothered to start, I knew it was somewhat pointless. The only people active on the wiki are already active enough in the community to know about Texmod, but I thought I'd give it a shot to try to get a page I helped form a lot featured. Oh well, I guess I can just clean up other tidbits of it and call it a day... Oh, and for the love of God, please sign in, it bugs the hell out of me, haha. ~Farlo Talk 09:19, 5 May 2011 (UTC)
- Sorry. I'm on a new computer and I was and I am still getting use to things on this computer. It did help me fix up my userpage a little bit better. Size is a bit different than the desktop. Happy about this as I needed a new laptop. My old one had been torn up for a while and the only way to use it is by using an external mouse and keyboard... It's a bit annoying and so we bought a new one to keep from constantly repairing the old one. I will say that it seems to be worth the money for it. Kaisha 16:15, 5 May 2011 (UTC)
- No problem, I know the feeling, I just reformatted this aging beast. That sucks that your old one was in that bad of shape. What are the specs of the new one? I can still manage 60 fps max graphics in Guild Wars with a Pentium D, so I'm somewhat happy. ~Farlo Talk 19:38, 5 May 2011 (UTC)
- Got it online at walmart.com . It's purple and it's an HP Pavilion g series for less than 500 dollars. My old one was an HP 530 that I paid about 500 for and then the additional that I needed for it (hard drive, keyboard - that's also broke) would have been over 600. One thing I like about this keyboard is the fact that my baby girl, whom is two, won't be able to try to pull off a key quite so easily (when I'm busy with clothes or dinner or dishes). Kaisha 20:13, 5 May 2011 (UTC)
- Haha, I bet that could be quite annoying. Sounds like a good deal. My laptop would explode trying to run Guild Wars >.< ~Farlo Talk 21:06, 5 May 2011 (UTC)
- Hehe, gotta get the deals while you can. My last laptop though powerful as it was... I had to run 3d Analyzer and then the game to get it to play in areas like Rata Sum. I couldn't run texmod in with all of that. Kaisha 22:55, 5 May 2011 (UTC)
- Aww, that sucks. I love Texmod, haha. The Glazed UI is just amazing, and some of the other mods seem so visually essential. I'd love to see ArenaNet implement say Clear Skills or different UI styles, it'd really give the game a lot more life visually I think. I had this insane idea, and have had it for a while, of "high-ressing" the entire game, or at least the older areas. It's just an insane amount of textures, but if there were a ton of people, it'd be an awesome community project. ~Farlo Talk 04:41, 6 May 2011 (UTC)
- On my desktop and soon on here, I am going to and I do run the gui clear skin and the cartographer. It really helps a lot and I'm thankful for texmod to help me out. ^.^ I just wouldn't know how to work er do a texmod mod. Kaisha 16:06, 6 May 2011 (UTC)
- It's really simple, and that's the next part of that page I'm going to try to redo if I get around to it. Basically, you get the texture you want, photoshop it, then have Texmod make the .tpf. ~Farlo Talk 17:42, 6 May 2011 (UTC)
- Ah, nice. I usually use Gimp, which is the next thing to download on the laptop. Ty for reminding me. ^.^ Kaisha 18:34, 6 May 2011 (UTC)
- It's really simple, and that's the next part of that page I'm going to try to redo if I get around to it. Basically, you get the texture you want, photoshop it, then have Texmod make the .tpf. ~Farlo Talk 17:42, 6 May 2011 (UTC)
- On my desktop and soon on here, I am going to and I do run the gui clear skin and the cartographer. It really helps a lot and I'm thankful for texmod to help me out. ^.^ I just wouldn't know how to work er do a texmod mod. Kaisha 16:06, 6 May 2011 (UTC)
- Aww, that sucks. I love Texmod, haha. The Glazed UI is just amazing, and some of the other mods seem so visually essential. I'd love to see ArenaNet implement say Clear Skills or different UI styles, it'd really give the game a lot more life visually I think. I had this insane idea, and have had it for a while, of "high-ressing" the entire game, or at least the older areas. It's just an insane amount of textures, but if there were a ton of people, it'd be an awesome community project. ~Farlo Talk 04:41, 6 May 2011 (UTC)
- Hehe, gotta get the deals while you can. My last laptop though powerful as it was... I had to run 3d Analyzer and then the game to get it to play in areas like Rata Sum. I couldn't run texmod in with all of that. Kaisha 22:55, 5 May 2011 (UTC)
- Haha, I bet that could be quite annoying. Sounds like a good deal. My laptop would explode trying to run Guild Wars >.< ~Farlo Talk 21:06, 5 May 2011 (UTC)
- Got it online at walmart.com . It's purple and it's an HP Pavilion g series for less than 500 dollars. My old one was an HP 530 that I paid about 500 for and then the additional that I needed for it (hard drive, keyboard - that's also broke) would have been over 600. One thing I like about this keyboard is the fact that my baby girl, whom is two, won't be able to try to pull off a key quite so easily (when I'm busy with clothes or dinner or dishes). Kaisha 20:13, 5 May 2011 (UTC)
- No problem, I know the feeling, I just reformatted this aging beast. That sucks that your old one was in that bad of shape. What are the specs of the new one? I can still manage 60 fps max graphics in Guild Wars with a Pentium D, so I'm somewhat happy. ~Farlo Talk 19:38, 5 May 2011 (UTC)
- Sorry. I'm on a new computer and I was and I am still getting use to things on this computer. It did help me fix up my userpage a little bit better. Size is a bit different than the desktop. Happy about this as I needed a new laptop. My old one had been torn up for a while and the only way to use it is by using an external mouse and keyboard... It's a bit annoying and so we bought a new one to keep from constantly repairing the old one. I will say that it seems to be worth the money for it. Kaisha 16:15, 5 May 2011 (UTC)
Image
File:User:Farlo RunMod Tutorial.jpg That going to be uploaded or updated? Red kind of doesn't help the page at the moment, in my opinion. Kaisha 19:25, 11 May 2011 (UTC)
- Yeah, I was going to get around to that a few days ago, but I got distracted from school. I actually have some free time now, so I think I'll tackle it. Yay Photoshop! ~Farlo Talk 19:31, 11 May 2011 (UTC)
- lol, tried gimp? It imo runs less resources, is free... and seems to do a bit better. I use to use photoshop, but I love gimp now, especially when it's easier to do transparency, etc. Kaisha 19:40, 11 May 2011 (UTC)
- No, I haven't tried that. I've gotten so used to CS5, lol. Since I have both for free, I'm probably gonna stick with what I'm used to :P Just uploaded the image, think it's alright? ~Farlo Talk 20:14, 11 May 2011 (UTC)
- It's one of the recommended products. Can say that I like it pretty good. it's on the tops with photoshop. :-) Kaisha 20:44, 11 May 2011 (UTC)
- No, I haven't tried that. I've gotten so used to CS5, lol. Since I have both for free, I'm probably gonna stick with what I'm used to :P Just uploaded the image, think it's alright? ~Farlo Talk 20:14, 11 May 2011 (UTC)
- lol, tried gimp? It imo runs less resources, is free... and seems to do a bit better. I use to use photoshop, but I love gimp now, especially when it's easier to do transparency, etc. Kaisha 19:40, 11 May 2011 (UTC)
Image label template
Just out of curiosity, is that template from somewhere else? just wondering about attribution. --JonTheMon 19:44, 17 May 2011 (UTC)
- Yeah, it's all from Wikipedia. I didn't see a giant "STOP" button or any copyright stuff, and I assume most of the coding they used there is open to using? If not, my bad. I hope I didn't mess up anything too badly :P ~Farlo Talk 19:46, 17 May 2011 (UTC)
- Double-check the public domain agreement when copying from one wiki to another; they aren't exactly the same. (e.g. GWiki and GWW use different licensing, so you can't copy/paste from one to the other.) In particular, GWW uses GNU Free Documentation License (GFDL) 1.2 while wikipedia uses Creative Commons Attribution-Share-Alike 3.0 and Guild Wiki uses Creative Commons Non-Commercial Share Alike 2.0.
- In practical terms, that prevents some re-use, since you have to (a) attribute with appropriate links (something we don't do in main articles), (b) don't use it for commercial purposes (no worries), and (c) use the same licensing; the last point is the bottleneck for GWW/GWiki. I think for Wikipedia template → GWW template, it should be fine as long as the template's documentation includes the source. — Tennessee Ernie Ford (TEF) 20:02, 17 May 2011 (UTC)
- I don't know of a template (there might be one), but slapping a link (to the original copyright) and pointing to the source should be fine.
- I don't find copyrights, even for public domain, at all stupid. In particular, Guild Wiki was setup specifically to avoid people profiting on knowledge sharing, while other sites only care about people getting credit for their work. That means that all three sites I mention can use some great icons/images for our user pages, but as players, we get two competing walkthroughs for each quest/mission. (I contribute to both wikis, but follow different approaches in each.)
- It's less convenient than just grabbing stuff wherever we find it, but I think that's a minor price to pay. (Yes, I know there are tons of people on the internet who don't pay any attention, either because they are unaware of the rules or because they philosophically oppose copyright and/or intellectual property. I also know that there are people who would steal candy from a blind person.) — Tennessee Ernie Ford (TEF) 20:15, 17 May 2011 (UTC)
- Haha, this is very true, and you type really fast o.0 It is useful, it's just annoying when things conflict and whatnot, but I guess it is better than people stealing/profiting off open information. Would pointing at the original template for each be enough or do I need to find who has the copyright for that template? ~Farlo Talk 20:19, 17 May 2011 (UTC)
- It's less convenient than just grabbing stuff wherever we find it, but I think that's a minor price to pay. (Yes, I know there are tons of people on the internet who don't pay any attention, either because they are unaware of the rules or because they philosophically oppose copyright and/or intellectual property. I also know that there are people who would steal candy from a blind person.) — Tennessee Ernie Ford (TEF) 20:15, 17 May 2011 (UTC)
- Pointing is fine; you can use the link above (it's the same for anything posted on wikipedia ► you don't have to cite the original contributor; a nice feature of the licensing). Short version: the original source for this template was [link], which was contributed under [CC-by-SA 3.0]. (or something along those lines.
- I don't think we do that enough that a template is needed, but we could have something like {{licensing|external|type|source}}, e.g. {{licensing|external|CC-by-SA 3.0|[link]}} would do the same as above. — Tennessee Ernie Ford (TEF) 20:24, 17 May 2011 (UTC)
- Yeah, it'd be an easier sticker to use, but I doubt this wiki is going to change all that much in the near future to bother with it. About the actual project, how do you think it would look on the region article pages? I'd like to have them big enough to use, but large images tend to make a page look bad unless they're used correctly. Any ideas? ~Farlo Talk 20:29, 17 May 2011 (UTC)
- I don't think we do that enough that a template is needed, but we could have something like {{licensing|external|type|source}}, e.g. {{licensing|external|CC-by-SA 3.0|[link]}} would do the same as above. — Tennessee Ernie Ford (TEF) 20:24, 17 May 2011 (UTC)
Copy vs move...
For next time... you can move articles from your home space to a project space. It's faster than copying/pasting (and the talk pages move automatically...unless you choose not to). Plus: saves you from remembering to delete pages and post move notices (the move puts up a redirect that can handle things until you update any lingering links).
There's nothing wrong with copying...unless you are lazy like me. — Tennessee Ernie Ford (TEF) 18:08, 18 May 2011 (UTC)
- Haha, didn't know that, thanks very much. Are you going to be lending a hand with the project? :D ~Farlo Talk 18:10, 18 May 2011 (UTC)
- I think will act as its loyal critic. (a) You seem to have things well in hand. (b) I know what good design looks like (and can describe it), but I suck at rendering and designing. (i.e. I'd probably do more harm than good). — Tennessee Ernie Ford (TEF) 18:26, 18 May 2011 (UTC)
- Haha, sounds good. Setting up the pages to get going is fine, but it's going to take a Loooonnggg time to get the actual maps made. That Ascalon one took me maybe 3 hours once I actually started working on it >.< Hopefully all my spamming the recent changes recently will stir up some support from whoever happens to still lurk here. ~Farlo Talk 18:29, 18 May 2011 (UTC)
- I think will act as its loyal critic. (a) You seem to have things well in hand. (b) I know what good design looks like (and can describe it), but I suck at rendering and designing. (i.e. I'd probably do more harm than good). — Tennessee Ernie Ford (TEF) 18:26, 18 May 2011 (UTC)
Map overlays.
Check your spell check; it might have tPyo
Labeled, not labelled. :-) — Tennessee Ernie Ford (TEF) 02:18, 5 June 2011 (UTC)
- Well hot damn, time to go through all the articles again. So weird, Firefox says it's correct >.< ~Farlo Talk 02:19, 5 June 2011 (UTC)
(Edit conflict)
- Labelled appears to be the preferred European/British spelling, but the wiki uses American conventions. So, perhaps it might be better to use something that avoids the issue, e.g. This is the interactive map (see also: map without labels). — Tennessee Ernie Ford (TEF) 02:22, 5 June 2011 (UTC)
To answer your question
"Why do we have this complex template thing going? Why not just type out the landmarks like the rest of the lists?" - because the list is automatic utilizing the landmark category and region location categories. Otherwise it'd be done manually and often landmark pages are created every now and then - I can guarentee that some which didn't get the necessary categories via the infobox template (such as Healing Spring (object) and Mourning Veil Falls (landmark) did not get added onto the list until the categories were added to the article. It also helps with auto-alphabetizing. It's not a necessary thing, though. And there's still a good number of landmarks not listed yet (for instance Drakkar Lake is both an explorable and a landmark (akin to how the Frost Gate is both a mission and landmark, but there's no landmark for Drakkar Lake - though instead of the lake getting a landmark page, "Drakkar" does). -- Konig/talk 11:29, 5 June 2011 (UTC)
- Ah, good idea :P. After seeing everything that was broken, it'd be a lot to maintain manually, haha. ~FarloTalk 14:36, 5 June 2011 (UTC)
Pre-searing map
- ← moved to Talk:Ascalon_(pre-Searing)#Overlay art
Oops
I didn't see that. Sorry! My computer/browser did a woopsie. Kaisha 02:50, 6 June 2011 (UTC)
A little bird...
yea, well... I Know it's 4 days late, but I hope you had a great birthday! Kaisha 07:51, 9 June 2011 (UTC)
Shows
What shows are you/ do you watch? Kaisha 05:11, 20 June 2011 (UTC)
- Oh god, a crapload. This week is Damages. Saw a commercial with John Goodman, and since he rocks, I decided to try it. It's pretty good. ~FarloTalk 05:14, 20 June 2011 (UTC)
- Any others? I'm still waiting on Castle to come back with the new season. Kaisha 05:22, 20 June 2011 (UTC)
- Haha, fishing for stuff to do? If you haven't already, I'd recommend Archer, Rescue Me, Eureka, How I Met Your Mother, Fringe, House, the earlier seasons of Always Sunny in Philidelphia, and just about anything else on TPB's Top100 page. It's a pretty weird cross of genres, but those are some of the better shows I can remember at the moment. Also, if you've been doubting it, go see Super 8. I saw it today, that was a damn good movie. ~FarloTalk 05:27, 20 June 2011 (UTC)
- Any others? I'm still waiting on Castle to come back with the new season. Kaisha 05:22, 20 June 2011 (UTC)
You know
Wikichu can handle the tagging of the guild pages when the situation arises :P Plus, I think we have to make a change to the template first, and I'm not too keen on cluttering up the job queue. --Riddle 05:53, 20 June 2011 (UTC)
- Alright, then screw this, I'm going to make some more maps. Thanks for the heads up.~FarloTalk 05:56, 20 June 2011 (UTC)
HiSir K E V 04:59, 30 June 2011 (UTC)
A Suggestion
Use this when making your "clean" maps.–alistic 22:24, 10 July 2011 (UTC)
- Wow, I never noticed that. That explains why Texmod rips look a lot sharper than screenshots. I just tested it and the rip looks like the moving image, so I guess that's another thing to do for the maps. ~FarloTalk 01:34, 11 July 2011 (UTC)
Wanted!
This map that I posted ages ago might be handy for Kryta/WiK interactives. — Tennessee Ernie Ford (TEF) 21:10, 12 July 2011 (UTC)
- Awesome, once we figure out how the Beyond maps will be put up (same map under new tags or separate maps), I'll definitely use this. ~FarloTalk 06:39, 13 July 2011 (UTC)
Ascalon/Map
Is missing Frontier Gate.–alistic 23:48, 27 July 2011 (UTC)
Demonic Male Paragon Skin
I was wondering if I could request a skin mod, I saw this idea in the guild wars texmod page but no link, and the creator doesnt exist on wiki anymore. So I was wondering If you or someone else you know could make it? thank you in advance.
Here's a link to the picture that guy posted of the mod, http://wiki.guildwars.com/images/5/52/DPSkin.jpg
Jaffaffxi --The preceding unsigned comment was added by User:Jaffaffxi (talk).
- First, use ~~~~ to sign your comments, no need for a manual signature. Anyways, since each face, hair, and color combo is a seperate texture, I can't make a "generic" version and upload that. I can, however, meet you in-game and capture your character's texture and modify that. Hit me up and I can do it: Wreaking Havok. ~FarloTalk 00:54, 31 July 2011 (UTC)
All right I'll look out for you in-game my IGN is Jafah Ascended Jaffaffxi 02:06, 31 July 2011 (UTC)Jaffaffxi
Your signature image licensing
Is it an ArenaNet owned image? You've tagged it as such. - J.P.Talk 17:03, 4 August 2011 (UTC)
- Yes, it is File:Triad2 cape emblem.png with a changed color, so I assume the design still makes it A-Net's. ~FarloTalk 18:01, 4 August 2011 (UTC)
RfA
Congratulations and welcome to the administrator team. Please make sure you read this statement as well :) poke | talk 20:00, 10 August 2011 (UTC)
- Aye, welcome! Also, update Guild Wars Wiki:List of administrators so we can stalk ERRRR, communicate with you better. --JonTheMon 20:02, 10 August 2011 (UTC)
- Gz, dude. — Tennessee Ernie Ford (TEF) 20:15, 10 August 2011 (UTC)
- congrats.- Zesbeer 22:41, 10 August 2011 (UTC)
- congrats! Yea yea, not signed in, kinda busy. Just got into another beta game. X-) 72.148.31.114 22:49, 10 August 2011 (UTC)
- congrats.- Zesbeer 22:41, 10 August 2011 (UTC)
- Gz, dude. — Tennessee Ernie Ford (TEF) 20:15, 10 August 2011 (UTC)
Skill IDs
"I know exactly what the skill is used for, but Saul D'Alessio (disguise) and Turai Ossa (disguise) (especially) link to the normal versions of skills when there's no difference. Continuity?"
Reason, in case you're missing the talk page... Skill Ids. The others link to the main skill id, this one has it's own skill id. So, there is a difference. I have been going through skills adding in their ids. I have one way about doing this and I am planning on another way to double check. Also, I have yet another way to triple check the ids. Kaisha 23:19, 13 August 2011 (UTC)
- Yeah, I missed reading that bit and Alex just told me that they're different. I've reverted myself already, but thanks :D ~FarloTalk 23:23, 13 August 2011 (UTC)
- Yw. I just wanted to let you know so that you'd understand why or if there's more than one version. I'm thinking some of these links aren't correct, but I can't be sure, until I use a program (that I'm iffy on using) that'd help me be sure. Kaisha 02:28, 14 August 2011 (UTC)
- Haha, trial accounts and dual-boot ftw? ~FarloTalk 02:33, 14 August 2011 (UTC)
- or have jette do it, if you can get him to keep his attention long enough, he uses cheatengine already and that's probably what you're thinking of 24.130.140.36 02:51, 14 August 2011 (UTC)
- That is exactly what I't thinking of. Hmm, he uses it? I just don't want something to screw up my gw. Kaisha 03:19, 14 August 2011 (UTC)
- or have jette do it, if you can get him to keep his attention long enough, he uses cheatengine already and that's probably what you're thinking of 24.130.140.36 02:51, 14 August 2011 (UTC)
- Haha, trial accounts and dual-boot ftw? ~FarloTalk 02:33, 14 August 2011 (UTC)
- Yw. I just wanted to let you know so that you'd understand why or if there's more than one version. I'm thinking some of these links aren't correct, but I can't be sure, until I use a program (that I'm iffy on using) that'd help me be sure. Kaisha 02:28, 14 August 2011 (UTC)
That looks so tacky!
No one cares about looks of things not seen. Konig/talk 03:45, 15 August 2011 (UTC)
- I know, but it's not hurting anyone and it's bugged me since I realized I couldn't edit the page. ~FarloTalk 04:02, 15 August 2011 (UTC)
vandalism vs sandboxing
There's a difference, and it's important to distinguish between the two when handing out warnings. Do you know it? 76.78.119.108 23:40, 20 August 2011 (UTC)
- Yeah, although when I first posted that I thought he was just vandalizing or putting up useless stuff. I'll leave a note to make those pages under his own userspace if he's going to make up lore. ~FarloTalk 23:48, 20 August 2011 (UTC)
- I think Farlo did right. It's still vandalizing a major page, because it looks like, in my opinion, someone is just playing around a little bit with the page. 72.148.31.114 01:17, 21 August 2011 (UTC)
- Right. Playing around with a page is sandboxing. Sandboxing is a crime of ignorance at worst - not understanding the "Show Preview" button or how to use the actual sandbox page / one's userspace. Replacing text with "fart-blasting srotum" is vandalism. Vandalism is clearly malicious and intentional in nature. 76.78.119.108 03:43, 21 August 2011 (UTC)
- Since you're monitoring RC, I hope you would have seen this. I understand the difference, and like I said before, I thought it was just trolling/vandalism when he/she/it made their first edit. After seeing them create that RPing page I figured they were a newbie wiki user. I've managed to associate 72.148 with Kaisha, so who are you 76.78? ~FarloTalk 03:53, 21 August 2011 (UTC)
- some of us like to keep that secret 24.130.140.36 03:55, 21 August 2011 (UTC)
- That's... odd... but OK, to each his own. ~FarloTalk 04:17, 21 August 2011 (UTC)
- On a wiki, everyone has the right to edit, be it from an ip or logged in to an account. Both options have advantages and disadvantages; for example, while logged in, my edits are quickly recognized by the yellow warrior shield (many people don't bother reading my username, or so I'm told) and I can check my watchlist for updates to pages I care about. At the same time, the yellow shield means people take prejudice to my contributions - just ask Kaisha. For people with ban powers, that prejudice can be dangerous for me.
- Some people try to claim that not logging in is "hiding behind an ip", but that's just silly. An ip can be used to track people better than a username, and many users don't bother to log on for all their edits (again, see Kaisha). Besides, wikis are designed to be edited by anyone, (mostly) anonymously or otherwise.
- I've noticed about half a dozen ips regularly contributing to rc, and some of them look like they may have had accounts here or on GuildWiki at some point; alternatively, they could just have experience from other wikis. Out of respect for their privacy, I don't really care, nor do I choose to look further into the matter.
- -- Armond Warblade 05:14, 21 August 2011 (UTC)
- That's... odd... but OK, to each his own. ~FarloTalk 04:17, 21 August 2011 (UTC)
- some of us like to keep that secret 24.130.140.36 03:55, 21 August 2011 (UTC)
- Since you're monitoring RC, I hope you would have seen this. I understand the difference, and like I said before, I thought it was just trolling/vandalism when he/she/it made their first edit. After seeing them create that RPing page I figured they were a newbie wiki user. I've managed to associate 72.148 with Kaisha, so who are you 76.78? ~FarloTalk 03:53, 21 August 2011 (UTC)
- Right. Playing around with a page is sandboxing. Sandboxing is a crime of ignorance at worst - not understanding the "Show Preview" button or how to use the actual sandbox page / one's userspace. Replacing text with "fart-blasting srotum" is vandalism. Vandalism is clearly malicious and intentional in nature. 76.78.119.108 03:43, 21 August 2011 (UTC)
- I think Farlo did right. It's still vandalizing a major page, because it looks like, in my opinion, someone is just playing around a little bit with the page. 72.148.31.114 01:17, 21 August 2011 (UTC)
Please note that, as an admin, when you hand down warnings (and especially when you ban someone or delete something), you are representing the wiki adminship. You need to exercise more care than "Oh, I thought it was vandalism", and for those grey area maybe-vandal, maybe-clueless cases, you need to explain from the start much better than just throwing weight around. First impressions do matter.
I'm concerned you may be trying too hard to "prove yourself" as an admin by jumping in head first. Let me take a moment to assure you that the best way to prove yourself as an admin is by taking the time and the care to make sure every adminly action you take is an appropriate one, even if it means letting something sit until the next admin comes along. It's quality, not quantity, that matters (else we'd just let Wikichu handle all the admining). - Tanetris 07:26, 21 August 2011 (UTC)
- Well put Tanetris, and I have noticed that I've jumped in rather abruptly, probably out of sheer boredom recently. At least my initial thoughts aren't really to prove anything, like I said, I'm just bored. So I've resorted to breaking my F5 key looking for something to do, which probably isn't the best thing to be doing on such a slow Wiki. Either way, once school starts next week, I'll definitely be less active than I am now.
- Another reason I'm so antzy is because I'm waiting for someone (*cough* Stephane *cough*!) to get me some high-res maps to play with, and I haven't really wanted to make more maps until I could see how those looked. Anyways, thanks for the advice, I'll go find something to do for a few hours :P ~FarloTalk 07:40, 21 August 2011 (UTC)
- Though I'm curious what this was about as I couldn't find this scenario in Farlo's contributions, if you need something to do, I got a list of things I'm intending to get done over at User:Konig Des Todes/Remake that I shouldn't touch atm due to it being tedious to edit on a phone. So do feel free to go. Through that list. :P Konig/talk 08:26, 21 August 2011 (UTC)
- This would be about User talk:Schoomphian, from earlier today. I'll definitely go through those pages and see what I can do, although I tend to not be as well-written as some of you guys :P I have been browsing the various "this page is incomplete in some way" categories, but there hasn't been much I've taken interest in.
- I also just downloaded Metro 2033 and Crysis 2 to really see what my new rig could do (so far: all max, high-res, DX11, etc. at 1080p with 30+ FPS), so that'll be fun until my GPU blows up. ~FarloTalk 08:38, 21 August 2011 (UTC)
- Some who do and have edited as their IPs have redirected their ip talk to their user talk to help distinguish who they are, when they really don't have the time to login - via a phone, computer, etc. I can understand Farlo's questioning some Ips, wondering who they are. It's nice to fit a name to an ip or even a name to an edit. It helps know who edits and helps to have less "bad edits" or "assumptions" as most tend to want to consider some ip edits that aren't "vandalism" as "vandalism". With this "attitude" from users, the Ips get little to no AGF and that's why I did for a while, not sign in. Some have to type out messages, probably to not be assumed as vandalisms. I do think we need to respect ips more, but at the same time I do wish some ips would give a little gf and help show their user counterpart. It's not going to hurt. I do it with no problems. 72.148.31.114 16:47, 21 August 2011 (UTC)
- Exactly. It's just nice when you're patrolling the RC list to see the editor, recognize them as a "not-vandal" and move on down the list and not worry about it. While I do agree it might not be the best mindset and IPs should be treated like normal users, but it is a little harder to do that when it could literally be anyone. ~FarloTalk 20:29, 21 August 2011 (UTC)
- You...do know that there is no Assume Good Faith policy on this wiki, right? 76.78.119.108 21:04, 21 August 2011 (UTC)
- Yes there is. It's here. •••Mora 21:08, 21 August 2011 (UTC)
- Do you know the difference between policies and guidelines? 76.78.119.108 21:10, 21 August 2011 (UTC)
- Isn't this a bit harsh? I think adding a fierce warthog to the Underworld kinda looks a lot like vandalism...--Mark, het Beest 21:29, 21 August 2011 (UTC)
- Even if AGF isn't a strict policy (because, honestly, how could it be? It's not objective enough), it's still a good... well, guideline, to follow. After all, the guidelines are "considered a standard that all users should follow". ~FarloTalk 22:29, 21 August 2011 (UTC)
- Agree, but guidelines, by so many on here, even veterans - get treated like crap now and by passed, just to get things deleted, changed, moved, etc. I don't find it quite right. Guidelines, while not rules or policies, are set here to help us follow them. Especially for those whom are new to the wiki, etc. It helps the policies and the wiki it's self to keep order. Without them, this wiki would already be in a bigger mess. 72.148.31.114 02:02, 22 August 2011 (UTC)
- "guidelines, by so many on here, even veterans - get treated like crap now and by passed, just to get things deleted, changed, moved, etc." That is usually due to either a) the situation calls for something different to be easier to navigate and manage (e.g.Nicholas the Traveler) or b) people think of potentially better (that is, they view it to be better) and thus "by pass" guidelines in order to better the wiki. Sometimes guidelines should be ignored. Konig/talk 04:41, 22 August 2011 (UTC)
- If we ignored all policies for the benefit of the wiki and not involve the wiki, Of course we'd have a problem. They're there to help, not to "completely" ignore and not involve people. It's why we have rfc, etc. to get more involved instead of just agreeing with one. Lack of participation doesn't make it "consensus" to implement major changes when most do not know or do not follow talk pages done on templates, etc.
Now talk pages on templates that only involves templates is fine. As long as they'd need fixing, etc. However, having a talk on a template rather than a better page on templates and main pages - is lacking. It made a mess and I made a big deal - yes, but I got more involved. I didn't just rely on what one said. Not when more edits the pages, etc. It got noticed on another page.72.148.31.114 16:46, 22 August 2011 (UTC)
- If we ignored all policies for the benefit of the wiki and not involve the wiki, Of course we'd have a problem. They're there to help, not to "completely" ignore and not involve people. It's why we have rfc, etc. to get more involved instead of just agreeing with one. Lack of participation doesn't make it "consensus" to implement major changes when most do not know or do not follow talk pages done on templates, etc.
- "guidelines, by so many on here, even veterans - get treated like crap now and by passed, just to get things deleted, changed, moved, etc." That is usually due to either a) the situation calls for something different to be easier to navigate and manage (e.g.Nicholas the Traveler) or b) people think of potentially better (that is, they view it to be better) and thus "by pass" guidelines in order to better the wiki. Sometimes guidelines should be ignored. Konig/talk 04:41, 22 August 2011 (UTC)
- Agree, but guidelines, by so many on here, even veterans - get treated like crap now and by passed, just to get things deleted, changed, moved, etc. I don't find it quite right. Guidelines, while not rules or policies, are set here to help us follow them. Especially for those whom are new to the wiki, etc. It helps the policies and the wiki it's self to keep order. Without them, this wiki would already be in a bigger mess. 72.148.31.114 02:02, 22 August 2011 (UTC)
- Even if AGF isn't a strict policy (because, honestly, how could it be? It's not objective enough), it's still a good... well, guideline, to follow. After all, the guidelines are "considered a standard that all users should follow". ~FarloTalk 22:29, 21 August 2011 (UTC)
- Isn't this a bit harsh? I think adding a fierce warthog to the Underworld kinda looks a lot like vandalism...--Mark, het Beest 21:29, 21 August 2011 (UTC)
- Do you know the difference between policies and guidelines? 76.78.119.108 21:10, 21 August 2011 (UTC)
- Yes there is. It's here. •••Mora 21:08, 21 August 2011 (UTC)
- Some who do and have edited as their IPs have redirected their ip talk to their user talk to help distinguish who they are, when they really don't have the time to login - via a phone, computer, etc. I can understand Farlo's questioning some Ips, wondering who they are. It's nice to fit a name to an ip or even a name to an edit. It helps know who edits and helps to have less "bad edits" or "assumptions" as most tend to want to consider some ip edits that aren't "vandalism" as "vandalism". With this "attitude" from users, the Ips get little to no AGF and that's why I did for a while, not sign in. Some have to type out messages, probably to not be assumed as vandalisms. I do think we need to respect ips more, but at the same time I do wish some ips would give a little gf and help show their user counterpart. It's not going to hurt. I do it with no problems. 72.148.31.114 16:47, 21 August 2011 (UTC)
- Though I'm curious what this was about as I couldn't find this scenario in Farlo's contributions, if you need something to do, I got a list of things I'm intending to get done over at User:Konig Des Todes/Remake that I shouldn't touch atm due to it being tedious to edit on a phone. So do feel free to go. Through that list. :P Konig/talk 08:26, 21 August 2011 (UTC)
(Reset indent) @ Kaisha: Not quite used to the rollback tool yet, but anyways, according to GWW:USER and GWW:TALK, you're not allowed to remove your own content either, so :P ~FarloTalk 09:12, 23 August 2011 (UTC)
- If it's to fix the sentence structure, which I am fixing my own redundant sentence structure - you can. :-P It's a guideline, not a policy. 72.148.31.114 15:38, 23 August 2011 (UTC)
- Jeez, you guys actually care that much? haha. But GWW:USER is actually a policy, if the difference matters. ~FarloTalk 17:21, 23 August 2011 (UTC)
- That's on removing comments on talk. I'm not removing comment. Just editing it, due to sentence structure. That's a 'wee' bit of a difference. :-) Kaisha 17:27, 23 August 2011 (UTC)
- Farlo - it's not that she cares that much, it's that she's wikilawyering. You don't fix sentence structure by removing
the majoritya good chunk of the post, you fix it by touching up the sentences. If she wants to take back a comment, she should strike it out, as mentioned on GWW:TALK. She is also in great violation of GWW:1RV; as I explained on User talk:Kaisha#removing talk page content, your reversion can be taken as admin enforcement of the GWW policies and guidelines, and so should be respected. This is now the third time she's reverted the controversial edit. I've replaced the text and struck it out; I think that's the (mostly) happy medium we're aiming for. -- Armond Warblade 18:10, 23 August 2011 (UTC)- Yeah, I figured as much, and it's pretty obvious that the edits weren't "fixing sentence structure". I just don't really give enough of a crap to get into a huge debate over it. I was hoping your last revert would have stopped it, but apparently not, thanks for fixing that. ~FarloTalk 18:31, 23 August 2011 (UTC)
- Farlo - it's not that she cares that much, it's that she's wikilawyering. You don't fix sentence structure by removing
- That's on removing comments on talk. I'm not removing comment. Just editing it, due to sentence structure. That's a 'wee' bit of a difference. :-) Kaisha 17:27, 23 August 2011 (UTC)
- Jeez, you guys actually care that much? haha. But GWW:USER is actually a policy, if the difference matters. ~FarloTalk 17:21, 23 August 2011 (UTC)
(Reset indent) Since gww talk was in conflicts with other pages. I've made a proposal change. Also, claiming my edits weren't fixing sentence structures is discrimination, Farlo. You should know better than to discriminate a user and their "intents". Same to you Armond. I edited my comment, to fix a portion that I tried to resave. (stupid thing saved the additional). I was tired of my conflicting myself (touchie mouse pad). I'm tired of conflicting with you all, because I can't "fix" a post of mine. Despite that Jon asked Zesbeer why he reverted me in the first place and then the rest of you jumped in. If people can't correct their comments, etc. Then what the hell is agf for? Seriously, this is too pathetic of dramas that didn't need to exist if people just were like oh, she's just redoing/fixing her comment to the way she "intended", not the way it was. Whatever, the assumption was assumed and here we are discussion a moot point that never needed to be in the first place. 1. if it was questioned on user's talk and 2. if agf was used to assume of "correcting paragraph/sentences structures". In other words as well, I was getting rid of what I call my own spam of repeats that I've mentioned before. People make mistakes. Too bad you (armond, farlo, and 76) can't see what I have to now detail than expect you people to realize. So, I can't do this? really? That the spirit? to jump on others for their mistakes, etc.? Kaisha 18:36, 23 August 2011 (UTC)
- Ha! That's rich. Not to be a dick, but seriously? There is no way that removing 2/3rds of your post is fixing sentence structure, and how is that discrimination against you anyways? I'm not doing it just because it's you or for any other reason than you just happen to be the one who's breaking the policies. If Jon or Armond or anyone else in fact tried to remove half of their posts, I'd revert it for the same reason, which means you are not being treated different and I am not discriminating against you.
- There is very good reason that people aren't allowed to remove content from talk pages; it a) completely screws up the context of the conversation for anyone reading it later and b) if talk-page content is deletable, it may come to pass that important info is deleted, and thus our archiving system is null and useless.
- However, I guess I was wrong and it blew up into a giant debate anyways. That's awesome, I can't wait to see the pages upon pages of wiki-lawyering on the proposal. ~FarloTalk 18:51, 23 August 2011 (UTC)
- ← moved to User talk:Kaisha
New topic
how do i talk? Redmonkey 02:51, 21 August 2011 (UTC)
- First, for talk pages, all new edits go at the bottom of the topic (the section surrounded by "==" and with one further indent (putting one more ":" then the previous person before your comment) like I've done with this post. Then you just type out what you want to say and then sign with "~~~~". Anyways, how can I be of assistance? ~FarloTalk 03:21, 21 August 2011 (UTC)
texmod
do y9ou still do texmod stuff? 24.130.140.36 21:03, 23 August 2011 (UTC)
- Yep, sure do. Interested in having your armor done? ~FarloTalk 23:04, 23 August 2011 (UTC)
- I would love to have a mod that turns the slim spectacles into kamina's sunglasses 24.130.140.36 23:06, 23 August 2011 (UTC)
Hey Farlo
I'm putting some add ons to my mod but don't understand how to make 50% health bars do you know? ~Lee Himself
- I actually did try to make this once because the ones I could find looked ugly, but sadly, I couldn't get it to work properly and I forget how I tried now. I've been meaning to go through and Texmod all my new armors, so I'll take a look at it then (hopefully this weekend). I also did take a look at some of the other parts of your mod, but nothing vastly improved. When I get some free time I'll sit down and play with that as well :P ~FarloTalk 02:45, 28 August 2011 (UTC)
- I and a few others would support the Kamina sunglasses thing above. If you have paypal or something, I'd probably be willing to toss you a few bucks for it. -- Armond Warblade 04:37, 28 August 2011 (UTC)
- Wait what? I don't get the reference other than it being from an anime, lol. ~FarloTalk 06:25, 28 August 2011 (UTC)
- yeah soryr for forgettinga bout this, went on vacation, basically turn Slim Spectacles into the orange pointed sunglasses kamina wears in gurren lagann, it'd be pretty awesome of you :D 24.130.140.36 23:57, 5 September 2011 (UTC)
- Not a problem, I forget a lot I post too, haha. Sadly, I can't change the shape or design of anything with Texmod, only the colors, transparency, and that kind of stuff. I would be making a lot cooler stuff if I could edit models and shapes, haha, but I don't have the tools and even if I did I think that kind of change would require extracting/editing the .dat file, which is against the ToS :( If you really want, I could try to make them that orange color and possibly remove the frames and arms, although it'd probably be easier with the Tinted Spectacles . ~FarloTalk 01:15, 6 September 2011 (UTC)
- nah, if you cant change the shape then half the awesome things from anime can't be replicated, and that kinda sucks :( 24.130.140.36 03:33, 6 September 2011 (UTC)
- Not a problem, I forget a lot I post too, haha. Sadly, I can't change the shape or design of anything with Texmod, only the colors, transparency, and that kind of stuff. I would be making a lot cooler stuff if I could edit models and shapes, haha, but I don't have the tools and even if I did I think that kind of change would require extracting/editing the .dat file, which is against the ToS :( If you really want, I could try to make them that orange color and possibly remove the frames and arms, although it'd probably be easier with the Tinted Spectacles . ~FarloTalk 01:15, 6 September 2011 (UTC)
- yeah soryr for forgettinga bout this, went on vacation, basically turn Slim Spectacles into the orange pointed sunglasses kamina wears in gurren lagann, it'd be pretty awesome of you :D 24.130.140.36 23:57, 5 September 2011 (UTC)
- Wait what? I don't get the reference other than it being from an anime, lol. ~FarloTalk 06:25, 28 August 2011 (UTC)
- I and a few others would support the Kamina sunglasses thing above. If you have paypal or something, I'd probably be willing to toss you a few bucks for it. -- Armond Warblade 04:37, 28 August 2011 (UTC)
Thanks
Thank you for deleting some personal pages I wanted to delete. Is there a standard way to do this btw? SylvXIII 15:16, 4 September 2011 (UTC)
- You can append
{{delete|U1:User requested deletion|speedy}}
to the top of the page (which another contributor had done for you, and was then noticed by Farlo). Essentially, that tag places the page onto GWW:DEL, which the admin team goes through from time to time. More info can be found at GWW:DELETE. G R E E N E R 15:26, 4 September 2011 (UTC)
Rocky Horror Texmod
Hello there, Farlo. Three years ago I participated in the Rocky Horror Costume Halloween party, but sinc ethen my puter crashed and it was replaced. Unfortuneately I lost the texmod in the process. Today, I found the wiki page and there is a link for the costume mods. However, that link does not work. Do you know of some way I could get that texmod or if there is a backdoor to the link posted for me to acquire the texmod dl file? Thank you. Waerloga. --The preceding unsigned comment was added by 173.62.171.96 (talk).
- Sadly, if the file has been taken down or deleted, there's basically no way of getting around that. The only things that might work would be to message/email the user that added the mod, in this case User:Possum, or possibly leave a question on the event page. Since it was an event, you might also be able to find the IGN of the hosters or maybe another contact method. Sadly there's not much more I can do, so good luck! ~FarloTalk 03:03, 20 September 2011 (UTC)
- Thank you for the assist in pointing out a direction. That helps immensely. :-) --The preceding unsigned comment was added by 173.62.171.96 (talk).
70.70.41.2
I'd recommend blocking for 10 minutes or something short, which would make the anon (more) likely to visit their talk page. I assume that they are honestly trying to be helpful, so I am hoping that a preventative block (rather than a punitive one) will succeed in helping them find their footing.
It's easy enough to throw the book at someone; it's trickier to turn all that energy into something beneficial to both wiki and contributor. – Tennessee Ernie Ford (TEF) 21:08, 25 September 2011 (UTC)
- I assumed (s)he isn't a random troll or something, doing that takes way more effort. That was kind of my idea in being stern, hoping they'd see it, stop, and then talk about it, without having to be banned at all. It seems to have worked, at least in getting him to stop editing. ~FarloTalk 21:17, 25 September 2011 (UTC)
- The problem with stern is it leads to people not returning (in shame, anger, or attempt to avoid confrontation). Admittedly, it gets the immediate problem resolved.
- It's a tricky balance between encouraging participation and protecting the wiki. Any other technique requires more time on the part of the admin...and patience to follow it through. And I well understand why any particular sysop might choose the more expedient solution. (Heck, my expedient solution has been to not let my name be submitted for adminship in the first place ;-) – Tennessee Ernie Ford (TEF) 21:26, 25 September 2011 (UTC)
Bounty123
I noticed you blocked User:Bounty123, but didn't drop him a note. Up until recently, he seems to have been a thoughtful contributor with the narrow focus of gold trim guilds. RC shows that his most recent edits were obvious vandalism (no chance of misinterpretation)... so the block was well deserved (and didn't require a warning). Still, I think it's always a good idea to explain to long-time contributors why they are being suspended. – Tennessee Ernie Ford (TEF) 18:26, 10 October 2011 (UTC)
Since you won't respond here
Is the project of the above link in-opt? Konig/talk 05:17, 26 November 2011 (UTC)
- No, not really. I haven't touched that project in a long time, but since there's someone with all of the pets, I could probably convince myself to hop on and do that really quick. ~FarloTalk 18:07, 26 November 2011 (UTC)
- i have every pet in the game.- Zesbeer 20:39, 26 November 2011 (UTC)
- Very cool, I'll make sure to hop on when I get a chance, make sure you guys add me (Wreaking Havok) and hopefully we can meet up and I can grab some textures.
I think my HoM tracker things are up to date with the pets so you can see which ones I have access to as well. I can test it really quick, but do any of you guys know offhand if all the pet levels and evolutions use the same textures?Just tested it and yes they do, as any sane person would expect. I'll grab the pets that I have and update my HoM thing within the hour. ~FarloTalk 07:18, 27 November 2011 (UTC)
- Very cool, I'll make sure to hop on when I get a chance, make sure you guys add me (Wreaking Havok) and hopefully we can meet up and I can grab some textures.
Deletion
(1) Thanks (as always) for the massive (but necessary) clean-up you do all the time, e.g. deleting articles. (2) Your timing was very good on the old template. (I forgot to update the note about timing after the last person using it updated their articles, but you probably figured that out by looking at what links here and finding bupkus.) Thanks for waiting and double-checking.
– Tennessee Ernie Ford (TEF) 10:19, 4 December 2011 (UTC)
- Here to help as always :D This morning I might tackle moves/merges, but those require a bit more discussion (below for instance) ~FarloTalk 18:33, 4 December 2011 (UTC)
Disagree with tag removal
I disagree on The Great Dwarf (cinematic) being reasonable since Great Dwarf has an otheruses tag. Said tag can be altered. Few will search "The Great Dwarf" expecting "Great Dwarf" and those that do can see an otheruses tag. There is no need to not have the root page name for the cinematic since it is merely a redirect. See most EN cinematics (excluding The Great Destroyer (cinematic), which cannot be at its root name), as they shouldn't have (cinematic) to them.
I'd also like to add that it should be discussed, not outright removed - admin or not, that's not how things should be done. Konig/talk 18:08, 4 December 2011 (UTC)
- I did manage to forget that most of the EotN cinematics are actually named, my bad on that one, I see you've undone me. Let the discussion commence! ~FarloTalk 18:33, 4 December 2011 (UTC)
- A word of advice; before deleting move remannts make sure nothing links to the page. At least no mainspace pages. Konig/talk 04:55, 5 December 2011 (UTC)
- Grr, I usually do. ~FarloTalk 05:01, 5 December 2011 (UTC)
- I would actually recommend not deleting move remnants at all when they're a common enough misspelling for an article to have existed at that location for the past 4 years. Remember, move remnants are not a speedy deletion unless they fall under R2: "Unnecessary redirect. This includes redirects for implausible typos or search terms." - Tanetris 05:38, 5 December 2011 (UTC)
- Grr, I usually do. ~FarloTalk 05:01, 5 December 2011 (UTC)
- A word of advice; before deleting move remannts make sure nothing links to the page. At least no mainspace pages. Konig/talk 04:55, 5 December 2011 (UTC)
- To be fair, there are lots of redirects that have simply lasted b/c no one has bothered to tag them for deletion. category:Plural redirects has bloated to include things like Keys, Festival hats, and Maps. Although I agree that most things shouldn't be speedily deleted unless they user requests or part of a previously agreed-upon move. For example, I put the delete tag on Teleway, but the article had been around for a while, so I think it might have been better to allow the community to opine before doing away with the page entirely. – Tennessee Ernie Ford (TEF) 06:09, 5 December 2011 (UTC)
- Right, I'm not saying never delete a redirect, I'm saying use some discretion. - Tanetris 06:48, 5 December 2011 (UTC)
- To be fair, there are lots of redirects that have simply lasted b/c no one has bothered to tag them for deletion. category:Plural redirects has bloated to include things like Keys, Festival hats, and Maps. Although I agree that most things shouldn't be speedily deleted unless they user requests or part of a previously agreed-upon move. For example, I put the delete tag on Teleway, but the article had been around for a while, so I think it might have been better to allow the community to opine before doing away with the page entirely. – Tennessee Ernie Ford (TEF) 06:09, 5 December 2011 (UTC)
Interactive maps, return of the
Nice to see you have found time (amidst the deletions and discussions) to continue work on the interactive maps. Every time I run across an article without them, I realize (again) how much better they are than the old system. Thanks! – Tennessee Ernie Ford (TEF) 21:50, 5 December 2011 (UTC)
- Just making a note here that Vess and Cairn on Divinity Coast (explorable area)/Map are switched. Vess is the one behind. Konig/talk 20:46, 10 December 2011 (UTC)
Thanks
lol thank you for helping with the edits of the moa,phoenix,and widow. the edits you did make it seem much nicer. --The preceding unsigned comment was added by User:Chrono Sirus (talk).
Fellowshop: Verb. Shopping for Fellows
Expect many more typos like that. I've been using a laptop for 5 years and now use a desktop regularly. I'm not yet used to the "new" keyboard layout (laptops always have weird layouts, mine was especially so compared to others). Konig/talk 07:05, 11 December 2011 (UTC)
- Haha, I know that, my laptop keyboard was/is terrible, but now I'm the only person I know who can type on it properly :D ~FarloTalk 07:07, 11 December 2011 (UTC)
- Yup, same here. Compared to "normal" keyboards, it has a slightly wider set of keys so now I'm hitting the ones to the right by one (I often type something like fo;e instead of file). I miss my wide keyboard. Q_Q Konig/talk 07:10, 11 December 2011 (UTC)
- Mine wasn't just spacing, the actual keys were designed by an idiot. Instead of using the normal rubber contacts to provide the "click", the geniuses at Gateway designed a dual-hinge spring system for each key. As a result, not only do they break like nothing else, but the key strokes won't register if you miss the direct center of the keys by more than a few millimeters. That and when you open the lid their stupid design covers over half of the back air vent with a solid piece of LCD.
- I like my wide desktop keyboard, but it plus my mouse takes up too much room and I find myself rotating going from mouse to keyboard a lot, especially when making the maps >.> ~FarloTalk 07:23, 11 December 2011 (UTC)
- If I understand what you mean by "dual-hinge spring system" - I think I had that and the rubber on my laptop. When the keys fell off a few times, it was a huge pain to put back on. And yeah, one of the benefits of a mouse right next to (or inside) the keyboard is the lack of moving hands back and forth... Never thought I'd be missing a pad mouse. Konig/talk 07:29, 11 December 2011 (UTC)
- It was basically two little circle shaped hinges that went through each other and connected all 4 points on the key to the opposite points in the frame, and yeah, it sucked to fix. Today I just got my new headset and I downloaded a trial for the Nuance natural speaking program, and it's actually pretty nifty, but I can't listen to music or I get (usually wrong) lyrics inserted in pages :( ~FarloTalk 07:36, 11 December 2011 (UTC)
- If I understand what you mean by "dual-hinge spring system" - I think I had that and the rubber on my laptop. When the keys fell off a few times, it was a huge pain to put back on. And yeah, one of the benefits of a mouse right next to (or inside) the keyboard is the lack of moving hands back and forth... Never thought I'd be missing a pad mouse. Konig/talk 07:29, 11 December 2011 (UTC)
- Yup, same here. Compared to "normal" keyboards, it has a slightly wider set of keys so now I'm hitting the ones to the right by one (I often type something like fo;e instead of file). I miss my wide keyboard. Q_Q Konig/talk 07:10, 11 December 2011 (UTC)
(Reset indent) David Bowie is lame. *cough* Konig/talk 13:56, 11 December 2011 (UTC)
Thanks.
Because I was tired and needed to sleep? :D File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 07:48, 12 December 2011 (UTC)
Signature
testing ~FarloTalk | ~FarloTalk 20:22, 24 December 2011 (UTC)
Ferndale
Ferndale/Map is missing the two assassin bosses, Urkal the Ambusher and Warden of Saprophytes (File:Ferndale bosses map.jpg). I thought I'd ask you to add them since you're more familiar with the interactive maps than I am. By the way, nice job on the maps. --Silver Edge 09:39, 25 December 2011 (UTC)
- I've added the missing icons/updated to the non tango ones, but the map still needs a screenshot to be reuploaded :) File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 12:16, 25 December 2011 (UTC)
Inactive Guild
Thanks man, yeah the weird thing was though, when I opened up my account again, ALL of my equipment was there, but sadly, I wasn't in the guild anymore. :( Which I'm grateful for having all of my equipment but i just find it weird that none of it is gone. All well, at least i still have it. :) Thanks for commenting on the guild page too, i did the {{inactive guild}} thing and it should be away in moments. And who knows, maybe the hacker kicked everyone and disbanded it. I don't know, but ill get this new guild up in no time! :) --The preceding unsigned comment was added by GamersChannels (talk) at 12:02, 27 December 2011 (UTC).
- Well I'm glad to hear not much was lost. I've actually had a similar experience in WoW where a friend texted me asking why I hadn't responded to his messages even though I wasn't playing at all. Turns out it was a hacker and I interrupted him mid-liquidation of my gear and there wasn't much missing thankfully. You could probably get a hold of support and ask them what happened to the guild, if you even wanted to use the same name, but either way I'm glad that nothing much was done :D ~FarloTalk 20:03, 27 December 2011 (UTC)
Random vandals
They're all about search engines. I've randomly googled for them a couple times and came across two theories so far.
The first theory is that they're just testing the waters, trying to find good targets. They scatter seemingly random one-liners across the web, then use their targeted search engines to look for sites that are a) badly maintained and don't remove those comments and/or b) are actually indexed.
Another theory is that they are trying to mess with the PageRank. They may be trying to increase the ranking of their targets by scattering keywords.
Both theories are trying to get the most valuable targets to be later followed up by the actual link spam. My guess would be that they're filtering out useless targets so that the poor sod monitoring the actual spambot later doesn't have to solve captchas for sites that provide no gain. Either way, you can find those one-liners everywhere, just put them in quotes and search for a couple of them ;) --zeeZ 06:58, 28 December 2011 (UTC)
- Hmm, sounds like a decent enough theory(s). I guess I shouldn't be surprised at some of the complexity in these ad bots. Apparently they're pretty quick to respond to an IP range block, there's already been another since Jon block the 46.137 range. ~FarloTalk
- I also how many of those randomly named new user accounts are sleeper agents waiting to strike. ~FarloTalk 07:16, 28 December 2011 (UTC)
Tiny link removed from flower section?
I don't fully understand what is going on and why you are saying something about RR? But allow me to start at the beginning. Some time tonight before my wife left for church she posted a sample or demo video from YouTube on collecting the Red Iris Flowers. Then she said I should look at the page and make sure she hadn't messed the wiki up. I didn't see her link when I logged in so I went through her history and made certain the link was posted. She just got home and the link has been removed by you quoting RR or something to that effect.
If you took time to view her video it is nothing more than a serious tutorial on how to obtain the 5 flowers. I cannot explain to her, at this junction, as why you decided it was offensive or spam? If you remove this are you going to also remove others as well such as the ones found on other pages;
http://wiki.guildwars.com/wiki/Don%27t_Fear_the_Reapers http://wiki.guildwars.com/wiki/Gwen-chan
I would seriously hope not. I realize the job of a "wikicop" is to keep the spammers out and the wiki clean and insightful. After a careful review of her video. Please place the link back as soon as possible since it is not spam, it is information pertaining to the game, and poses no threat to anyone. I found nothing in the "Guild Wars Wiki:One-revert rule" page since this is her first time contributing to your wiki community. --Brian Black 04:04, 29 December 2011 (UTC)
- I think you read the page history wrong, I didn't remove the link at all. I did watch the video to make sure it wasn't spam and I moved the link down to the Notes section of the article (shown here). The 1RR (1-revert rule) I mentioned is in place so that edit wars don't happen, and I only mentioned it as a joke in case you or the other contributor decided to keep changing it. I'm sorry for the confusion this caused and I'll remember to be more informative in my summary notes from now on. ~FarloTalk 04:52, 29 December 2011 (UTC)
- Ok sir, thank you for pointing it out to me. I better start wearing my reading glasses. ;) Sorry to be any bother. I seriously doubt my wife will do much damage on here. She is always asking me for help with this or that (whatever she has her finger in at the time). So I guess I messed up and I do apologize. You have a happy new year.
Hello thanks for offering assistance. I think I will need some sort of "sub-bar" or maybe a scroll down list like when you click windows "start" and a list spreads. I am willing to change my current nav bar so that it will contain a tab that says "Characters" and either list all of them when houvering the mouse on it...or... another listing of my characters after clicking on the main nav bar. Which ever choice is fine. For the moment the main nav bar I would like to only display:
- Characters
- Talk
- My default heroes
- Wiki tools
- Research
- Sandbox
I appreciate your time dedication for me. Yoshida Keiji talk 11:41, 3 January 2012 (UTC)
- Not a problem, I'm always glad to help! I've never made a vertical navbar but it shouldn't be that much harder. With your permission, I'd set it up how I have mine by making User:Yoshida Keiji/Navbar and then linking to that from all of your character sheets. In the mean time, I'll make it on my Sandbox and then let you decide the colors when it's put in your userspace.
- As for having the character's list pop out from the navbar, I can't make any promises, but I'll try. If not, then clicking on the characters tab can take you to your main character with another navbar (on the other side perhaps?) of your other characters. Just let me know where you want things and I'll try to make it work. ~FarloTalk 19:05, 3 January 2012 (UTC)
- User:Mora the bottom right corner of your screen may provide some starting material.. using our ever favoured show/hide tabs :p File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 19:15, 3 January 2012 (UTC)
(Reset indent) Yoshida, for the tabs, there's a couple things you can edit. My current iteration is on my sandbox (linked above).
- How many tabs do you want and what's going on them? Do you want all your character names on that navbar or a separate one for them? I'm not sure how many tabs you'll need or where to link to without knowing which will have their own pages.
- Do you want the icons included with the navbar? If so, make a list of which ones and which page they correspond to for me. ~FarloTalk 19:52, 3 January 2012 (UTC)
- User Mora has in the front page two windows with a scroll down bar: one with weekend event and another with a list of game updates. In a space like that, I would like to display all my character names.
- As a noob wiki user I have just discovered that Character pages are just a mere fancy element. And if relatively new users such as myself are going to attempt give something from us for the benefit of the GW gamers community, displaying to everybody our characters is a secondary matter. Because of this I would prefer that inmediatly after accessing my user page, the Navigation Bar should only show:
- *Characters / *Talk / *My default heroes / *Wiki tools / *Research / *Sandbox
- And if somebody is curious about my characters they would need to either: Scrolldown like windows, click a re-direct to a secondary Navbar which would only contain my characters or dropdown list. The menu you have created in Sandbox 2 is not what I wanted. I am not a native English speaker and at the moment I dont know how to explain myself better. Neither I have website design studies to speak with the proper specific language.
Update -- November 14, 2024
Update -- November 12, 2024
Update -- October 1, 2024
|
- Imagine this but only listing my Character names that would be linked into each of them. This window, I would like it in my main bar, or something like that. Yoshida Keiji talk 10:36, 4 January 2012 (UTC)
- Updating: I dont need this anymore... but I guess you had forgotten anyways :P. Yoshida Keiji talk 21:38, 30 January 2012 (UTC)
Hey Farlo
How are you? (Nayru Teh Winrar 12:13, 4 January 2012 (UTC))
- Doing great! Enjoying your block? ~FarloTalk 18:31, 4 January 2012 (UTC)
- Don't taunt blocked users. - Tanetris 21:23, 5 January 2012 (UTC)
Skill history pages
Thanks for your work on the skill history pages, but please note that when you create a skill history page or add a {{Skill infobox}} to an existing page, the categorize = n
parameter has to be included in the infobox or it will mess up the skill tables throughout the wiki. For example, when you created Double Dragon/Skill history without that parameter set in the skill infoboxes on that page, it's causing Double Dragon/Skill history to appear on and break the skill tables on Fire Magic, List of elementalist skills, etc. --Silver Edge 06:35, 6 January 2012 (UTC)
- Oops, so that's what that does! I didn't even see any of your edits until after I was done with Double Dragon, but I'll make sure to include those if I do more tomorrow, thanks for the head's up. ~FarloTalk 06:48, 6 January 2012 (UTC)
- Check out the project page. I think there's been some variation in how to proceed since Azasuke started going through skills systematically (s/he's been very thorough). – Tennessee Ernie Ford (TEF) 07:09, 6 January 2012 (UTC)
- I guess I didn't enough look it over well enough. I was mostly just copy/pasting the template setup from the old revisions we had here (unless a change happened before then) and then copying the patch note changes for reference. I'll make sure to be more careful with the next few. ~FarloTalk 08:00, 6 January 2012 (UTC)
- Check out the project page. I think there's been some variation in how to proceed since Azasuke started going through skills systematically (s/he's been very thorough). – Tennessee Ernie Ford (TEF) 07:09, 6 January 2012 (UTC)
- tbh, that's how I first started adding skill histories (well, I actually started fixing skill history articles that were blank, but same idea). I didn't even know about the project until after I had been at it a while. I think you've been fairly consistent with the project, probably b/c Azasuke has gotten through a lot of existing articles to make sure that they (a) follow the same standards and (b) are as complete as can be, given our available data.
- In the event you miss something, the peanut gallery will chime in and fix it (after trolling you mercilessly for being imperfect ;-) – Tennessee Ernie Ford (TEF) 09:19, 6 January 2012 (UTC)
- Haha, that you guys do. Especially Alex :P
- On a side note, do you have any disagreements with the current Southern Shiverpeaks maps? I've been waiting to do more and see if anyone had suggestions, but I guess not. This weekend I'll try my best to finish Proph and go through them all and standardize everything. Checklist for myself because I'm tired:
- Finish Prophecies.
Move map icons into mainspace.- Hide boss info inside the bosses category/consistency in format.
- Redo shared spawn maps with new icons.
- Bug Poke about getting shadows up and the higher resolution map images.
- Take a look at the shadowed template's color scheme. ~FarloTalk 11:13, 6 January 2012 (UTC)
- In the event you miss something, the peanut gallery will chime in and fix it (after trolling you mercilessly for being imperfect ;-) – Tennessee Ernie Ford (TEF) 09:19, 6 January 2012 (UTC)
- Coloured icon template looks good. I'd suggest we ignore lack of Maw mountain heart locations on Southern Shiverpeaks maps. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 02:22, 7 January 2012 (UTC)
- I'm beginning to think we should forget him as well. Just let someone complain when/if they find him :P Sadly the template's kinda broke, the "link=" syntax don't work and I couldn't figure it out. I'll start re-working the maps that don't need it and once the template is finished I'll start on the vast majority that will use it. Also, I thought the Common.CSS was protected? It probably should be, haha. ~FarloTalk 03:51, 7 January 2012 (UTC)
- Coloured icon template looks good. I'd suggest we ignore lack of Maw mountain heart locations on Southern Shiverpeaks maps. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 02:22, 7 January 2012 (UTC)
YHM
You had mail, but I see you answered it :-) Thanks for taking a look (and taking appropriate action). – Tennessee Ernie Ford (TEF) 20:20, 8 January 2012 (UTC)
- Haha, I actually saw it and commented before I got around to reading my email, but thanks for watching out :D ~FarloTalk 20:59, 8 January 2012 (UTC)
- Even better. – Tennessee Ernie Ford (TEF) 18:39, 9 January 2012 (UTC)
Curious about these edits
Care to explain? I'm sure its to do with formatting upgrades later but I'd like to have some clue :) File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 21:06, 8 January 2012 (UTC)
- That's putting the text underneath the map inside the hide/show toggle, and labeling it with some hidden text so it's easier to see. The reason it's split across lines like that is because if the line break isn't hidden as well then it shows up in the text, making everything further apart. If that didn't make sense, go put it how it'd normally be and preview it. ~FarloTalk 21:15, 8 January 2012 (UTC)
List of multi-profession items
I like to use that overview to compare the items I could just slap on multiple heroes easily / independently of profession. A note that this doesn't work with the Horn was therefore helpful imo. Could you live with a footnote instead? Steve1 14:44, 12 January 2012 (UTC)
- I could probably live with that if you're willing to see which other ones do and note those as well. By the way, i you're equipping them for that character's heroes, then you should know that they can use any weapon that's customized, although I don't know if they get the 20% bonus (I want to say they do though). ~FarloTalk 19:29, 12 January 2012 (UTC)
- AFAIK they benefit from the +20%. And the horn is the only one on that list that can be obtained only once per character. I try to get that overview page as pretty and complete as possible. Love child and such ... O.o Steve1 21:12, 12 January 2012 (UTC)
Tyria Maps
Lets get them finished tonight? :p I'm currently cracking the npc names into the Talus Chute map although it may have stopped responding -_- File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 20:22, 13 January 2012 (UTC)
- Yes, let's. I've tried to both of these last weekends, but shit keeps happening. Thankfully once we're done with these we can finish the half of Cantha that's left easily since all the bosses are stable, we just might need some path overlays. What brush size are you using for the ones you did, so we can be consistent? ~FarloTalk 20:28, 13 January 2012 (UTC)
- No idea at all .. I think it was one pixel wide -_- obviously incorrect but it was the smallest brush in GIMP 2.0 possible. --File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 20:30, 13 January 2012 (UTC)
- Good enough for me, haha. ~FarloTalk 20:41, 13 January 2012 (UTC)
- I can't actually tell if you're doing Talus atm, I can easily do it since I have nothing else to do atm :D (and I don't really want to EC you!) File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 21:42, 13 January 2012 (UTC)
- Good enough for me, haha. ~FarloTalk 20:41, 13 January 2012 (UTC)
- No idea at all .. I think it was one pixel wide -_- obviously incorrect but it was the smallest brush in GIMP 2.0 possible. --File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 20:30, 13 January 2012 (UTC)
Thon Ghul
Farlo, thank you for the help with those files, im new to Gww, atleast making pages anyway, if you have any helpful tips plz let me know (:. - Thon Ghul 20:29, 13 January 2012 (UTC)
- Not as problem, at least it took you a reasonable amount of time to find my userpage and learn to sign :P. First, try to keep conversations separate and start your own at the bottom. I'm not what hints I can give you right off the bat, but I'd suggest checking out Help:Editing and perhaps some of the Wikipedia help pages if you're really interested. The best thing you can do to learn would be to hit Edit on any page your interested in and start getting familiar with the code. Good luck, and if you have any other questions let me know. ~FarloTalk 20:41, 13 January 2012 (UTC)
- I seem to be having problems trying to customize my user page, i want to get tabs like the ones you have, and some more formatting as in colors, pictures, tables, etc. if you can help me get some of it i would be real glad. (: ~Thon Ghul
Well, finally got my page in order, only 1 more problem. I can't seem to upload pictures to my pages. can u help me?~Thon Ghul 00:35, 13 January 2012 (UTC)
- Found Another Problem,on one of your templates that i used,there is a Build box, its on the bottom of your "Wreaking Havok" Page, the template i used had it in it, and i would like to see if i could get it removed. just from my character pages atleast,at the bottom of the following page link Thon Ghul hope you can help. ~Thon Ghul 22:04,16 January 2012 (UTC)
- Ah, yes, I left the build code in the template because I got lazy a long time ago. I removed it from your template for you. ~FarloTalk 22:13, 16 January 2012 (UTC)
Thanks Farlo. (: ?~Thon Ghul 23:08, 13 January 2012 (UTC)
- Farlo, for some reason my User Talk page isnt showing up when i click my tab, it says that there is nothing there. can u help me fig. out what happened? ~Thon Ghul 00:49, 1 January 2012 (UTC)
- Hmm, "My Talk" page isn't linked to my topnav anymore, i copyed and pasted my "My Talk" page to User:Thon Ghul/User Talk but its still not my User_talk:Thon_Ghul page, Can you fix it up so my, "My Talk" page is what i go to when i click on my tab instead of /User talk?
- k ~~Thon Ghul 15:54, 2 February 2012 (UTC)
User:Ozzy22
Re Ozzy22 (talk • contribs • logs • block log) and this
was the "warning shot fired" the one day block? If so, this isn't a warning.
To me, his edits look like a simple test to see what happens to the skill when the numbers are jiggled around. Sure, he should've used show preview, or even copied it to a sandbox; that's clearly an error of his.
But it doesn't look malicious, e.g. it's not changing the numbers to 9000000 or PENIS. It deserves a helpful talk page comment pointing to the above things he should've done, not a block, or even a noticeboard comment. (I should point out that I don't agree with TEF either. And "Vandalizing at least one skill page" is an odd way of putting it. He "vandalised" (if you think he vandalised) exactly one skill page, the only page in his two-edit list of contribs. But back to the point.)
Even if one did judge it to be vandalism, it doesn't not particularly harmful or overly malicious. A (proper) warning would've been better than a one day block.
Now, I know you reversed the block after getting an email, and that's good. But should this really have happened in the first place? Shouldn't you have assumed good faith? If you had to use your admin tools, shouldn't you have used them proportionately? Yes, I may be making a big deal of a small issue, but if you viewed the user's contribs and your judgement call was to block him, then I think it's less of a "mistake" and more of an "error of judgement". I'd like to get this clarified and know more about what you thought of the user's edits and why you blocked him. pling 19:14, 19 January 2012 (UTC)
- I'm not sure what more I can say that you haven't, it was definitely an error in judgement on my part. I don't honestly have a good reason as to why I thought a block was appropriate after only one mistake/edit. I'm not entirely sure how I came to that conclusion looking at his contributions, and you're absolutely right that the better course of action would have been to leave a comment on his talk page and leave it at that. I wish I had a decent argument as to why I blocked him, but frankly I don't. If it's any consolation, I did apologize for my rash decision and gave him some tips and whatnot for editing. ~FarloTalk 03:21, 20 January 2012 (UTC)
Tee hee lets go EC Farlo on Mourning Veil Falls.
Joke. Keep up the good work. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 02:21, 22 January 2012 (UTC)
- I accidentally closed out of the window with that page on it, so I gave up, lol. Daily Show is too interesting :P ~FarloTalk 03:09, 22 January 2012 (UTC)
Thanks!
I thanked you for fixing my photos with a bit more explanation on my talk page. This wiki stuff is so confusing. ;) --Wendy Black 08:30, 22 January 2012 (UTC)
- Back for advice, since you were so helpful. I want to expand to other pages, like subpages user:/Wendy_Black/Jokes how do you make a subpage under the user? Also I have been Googling for an offline wiki editor. All I found was some dead ends, do you have any suggestions? I currently work in Open Office the best. I read about and installed Sun Wiki Publisher but it says I have to upload the documents. I would prefer to cut and paste so I know it is in the correct place. --Wendy Black 02:43, 25 January 2012 (UTC)
- Making new pages is really easy. You can either do it through the URL by just adding on the subpages and hitting enter or by creating a link to the page you desire. For instance, I make this link → User:Wendy Black/Sandbox and now you can click that and edit the page. Either way works, just make sure not to typo.
- I was thinking about an offline editor as well, but the problem with that is that there's no way (that I know of) to export the settings, templates, and extensions that are on GWW. It'd take a lot of manual work to get a workable copy offline since a lot of the formatting here relies on templates and things that aren't in the basic Wiki package. Once I realized that I pretty much stopped looking. If you just want to screw around, you can always make a sandbox in your userspace and test in there (look where my link points ;) ). ~FarloTalk 03:17, 25 January 2012 (UTC)
- That seems to have worked. I guess learning this new way to format text will be a challenge. Not that wikis are new, just that it is something new I will need to deal with. You are very helpful. --Wendy Black 01:13, 26 January 2012 (UTC)
- I see by many pages Lensor made some templates on here and people just clone her templates. So I am working on character pages tonight. So far I made 2, User:Wendy Black/Red Death Witch and User:Wendy Black/Dirk Dark Phoenix My husband is going to look them over this weekend and see if he needs to modify the template at all. If he does, it should be saved as User:Wendy Black/CharTemp or something to that effect. But I was curious if there is a gallery of icons I can browse?--Wendy Black 08:28, 4 February 2012 (UTC)
- Icons like these -> Is there an image browser?--Wendy Black 08:28, 4 February 2012 (UTC)
- Hmm, not really, but you might want to try Category:ArenaNet images, that should include just about everything in-game. ~FarloTalk 08:42, 4 February 2012 (UTC)
- Exactly what I wanted, thanks again!--Wendy Black 14:44, 4 February 2012 (UTC)
- Hmm, not really, but you might want to try Category:ArenaNet images, that should include just about everything in-game. ~FarloTalk 08:42, 4 February 2012 (UTC)
- Ok if you check out my user page now, I made up my own navbar I called multinav (ok my hubby helped a little). It is simple direct and none of the variable nonsense. I want people to feel free to copy and edit it. I used Lensor's character template and Navbar for the character's section. I need to add some stuff yet and shuffle info around. For example, my presearing characters are going into the presearing topic. Trivia is a WIP. See what you can do if you put your mind to it. 8D --Wendy Black 19:53, 4 February 2012 (UTC)
(Reset indent) New question; Is there a way to delete a page you created? I moved (renamed) one but that sets up a redirect page and seems such a waste. I will try to be a bit more competent in the future, about naming pages. The one in my user space was PageNav and is now MenuTest, PageNav is unneeded and should be removed.--Wendy Black 02:48, 6 February 2012 (UTC)
- Actually deleting a page requires sysop (admin) privelges, but you can easily mark it to be deleted by one of us by adding "
{{delete|U1|speedy}}
" to the top of the page. U1 corresponds to "User requested deletion" on the Deletion Policy page and let's us know why it's been requested for deletion. ~FarloTalk 04:50, 6 February 2012 (UTC)
Churrhir Fields (lol)
Could you please make the image a bit larger (less cropping) to include enough of Kamadan and the Mission outpost to get the icons on the map without having them hanging of the edge by a huge amount? I'll add the stars once we have a decent basemap :P File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 23:14, 24 January 2012 (UTC)
- Yeah, I guess I didn't look at it zoomed 1:1 because it is pretty tiny. That one I might even have to blow up a little. I'll update it in a few minutes. ~FarloTalk 01:53, 25 January 2012 (UTC)
Icons
You are 18 years old, just read it in your profile, I thought you were elder, nvm. I am currently working on my userspace articles which at same point would like to incorporate for community usage and Im using this icon that I realised its yours: which TEF used for a hero template mock-up. I wanted to ask you for a small upgrade to change the round circle to a capsule shape incorporating with white characters: HP in red background and, ene in blue background. Could you? Yoshida Keiji talk 21:38, 30 January 2012 (UTC)
- It's good to know I don't come off as too immature :D Anyways, I'd love to help, but I'm afraid I'm no good at actually creating images. All I did for those icons was color-shift . If you're looking for other health icons, perhaps ( for energy) or would work better? ~FarloTalk 23:47, 30 January 2012 (UTC)
Revert
Guild name bud, minus the fuck part. leechers.veeber.net 00:14, 31 January 2012 (UTC)
- Alright... just being overcautious is all. By the way, you can delete a duplicate post, you don't need to strike-through grammatical corrections, spellcheck, or errors like that; as long as you aren't changing the actual content/substance of the post, you can edit it. ~FarloTalk 01:25, 31 January 2012 (UTC)
Just in case
Evening, just in case you didn't notice before you edit some maps, I've put all the code that was at Dynamic Map Label 2 into the original Dynamic Map Label. (so we only have to rearrange icons that are ugly as fuck..) Also, I noticed that the navigation panes we have for the maps actually categorise them, so we don't need to put any Category:Interactive maps at the bottom of the maps. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 17:41, 1 February 2012 (UTC)
- Sadly I was in bed long before you made that change, haha, but thanks. Thanks for cleaning up the formatting page as well, I was going to wait for shadows and then do it myself.
Also, do you see the boss shadows as being broken? Some of the letters (or entire names) don't have it :O.That seems to have done it. ~FarloTalk 19:18, 1 February 2012 (UTC)- Well done uploading all of tyria! I've gotten as many dungeons as I can be bothered with tonight. (I stood inside the entrances of: Ooze pit, CTC, ATFH, SoO, Fronis & Vloxen) File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 01:48, 3 February 2012 (UTC)
All the Texmod stuff
I hate you for removing it. 78.149.38.53 17:59, 5 February 2012 (UTC)
- o.0 I haven't removed anything, although it has been left a bit of a mess while I re-organize the page. The database can be found here, and I'll make sure to update the links and get things working again. Sorry for the inconvenience and thanks for letting me know! ~FarloTalk 19:30, 5 February 2012 (UTC)
- Actually, first Texmod is not part of GW. I don't see the point to dedicating pages about every piece of 3rd party software that comes along. Secondly, in my opinion the whole section needs a rewrite. It is sloppy pure and simple. There are tons of 3rd party software allowed for use with Guild Wars. So we should begin with that an index of applications. Then if those applications have sites with tutorials external links could be provided, instead of hosting it on the wiki. I used Texmod and uMod for awhile and found it amusing, dropped it. Mainly because it only changes what I see in the game. I also use "Mapping Out", "8bit's Grinding Calculator", "Joy2Key" (for my PS3 controller), and a few others not in this wiki. So to the original poster @ 78.149.38.53, you should be happy that TexMod is still on the wiki let alone mentioned when so many greats are overlooked.--Wendy Black 03:05, 6 February 2012 (UTC)
- I'm not entirely sure why Texmod did take such a hold on this site in the beginning, but I'm glad it did. I don't think every third-party app should have a whole section of pages dedicated to it, but Texmod (and mostly CME) are quite popular among the community and the Wiki has come to be the hub for Texmodding. The Wiki also provides an open and moderately safe/monitored place to host mods. As for the pages themselves, they definitely do need a rewrite and restructure, that's what I'm trying to do ever-so slowly, although I'm not very good at forming coherent thoughts and paragraphs with English (even though it's my native language :P ). If you'd like to help make it better, please do, that's how a Wiki improves!
- As for the other mods, I greatly admire what 3rd parties have done and I always love to see a sprawling mod/app community for games (Go-go API for Guild Wars 2!). That said, if they wanted to make a page here about their mod, there's nothing stopping them. ~FarloTalk 04:50, 6 February 2012 (UTC)
- Well I will set up a user page with the specific mods I use or have stopped using. Universal Modding Engine (uMod) is just like TexMod only it is currently being developed as Open Source and not just for Guild Wars. You being such a fan might like the direction it is heading. My husband said, if or when he gets the time, he might sit down and add some code to it himself. He came up with the neat idea of being able to change the shape or size of your character. Again this would only be seen on your end and not for all. I want him to make a true free cam mode for better screen shots. Most tools I use are external like "Mapping Out" and "8bit's Grinding Calculator". They just give you more information about the game. One I have recently found is questionable, my husband said it is NOT a bot but I am confused about the definition. "Kahn's Flower Finder" is a program that will flip through the nearby items and as you pass by a flower it automatically sends you to it. So bot or not? You tell me.--Wendy Black 05:13, 6 February 2012 (UTC)
- I've been following uMod and the remade Texmod recently, both look really good and once they're out of Alpha/Beta stages then I'll probably consider putting them up here next to Texmod itself (especially since they support the .TPF format already used). Tell your husband to help, it's awesome that he can. If I knew anything about DirectX, I'd love to help write the program (Open Source ftw!). As for the flower finder, even if it is a legitimate program, e.g. no viruses or keyloggers, I still wouldn't use it. ANet has a very broad definition of a "bot" and as such, I'd stay away from anything that interacts with the actual game. By that I mean, as opposed to Texmod which just replaces texture files locally in the rendering engine, that bot reads the game world around it and can automate responses and actions for your character. In the most simple argument, I recall Gaile one time stating that any program which automates gameplay or directly initiates actions can be considered a bot. ~FarloTalk 05:42, 6 February 2012 (UTC)
- Well I never could use the program on my laptop since I have a wide screen and it was very particular about the resolution being 1024x768 (not available to me). So I just won't post any links to that program when I get around to making up the page. My Joy2Key program is a program that returns keyboard values from my PS3 joystick. One might think that it is strange to play with such a device but I have carpel tunnels and surgery a few years ago. The PS3 and other game controllers position your hands in a more natural state than the flat keyboard. I use the keyboard and mouse in towns and outposts and grab the PS3 controller when I go outside. One note; to anyone following this, the PowerA PS3 is plug-n-play while you can use a 360 controller you will need a special driver. I don't own a PS3, but I tried my son's 360 controller and the PC didn't recognize it. Sorry for jumping off topic, I just wanted to clarify somethings. I will get started on a list, if I make a public page does anyone have any suggestions for the category title? "Third Party Applications Index" sounds a bit wordy.--Wendy Black 19:34, 6 February 2012 (UTC)
- I've seen a few PS3 setups for Guild Wars and other MMOs and I must say it works best with GW because of the small number of skills and simple movement. I tried playing with it regularly for a while, but I've always preferred the mouse and keyboard. On a side note, it's awesome to see that you can still play :D I can't think of any decent category names at the moment, but I'll keep it in mind. ~FarloTalk 19:56, 6 February 2012 (UTC)
- Well I never could use the program on my laptop since I have a wide screen and it was very particular about the resolution being 1024x768 (not available to me). So I just won't post any links to that program when I get around to making up the page. My Joy2Key program is a program that returns keyboard values from my PS3 joystick. One might think that it is strange to play with such a device but I have carpel tunnels and surgery a few years ago. The PS3 and other game controllers position your hands in a more natural state than the flat keyboard. I use the keyboard and mouse in towns and outposts and grab the PS3 controller when I go outside. One note; to anyone following this, the PowerA PS3 is plug-n-play while you can use a 360 controller you will need a special driver. I don't own a PS3, but I tried my son's 360 controller and the PC didn't recognize it. Sorry for jumping off topic, I just wanted to clarify somethings. I will get started on a list, if I make a public page does anyone have any suggestions for the category title? "Third Party Applications Index" sounds a bit wordy.--Wendy Black 19:34, 6 February 2012 (UTC)
- I've been following uMod and the remade Texmod recently, both look really good and once they're out of Alpha/Beta stages then I'll probably consider putting them up here next to Texmod itself (especially since they support the .TPF format already used). Tell your husband to help, it's awesome that he can. If I knew anything about DirectX, I'd love to help write the program (Open Source ftw!). As for the flower finder, even if it is a legitimate program, e.g. no viruses or keyloggers, I still wouldn't use it. ANet has a very broad definition of a "bot" and as such, I'd stay away from anything that interacts with the actual game. By that I mean, as opposed to Texmod which just replaces texture files locally in the rendering engine, that bot reads the game world around it and can automate responses and actions for your character. In the most simple argument, I recall Gaile one time stating that any program which automates gameplay or directly initiates actions can be considered a bot. ~FarloTalk 05:42, 6 February 2012 (UTC)
- Well I will set up a user page with the specific mods I use or have stopped using. Universal Modding Engine (uMod) is just like TexMod only it is currently being developed as Open Source and not just for Guild Wars. You being such a fan might like the direction it is heading. My husband said, if or when he gets the time, he might sit down and add some code to it himself. He came up with the neat idea of being able to change the shape or size of your character. Again this would only be seen on your end and not for all. I want him to make a true free cam mode for better screen shots. Most tools I use are external like "Mapping Out" and "8bit's Grinding Calculator". They just give you more information about the game. One I have recently found is questionable, my husband said it is NOT a bot but I am confused about the definition. "Kahn's Flower Finder" is a program that will flip through the nearby items and as you pass by a flower it automatically sends you to it. So bot or not? You tell me.--Wendy Black 05:13, 6 February 2012 (UTC)
- I must have overlooked the statement you made about alpha/bata stages before. uMod has been out of beta and went stable back in November 2011. However Texmod has little hope of leaving beta since it has not changed since 2006. I was curious about KSMod Series 3 but it doesn't seem to function at all. Maybe I am failing to understand how it works? But I am thinking the creator just gave up trying to keep up with it since the last update was summer of 2010. I have a WIP sample in my work space of what I am attempting to do here. Once I complete it I will just cut copy and paste. Your opinion is always appreciated.--Wendy Black 22:50, 7 February 2012 (UTC)
- I had no idea uMod went stable, I'm obviously a bit behind. Hopefully if I get time to add to the Texmod pages I'll mention uMod in there as an alternative. As for Texmod, the original author has decided to pick up work again, but I'm not sure on his progress, according to the GWG thread he's "laid the basic groundwork", but he's been silent recently.
- KSMod used to be useful if your rig didn't suck, but since the <I forget> update, it's been integrated into the game, so the program is only useful for the sound effects. I'll check out your page and make some actual comments later, I have to finish a project today >.> ~FarloTalk 23:02, 7 February 2012 (UTC)