Warden Horn
From Guild Wars Wiki
| Warden Horn | |
|---|---|
| |
| Type | Trophy |
| Value | 25 |
| Stackable | Yes |
| Campaign | Factions |
| Collector(s) | Artor Bobani Kiroz Dmitri Scharkoff |
| Common salvage | Bones |
Warden Horns are trophies from the wardens of the Echovald Forest. The Kurzicks greatly value this horns for a variety of purposes depending on the age and hardness of the horn.
Contents |
[edit] Acquisition
The Warden Horn can be found:
Drop research is ongoing, and can be found here.
[edit] Collectors
[edit] Artor Bobani Kiroz
Location: Altrumm Ruins
Collecting: 5 Warden Horns
| Item | Stats | Requirement | Weapon bonuses | Value |
|---|---|---|---|---|
| Dirks | Piercing Dmg: 7-17 | 9 Dagger Mastery | Damage +20% (while Health is below 50%) | 125 |
| Gemstone Staff | Energy +10 Chaos Dmg: 11-22 | 9 Domination Magic | Halves casting time of Inspiration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) | 125 |
| Bone Idol | Energy +12 | 9 Curses | Halves casting time of Curses spells (Chance: 20%) Halves skill recharge of Curses spells (Chance: 20%) | 125 |
| Wooden Buckler | Armor: 16 | 9 Strength | Health +60 (while hexed) Received damage -3 (while hexed) | 125 |
| Flatbow | Piercing Dmg: 15-28 | 9 Marksmanship | Damage +15% (vs. hexed foes) | 125 |
| Communing Staff | Energy +10 Dark Dmg: 11-22 | 9 Communing | Halves casting time of Communing spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) | 125 |
| Lotus Staff | Energy +10 Fire Dmg: 11-22 | 9 Fire Magic | Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) | 125 |
| Lotus Staff | Energy +10 Cold Dmg: 11-22 | 9 Water Magic | Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) | 125 |
[edit] Dmitri Scharkoff
Location: Morostav Trail
Collecting: 5 Warden Horns
| Item | Stats | Requirement | Weapon bonuses | Value |
|---|---|---|---|---|
| Jeweled Chakram | Energy +12 | 9 Illusion Magic | Illusion Magic +1 (20% chance while using skills) Health +30 | 125 |
| Bleached Skull | Energy +12 | 9 Death Magic | Death Magic +1 (20% chance while using skills) Health +30 | 125 |
| Water Wand | Cold damage: 11-22 | 9 Water Magic | Halves skill recharge of Water Magic spells (Chance: 20%) Energy +5 (while Health is below 50%) | 125 |
| Smiting Staff | Energy +10 Holy damage: 11-22 | 9 Smiting Prayers | Halves casting time of Smiting Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) | 125 |
| Cleaver | Slashing damage: 6-28 | 9 Axe Mastery | Damage +15% (vs. Hexed foes) | 125 |
| Flatbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Enchanted) | 125 |
| Lotus Staff | Energy +10 Chaos damage: 11-22 | 9 Domination Magic | Halves casting time of Domination Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) | 125 |
| Lotus Staff | Energy +10 Chaos damage: 11-22 | 9 Illusion Magic | Halves casting time of Illusion Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%) | 125 |
[edit] Salvage
- 5-7 Bones


