From Guild Wars Wiki
This is a mission entry. For information on the outpost, see Zaishen Elite (outpost).
This article is about the mission. For the quest, see Zaishen Elite (quest).
The Zaishen Elite mission is a PvP training simulation, in which a team of 4 players is pitted against an opposing team of computer-controlled opponents. The opponents are the same as in the Zaishen Challenge, except that fights are now random, and the teams increase in numbers up to 12 opponents with consecutive wins.
You can earn up to 6,000 Balthazar faction per day from the Zaishen Elite. Faction earned in other simulated PvP (e.g. Zaishen Challenge, training areas) will be deducted from the early rounds. Faction earned in non-simulated PvP does not count against this limit.
[edit] Mission information
[edit] Objectives
[edit] Reward
| Reward | Balthazar Faction
|
| Unique Kill
| 40
|
| Victory
| 50
|
| Flawless
| 50
|
| 5 Consecutive
| 50
|
[edit] Arenas
Human
- The Smiting Monks do not appear in this mission, even though they were in the Zaishen Challenge.
- The opposing team rushes at your spawn so you can easily beat this mission by taking one or two Trappers in your party.
- The faction cap resets every 24 hours.
- Faction cap raises as you progress: 2k (from rounds 1 through 4) 4k (from rounds 5 through 7) and 6k (from round 8 and foward).
- After every 3 consecutive wins (2nd, 5th, 8th, etc), one extra opponent will join enemy party, capped at 12 enemies (23rd round).
- The following table shows faction gained through flawless consecutive victories:
| Round | Total Faction | Faction per Round
|
| 1 | 260 | 260
|
| 2 | 560 | 300
|
| 3 | 860 | 300
|
| 4 | 1160 | 300
|
| 5 | 1550 | 340 (+50) = 390
|
| 6 | 1890 | 340
|
| 7 | 2230 | 340
|
| 8 | 2610 | 380
|
| 9 | 2990 | 380
|
| 10 | 3420 | 380 (+50) = 430
|
| 11 | 3840 | 420
|
| 12 | 4260 | 420
|
| 13 | 4680 | 420
|
| 14 | 5140 | 460
|
| 15 | 5650 | 460 (+50) = 510
|
| 16 | 6000 | Faction Cap
|
- Rounds 5, 10, & 15 earn an extra 50 faction for consecutive wins, notated as (+50).
- If a member of your party leaves during this mission, that player will be replaced with a warrior Henchman at the start of the next round.
- Entering this mission with only heroes may be unwise, as they will die if you die. Consider bringing another player or a henchmen to avoid this.