Augury Rock/Guide

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The Doppelganger[edit]

Main article: Doppelganger

The Doppelganger is level 20 (Normal mode) or level 30 (Hard mode); it equips the same skills as you, and has rank 12 in each attribute of your primary and secondary professions, excluding the primary attribute of your secondary profession, and uses maximum damage weapons: a spear at distance, a Shocking axe in melee range. It can use any melee attack skill with its axe and any ranged attack skill with its spear.

Both you and the Doppelganger are under the effects of the Divine Fire enchantment for the duration of the mission.

The Doppelganger will outperform you in most situations, especially pure damage, and heal itself and interrupt more effectively than you can, but:

  • Most importantly, you can use skills more intelligently than the AI.
    • It uses "maintainable" skills even if they have no benefit (e.g. Air Attunement despite lacking other Air Magic spells, or point blank area of effect skills even if you fight at distance), wasting energy and time during which you can simply attack.
      • The most notable of those are Nature Rituals, as the Doppelganger will always prioritize them, they have a long activation time and their effect affect both sides.
    • It rarely dodges.
    • It tends to prioritize the skill bar from left to right, so you can benefit by arranging sequences or chains oddly.
    • It does not execute sensible skill combos.
    • It does not spam skills.
    • It will foolishly use skills that remove useful enchantments, stances or preparations.
  • It cannot use PvE-only skills, excluding the 10 Anniversary elite skills.
  • The Doppelganger does not have a pet or a shield, and cannot benefit from certain skills that require a specific weapon (such as Riposte or Grenth's Aura).
  • You can pre-cast enchantments before being taken to the arena.
  • You can increase attribute ranks beyond 12 using runes and the +1 attribute rank from headgear.

General Tips[edit]

Make sure you adjust your build to this mission, general purpose builds and techniques will not work. Ensure also that you have max armor. If you do not have it yet, you can obtain it quickly through collectors in the Crystal Desert.

Regarding your skills:

Additional Profession-specific tactics[edit]

Warrior[edit]

Ranger[edit]

  • Bring Troll Unguent and Savage Shot; the Doppelganger will only use Savage Shot to interrupt spells, while you can easily prevent it from healing.
  • Use a preparation before the cinematic.
  • Bring traps and plant them along the side walkways. Avoid and lure the Doppelganger into them, and it will eventually die.
  • With Nature Rituals:

Monk[edit]

Necromancer[edit]

  • Take only two skills - Insidious Parasite and Enfeebling Blood, then just wait until the Doppelganger kills itself. You will need to recast them once.
  • Weakness from Enfeeble or Enfeebling Blood will reduce the damage taken from the Doppelganger's attacks.
  • Bring health sacrifice skills. The doppelganger will sacrifice itself to death. Awaken the Blood can help boost the health sacrifice cost, but do not use it yourself.

Mesmer[edit]

  • Use only Empathy. Do not attack. You can dodge its attacks, but just maintain the hex and wait for the Doppelganger to kill itself.

Elementalist[edit]

Assassin[edit]

Ritualist[edit]

  • Using spirits, after the cinematic, immediately fallback up the ramp. The Doppelganger will cast its spirits in the middle of the map, so you will be outside of their detection and attack range. Cast there your own spirits. The Doppelganger will run to you, getting easily killed by the spirits. Shadowsong, Painful Bond or Signet of Spirits are particularly effective, while you can still attack with Brutal Weapon.

Paragon[edit]

Dervish[edit]

  • If you have a form up before activating the final glyph, it will be removed before entering the hall with the Doppelganger.
    • Interrupting the Doppelganger's form (with "You Move Like a Dwarf!" for instance) can be effective.
  • Grenth's Aura can provide healing. The Doppelganger receives no healing because it does not use a scythe.
  • Mirage Cloak can help attack punishment strategies.

External links[edit]