Energy management/table1
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This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game. |
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This article needs to be cleaned up, see Guild Wars Wiki:Formatting for details. |
Energy management refers to using skills that increases flow of Energy. This page displays the Comparative Effectiveness of each skill.
Effectiveness of active energy management[edit]
Skill | @0 | @8 | @12 | @14 | @16 | Skill Type | Requirements | Notes | Attribute |
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0.484 | 0.742 | 0.871 | 1.097 | 1.065 | Glyph | casting ![]() |
Assumes none is wasted (i.e.![]() ![]() |
Energy Storage |
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0.4545 | 2.090 | 2.273 | 2.273 | 2.273 | Glyph | casting ![]() |
No exhaustion for next spell, assumes none is wasted (i.e. ![]() ![]() ![]() |
Energy Storage |
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-0.238 | 0.182 | 0.565 | 0.579 | 0.590 | Enchant | Fixes attributes at 12 | Energy Storage | |
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0.833 | 1.615 | 1.706 | 1.737 | 1.762 | Enchant | none | Lose all enchantments, take damage on end | Energy Storage |
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0 | 0.32 | 0.48 | 0.56 | 0.64 | Skill | none | 3 second delay, immune to direct damage while active | Energy Storage |
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-0.125 | 0.15 | 0.275 | 0.35 | 0.4 | Skill | none | Health gain | Energy Storage |
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-1.333 | 0 | 0.667 | 1 | 1 | Spell | foe with less energy | deal damage | Fire Magic |
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0 | 0.444 | 0.666 | 0.777 | 0.888 | Spell | Burning foe | deal damage | Energy Storage (effectively) |
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0 | 0.5 | 0.75 | 0.875 | 1 | Spell | weakened foe | deal damage, projectile | Energy Storage (effectively) |
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0 | 0.444 | 0.666 | 0.777 | 0.888 | Spell | water hexed foe | deal damage | Energy Storage (effectively) |
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0 | 0.444 | 0.666 | 0.777 | 0.888 | Spell | Attacking foe | deal damage, projectile | Energy Storage (effectively) |
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0 | 0.185 | 0.259 | 0.296 | 0.370 | Hex | foe with energy, foe casts on any ally | interrupt, cause energy steal | Domination Magic |
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-0.15625 | 0 | 0.0625 | 0.09375 | 0.15625 | Hex | foe with energy, foe casts on any foe | interrupt, cause energy steal | Domination Magic |
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-0.109 | 0.022 | 0.109 | 0.130 | 0.174 | Hex | foe | cause 50% slow | Illusion Magic |
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0.865 | 1.327 | 1.558 | 1.673 | 1.788 | Enchant | casting ![]() |
Disables next spell | Inspiration Magic |
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0.442 | 0.719 | 0.858 | 0.927 | 0.996 | Enchant | casting ![]() |
Disables next spell | Inspiration Magic |
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0.13636 | 0.3636 | 0.4545 | 0.5 | 0.590 | Spell | enchanted foe | Strip 1 enchant, gain health | Inspiration Magic |
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-0.082 | 0.571 | 0.898 | 1.224 | 1.224 | Spell | ![]() |
Strip 1 ![]() |
Inspiration Magic |
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0.217 | 0.326 | 0.391 | 0.413 | 0.456 | Signet | low energy | Inspiration Magic | |
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-0.333 | -0.048 | 0.143 | 0.190 | 0.286 | Spell | enchanted foe | strip enchant, use enchant for 20s | Inspiration Magic |
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-0.333 | -0.048 | 0.143 | 0.190 | 0.286 | Spell | enchanted foe | strip enchant, use enchant for 20s | Inspiration Magic |
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-4 | -0.571 | 1.714 | 2.286 | 3.429 | Spell | monster enchanted foe | strip enchant | Inspiration Magic |
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-0.048 | 0.095 | 0.190 | 0.238 | 0.238 | Spell | hexed ally | remove hex, use hex for 20s | Inspiration Magic |
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-0.048 | 0.095 | 0.190 | 0.238 | 0.238 | Spell | hexed ally | remove hex, use hex for 20s | Inspiration Magic |
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-0.571 | 1.143 | 2.286 | 2.857 | 2.857 | Spell | monster hexed ally | remove hex | Inspiration Magic |
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0 | 0.381 | 0.571 | 0.666 | 0.762 | Enchant | none | not a stance | Inspiration Magic |
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-0.016 | 0.175 | 0.270 | 0.317 | 0.317 | Signet | none | no LAE | Inspiration Magic |
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0.032 | 0.419 | 0.774 | 0.871 | 0.871 | Spell | foe has energy | cause energy loss | Inspiration Magic |
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0.093 | 0.219 | 0.219 | 0.281 | 0.281 | Spell | foe has energy | cause energy loss | Inspiration Magic |
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-0.198 | 0.593 | 0.988 | 1.185 | 1.383 | Spell | foe casting or chanting | interrupt | Inspiration Magic |
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0.148 | 0.444 | 0.642 | 0.691 | 0.790 | Signet | foe casting | interrupt | Inspiration Magic |
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0.197 | 0.393 | 0.459 | 0.525 | 0.525 | Spell | foe not casting or attacking | Inspiration Magic | |
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-0.1515 | 0.01515 | 0.40909 | 0.4545 | 0.4545 | Hex | 5E left, foe | LAE, cause energy degen. | Inspiration Magic |
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0.115 | 0.577 | 0.577 | 0.923 | 0.923 | Signet | hexed allies adjacent | hexes removed | Inspiration Magic |
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0 | 1 | 1.333 | 1.666 | 1.666 | Enchant | casting on foes | assumes renewal | Inspiration Magic |
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0.197 | 0.525 | 0.656 | 0.721 | 0.852 | Spell | none | 17% sacrifice if no spirit | Channeling Magic |
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-0.308 | 0.615 | 0.923 | 1.230 | 1.230 | Spell | untapped spirit | 7 spirits needed | Channeling Magic |
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-0.444 | 0 | 0.222 | 0.333 | 0.555 | Spell | spirit in earshot | deal damage | Channeling Magic |
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-0.25 | 0 | 0.125 | 0.188 | 0.188 | Hex | none | deal damage | Channeling Magic |
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0.143 | 0.381 | 0.476 | 0.524 | 0.620 | Signet | Own summons in earshot | none | Spawning Power |
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-0.25757 | 0.03367 | 0.3030 | 0.37878 | 0.53030 | Spell | none | bundle | Spawning Power |
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0 | 0.258 | 0.387 | 0.452 | 0.516 | Spell | Summoned spirit | Destroys spirits, recharges binding rituals | Spawning Power |
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0.143 | 0.381 | 0.476 | 0.524 | 0.619 | Signet | spirit in earshot | Channeling Magic | |
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0.086 | 0.700 | 0.914 | 1.097 | 1.161 | Enchant | none | spirit in earshot, req +20% duration | Spawning Power |
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-0.3636 | -0.0909 | 0.09090 | 0.1818 | 0.1818 | Spell | attack (must hit) | Ally | Spawning Power |
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0 | 0.4545 | 0.7272 | 0.8181 | 1 | Spell | self have condition | steal life | Soul Reaping |
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0.460 | 0.852 | 1.115 | 1.246 | 1.311 | Spell | none | sacrifice 20% | Blood Magic |
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0.0208333 | 0.2708333 | 0.3888 | 0.4035 | 0.4286 | Spell | corpse, stay in well | allies, health regen | Blood Magic |
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-2.857 | 1.714 | 4 | 5.143 | 6.286 | Spell | corpse | teleport, health gain | Death Magic |
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0 | 0.3125 | 0.5 | 0.5625 | 0.6875 | Hex | foe dies | cause health degen | Soul Reaping |
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0.1212 | 0.7272 | 0.9696 | 1.0909 | 1.333 | Spell | foe below 50% health | health gain | Soul Reaping |
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0.25 | 1.1666 | 1.666 | 1.91666 | 2.08333 | Signet | maintained enchantments | 1;5;7;8;9 needed | Divine Favor |
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0.048 | 0.286 | 0.381 | 0.429 | 0.524 | Signet | Foe attacking | deal damage | Smiting Prayers |
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-0.429 | -0.143 | 0 | 0.143 | 0.143 | Melee Attack | foe attacking | deal damage | Strength |
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0.2666 | 0.666 | 0.8666 | 1.0666 | 1.0666 | Shout | foe with conditions | gain health, assumes 3 conditions | Tactics |
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0.343 | 0.686 | 0.8 | 0.914 | 0.914 | Hammer Attack | none | deal damage, unblockable vs weak | Hammer Mastery |
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0.222 | 0.555 | 0.666 | 0.777 | 0.777 | Sword Attack | crippled foe | deal damage, gain adrenaline | Swordsmanship |
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-0.40909 | -0.13636 | 0.13636 | 0.13636 | 0.13636 | Dual Attack | offhand attack | deal damage, critical hit | Critical Strikes |
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-0.750 | -0.150 | 0.150 | 0.300 | 0.600 | Lead Attack | hexed foe | deal damage | Critical Strikes |
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-0.3 | 0.15 | 0.375 | 0.45 | 0.6 | Offhand Attack | knocked down foe | deal damage | Dagger Mastery |
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0 | 0.353 | 0.353 | 0.529 | 0.529 | Lead Attack | enchanted | deal damage | Dagger Mastery |
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-0.375 | 0.225 | 0.525 | 0.675 | 0.825 | Offhand Attack | lead attack | deal damage | Dagger Mastery |
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0 | 0.395 | 0.592592 | 0.691 | 0.790 | Enchant | hit with dual attack | Shadow Arts | |
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-0.154 | 0.077 | 0.154 | 0.231 | 0.231 | Spell | not enchanted | lose all adrenaline | Mysticism |
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-0.4 | 1.4 | 2 | 2 | 2 | Spell | foes in earshot | Mysticism | |
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0.340 | 0.340 | 0.340 | 0.340 | 0.340 | Scythe Attack | 3 foes | deal damage | Scythe Mastery |
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-0.222 | 0.222 | 0.444 | 0.555 | 0.555 | Pet Attack | Foe | deal damage, gain adrenaline | Beast Mastery |
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-0.2 | 0.4 | 0.8 | 0.9 | 1.1 | Pet Attack | Foe with condition | deal damage | Beast Mastery |
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0 | 0.333 | 0.444 | 0.555 | 0.555 | Bow Attack | Cracked Armor on foe | deal damage | Marksmanship |
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-0.571 | 0 | 0.286 | 0.429 | 0.714 | Bow Attack | Under effects of a Preparation | deal damage | Marksmanship |
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0.0222 | 0.2888 | 0.3888 | 0.404 | 0.429 | Stance | conditions and or hexes on self | assumes 2, health regen | Wilderness Survival |
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0.247 | 0.494 | 0.642 | 0.691 | 0.790 | Signet | Burning foe | Leadership | |
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-0.2 | 0.05 | 0.15 | 0.2 | 0.3 | Shout | below 75% Health | allies | Command |
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0.25 | 0.41666 | 0.5 | 0.58333 | 0.58333 | None. | Nearby allies | 4 to 6 allies | Motivation |
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0.429 | 0.714 | 0.857 | 1 | 1 | Chant | Energy Shout or Chant use | allies, 10Es @10+ | Motivation |
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0.0666 | 0.333 | 0.4666 | 0.5333 | 0.5333 | Chant | Signet use | allies | Motivation |
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-0.591 | -0.247 | -0.075 | 0.011 | 0.097 | Chant | no skill use | allies | Motivation |
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0 | 0.166 | 0.166 | 0.166 | 0.166 | Shout | allies | Motivation |
General assumptions[edit]
- All optimals and/or conditionals are met.
- No Activation time reduction (including Fast Casting).
- No Recharge time reduction.
- No IAS.
- Normal adrenaline gain.
- Assumes cast on recharge, with the exception of Enchantments which last longer than their recharge, in which case it assumes they are maintained.
- Assumes effects are not removed (in the case of Enchantments and Stances).
- Assumes no "Of Enchanting" modifiers.