User talk:Lilondra/archive1
rlt[edit]
Needs more actual userpage File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 16:16, 2 April 2008 (UTC)
User_talk:Halogod35/Steelfang_Slash Halogod35 01:27, 4 April 2008 (UTC)
- P argument, the A/E raptor farmer, thats petty popular, izzy never gonna nerf this, to many uses, 7 seconds, an avergae spike is 5-8 seconds, with and ias maybe 7, then u get killed, your target gets resed and ur still dead, i like the 1..10..12 with 15 sec recharge idea, cant be manitaned because of energy loss, still enoguh of a duration to spike, rant all about u getting owned by this, in TA and hell in PVE u get killed by afllicted HUU, he hits ur lvl 20 inflicts bleeding and you take 10000000000000000rant dmg, and you die, is that why you hate sins so much? 66.189.192.56 00:15, 9 April 2008 (UTC)
lol, dont bother trying to get them a pvp class, i have found three 1 streak spikes that will kill, all the other ones require a few combos, or additional support, dont have there inviciblity nerfed, its the only hope sins have for any use eventaully 66.189.192.56 00:45, 19 April 2008 (UTC)
NO WAI Oo Lilondra 13:27, 26 June 2008 (UTC)
Don't first[edit]
- Unless you have something decent to say Lilondra *poke* 17:00, 20 August 2009 (UTC)
Cookie Userbox[edit]
Yay for your new userbox, here's a 3rd cookie from me for your collection Shadow Runner 18:32, 21 August 2009 (UTC)
- If I would care, I would have edited that image to show a broken cookie, and give it to you. Broken cookies are EBIL and eat your good cookies. Titani Ertan {{Snappy the Turtle}} 19:58, 21 August 2009 (UTC)
So I hear...[edit]
...you also play RoM?--*Yasmin Parvaneh* 00:13, 22 August 2009 (UTC)
- Not activly :) But I can always make a character to play with you guys Lilondra *poke* 04:42, 22 August 2009 (UTC)
- I see RoM gets really popular amongst gw people. :o --Super Igor flame my shove sin bar! 00:07, 23 August 2009 (UTC)
- rom is epic fail. wow clone w/o private servers getting around the enormous amounts of grind and being pvp focused, that is the only possible i would(and do) play wow actually, insta lvl80, equal(kinda) gear, bg funs.. - Wuhy 13:56, 23 August 2009 (UTC)
- I see RoM gets really popular amongst gw people. :o --Super Igor flame my shove sin bar! 00:07, 23 August 2009 (UTC)
:)[edit]
INFINITE AMOUNT OF COOEIS!!! Titani Ertan {{Snappy the Turtle}} 14:06, 23 August 2009 (UTC)
Stop trying to pick a fight[edit]
There's a reason its called a DISCUSSION. You don't have to go on wiki and tell people they fail just because your arrogant mind thinks their ideas are wrong. Turn on the brain. The Emmisary 17:00, 23 August 2009 (UTC)
- Stop being an idiot and go away.I prefer the second if you refuse to do the first.Lilondra *poke* 17:03, 23 August 2009 (UTC)
- I'll even help you with point a) : http://pvx.wikia.com/wiki/Build:E/Rt_Unsteady_Elementalist Lilondra *poke* 17:04, 23 August 2009 (UTC)
- You are slow. Please look up opinions in the dictionary. Check out brain while your at it.The Emmisary 17:06, 23 August 2009 (UTC)
- Technically I'm a genius Since I got a iQ of 130 ish but ok w/e you say.Now Go away I'm not in the mood.Lilondra *poke* 17:08, 23 August 2009 (UTC)
- My bad, your highness. Forgot to mention to check out arrogance. Since you reek of it. Good day.
- While you opened up that dictionary check out Ignorance and stupidity aswell since they seem to fit you.No seriously you seem to be very slow since you fail to understand the words "go away".Yes I insulted you,I'm sry but you'll have to suck it up.Like I said I'm not in the mood so stop your bitchin,whinin and bad argumentfetish and pls for the last time GO AWAY Lilondra *poke* 17:15, 23 August 2009 (UTC)
- My bad, your highness. Forgot to mention to check out arrogance. Since you reek of it. Good day.
- Technically I'm a genius Since I got a iQ of 130 ish but ok w/e you say.Now Go away I'm not in the mood.Lilondra *poke* 17:08, 23 August 2009 (UTC)
archive X[edit]
guildwars serious business InfestedHydralisk 20:26, 16 August 2009 (UTC)
- srsly wtf Lilondra *poke* 20:29, 16 August 2009 (UTC)
- Do something usefull like ... NM this is GWW Lilondra *poke* 20:33, 16 August 2009 (UTC)
Hey[edit]
Stop ignoring me when I whisper you! Titani Ertan {{Snappy the Turtle}} 18:54, 18 August 2009 (UTC)
- I have the right to ignore people that tried to eat my panda at random moments. I'm sorry Lilondra *poke* 20:14, 18 August 2009 (UTC)
- Double Dragon>Ether Prodigy. Accept it as a rule of life. And I didn't try to eat your Panda; I succeded in eating your panda. Titani Ertan {{Snappy the Turtle}} 20:16, 18 August 2009 (UTC)
- Good joke,My panda is immortal and would have destroyed you from the inside out with his psychich laser beams if he would ever allow you to eat him that is ... Also you never trade off manliness for functionality don't you know ? Lilondra *poke* 20:17, 18 August 2009 (UTC)
- I bought the laser-resisting stomach. And Ether Prodigy isn't manly. It just sucks. Titani Ertan {{Snappy the Turtle}} 20:19, 18 August 2009 (UTC)
- Learn to be oldschool and doesn't help you can't buy panda resisting tools.They simply don't exist.Only the french still try to fight that wich they cannot defeat Lilondra *poke* 20:20, 18 August 2009 (UTC)
- Ether Prodigy isn't oldschool since the "buff". And I got anti-Panda tools. I killed the French and drank their blood. Titani Ertan {{Snappy the Turtle}} 20:24, 18 August 2009 (UTC)
- Learn to be oldschool and doesn't help you can't buy panda resisting tools.They simply don't exist.Only the french still try to fight that wich they cannot defeat Lilondra *poke* 20:20, 18 August 2009 (UTC)
- I bought the laser-resisting stomach. And Ether Prodigy isn't manly. It just sucks. Titani Ertan {{Snappy the Turtle}} 20:19, 18 August 2009 (UTC)
- Good joke,My panda is immortal and would have destroyed you from the inside out with his psychich laser beams if he would ever allow you to eat him that is ... Also you never trade off manliness for functionality don't you know ? Lilondra *poke* 20:17, 18 August 2009 (UTC)
- Double Dragon>Ether Prodigy. Accept it as a rule of life. And I didn't try to eat your Panda; I succeded in eating your panda. Titani Ertan {{Snappy the Turtle}} 20:16, 18 August 2009 (UTC)
Question[edit]
I'm going to request a name change was thinking of either Yeen (The nickname my guildies use) or Prodigy :) Lilondra *poke* 06:58, 19 August 2009 (UTC)
- If you want to be pro, change your first name to Ether and last name to Prodigy. If you want to be aaaaaa-mazing, change it to Double Dragon. Titani Ertan {{Snappy the Turtle}} 07:43, 19 August 2009 (UTC)
- Double dragon is for Scrubs.EP isn't as bad as you think tbh.In some situations its even better then MB because of the time you have to invest in spamming MB vs the time you have to invest in casting EP.Lilondra *poke* 07:45, 19 August 2009 (UTC)
- EP isn't as bad as I think; it's worse tbh. And btw, if you want to do it right, you're going Energy Boon. I mean, it's Ether Prodigy, without a bad effect. Titani Ertan {{Snappy the Turtle}} 07:49, 19 August 2009 (UTC)
- Your wrong,Energy boon isn't even similar to EP :/ Lilondra *poke* 07:59, 19 August 2009 (UTC)
- ...you're right. Ether Prodigy gives you 1 Health regeneration more than Energy Boon. But, Energy Boon also gives you energy regen, and doesn't have an end effect that lolzpewpew your health. Also, did I mention you gain Health and Energy when Energy boon ends? Titani Ertan {{Snappy the Turtle}} 08:03, 19 August 2009 (UTC)
- Your wrong,Energy boon isn't even similar to EP :/ Lilondra *poke* 07:59, 19 August 2009 (UTC)
- EP isn't as bad as I think; it's worse tbh. And btw, if you want to do it right, you're going Energy Boon. I mean, it's Ether Prodigy, without a bad effect. Titani Ertan {{Snappy the Turtle}} 07:49, 19 August 2009 (UTC)
- Double dragon is for Scrubs.EP isn't as bad as you think tbh.In some situations its even better then MB because of the time you have to invest in spamming MB vs the time you have to invest in casting EP.Lilondra *poke* 07:45, 19 August 2009 (UTC)
Ether Prodigy : Elite Enchantment Spell. Lose all Enchantments. For 5...17...20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 3 Health for each point of Energy you have. This Spell causes Exhaustion. What thefuck are you talking about Lilondra *poke* 08:06, 19 August 2009 (UTC)
- Elite Skill. (20 seconds.) You have +0...32...40 maximum Energy and +5 Health regeneration. End effect: you gain 0...16...20 Energy and 0...80...100 Health. Do the comparison. Titani Ertan {{Snappy the Turtle}} 08:09, 19 August 2009 (UTC)
- Energy regeneration Lilondra *poke* 08:11, 19 August 2009 (UTC)
- Energy Boon is still better than Ether Prodigy. Titani Ertan {{Snappy the Turtle}} 08:13, 19 August 2009 (UTC)
- Ether Prodigy used to be meta for quite some time.I guess that the introduction of superpowered elementalist elites and the small nerf to it pushed it away.Still a OK skill to run though. Lilondra *poke* 08:20, 19 August 2009 (UTC)
- Ether Prodigy used to be meta... stop right there. Titani Ertan {{Snappy the Turtle}} 08:23, 19 August 2009 (UTC)
- My point is its not a terrible skill since it didn't get any real nerfs after the small one (change from 2 to 3 damage for each energy point) wich means it only isn't run because its overshadowed by skills like Bsurge,Mind blast and other power creeped ele elites.Lilondra *poke* 08:24, 19 August 2009 (UTC)
- Energy Boon is still better than Ether Prodigy. Titani Ertan {{Snappy the Turtle}} 08:13, 19 August 2009 (UTC)
- Energy regeneration Lilondra *poke* 08:11, 19 August 2009 (UTC)
Archive X-1[edit]
talk:Lilondra|*poke*]] 08:40, 19 August 2009 (UTC)
- I would like to run something that doesn't get me killed Titani Ertan {{Snappy the Turtle}} 08:42, 19 August 2009 (UTC)
- Ow then run Escape Ranger with Jagged strike and stuff it will fit your way of playing better :) Lilondra *poke* 09:02, 19 August 2009 (UTC)
- R/A are boring. They don't have pew-pew that Disrupting Stab-Exhausting Assault-Moebius Strike-Death Blossom has. YES, that's what I run on an assassin. Problems? Titani Ertan {{Snappy the Turtle}} 09:58, 19 August 2009 (UTC)
- yet they still have 55-70 dps and some AoE options. Also on a side note my boonprot skills have improved. --Boro 10:44, 19 August 2009 (UTC)
- R/A are boring. They don't have pew-pew that Disrupting Stab-Exhausting Assault-Moebius Strike-Death Blossom has. YES, that's what I run on an assassin. Problems? Titani Ertan {{Snappy the Turtle}} 09:58, 19 August 2009 (UTC)
- Ow then run Escape Ranger with Jagged strike and stuff it will fit your way of playing better :) Lilondra *poke* 09:02, 19 August 2009 (UTC)
- I would like to run something that doesn't get me killed Titani Ertan {{Snappy the Turtle}} 08:42, 19 August 2009 (UTC)
- Boro for the record,I'm not angry at you because we don't succeed at wiping a 8 man luxon mob yet :p I'm planning on running Bsurge as midliner :) or a Mesmer with Bsurge don't know exactly yet.So we can Hold them off at a gate or something and blind their offense .Lilondra *poke* 11:04, 19 August 2009 (UTC)
- Also I'm concerned about armor. As a monk I always run Blessed insignias and a shield set so I have a base armor of 83 vs everything +10 vs fire I think you should change the warriors insignias (if you haven't done this already for sentry as you are either sprinted or frenzied, +10 armor saves a lot more energy than any health or mana insignias. --Boro 11:15, 19 August 2009 (UTC)
Ether Prodigy is awesome at being Ethery and prodigious! Dark Morphon 14:16, 20 August 2009 (UTC)
Try[edit]
Instead of this way of linking, try User:Lilondra/gamebalance. Add a bar after if for other effects, like this:
[[User:Lilondra/gamebalance|Your custom text here]]
Will produce: Your custom text here - so you can replace the custom text bit with anything you'd like! --People of Antioch 18:01, 30 June 2008 (UTC)
LOL[edit]
@That screenshot. Some people are just baed. ~Shard 17:38, 14 July 2008 (UTC)
i Know he even said i would get banned for it for 2 days :p Lilondra 17:41, 14 July 2008 (UTC)
Tone it down a bit pls[edit]
i know Super Igor has been doing a lot of trolling, as some may call it. But please dont aggrevate him, this will make everything calm down much faster. Thanks--Raph Talky 02:03, 16 July 2008 (UTC)
Hey[edit]
Zag op Nuke talk dat je nederlands spreek/verstaat, je bent welkom om zo nu en dan ff hallo te zeggen ^^ - Magnus Talk| 20:06, 18 July 2008 (UTC)
B o r e D[edit]
You guys alreayd noticed that (normally i dont waste time on making game balances ) somebody do something about it ! Invite me into a pvp guild (no i'm not ensign jr nor will i ever get close to 1 % of his experience) Lilondra 17:38, 25 August 2008 (UTC)
Izzy's talk[edit]
To talk about skill balancing and skill issues, discuss at ArenaNet:Skill feedback and the appropriate subpages. Izzy's talk is for direct conversation with Izzy, not suggesting balance updates. Brains reverted your edit; go post in the appropriate place if you still wish to discuss the topic. Izzy looks at the skill feedback pages from time to time, and major discussions will likely be seen by him, so there's no need to bring it to his personal attention. calor (talk) 20:07, 2 September 2008 (UTC)
- Actually it is a direct discussion i'm not coming with balancing ideas only i'm coming with problems and ideas.Big problems.Also if izzy's talkpage is only for saying hi need any help with youre wikicoding then i dont know why there is any :/ Lilondra 10:30, 3 September 2008 (UTC)
- Yes, problems and ideas regarding skills like your "Major problems" are exactly what goes into skill feedback pages, not Izzy's talk page. Your "Minor problems" are more discussion in nature so it might be acceptable, but do realise that discussions that may balloon into a large section is precisely what we're hoping to avoid. As Brains noted in his revert, try splitting your comments into different places. -- ab.er.rant 10:41, 3 September 2008 (UTC)
- Wich is quite impossible but nm apparently izzy doesnt realise mirror of ice is a problem Lilondra 14:52, 3 September 2008 (UTC)
- Yes, problems and ideas regarding skills like your "Major problems" are exactly what goes into skill feedback pages, not Izzy's talk page. Your "Minor problems" are more discussion in nature so it might be acceptable, but do realise that discussions that may balloon into a large section is precisely what we're hoping to avoid. As Brains noted in his revert, try splitting your comments into different places. -- ab.er.rant 10:41, 3 September 2008 (UTC)
siggy test[edit]
Used nuclear's sig to start with (wiki noob here) will change it ^^ Lilondra *poke* 07:49, 7 September 2008 (UTC)
So I heard...[edit]
You like attention? :o Halogod35 16:37, 14 September 2008 (UTC)
- No shit sherlock ! (i just love sayin that) can you give my balance page (the talk) some attention ? Lilondra *poke* 16:39, 14 September 2008 (UTC)
- Lol fine, but I love attention too! :( Halogod35 12:04, 16 September 2008 (UTC)
Signature[edit]
You'll have to reupload that icon as a user image, e.g. User Lilondra Eviscerate.jpg. Guild Wars Wiki:Sign your comments#Images has more info. -- Brains12 \ talk 19:07, 14 September 2008 (UTC)
- I've done it for you -- replace the current image in your signature preferences with Image:User Lilondra Eviscerate.jpg. -- Brains12 \ talk 15:23, 20 September 2008 (UTC)
thx Lilondra *poke* 09:47, 21 September 2008 (UTC) Lilondra |*Tourny* 16:57, 24 October 2008 (UTC)
GW Emulator[edit]
Check my user page. ~Shard 00:57, 16 September 2008 (UTC)
Lilondra *poke* 17:18, 20 September 2008 (UTC)
Removing comments[edit]
Unless a comment is a violation of GWW:NPA you can archive them, but not just remove them. Sorry...-- Wyn 17:47, 21 September 2008 (UTC)
super igor is a violation of the NPA himself >< am i allowed to make a troll archive page and move all comments made by ip's and super igor to there ? Lilondra *poke* 17:53, 21 September 2008 (UTC)
- That's perfectly fine. -- Wyn 17:55, 21 September 2008 (UTC)
- That's a retarded rule. It's not like they serve any purpose either way... -- Armond Warblade 01:28, 22 September 2008 (UTC)
- look i dont want super igor to spam my page again and whenever i get trolled by someone who isnt super igor its an ip so i cant respond so i'm fine with it :/ Lilondra *poke* 05:14, 22 September 2008 (UTC)
- I meant the archived comments thing Wyn pointed out. No one's going to read the mindless spam and NPA regardless of whether it's archived or not, so why should you be forced to archive it instead of deleting them? -- Armond Warblade 13:44, 22 September 2008 (UTC)
- Actually, removing spam and NPA is accepted.
- That, or Wyn needs to have a word with auron. Either way, I'll get some popcorn. -- NUKLEAR IIV 17:01, 22 September 2008 (UTC)
- look i dont want super igor to spam my page again and whenever i get trolled by someone who isnt super igor its an ip so i cant respond so i'm fine with it :/ Lilondra *poke* 05:14, 22 September 2008 (UTC)
- That's a retarded rule. It's not like they serve any purpose either way... -- Armond Warblade 01:28, 22 September 2008 (UTC)
:)[edit]
Man, diablo 3 is just going to be awesome :D Halogod35 02:57, 27 September 2008 (UTC)
indeed my friend indeed besides *poke*Lilondra *poke* 04:42, 27 September 2008 (UTC)
- for when is it announced? - Y0_ich_halt 16:56, 27 September 2008 (UTC)
no idea but it has diablo in it so Lilondra *poke* 17:54, 29 September 2008 (UTC)
- Lol well they say it's coming out around 2009. Halogod35 01:51, 30 October 2008 (UTC)
Who cares i'm in zn alliance with some people in it only.(few in the other guild only me in mine ) and I have a hard time remembering if i ever had this much fun then when i scrim them ^^ :) 91.177.244.126 07:39, 30 October 2008 (UTC)
Re: fail[edit]
Super Igor, if you came back from a block only to continue harrassing others, you might as well stay away. Consider this as a warning, if you continue this useless spat again in 24 hours, I'll block you for a considerably longer amount of time.
Same warning for Lilondra: Even when provoked, it is not ok to attack others. You should rethink comments like this and the naming of your spam archive. --Xeeron 19:35, 29 September 2008 (UTC)
Flames on Izzy's page[edit]
Ok, Lilondra, I'm going to tell you the same thing I told Shard earlier. Continuing flames against Izzy/Anet do not belong on this wiki. You have made it perfectly clear you think they are doing a bad job. So drop it. Your response, and opinion are not necessary on every post made on his talk page. If you have more you wish to say to him about how you feel he is doing a bad job put it in a forum, or an email directly to him. Additional posts of this kind will simply be removed as personal attacks. -- Wyn 09:52, 5 October 2008 (UTC)
Oh and i offended him by saying what ? I dont see anything offending in my last post ? Lilondra *poke* 10:18, 5 October 2008 (UTC)
- Lilondra, I may have come off more heavy handed than intended. Put it down to the hour long discussion that happened earlier regarding Shard's posts. It's a sore subject atm. I, and many others here are just fed up with the Izzy/ArenaNet bashing that is happening on this wiki that they provide for us to document the game we all at one time loved so much. Some of us still do. I understand how frustrated people are with the way things are, but beating them up repeatedly is not going to change it. Offering constructive feedback on how skills are/are not working is fine, and appropriate. I think we all know that not a lot is going to change because the vast majority of their time and resources are being spent trying to develop GW2 into a game everyone will love and rush out to buy, but I do believe that Izzy is doing the best he can with the time he has available, and I just accept that it will never be the great game it could be. They basically gave up on it when they decided to change gears and do GW2. -- Wyn 13:21, 5 October 2008 (UTC)
- Well I'm quite pissed at izzy for destroying such a great game but hey who isnt.Raging at him wont help like you said hell turn from confused to angry and confused.I wont post things to offend him on his talk page but I still find his ideas of balancing quite bad I hope izzy proves me wrong Lilondra *poke* 13:24, 5 October 2008 (UTC)
See the most recent update yet?[edit]
Whee, aimed almost entirely at sins. *sarcasm*Isn't it wonderful being Anet's favorites? In all seriousness, am I the only one who thinks it's funny that despite Rangers banging their heads on their keyboards and winning fights with escape scythe, sins who intelligently used FGJ and Backbreaker to start dagger combos, which required an extra technique in canceling the lag on the weapon switch, get nerfed first? They really care about mixing up the metagame and making it require skill. --Kalas Silvern 23:02, 9 October 2008 (UTC)
As long as sins are this gimmicky they should be nerfed.Its sad but true BB sin deserved the kill but they need to get positive (not gimmicky) buffs Lilondra *poke* 07:47, 10 October 2008 (UTC)
Also i just checked and nothing changes at 12 hammer mastery you get 4 seconds of KD ! 4 bloody seconds -.- Lilondra *poke* 10:53, 10 October 2008 (UTC)
- Anet fails, and will continue to fail until they fix all the broken gimmicks. --The preceding unsigned comment was added by User:71.174.21.250 (talk).
Canceling the lag on weapon swapping required about as much askill as any other weapon swapping did. Indeed, you can simply rebind your keyboard and mash 1234567890 with that build. -- Armond Warblade{{Bacon}} 20:41, 18 October 2008 (UTC)
- Actually, canceling the lag is probably a bug. Calling it intelligent is like calling it intelligent to dump SV, parasite, etc on the guild lord and ball up around him. Yeah, it's a new technique, and yeah, it takes an extra bit of thought process to use, and yeah, it's successful, but that doesn't mean it's balanced or intended. -- Armond Warblade{{Bacon}} 20:46, 18 October 2008 (UTC)
- Definitely didn't phrase that right. The intelligent part was seeing that it could be done, and it did require a little more effort than Escape Scythe. I've agreed before on gimmicky builds being nerfed, I'm just getting a bit tired of seeing "Nerfed because sins were too good with it", while never seeing something to rectify the problems that lead to us hunting for these skill combos to make up for all the nerfs. I never did use this build, so I would hope you'd take that into consideration. I was not defending it, more attacking Anet for ignoring a glaring imbalance while we sins continue to get every possible combo nerfed to the ground. I also think it's buggy Armond, but it was something new that required more thought than some current builds at least. --Kalas Silvern 02:40, 21 October 2008 (UTC)
I agree with you that sins need a buff but more like a give them a new position one Lilondra *poke* 17:19, 21 October 2008 (UTC)
- Yeah, this was more of a "Look, they aimed another entire update at nerfing sins, and escape scythe still exists!" than anything else. Though I do stand by my comment that weapon swapping for a combo takes more skill than escape scythe. Good thing I'm having fun in WoW, GW has lost almost everything that made it fun. --Kalas Silvern 05:23, 28 October 2008 (UTC)
sealed deck[edit]
Are you going to limit the sealed deck to those skills? ~Shard 19:08, 18 October 2008 (UTC)
Pretty much ;) it needs some adjustment :) Note that any skill that does not have the limited thing can be used as many times they like Lilondra *poke* 07:46, 19 October 2008 (UTC)
- I'd take out rend enchantments, channeling, wastrel's worry, savage shot, otyugh's cry, restore condition, fall back, and shadow prison. Also one of the monk hex removals, doesn't matter which one, right now you have too much of it and very few hexes. ~Shard 23:16, 20 October 2008 (UTC)
Droppin : Shadow prison,Rend enchants,wastrel's worry,otyugh's cry and channeling.Dont know about RC savage shot and fall back though Lilondra *poke* 17:16, 21 October 2008 (UTC)
You shouldn't have an external link (or an internal link that isn't your userpage, talk page, or contribution page) in your sig, btw. You can keep pages you want to "advertise" linked on your userpage, which is really where they belong. -- Brains12 \ talk 19:03, 24 October 2008 (UTC)
Awh brains :( kay Lilondra |*Tourny* 05:32, 25 October 2008 (UTC)
- As Shard mentioned on Izzy's page, our guild would be interested in participating :)--*Yasmin Parvaneh* 22:58, 1 November 2008 (UTC)
Nice :) i'm with a grim monolith guy can i have youre name ? Lilondra *poke* 07:15, 2 November 2008 (UTC)
- IGN and wiki name Yasmin Parvaneh. --*Yasmin Parvaneh* 07:55, 4 November 2008 (UTC)
- If you guys have a full team please register as a guild name if you guys dont register seperatly 91.177.240.205 11:28, 4 November 2008 (UTC)
Hey...[edit]
SHOCK PWNS GALE MMK?
Congrats xD -- Halogod35 01:27, 3 November 2008 (UTC)
Thx Lilondra *gale* 19:36, 4 November 2008 (UTC)
- Lol, so why the random love of gale? -- Halogod35 04:20, 16 November 2008 (UTC)
GW iz srs bsnss[edit]
That quote you said reminds me of Auron...or was it Shard? I think it was Nuclear... they all sound the same somehow. Who said the same thing, he only played GvG because it was "...srs bsnss" and I was like "pfffffffffft...", those guys should get out and smell the peaches once in a while. Anyhow, good luck with Gale, although I recommend going lemmingway taking Shock.--ShadowFog 11:33, 17 November 2008 (UTC)
- Lol someone who agrees with me o: -- Halogod35 01:30, 23 November 2008 (UTC)
Your block[edit]
Since you seem to think that what applies to Shard does not apply to you, you have been blocked for 3 days. Continued violations of GWW:NPA against ArenaNet staff are not acceptable. -- Wyn 19:27, 6 December 2008 (UTC)
- I think you were just blocked because you used religion and respect in the same sentence :P -=-Koda Kumi 12:55, 7 December 2008 (UTC)
- Hehe. You should really check out Spellborn. It's free till level 8 (well, fame 8 as they call it. It has a good combat system :P Izzy clearly does not care about this game anyway. Koda Kumi File:User Koda Kumi DT.jpeg talk
Lilondra, being blocked means you don't edit. Circumventing your block will lead to it being lengthened. -- Brains12 \ talk 14:40, 7 December 2008 (UTC)
Wait..[edit]
isn't today your birthday? o.O -- Halogod35 23:36, 9 December 2008 (UTC)
yh =-) (the 9th is my Bday) Lilondra *gale* 11:24, 10 December 2008 (UTC)
- Oh, well then happy late birthday ^_^;; -- Halogod35 12:33, 10 December 2008 (UTC)
- ong... happy belated birthday ^.^" - Y0_ich_halt 17:01, 10 December 2008 (UTC)
Banned for spamming recruiting messages in all chat[edit]
Don't recruit that way. You will only get terrible guild members. Misery 18:38, 18 December 2008 (UTC)
- Well according to most people i'm terrible myself.No atm i'm not looking for the top players i'm just looking for players with the right attitude.I'm teaching them quarterknocking,kiting,attack canceling,.... myself on isle of nameless Lilondra *gale* 07:19, 19 December 2008 (UTC)
Talk pages[edit]
Please don't remove comments from talk pages (unless they are personal attacks against you on your own talk page). --Xeeron 11:50, 9 January 2009 (UTC)
ok but can you atleast moveit ? I mean i asked a thousand times if they could just leave the section ffs Lilondra *gale* 11:51, 9 January 2009 (UTC)
- Look at what happened to my Guildwiki section a bit above and welcome to a wiki. Misery 13:15, 9 January 2009 (UTC)
- If you want to have a private conversation with Regina, write her an email. On wikis, everyone is allowed to comment. --Xeeron 18:28, 9 January 2009 (UTC)
moved it[edit]
- I think you are so right in many points ^^ Still I have to say that I think Guild Wars isnt by heart a PVP game. Yes, it is a big thing (and great to do) but the PVE part is reaally incredible good... Thats why I dont think many people actually bought Guild Wars for the fact that it is cheaper then WoW... Sure it IS, but I think, if we say that, that we take a wrong opinion... I hope Im clear that this isnt to show that your things arent right, but to support... Because I think you are right. |Cyan LightHere!| 08:09, 10 January 2009 (UTC)
- You get me wrong.By heart and original concept gw was a PvP game.Lots of people left from the beginning because they expected to have UAX (everything unlocked) from the beginning of the game.The MATS you have now are actually a Shadow from GWC and GWFC.I never said PvE in guildwars is downright bad.It is not but you can not deny WoW pve is much more sofisticated and complex.However that is a much a strength as it is a weakness.GW is a game that is easy to play but hard to play well.You can understand the basics easely but then again these get pushed this far it is unbelieveble what some player still do.(I heard bloodlight eyes was able to open his inventory and switch his hammer for a sword/axe/w/e just to cancel his backbreaker because he got blinded,I mean to do that in the middle of a battle is just W T F).If it is possible in any way please continue the discussion on my talk page:) thx Lilondra *gale* 14:19, 10 January 2009 (UTC)
- I think GW PvE was originaly intended to be a "training" area for PvP. The crystal desert actually "trained" you how to be a good PvP player. To defeat doppelgangler, you had to use your skills better than him. Elona reach was the "relic run", Thirsty river the "Priest Annihilation", and Dunes of Despair the "King of the Hill". The Tombs (Tomb of the Primeval Kings) was a fitting PvP place. Actually no noobs could get there, so every player there was a good, but at least a decent player. But the upcoming factions wasn't fitting the good prophecies scheme, so the scheme changed.
- Tombs became a source of greens, and slowly became forgotten as Eye of the North Dungeons rewarded players with more unique things, more rewards. Another reason tombs is being abandoned is that many A/E permaform assassins could farm the area, ending the barrage/pet age.
- As High-end PvP became accessible for any new Character in GW (when I wanted to get there, I used my dervish as a D/Mo healer to win in TA (surprisingly I won)), ranks (fame) became the method to judge a player's skill, making it impossible or close to impossible for players to get known in HA maps, objectives etc.
- PvE had many problems since then, like profession viability (assassins were bad in PvE), ursan (addressed), Heroes (explained on my userpage, just don't read the PvP part), and even survived Shadow form.
- I am a PvE player by heart. I have rank 1, and I am proud of it. since I started writing this I forgot what I wanted to write. But PvE has lost it's function, at least it needs a redesign. All I want you to know, that there are many players, who -like me- are willing to help you to improve GW. You only have to ask. Boro 14:03, 11 January 2009 (UTC)
- I think GW PvE was originaly intended to be a "training" area for PvP. The crystal desert actually "trained" you how to be a good PvP player. To defeat doppelgangler, you had to use your skills better than him. Elona reach was the "relic run", Thirsty river the "Priest Annihilation", and Dunes of Despair the "King of the Hill". The Tombs (Tomb of the Primeval Kings) was a fitting PvP place. Actually no noobs could get there, so every player there was a good, but at least a decent player. But the upcoming factions wasn't fitting the good prophecies scheme, so the scheme changed.
- You get me wrong.By heart and original concept gw was a PvP game.Lots of people left from the beginning because they expected to have UAX (everything unlocked) from the beginning of the game.The MATS you have now are actually a Shadow from GWC and GWFC.I never said PvE in guildwars is downright bad.It is not but you can not deny WoW pve is much more sofisticated and complex.However that is a much a strength as it is a weakness.GW is a game that is easy to play but hard to play well.You can understand the basics easely but then again these get pushed this far it is unbelieveble what some player still do.(I heard bloodlight eyes was able to open his inventory and switch his hammer for a sword/axe/w/e just to cancel his backbreaker because he got blinded,I mean to do that in the middle of a battle is just W T F).If it is possible in any way please continue the discussion on my talk page:) thx Lilondra *gale* 14:19, 10 January 2009 (UTC)
- I think you are so right in many points ^^ Still I have to say that I think Guild Wars isnt by heart a PVP game. Yes, it is a big thing (and great to do) but the PVE part is reaally incredible good... Thats why I dont think many people actually bought Guild Wars for the fact that it is cheaper then WoW... Sure it IS, but I think, if we say that, that we take a wrong opinion... I hope Im clear that this isnt to show that your things arent right, but to support... Because I think you are right. |Cyan LightHere!| 08:09, 10 January 2009 (UTC)
- Actually Rank became more then a way to judge people it became a way to show youre "good" wich suprisingly is something different.It became a grindable people wanted to grind so they could get in groups again and say see I'm good.While all they did was just run a OP gimmick against a less OP gimmick causing them to win wether they suck or not as long as the opponent team ran a worse build or sucked a lot more they could get fame.Wich ofcourse looked super cool to them.Its simply retarded I've seen r5 people say that pve is completely balanced as it is! Lilondra *gale* 14:36, 11 January 2009 (UTC)
- And still I like PvE much... If people say there are many problemms in PvE, I think they are only happy with a perfect game. There isnt something like a perfect game. There are always some points who are weaker then others. But problemms? Not for me... (But maybe Im happy with less...) Btw, I think that players must focus on the little things... The joy for finishing a hard mission, finishing a campaign, finally finding a item... There are so much little things who can make a game great. I was very happy with the fact I get 2 ecto's in UW... I was very happy with the fact I finally get a stormbow ^^ and not because it was perfect, but because I like the little thing called design. |Cyan LightHere!| 15:22, 12 January 2009 (UTC)
- TBH Yesterday I for the first time had to force myself to go on GW and it was only after a while i enjoyd it again (i know a few builds that always help).The thing is its not one of the weaknesses i'm complaining about its the evolution of a already nearly perfect game ! Lilondra *gale* 16:18, 12 January 2009 (UTC)
- I get your point. And sure, by everyone lays this different. If I start with GW, it is with joy. I think really some people (and I dont want to point to somebody) take everything to serious. Relax! Enjoy! Play! (Amen ^^) |Cyan LightHere!| 20:04, 12 January 2009 (UTC)
- TBH Yesterday I for the first time had to force myself to go on GW and it was only after a while i enjoyd it again (i know a few builds that always help).The thing is its not one of the weaknesses i'm complaining about its the evolution of a already nearly perfect game ! Lilondra *gale* 16:18, 12 January 2009 (UTC)
- And still I like PvE much... If people say there are many problemms in PvE, I think they are only happy with a perfect game. There isnt something like a perfect game. There are always some points who are weaker then others. But problemms? Not for me... (But maybe Im happy with less...) Btw, I think that players must focus on the little things... The joy for finishing a hard mission, finishing a campaign, finally finding a item... There are so much little things who can make a game great. I was very happy with the fact I get 2 ecto's in UW... I was very happy with the fact I finally get a stormbow ^^ and not because it was perfect, but because I like the little thing called design. |Cyan LightHere!| 15:22, 12 January 2009 (UTC)
- Actually Rank became more then a way to judge people it became a way to show youre "good" wich suprisingly is something different.It became a grindable people wanted to grind so they could get in groups again and say see I'm good.While all they did was just run a OP gimmick against a less OP gimmick causing them to win wether they suck or not as long as the opponent team ran a worse build or sucked a lot more they could get fame.Wich ofcourse looked super cool to them.Its simply retarded I've seen r5 people say that pve is completely balanced as it is! Lilondra *gale* 14:36, 11 January 2009 (UTC)
(RI) the thing is everytime anet does a clueless update something in me is dying Lilondra *gale* 06:56, 13 January 2009 (UTC)
- Sure, there are updates I dont like either... I point to the change of "Incoming!" I liked the old one.... But randomly I like the updates, and every week I hope for a new one. Of course, you cant satisfy everybody, but they try. And for me, it is the right way ^^ |Cyan LightHere!| 11:59, 13 January 2009 (UTC)
WARNING : from now onn trolls by ip's and super igor will be removed instantly ALSO normal comments made by super igor will be moved to my idiotarchive. Lilondra *poke* 16:11, 21 September 2008 (UTC) Noez need moar comments ! Lilondra 13:16, 25 June 2008 (UTC)
titles suck as much as balance[edit]
discuss Lilondra *gale* 09:37, 18 January 2009 (UTC)
- NAO Lilondra *gale* 09:38, 18 January 2009 (UTC)
- Aggreed. Dark Morphon(contribs) 16:01, 18 January 2009 (UTC)
- Meh, no one can see your titles unless they click on you... and if they do... gasp and move on. Unless they do some effect like EOTN titles they suck... oh yeah and to prejudice against new customer so we can scare them away from Guild Wars(sarcasm,HA anyone?).--ShadowFog 15:09, 19 January 2009 (UTC)
- Disagreed. It gives me something to do. They can be a grind, true, but with a little creativity, that grind can be reduced by combining it with things like vanquishing. And thanks to the recent changes (and a few months before that), you don't actually NEED titles. Well, not much more than r5 of the EotN ones. So I'd say they're at least better than game balance. 145.94.74.23 22:28, 19 January 2009 (UTC)
- What people always forget is that in the end the thing you need is fun if it isnt fun and thus grind or w/e then it doesnt stroke with how the game should be.Another problem is that people think they accomplished something when they got that many titles they actually believe they got better by getting those titles.Lilondra *Poke* 07:01, 20 January 2009 (UTC)
- In fairness, "getting better" usually involves repeating a task over and over. Sound familiar? I agree that just because someone has a high-tiered title doesn't automatically make them awesome, or that someone lacking a title isn't automatically a noob, but there's some logic behind the assumption. I also feel that the grind in GW isn't necessarily against the principles of the game, because virtally all grind in the game is self-imposed: none of it is required, per se. --Mme. Donelle 07:19, 20 January 2009 (UTC)
- Depends on what you have to repeat.I'm quite positive spamming Searing flames doesnt make you better wether you do it 100 times or a 1000 times Lilondra *Poke* 19:31, 20 January 2009 (UTC)
- True. My point is, although knowing what you're doing is important, so is practice. I suck at PvP, but that's not to say I don't know how to PvP: I just haven't played enough to be physically good at interrupting, watching skill use, etc. Which is why I figure "fair enough" when I'm refused entry into HA because of my lack of a title. --Mme. Donelle 22:07, 20 January 2009 (UTC)
- Depends on what you have to repeat.I'm quite positive spamming Searing flames doesnt make you better wether you do it 100 times or a 1000 times Lilondra *Poke* 19:31, 20 January 2009 (UTC)
- In fairness, "getting better" usually involves repeating a task over and over. Sound familiar? I agree that just because someone has a high-tiered title doesn't automatically make them awesome, or that someone lacking a title isn't automatically a noob, but there's some logic behind the assumption. I also feel that the grind in GW isn't necessarily against the principles of the game, because virtally all grind in the game is self-imposed: none of it is required, per se. --Mme. Donelle 07:19, 20 January 2009 (UTC)
- Meh, no one can see your titles unless they click on you... and if they do... gasp and move on. Unless they do some effect like EOTN titles they suck... oh yeah and to prejudice against new customer so we can scare them away from Guild Wars(sarcasm,HA anyone?).--ShadowFog 15:09, 19 January 2009 (UTC)
- Aggreed. Dark Morphon(contribs) 16:01, 18 January 2009 (UTC)
- In all honesty, players claiming to be better than another player because of *whatever* is really a player issue, and not a game issue. If there were no titles, people would simply find a different way to (wrongfully) brag. Anet has made efforts to reduce the amount of grinding needed for Eotn titles: first by reducing the difference between rank 1 and rank 10, and later by increasing the amount of points gained. Rank 10 being extremly much better than rank 5 is now purely an opinion. A good player can and will be better with the same skill at a lower rank, which will be hard to keep low if you just finish the game. It's a shame that PvP has become a farmer's area (a title based on ranking might have been preferable to one based on amount of wins) but you can't really blame them for not changing that anymore. That is my personal opinion on this matter, feel free to disagree. 145.94.74.23 22:25, 20 January 2009 (UTC)
- Youre right at some points but I completely disagree that this matter is just about bragging.Some people really BELIEVE they are good or are better then someone because Anet has given them the illusion trough titles and trough OP skills.Lilondra *Poke* 11:40, 21 January 2009 (UTC)
- I also know players that really believe they're good players because they own a Black Dye. That illusion you speak of, has little to do with the titles and skills themselves. It's a player thing. If there weren't OP skills, then people would switch to metagame GvG skills and call themselves great (that happens already) even if the build was completely unsuitable for PvP. If the titles didn't exist, they would use the amount of experience they have, which is just as irrelevant. Or something else. Really, I understand your frustration, but you're anger is aimed at the wrong target here. The OP skills and the bonusses that titles give in PvE have some balance issues, true, but they are not the cause of people's behaviour. They're merely a tool used by those players. 145.94.74.23 19:35, 21 January 2009 (UTC)
- Youre right at some points but I completely disagree that this matter is just about bragging.Some people really BELIEVE they are good or are better then someone because Anet has given them the illusion trough titles and trough OP skills.Lilondra *Poke* 11:40, 21 January 2009 (UTC)
- The problem isn't that they believe it. The Problem's when all the other Newbz start to believe it too b/c all the Veteran players left after they got sick of that particular "strain" of imbalance. That's the proverbial point (IE: "Ghetto Sprawl") where good role models disappear and the entire culture begins to revolve around an ideal that the addition of more imbalance (Powercreep too?) and OP'd skills would be considered not only acceptable, but "Progress"... I've been online gaming for over a decade and I've seen it happen every time "cheez" took over. Oddly enough, atleast half of those times always involved the "BattleNet" sub-culture. Isn't it Ironic that A-Net is technically the same folks responsible for B-Net? --ilr 07:12, 22 January 2009 (UTC)
- Yes, that is ironic (and somewhat funny), but still...I can blame Anet for not having a good chat filter when a player avoids it somehow, but that still doesn't make it Anet's fault that I had to read swear words. I feel the same way about this issue. 145.94.74.23 07:55, 22 January 2009 (UTC)
- So many skilled players have left that the "average" players of today are the worst players of three years ago. If the game suddenly became balanced today, there would be less than 30 "good" players playing the game, that's 3-4 top guilds worth. Back in the day, I remember when the top 100 spot was challenging to get, today your heroes get top 20 for you. There's zero need for self improvement in this shitty game. ~Shard 02:49, 23 January 2009 (UTC)
- But that's not to say there aren't certain individuals who try to improve themselves anyway. Meanwhile, I wonder how many of the folks who QQ about how few good players are left in the game, are actually one of said good players? Or are even making a half-arsed effort to become good? --Mme. Donelle 07:17, 23 January 2009 (UTC)
- So many skilled players have left that the "average" players of today are the worst players of three years ago. If the game suddenly became balanced today, there would be less than 30 "good" players playing the game, that's 3-4 top guilds worth. Back in the day, I remember when the top 100 spot was challenging to get, today your heroes get top 20 for you. There's zero need for self improvement in this shitty game. ~Shard 02:49, 23 January 2009 (UTC)
- Many claim this is a community issue but tbh its not.By introducing imba skills you actually support the "community issue".Besides most good players left really.Because the golden moments you get in a match are rapidly declining.Let me put it this way I find bulling someone correctly much more fun then hammer bash every X seconds ;) Lilondra *Poke* 11:35, 23 January 2009 (UTC)
- You can't support a community issue if it isn't already there to begin with. This is just as much the community's fault as rank discrimination. Anet implemented the title and the emote, and people started to use it to exclude players from teams. Blaming Anet for that is just looking for a stick to beat up an old dog. 145.94.74.23 06:56, 24 January 2009 (UTC)
- the issues is there ;) and titles were a big mistake from the beginning.And they would be a mediocre thing at best if this game was perfectly balanced Lilondra *Poke* 13:37, 24 January 2009 (UTC)
- As a general rule, people are dicks. If you give them the tools to be dicks, they will be dicks. Hence, Anet's fault and God's fault. Misery 13:45, 24 January 2009 (UTC)
- ^ a why is misery always so right Lilondra *Poke* 13:46, 24 January 2009 (UTC)
- Again, God's fault. Misery 13:53, 24 January 2009 (UTC)
Fault = God's
- Fault = ANet's
Therefore, ANet = God
Vili 14:22, 24 January 2009 (UTC)- rofl , Well if anet was god they would atleast balance their game :p Lilondra *Poke* 14:24, 24 January 2009 (UTC)
- Again, God's fault. Misery 13:53, 24 January 2009 (UTC)
- ^ a why is misery always so right Lilondra *Poke* 13:46, 24 January 2009 (UTC)
- You forgot to mention Misery, that if you don't supply the tools, the same behaviour will still occur. Therefore, a tool or its maker cannot be blamed if it is used incorrectly. 145.94.74.23 22:08, 24 January 2009 (UTC)
- ^ No they only helped them in being an asshole because now they win when they should get pwned.Let me guess your favorite build is palm strike :o Lilondra *Poke* 06:40, 25 January 2009 (UTC)
- Nope. Guess again. 145.94.74.23 08:37, 25 January 2009 (UTC)
- ^ No they only helped them in being an asshole because now they win when they should get pwned.Let me guess your favorite build is palm strike :o Lilondra *Poke* 06:40, 25 January 2009 (UTC)
- You've got to admit that those nubz are better at picking skills than you are. 145.94.74.23 14:59, 25 January 2009 (UTC)
- Actually, I run gimmicks shamelessly quite often, so pz. Misery 15:03, 25 January 2009 (UTC)
- So when I make a valid point, I am trolling? That's an easy way to get rid of people who disagree with you. I don't see you moving Shard's comment to the idiot archive. Maybe that's because he doesn't disgree with you? 145.94.74.23 17:40, 25 January 2009 (UTC)
- To answer your questions, Anet gave these skills to everyone, not just to noobs. There are probably good reasons why you choose not to use the skills you claim are overpowered, but you are calling everyone who does use them noobs, simply because they use the skill. From my point of view, you're doing the exact same thing: you judge people by the skills they use. Judging from your screenshot, I doubt we saw the entire story anyway. 145.94.74.23 17:46, 25 January 2009 (UTC)
- They didn't give Me those skills... I don't own Factions and I never will for exactly the reasons this argument is continuing. Factions was RUSHED and very poorly designed compared to the rest of the Chapters. Even after all the power-shifting and power-creeping, half the Factions skills remain junk while the other half remain stupidly O^P. And boycotting it and then complaining about it doesn't have anything to do with trolling or judgment calls since any moron can plainly see it's always been an inferior product. --ilr 22:54, 25 January 2009 (UTC)
- /editconflict/ > trolling =/= valid point but apparently you were serious.TBH you don't get my point.I'm saying that imbalanced skills should not exist.Not that I dont know that palm strike sin is better that moebius sin for example (I never use moebius sin).I know that but I also know that palm strike sin has no golden moments like a warrior has (for example bulling a monk then galing him = 6 seconds knockdown followed by a quarterdchop).So I prefer not to play them.On the other hand it is frustrating that other people kill you in matter of seconds because an imbalanced chain.(I run Ddagger now just so I can disrupt the chain but if they run 2 duals its fucked 2).
I think that you confuse choosing the right skills with being good.Now at first it didnt make sense to me either but when Anet said "Its not the skills you bring that matter,its what you do with them" they were right.They however changed their mind and turned their back to this incredibly well thought idea.Now I can see you saying OMG SO IF I PLAY WITH FLARE DIFFRENTLY IM NOT A NOOB.Well thats because flare has a bad design my friend.What is true is that if I would run balanced and you would run hexway what would matter should be skill not the skills you bring.I'm sry if I gave you the wrong impression that I would remove you're comments w/e you say but I was under the impression you were just trolling me ;) Lilondra *Poke* 17:48, 25 January 2009 (UTC)
- To answer your questions, Anet gave these skills to everyone, not just to noobs. There are probably good reasons why you choose not to use the skills you claim are overpowered, but you are calling everyone who does use them noobs, simply because they use the skill. From my point of view, you're doing the exact same thing: you judge people by the skills they use. Judging from your screenshot, I doubt we saw the entire story anyway. 145.94.74.23 17:46, 25 January 2009 (UTC)
ADDING : You'te missing the point its the fact that he thinks he is good BECAUSE he runs a certain skill that he is noob not that he runs it itself.Lilondra *Poke* 17:48, 25 January 2009 (UTC)
- If he ran Flare, he'd still think he's better than you and no valid or invalid argument in the world would make him think otherwise. Which skills are used in his reasoning doesn't matter, or even wheter or not he can beat you with them. It's a combination of 2 problems, but solving either one of them will not solve the other. 145.94.74.23 14:22, 27 January 2009 (UTC)
- The diffrence is that if he runs flare like you say It wont take long before he realises it just isnt working and changes build.If he runs palm strike nothing on earth (exept a smiter booning of palm strike) would make him change the build.Why ? because he fucking rapes everyone by just button mashing Lilondra *Poke* 17:52, 27 January 2009 (UTC)
- As a Ranger, I usually find that a simple blocking stance used at the right moment can disable just about any Assassin, including this one. I still agree with you that the skill needs to be changed, but if he's just buttonmashing me, he'll lose. The same goes for you. You're a good player so you should be able to pawn his face. 145.94.74.23 08:00, 28 January 2009 (UTC)
- RA is so srs. Misery 08:09, 28 January 2009 (UTC)
- Rangers are masters of survival taking half damage from eles AND having easy acces to block makes you pretty tough really.Ofcourse Sins are fucked up by block stances but the thing is should everyone be forced to take block stances just in case some power creeped sin or anythin comes by ? Lilondra *Poke* 12:25, 28 January 2009 (UTC)
- RA is so srs. Misery 08:09, 28 January 2009 (UTC)
- As a Ranger, I usually find that a simple blocking stance used at the right moment can disable just about any Assassin, including this one. I still agree with you that the skill needs to be changed, but if he's just buttonmashing me, he'll lose. The same goes for you. You're a good player so you should be able to pawn his face. 145.94.74.23 08:00, 28 January 2009 (UTC)
- The diffrence is that if he runs flare like you say It wont take long before he realises it just isnt working and changes build.If he runs palm strike nothing on earth (exept a smiter booning of palm strike) would make him change the build.Why ? because he fucking rapes everyone by just button mashing Lilondra *Poke* 17:52, 27 January 2009 (UTC)
- You can never prepare for everything, especially in areas as random as RA, FA/JQ and AB. However, just like everything else, they have their flaws and can easily be beaten with the right counter. My point however was, that you're exaggerating and that mindless button mashers who barely know what their skills do, will not beat a good player. I am a poor player, and I can beat most RoJ monks, dashassins and necro bombers in the Jade Quarry. 145.94.74.23 09:05, 29 January 2009 (UTC)
- Jade Quarry, I believe you have discovered the one arena more srs than RA. Misery 09:11, 29 January 2009 (UTC)
TBH you shouldnt just be able to kill anything if all you do is 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 8 1 2 3 1 2 3 ;) thats the point.And because this is the case now titles are worthless because they can be achieved by a way that does not make you better nor does it require skill.Lilondra *Poke* 13:55, 31 January 2009 (UTC)
- I tried the Palm Strike assassin build on PvXwiki and I noticed it is easier said than done to kill someone by just buttonmashing in HA when playing a team with half-decent monks. (I am a total noob when it comes to Assassins so I thought it a fair test since buttonmashing would mean I'd get a kill even with no skill). As for your comment on titles, I agree with your statement. However, just because there are consumables, overpowered PvE-only skills, runners and sadway, doesn't mean that the titles themelves are at fault. It's the game that ruïned the titles, not the other way round. (This excludes the EotN rep, Sunspear and Lightbringer titles, because they actually make other titles easy to obtain.) 145.94.74.23 11:27, 6 February 2009 (UTC)
1st thing thx for argumenting and actually testing :) 2nd ofcourse there is no newwave SOGM spam build.The main concept of the game is having fun.I think you can agree with me that it is not an opinion but a fact.Now titles encourage people to run lamer,more imbalanced builds because if they do.They get there fame/faction/glad points/... faster.So what they do is run a build that is bad for the gameplay of others (and thus reduces the fun) to accomplish something (a title) that in the end means nothing.Because if you click VoR 1 time or if you do it a 1000 times it will always have the same result.If you bull a moving foe 1s you might bull a casting foe 15 times but you will always get better at choosing the right moment to bull.This is what I mean people run lame builds to accomplish titles that are actually a illusion of being good Lilondra *Poke* 11:33, 6 February 2009 (UTC)
- I see what you mean. But don't you agree that it is mostly because the player base interpets the titles the wrong way? They are (and were) supposed to show how much you (like) played something (in this case, HA) rather than how skilled you are. The ladders and "This team has won a battle in the HoH." messages were made to show off your skill level. Basically Anet said: hey, you PvP a lot, instead of getting nothing out of it at the end of the day, you'll get at least something to show that you've played PvP. When people started to view them as a measure of how good you are, things started going down hill. 145.94.74.23 08:31, 7 February 2009 (UTC)
- IMO they should have forseen that,TBH there is so much they should have forseen :/ . And winning HoH doesnt mean your good at all anymore.It just means you a)played noobhour b)ran a more OP gimmick then the guys you faced c)you actually are good or d) you exploit things you shouldnt exploit Lilondra *Poke* 07:19, 24 February 2009 (UTC)
- Well, I suppose they should get a fortune teller on their payroll for GW2 then. 145.94.74.23 08:15, 24 February 2009 (UTC)
- IMO they should have forseen that,TBH there is so much they should have forseen :/ . And winning HoH doesnt mean your good at all anymore.It just means you a)played noobhour b)ran a more OP gimmick then the guys you faced c)you actually are good or d) you exploit things you shouldnt exploit Lilondra *Poke* 07:19, 24 February 2009 (UTC)
- I see what you mean. But don't you agree that it is mostly because the player base interpets the titles the wrong way? They are (and were) supposed to show how much you (like) played something (in this case, HA) rather than how skilled you are. The ladders and "This team has won a battle in the HoH." messages were made to show off your skill level. Basically Anet said: hey, you PvP a lot, instead of getting nothing out of it at the end of the day, you'll get at least something to show that you've played PvP. When people started to view them as a measure of how good you are, things started going down hill. 145.94.74.23 08:31, 7 February 2009 (UTC)
- Guilds like RAWR? 145.94.74.23 11:57, 25 February 2009 (UTC)
new sig test[edit]
Lilondra *Poke* 13:16, 18 January 2009 (UTC)
- Thats quite a poke there.--*Yasmin Parvaneh* 22:35, 18 January 2009 (UTC)
NWN Module Beta[edit]
Make an account and see the info at [1] ~Shard 01:08, 19 January 2009 (UTC)
- Thats for the never winter nights 1 only... right?--ShadowFog 01:14, 19 January 2009 (UTC)
- Yes, the first one. It's nearly impossible to run a server for NWN2 unless you have a professionsl dedicated server. ~Shard 04:28, 19 January 2009 (UTC)
alliance[edit]
We switched to Lux for the weekend so we could do AB on that side...just so you know why we kicked you. Let me know if you want to go lux for a re-invte, or I can wait until we switch back.--*Yasmin Parvaneh* 17:36, 4 February 2009 (UTC)
hehe on my other acc atm :) (i switch quite reguraly) Lilondra *Poke* 18:09, 5 February 2009 (UTC)
Lol gale does own.[edit]
-- Halogod35 05:05, 7 February 2009 (UTC)
<3 you Lilondra *Poke* 06:41, 7 February 2009 (UTC)
- Lol I tried that build out one day and, yeah.. xD -- Halogod35 13:02, 7 February 2009 (UTC)
- you actually tried it xD 91.178.186.157 13:07, 7 February 2009 (UTC)
- Yes, rofl. -- Halogod35 17:02, 21 February 2009 (UTC)
- you actually tried it xD 91.178.186.157 13:07, 7 February 2009 (UTC)
Youtube video link[edit]
As noted by an anon, the video you linked to has been removed. -- ab.er.rant 13:54, 17 February 2009 (UTC)
- LoL, Warner Music Group FTL. --ilr 00:46, 18 February 2009 (UTC)
new sig[edit]
yay Lilondra *panda* 14:34, 28 February 2009 (UTC)
- I like it. :) --*Yasmin Parvaneh* 06:45, 3 March 2009 (UTC)
So... Why's rotting flesh your favorite skill? -- Halogod35 22:57, 6 March 2009 (UTC)
- In general I hate necromancers,Rotting flesh just is a double edged sword,Something that pressures and spreads to all enemies.Atleast it isnt as gay as depravity Lilondra *panda* 05:22, 7 March 2009 (UTC)
- As I've noted before, you'll need to upload that image under a new name. -- Brains12 \ talk 23:45, 17 March 2009 (UTC)
Bump about the sig image. Reupload please :) -- Brains12 \ talk 15:43, 22 March 2009 (UTC)
ok Lilondra *panda* 15:44, 22 March 2009 (UTC)
test Lilondra *panda* 15:46, 22 March 2009 (UTC)
game balance[edit]
if anet actually cared about user opinions, i would consider reading through... - Y0_ich_halt 22:16, 23 March 2009 (UTC) your point is ... :p 91.178.251.71 17:29, 24 March 2009 (UTC)
Balance[edit]
You know what we need to suggest that is so obvious and needed but will never happen...more weapon spell removal. Feedback or Shatter Storm...that would be a nice add on to make some of them more viable, especially since there is just so much anti-enchantment in the game already. Just a thought.--*Yasmin Parvaneh* 21:53, 24 March 2009 (UTC)
- Disarm. Vili 21:55, 24 March 2009 (UTC)
- Weapons are in a bad place like hexes because not everyone will bring weapon spells.Making them very active so there is no real need for removal
and making them relativly easy to int already helps.Ofcourse extra removals should be added but just as an addition to something else.Lilondra *panda* 09:51, 25 March 2009 (UTC)
- Not everyone brings weapons spells?? Have you ever done HA or GvG?--*Yasmin Parvaneh* 15:22, 25 March 2009 (UTC)
- TBH they dont tuck WoW in their build just like they tuck guardian in their build ? Mostly they run it on their flagger anyway.My point is that designing a skill just to remove weapon spells would make a skill that isnt really viable.(Because your not saccing a skill slot for that WoW and its better to just get a DShot).I must It has been a while since serious pvp Lilondra *panda* 15:43, 25 March 2009 (UTC)
- I see most Rt flaggers using weapon of warding, resilient weapon, vengeful weapon and sometimes xinrae's or remedy. I also see in HA those above as well as Weapon of Shadow and wailing weapon. You really think adding a removal to these skills is not viable? Shard and I disagree.--*Yasmin Parvaneh* 20:52, 25 March 2009 (UTC)
- I dont know if spell.Remove 1 weapon spell from target foe. Would be Viable.I agree it could come in handy with weapon of shadow (especially with teasegay).In GvG I think you are going to face resilient (wich is nice to get removed but not 100 % neccesary) and WoW (wich again you need to remove but on stand targetswitching might do the job).Xinrae's and weapon of remedy dont last long enoug to be worth removing realy.TBH The main problem is when these things get a duration wich is to long and an effect wich has to be removed (WoS).I think we should add countes but perhaps more on things like rip.Remove 1 enchantment and 1 weapon spell Lilondra *panda* 20:58, 25 March 2009 (UTC)
- I see most Rt flaggers using weapon of warding, resilient weapon, vengeful weapon and sometimes xinrae's or remedy. I also see in HA those above as well as Weapon of Shadow and wailing weapon. You really think adding a removal to these skills is not viable? Shard and I disagree.--*Yasmin Parvaneh* 20:52, 25 March 2009 (UTC)
- TBH they dont tuck WoW in their build just like they tuck guardian in their build ? Mostly they run it on their flagger anyway.My point is that designing a skill just to remove weapon spells would make a skill that isnt really viable.(Because your not saccing a skill slot for that WoW and its better to just get a DShot).I must It has been a while since serious pvp Lilondra *panda* 15:43, 25 March 2009 (UTC)
- Not everyone brings weapons spells?? Have you ever done HA or GvG?--*Yasmin Parvaneh* 15:22, 25 March 2009 (UTC)
It reminds me of how they changed pleak and pblock so on and so forth to interupt chants as well as spells. I don't see making rend or shatter effecting weapons spells the same was as a bad mechanic since a.) they are like enchantments if you think about it, and b.) there is a lot that doesn't make sense in this game anyway.--*Yasmin Parvaneh* 21:26, 25 March 2009 (UTC)
NWN[edit]
Forum arena exploded into the omniverse, so we lost EVERYTHING on both forums. Shard and I will have a new forum shortly. I'll keep you updated.--*Yasmin Parvaneh* 21:22, 25 March 2009 (UTC)
- [2] new forum is up.--*Yasmin Parvaneh* 07:56, 3 May 2009 (UTC)
you[edit]
got a panda? :o --Super Igor flame my shove sin bar! 23:34, 27 March 2009 (UTC) no, :'( Lilondra *panda* 13:19, 28 March 2009 (UTC)
Lol[edit]
I would help comment if there wasn't so many one to freaken comment on >< -- Halogod35 00:38, 29 March 2009 (UTC)
Err[edit]
Those balance pages you are making it's all nice and good but Anet won't even read them so what's the point, or is it just a way to get that all important e-cred? :D --Super Igor flame my shove sin bar! 11:10, 4 April 2009 (UTC)
- Just for fun and in case I get some emulator :) Lilondra *panda* 12:09, 4 April 2009 (UTC)
- They might actually read them next month... then go back to never reading them again after that of course, heh. --ilr 20:52, 4 April 2009 (UTC)
...[edit]
I'm releasing the binaries by the end of the week. ~Shard 23:05, 9 April 2009 (UTC)
Assault Enchantments[edit]
I saw your Assassin skill balance and I figured I'd see what you think of this change I came up with. AE is kind of dumb because it's effect could be super strong (can't really stop it since it's not an attack, removes all defenses, it's spammable...) but sucks because of what it is atm (thankfully...), so part of what my idea is is to make Assassins less "wtfpwn you" and more utility/disruption/pressure based, and my idea for making AE not so "out there" was this: 5 ¼ 12 Elite Skill. Target foe loses one enchantment. Removal effect: that foe takes 0…25 damage. This attack counts as the next Attack in an Attack Chain.
Basically this works in this way: After the Enchantment loss + damage, if they have no Attack Chain on them, it counts as a Lead. If they have a Lead, it counts as an OH. If they have an OH on them, it counts as a Dual (and will remove 2 enchantments + deal the damage twice). If they have a Dual, it counts as a Lead. This basically makes it like a more flexible but less damaging Shattering Assault. What do you think? DarkNecrid 11:57, 19 April 2009 (UTC)
If you wnt to discuss balance add lolpanda on skype or cailliau_ian@hotmail.com on msn.I don't want assassins to become pressure based.Excluding some builds (moebius being one).The main Idea should be Shadowstep/dash short chain and back to midline using utility skills like crippling dagger,disrupting dagger,etc Lilondra *panda* 12:10, 19 April 2009 (UTC)
Redirects[edit]
Redirects from mainspace to userspace are not allowed. Please don't create any more. Backsword 12:41, 19 April 2009 (UTC)
- ? I must have made a mistake because I thought I was creating those skills within my userspace Lilondra *panda* 12:42, 19 April 2009 (UTC)
- you forgot the : and the / ^^ |Cyan LightLive!| 12:42, 19 April 2009 (UTC)
Quote[edit]
"PEOPLE ACTUALLY GET WORSE BY PLAYING THESE BUILDS"
Too true. I played BA Turret Ranger for weeks. Tried switching to Melshot-poison-rupter, and my timing for interrupts has remained completely off since then. --Riddle 23:27, 3 May 2009 (UTC)
- Its because they don't learn anything new but maps and remain brainless during the time they plat these builds.So bad players become worse.Perhaps aswell because they no longer care Lilondra *panda* 05:28, 4 May 2009 (UTC)
Quote #1[edit]
not racist at all. ಠ_ಠ —ZerphaThe Improver 19:30, 21 May 2009 (UTC)
- FrogLeg sucking surrender poodles --ilr 20:21, 21 May 2009 (UTC)
Dun you think[edit]
That TSWDB is ugly fuuugly fuuWGLY FUUUUUUUUUUUUUUUWWWGLLLUUUY? Dark Morphon 14:27, 27 May 2009 (UTC)
- Hehe,I'm writing this on the comp on school atm since my parents have nazi'd mine :x.And NO U.How iz the guild :( ? Lilondra *panda* 07:22, 29 May 2009 (UTC)
- Haven't been on GW for like 5 days, so probably it has fallen apart by now. Dark Morphon 20:47, 30 May 2009 (UTC)
michael jackson[edit]
I didn't say that. What I meant was that Michael Jackson is not synonomous (hope I spelled that right) with child molestation. Mini Me 21:10, 6 June 2009 (UTC)
- That may be true but for most people it is the first thing they think of TBH.Lilondra *panda* 06:16, 7 June 2009 (UTC)
GW2[edit]
Please explain why you think the following: "It will be world of charrcraft betraying all the ideals in the hope they can chase wow." GW2 has been anything but the sort so far with what we know, so I'm interested in how you came to the conclusion that it's going to be like WoW. DarkNecrid 16:04, 8 June 2009 (UTC)
- Removing the lvl 20 level cap ==> more grind,More pve oriented (gw I was designed to be a pvp game wether you like it or not),More then 1 race,... Lilondra *panda* 16:35, 8 June 2009 (UTC)
- Don't think that way man, that's what every idiot out there on GWO & GWG uses as their argument, and it is 100% wrong tbh. You could argue freaking EVE Online = World of Warcraft with that argument and they're both completely different games entirely in the MMORPG genre. There's more to WoW than a high level cap, a focus on PvE, and more than 1 race.
- World of Warcraft was fundamentally created to be a non-hardcore MMORPG, with no real risks for anything you do, and just the bare bone basics. There's nothing really innovative in it beyond the raiding system, every other core feature has been done before, but Blizzard added their own bit of polish. MMORPGs all have fundamental concepts that they generally tend to share: multiple races, persistent worlds, higher level cap. This doesn't automatically make you World of Warcraft.
- Yes, they removed the Level 20 cap in PvE. That's because it allows them more creative control with the PvE experience. It doesn't have to be a grind, in fact with the ability to create more varied monsters, I doubt it will be. One of GW1's strong PvE bits is the quests are all varied and interesting, the only thing really holding them back is that the monsters are all horribly easy and the rewards are all boring. That's something that can be changed with a more varied level cap. On top of that, neither you nor me knows how they're implementing it but if they don't have an actual level cap, it's very likely they're using a plateau system instead of an exponential one. Exponential is like World of Warcraft, a Level 80 character by itself is way stronger than a Level 79 character, but in a plateau system you get slightly less stronger every time you level up, to the point that leveling up doesn't matter. GW1 is kinda like this, except it plateau's out very fast. It doesn't have to be a grind, you're just used to seeing a high level cap = grind. It's all about how the gameplay works out, and with a very good and varied questing structure like GW1's, it won't be much of a grind at all, and will still allow skill > grind, because someone who is lower leveled than you won't be at much of a disadvantage, unlike WoW.
- GW2 is not more PvE oriented from what I can see though. It's oriented for both. The enhancements they've made to the PvP system is super awesome. Now when you're in PvE areas you're a PvE character who grows endlessly but at any time you can (on the same character, there's essentially no more PvP characters to save you slots from what we've been told) jump to a PvP area and get your access to all items + skills and are set to a certain level to make the game balanced. The fact that they've mentioned UAX at the start already = hell yeah finally. The unlimited leveling system can also help PvP balance too, since PvP characters are defaulted to some level, they could say make them access only Attributes 0...20 of every skill, and then since they can't go higher than that Attributes 21+ can do whatever the hell they want for PvE and not affect PvP. Having fewer PvP game types is going to help the overall balance, and since Izzy knows adding 4 professions and tons of skills ruined the game, it's doubtful they're going to repeat that mistake again. GW2's structure helps them make better PvE and PvP experiences for everyone...PvE players can have an experience where they get to RP and grow their character in a relatively grind free, story based, game, and PvP players get an experience tailored to just getting in the action and killing people in a relatively balanced game.
- Combine this with actual story telling through instances like GW1, the ability to use your environment in combat, limited skill bars, and so on and it really doesn't seem like World of Warcraft at all. They're definitely treating it as a competitor, hence their current strategy. They're hiding stuff so no one takes it from them, and they've chosen a long release date so they can polish it up a lot. You really just need 3 things to compete with WoW: fun, originality, and polish. Originality they already have down for GW2 in many areas, polish will come with time, all they need is fun...it's tough to say if it'll have that from what GW1's definition of "fun" was towards the end, but if they tap into what GW1 was and realize what made it great, they'll have no problems having a great competitor to WoW - especially if it's F2P and looks hot. ArenaNet is actually being very smart when it comes to not releasing stuff until it's very very polished and they're ready, it's the best way to go...look at Blizzard.
- Anyways, I figured I'd ask because you're pretty smart, and I don't like seeing people get into this way of thinking. Even if ArenaNet may have done poorly on GW1, it was their first game and if you look at it that way, they were very successful. Most companies who release their first online game like this go under, but Anet was very successful with what they tried to do enough to take what they learned and give it another shot. Their business strategy and what they've shown so far gives me a lot of hope that they know what they're doing this time around. Food for thought, I guess. DarkNecrid 16:59, 8 June 2009 (UTC)
- GW I was a game FOCUSED ON PVP play it wasnt "both" wich is exactly what made it so special.People actually left because they thought it was UAX from the start ! The only real pvp thing I see remaining is the GvG ish format wich is the only thing.the low lvl cap is what made it so special.With World of Charrcraft I mean a game trying to be a very very good pve game.Wow is EXACTLY that.Yes there is pvp but it is poorly balanced and its clear the focus is Pve.What Made gw so special is the pvp-game niche.Its something few other games have and no other game (by my knowledge) has as good as GW.Now They found out there are a lot more PVE players on the mmorpg market and that actually most of the GW players happened to be retards buying gw because they a) didnt know there were wow privates b)didnt like to pay every month c)didn't know it was a pvp game.Then you have some people that werent retarded but just tried to have a non grind game.TBH there is no reason why I would buy GW II now.Attila will and if he says its good I'll buy it but it better be damn good and it better not be a wow replica. Lilondra *panda* 17:04, 8 June 2009 (UTC)
- Yes, that's what WoW is, I won't argue that, but GW2 is clearly not that, the PvP system is not barebones like WoW's was (and still is) and they've enhanced the PvP character system and such and put actual tangible thought into what people want and how to work that. Yes, GW1 was originally focused on PvP, there's not denying that too. Things change, in GW1's case it hurt the game. It doesn't have to be that way. If they help foster and grow the PvP community correctly this time, there's absolutely no reason you can't be both and do both greatly. There's nothing wrong with being PvX, most people in GW1 are already PvX after all, a ton of "PvPers" play PvE too and have GWAMM and such. It's a slight change of focus but that doesn't automatically mean it has to hurt PvP. While the low level cap is cool (but done before), I think the skill bar is what made GW special, forcing you to only take 8 measly skills and really think about how those interact with every other skill on your team was revolutionary for the time and still is actually. As is, it can't be a WoW replica, it's too different from WoW already, not just in features but in their focus. DarkNecrid 17:14, 8 June 2009 (UTC)
- I'm talking about GW II.I loved gw I because of its pvp focus.They changed to pve because they wanted more copies sold.In case you didn't notice most top players stopped playing.Evil will return with GW II I don't know about the rest Lilondra *panda* 17:17, 8 June 2009 (UTC)
- I know you are, but all I'm essentially saying is that having a PvP focus doesn't necessarily mean anything. Fury had a PvP focus and its PvP was drat terrible, likewise GW2 can be focused on both and still have an amazing (dare I say, better than GW1?) PvP, they just have to do it right from the start. GW1's focus on PvP was what brought me into it too, and yeah they changed to PvE a bit more because there was an audience for it that they could tap, but now they can tap both from the start with what they both want and really make something awesome for both PvE and PvP players, and I have high hopes that they'll be able to pull it off. Certain parts of ArenaNet may be stupid, but they know how to pick their battles, they wouldn't attempt trying to compete with World of Warcraft unless if they knew they had something that could really blow away it's PvE side with innovative and fun content and it's PvP with some of the most balanced PvP there is. Anyways, thanks for the reply, it was cool to see your thoughts on it even if I disagree entirely. You should try the beta when it comes out though, since they're most definitely gonna do an open beta like they did with GW1. Much better way of finding out if you like it or not. :P DarkNecrid 17:24, 8 June 2009 (UTC)
- @Lilondra: You better hope and pray to God that they focus enough on PvE to sell enough copies to keep the game and the company running. If Guild Wars 1 was entirely PvP based with no PvE at all, and Arena Net kept that focus, they would have gone under and your beloved perfect PvP game would no longer be online and playable. Arena Net has more than just the thoughts of the players in mind, they HAVE to be worried about self preservation. PvE sells copies, and if Arena Net wants to stick around, they have to sell copies. — Jon Lupen 17:41, 8 June 2009 (UTC)
- a) your underestimating the pvp community imo b) a PvP oriented game doesnt mean terrible pve the opposite is often true tbh. Lilondra *panda* 18:48, 8 June 2009 (UTC)
- He isn't imo, you're underestimating the PvE community. There's like 11 million of them in World of Warcraft as is, that's more than Counter Strike and StarCraft combined on any given day pretty much. The key is to treat PvE as a way to expand the PvP community, and that's something Guild Wars failed on regrettably, even when it was a PvP focused game. The tutorial (PvE in this case, Isle of the Nameless now) was very weak, the beginning mode (Random Arenas) was weak, the method of self learning is weak (Observer Mode, while good, really could use some statistics and the ability to download matches as small demo files and the ability to control the time flow, so you can slow down key moments etc) and there was nothing there bridging the two to get people really interested. Even stuff like "Will Rebel Rising defend their gold cape versus Straight Outta Kamadan this month, make sure to watch on Observer Mode at X time." on the front screen, while minor, goes along way along with that other stuff to getting people interested. ZQuests are a good start, but they really need to improve the tutorial area (apparently it's a side project being worked on according to Lins), and give a much better starter area (Costume Brawl), and really just treat PvE players as people and not like little scared cattle that have their own side of the farm while the other cattle get the other side. A lot of people like both, but a lot of ArenaNet's choices segregated the community. Also while it's easy to say that good PvE games have bad PvP (because it's true), that can always change if Anet does it right. The only reason those games have bad PvP is because they focus on PvE, GW2 is focusing on both 100% of the way and trying to make both great. DarkNecrid 18:58, 8 June 2009 (UTC)
- wrong I actually find random arenas,observe and isle of nameless to be awesome.Isle is rly rly cool when you want to test your knocklocks.RA is just fun even with all the shit around.The point is pve is grindy and lame.Its OP skills against OP skills.Every time they tried to make the boss even stronger then before.Resulting to unfun situations.Its not fun to cast empathy a 1000 times or COP your way trough pve like 3 times a day.Its boring its grind,its easy it requires little thinking and there is little variation.PVE should be the turtorial to pvp.I'm not saying the pve community isn't massive.But that doesnt take away the pvp community is big already aswell.Lilondra *panda* 05:44, 9 June 2009 (UTC)
- He isn't imo, you're underestimating the PvE community. There's like 11 million of them in World of Warcraft as is, that's more than Counter Strike and StarCraft combined on any given day pretty much. The key is to treat PvE as a way to expand the PvP community, and that's something Guild Wars failed on regrettably, even when it was a PvP focused game. The tutorial (PvE in this case, Isle of the Nameless now) was very weak, the beginning mode (Random Arenas) was weak, the method of self learning is weak (Observer Mode, while good, really could use some statistics and the ability to download matches as small demo files and the ability to control the time flow, so you can slow down key moments etc) and there was nothing there bridging the two to get people really interested. Even stuff like "Will Rebel Rising defend their gold cape versus Straight Outta Kamadan this month, make sure to watch on Observer Mode at X time." on the front screen, while minor, goes along way along with that other stuff to getting people interested. ZQuests are a good start, but they really need to improve the tutorial area (apparently it's a side project being worked on according to Lins), and give a much better starter area (Costume Brawl), and really just treat PvE players as people and not like little scared cattle that have their own side of the farm while the other cattle get the other side. A lot of people like both, but a lot of ArenaNet's choices segregated the community. Also while it's easy to say that good PvE games have bad PvP (because it's true), that can always change if Anet does it right. The only reason those games have bad PvP is because they focus on PvE, GW2 is focusing on both 100% of the way and trying to make both great. DarkNecrid 18:58, 8 June 2009 (UTC)
- a) your underestimating the pvp community imo b) a PvP oriented game doesnt mean terrible pve the opposite is often true tbh. Lilondra *panda* 18:48, 8 June 2009 (UTC)
- I'm talking about GW II.I loved gw I because of its pvp focus.They changed to pve because they wanted more copies sold.In case you didn't notice most top players stopped playing.Evil will return with GW II I don't know about the rest Lilondra *panda* 17:17, 8 June 2009 (UTC)
- Yes, that's what WoW is, I won't argue that, but GW2 is clearly not that, the PvP system is not barebones like WoW's was (and still is) and they've enhanced the PvP character system and such and put actual tangible thought into what people want and how to work that. Yes, GW1 was originally focused on PvP, there's not denying that too. Things change, in GW1's case it hurt the game. It doesn't have to be that way. If they help foster and grow the PvP community correctly this time, there's absolutely no reason you can't be both and do both greatly. There's nothing wrong with being PvX, most people in GW1 are already PvX after all, a ton of "PvPers" play PvE too and have GWAMM and such. It's a slight change of focus but that doesn't automatically mean it has to hurt PvP. While the low level cap is cool (but done before), I think the skill bar is what made GW special, forcing you to only take 8 measly skills and really think about how those interact with every other skill on your team was revolutionary for the time and still is actually. As is, it can't be a WoW replica, it's too different from WoW already, not just in features but in their focus. DarkNecrid 17:14, 8 June 2009 (UTC)
lol[edit]
lolololololol also lololololol <3-- Zesbeer 06:19, 9 June 2009 (UTC)
^^ Lilondra *panda* 10:16, 9 June 2009 (UTC)
- epic fail... and those guys were all officers. Needless to say, I am not in that guild anymore :P Koda Kumi talk 21:36, 20 June 2009 (UTC)
- Auto-sized Photobucket/LINK Fail... --ilr 04:26, 21 June 2009 (UTC)
More Screenies For You[edit]
File:Titani Screenie 2.JPG Titani Ertan 16:04, 5 July 2009 (UTC)
- Lol you can't own me, I got more titles than you. GG -- Halogod35 20:22, 5 July 2009 (UTC)
Sigtest[edit]
Lilondra *poke* 11:58, 12 July 2009 (UTC)
- I sense a copyvio. -- Halogod35 12:00, 12 July 2009 (UTC)
- NO U Lilondra *poke* 12:00, 12 July 2009 (UTC)
- Lolwut -- Halogod35 12:00, 12 July 2009 (UTC)
- I like it :( Lilondra *poke* 12:01, 12 July 2009 (UTC)
- I'm not going to tag it. -- Halogod35 12:02, 12 July 2009 (UTC)
- Thxies but didn't know it was copyvio ? I just googled it Oo Lilondra *poke* 12:03, 12 July 2009 (UTC)
- That's because you googled it. Lol, it has to be something arenanet related or something you did in your own work or something that has permission for people to use it -- Halogod35 12:05, 12 July 2009 (UTC)
- Thxies but didn't know it was copyvio ? I just googled it Oo Lilondra *poke* 12:03, 12 July 2009 (UTC)
- I'm not going to tag it. -- Halogod35 12:02, 12 July 2009 (UTC)
- I like it :( Lilondra *poke* 12:01, 12 July 2009 (UTC)
- Lolwut -- Halogod35 12:00, 12 July 2009 (UTC)
- NO U Lilondra *poke* 12:00, 12 July 2009 (UTC)
Moved stuff[edit]
- That wasn't my point.My point was that 99 % of the time that IP's post they post nonsense with no backup at all.At best they are pve players that are whining because they now have to actually use a build to make up for their lack of skill.I guess that my main point is that people will keep complaining as long as the game is in such a terrible shape?Its not like it was a bad game from day 1.Lilondra *poke* 19:48, 15 July 2009 (UTC)
- My point was that 99 % of the time that wiki users post they post the exact same rants about the exact same skills, with alot of links.At best they are pvp players that are whining because they can't have what they want. 68.193.113.198
- You've just proven my point congratz Lilondra *poke* 19:56, 15 July 2009 (UTC)
- 98% of statistics are made up... MrPaladin talk 19:58, 15 July 2009 (UTC)
- So you didn't just post a generic "link link link link link i fink dese skill are bad" post a little ways up? We know you're mad about them now stfu and post something thought provoking. 68.193.113.198
- You rly want me to explain myself ? Lilondra *poke* 20:03, 15 July 2009 (UTC)
- I just did. 68.193.113.198
- I'm not going to wall of text all over you so : "Is a bad game filled with bad players. But it used to be good." And http://wiki.guildwars.com/wiki/User:Shard/Flaws And I also take the argument of use common sense pls Lilondra *poke* 20:10, 15 July 2009 (UTC)
- I just did. 68.193.113.198
- You rly want me to explain myself ? Lilondra *poke* 20:03, 15 July 2009 (UTC)
- You've just proven my point congratz Lilondra *poke* 19:56, 15 July 2009 (UTC)
- My point was that 99 % of the time that wiki users post they post the exact same rants about the exact same skills, with alot of links.At best they are pvp players that are whining because they can't have what they want. 68.193.113.198
- That wasn't my point.My point was that 99 % of the time that IP's post they post nonsense with no backup at all.At best they are pve players that are whining because they now have to actually use a build to make up for their lack of skill.I guess that my main point is that people will keep complaining as long as the game is in such a terrible shape?Its not like it was a bad game from day 1.Lilondra *poke* 19:48, 15 July 2009 (UTC)
- So as I just got done saying, these are the same old opinions, every day every month, by the same people. You're copy-pasting another person's opinion and the fact remains that you're the generic "cryyyyyyy Lingering Visions of Palm" link spammer. Also your skill angst has nothing to do with the topic of the content updates scheduled for every 3-4 months. Also all of the skill updates people like you propose are terrible and would fix old problems by replacing them with new ones. This is not your video game so play and have fun or move on. 68.193.113.198
~:::::::::: We were off topic some posts ago already.And Yes we "cry" about it why ? BECAUSE ITS A REAL PROBLEM.That would be like saying "ow geez stop whining about aids already we already know its a problem".If there is a problem people whine about it deal with it.ITs called frustration and it is very common.Its clear that you won't understand these problems as you are abusing those things 'to make up for your lack of skill" yourself. Lilondra *poke* 20:21, 15 July 2009 (UTC)
- Ok, AIDS is a REAL PROBLEM. If you're such a die-hard guildwars patriot than shut up and let Anet make the game the way they want to. Here's a thought: Anet made the game then all the wiki-stars coagulated into one large glob of baby snot and Anet felt obligated to try to appease 500,000,000 people with one update every month. Thus I am whining about you because you need to be fixed. Also just to clear things up, the existence of an OP PVE farm-factory doesn't = everyone who speaks against you is a PVEer using those builds. 68.193.113.198
- I was making a comparison.When we are talking about the game it is a real problem with the game.I agree with the whole thing but like I said making imba skills is like giving big macs to little children.They like it but its actually bad for them (I already sad this on this page but the heck with it).Also you might not like it but although the pvp community is rly small the fact that anet ignored it caused a massive drop in players.Also log in you have a account so I don't know why you wouldn't ? Lilondra *poke* 20:38, 15 July 2009 (UTC)
- Oh no less pvpers flooding update pages with baby-snot. Also you're being far from ignored. The skill updates are all based on whichever rants are being screamed the loudest. You should stop handicapping yourself with "omg i'm so anti-abuse" and run fun stuff to get your wins while Anet works triple overtime to meet your monthly demands. Also your comparisons are awful. If AIDS and Guild Wars aren't comparable as problems then don't compare them, that will save you a lot of useless "oh well uhm maybe woops". And what matters is the things people say here not what your name is. 68.193.113.198
- Actually your wrong the game isn't fun if you lose to people that are clearly worse but just run a broken build (wich I personally don't enjoy running).Anyway I'm not going to keep argueing with you.Lilondra *poke* 20:54, 15 July 2009 (UTC)
- So take a break and stop moaning. Maybe when Anet can finally make their own game again GW will be "good" again. Also there is other fun to be had in this game aside from 8v8 which is just another flavor of speed farming some points and vanity and attention. 68.193.113.198
- Actually your wrong the game isn't fun if you lose to people that are clearly worse but just run a broken build (wich I personally don't enjoy running).Anyway I'm not going to keep argueing with you.Lilondra *poke* 20:54, 15 July 2009 (UTC)
- Oh no less pvpers flooding update pages with baby-snot. Also you're being far from ignored. The skill updates are all based on whichever rants are being screamed the loudest. You should stop handicapping yourself with "omg i'm so anti-abuse" and run fun stuff to get your wins while Anet works triple overtime to meet your monthly demands. Also your comparisons are awful. If AIDS and Guild Wars aren't comparable as problems then don't compare them, that will save you a lot of useless "oh well uhm maybe woops". And what matters is the things people say here not what your name is. 68.193.113.198
- I was making a comparison.When we are talking about the game it is a real problem with the game.I agree with the whole thing but like I said making imba skills is like giving big macs to little children.They like it but its actually bad for them (I already sad this on this page but the heck with it).Also you might not like it but although the pvp community is rly small the fact that anet ignored it caused a massive drop in players.Also log in you have a account so I don't know why you wouldn't ? Lilondra *poke* 20:38, 15 July 2009 (UTC)
- Ok, AIDS is a REAL PROBLEM. If you're such a die-hard guildwars patriot than shut up and let Anet make the game the way they want to. Here's a thought: Anet made the game then all the wiki-stars coagulated into one large glob of baby snot and Anet felt obligated to try to appease 500,000,000 people with one update every month. Thus I am whining about you because you need to be fixed. Also just to clear things up, the existence of an OP PVE farm-factory doesn't = everyone who speaks against you is a PVEer using those builds. 68.193.113.198
- To organize stuff and save your eyes, I will use the bullet-proof bullet point system.
- If people rant on exactly the same thing, that thing must have a problem, or that all those people are complete morons that can't see when they recycle a mistake. The latter (2nd option) is much more common than the former (1st). If you read through all those rants, you see that they got a point made there, and that point is supported. If you see huge conversations going around something, it is either free food or something wrong. This time, it's both, as as Lilondra said, A.Net is distributing mig macs super sized with milkshakes and huge french fries for free with a TRANSFORMERS toy in a neat box, creating your something wrong.
- Most posts are link link link for a reason. Be nice and figure it out please.
- Yes, AIDS is a real problem. Guild Wars balance is a real problem as well: it is a problem, and it is... real. You know that when something turns from rumors by the Merchant into Muezzin screams (Muezzin=Islamic call to prayer). So I point again, people have a point if they recycle what others have said before them; that is how we got History, ney?
- I would like to direct your attention to World of Warcraft. You know why Blizzard became so successful? Aside from the fact that they are good game makers? They listen to suggestions. Some people make horrifying suggestions (Superbeetlesauce, for example), but some people make good ones. They listen and read through suggestions, and conference between them, smite them, and then try to implant them into their game. ArenaNet only partly does that. The hardest part is knowing which suggestion is good, and which are bad. For example, making a 1v1 Gladiator type arena can bring many customers to the game, and support skill: it has its downsides of course, but those downsides are only in Game Balance (what can a Warrior do against an Illusion Mesmer?). And on the bad side, buffing balanced skills is a game breaker, which has been caused many times before.
- Gimmicky builds makes you bad. I used to run a brave W/P, Battle Rape Spear in TA with friends. We had timely spikes, I could pressure and interrupt with a 1/2 second notice. But then they asked me to run VoR. I accepted, and after about 2 weeks I came back to W/P, and my interrupts were horrifying, my degen spread lacked reason and Battle Rage got overlapped and removed. Only after a month I could come back to my original condition. Besides, VoR wasn't fun: 1-2-1-2-3-7-1-2-1-1-5... what's fun? I didn't need to time my interrupts, as I just needed to throw them whenever I saw a skill being activated, I didn't need to distribute my hexes accordingly; I wasn't using my Skill (difference from Skills).
- The power of a game lies in the introduction of PvP through PvE. If you don't show people "here is Kiting", and send a raging bull at them, they will learn to kite the hard way (ZOMG NOOB WHY ARENT YOU KITING? GAAAAAAAY). That kind of thing makes you frustrated and annoyed, and you don't want to play it anymore. PvE and PvP are close, but there is a distinction. And IP, Lilondra treated you very well: most people by your second comment would have just "stfu noob im 1337" and treat you like crap. Back to subject, if there is a leave of PvP players, they draw their guilds and allies with them, as I believe they share their opinion with their guilds and allies. That creates a decrease of overall play, meaning A.Net losses $$, and they go "Q_Q money!".
- Guild Wars is their game. If they can't commit to fix it to at least twice Prophecies era, why did they start it in the first place? Finish baking your cake, or no one can eat and enjoy it.
- See the problem? PvP became a farm area. People with an IQ of my cat (btw, I don't have a cat) kill people with an IQ of Linsey. It is unfun, frustrating and unfun (new word).
- Salutations, regards, and bonapetit, Snappy the Turtle. Titani Ertan 16:16, 16 July 2009 (UTC)
- +1 cookie for titani :) Lilondra *poke* 17:24, 16 July 2009 (UTC)
- I just realised that I forgot to note something, so:
- Here is a great example of bad balance, outside of Guild Wars. Probably some people know the game Dark Cloud 2 (or Dark Chronicle in the U.S. and South Americas). Those who don't, it's a PS2 game, RPG ofc. There is a Condition system there: if you Synth (sort of like upgrading) a weapon with a certain Item, you have a x% chance of dealing a condition or stealing an item. There is a condition called Stop. Stop=Paralysed: you can't switch character, you can't attack, move, defend. You can only use items. There are 2 ways to stop Stop: Non-Stop amulet, which brakes after a few times it pervents Stop, and Mighty Healing, which cures all conditions, and costs a butt load. Now, for balance, you can only deal Stop at a very low %, and it lasts for a couple of seconds. But Monsters deal an infinite duration of Stop, until removed. That is bad balance: I had to reload the game many times in Ocean Roar's Cave because I couldn't block the Medusa's stone ray in time. So here: Bad Balance for beginers. Titani Ertan 17:43, 16 July 2009 (UTC)
- +1 cookie for titani :) Lilondra *poke* 17:24, 16 July 2009 (UTC)
You fail to understand the basics of game balance. Please read this article. |
Lilondra *poke* 18:01, 16 July 2009 (UTC)
- hehe cute box... but ursan? I would have thought something more like smiters boon... MrPaladin talk 18:03, 16 July 2009 (UTC)
- Ursan fitted the userbox and was one of the main design flaws in guildwars.There was a huge "battle" around it with people on both sides screaming to buff/nerf/not nerf it.Wich is the reason why I took it :) Lilondra *poke* 18:05, 16 July 2009 (UTC)
- I know, when I make a new character and take it thru blood washes blood to get the shrine blessing I rememebr how strong it used to be... those were some good days... now my warrior sits idle as one skill replaces my profession MrPaladin talk 18:08, 16 July 2009 (UTC)
- Ursan made having a build,not being a idiot and just profession unnecesary Lilondra *poke* 18:12, 16 July 2009 (UTC)
- True... but you also had to work your ranks up... its neither here nor there anymore as I'm lovin my Rt right now... I was just moreso griping how tanking is done by many professions other then warriors to the point where warriors are not a part of late game teams :) but this is the wrong place to chat... sry for goin of topic... MrPaladin talk 18:18, 16 July 2009 (UTC)
- Ursan made having a build,not being a idiot and just profession unnecesary Lilondra *poke* 18:12, 16 July 2009 (UTC)
- I know, when I make a new character and take it thru blood washes blood to get the shrine blessing I rememebr how strong it used to be... those were some good days... now my warrior sits idle as one skill replaces my profession MrPaladin talk 18:08, 16 July 2009 (UTC)
- Ursan fitted the userbox and was one of the main design flaws in guildwars.There was a huge "battle" around it with people on both sides screaming to buff/nerf/not nerf it.Wich is the reason why I took it :) Lilondra *poke* 18:05, 16 July 2009 (UTC)
Please help this person, he has strange problems[edit]
errr...what? --The preceding unsigned comment was added by Koda Kumi (talk • contribs) at 18:35, 25 July 2009 (UTC).
- People being stupid, and they don't know of the existence of brain, that's what. Titani Ertan 20:20, 25 July 2009 (UTC)
Between you and me[edit]
Lilondra, you say that pvper's aren't forcing their playstyle on people, and that's fine, I'm talking specifically about the things that Boro mentioned in his original posted list of things he wants changed... What does 600/smite dominating dungeons have to do with pvp? What does SF have to do with pvp? Requesting changes to those two things specifically are NOT for pvp, but for pve, and as I posted before, changing both of those things would impact the enjoyment of many many players in pve for what gain? Seriously.. I'm not being obnoxious, or facetious here, but I'd really like to know what Boro sees would be the gain for him and the game if 600/smite and SF were nerfed. Would it drastically reverse the downward spiral of the economy? No. Time has taken it's toll on the GW economy, and it quite honestly would take an act of God to change it at this point. So what would be the gain for Boro if these two things were nerfed? What would the game gain? Would it make pve any more challenging for those who really want a challenge? -- Wyn talk 11:32, 27 July 2009 (UTC)
- Look my opinion on pve is that ONLY the real elite areas and some HM dungeons ish should see a change.This has to do with the skills of the monsters and partly the AI.What do I gain out of it ? People with more experience when they go to pvp wich trust me is nice.I understand your point of view,trust me and I DO believe boro is being abit to active but tbh I think that he'll just stop doing that by himself.Shadowform however has a great impact,an Impact you cannot deny.If you look to UW and FoW you'll see that MOST PEOPLE are actually a shadowform assassin.So when we DO want to pve we have to either find a retard or a guildie wich is not rly nice.
- Personally I'd be happy if they just changed UW,FoW,DoA,The deep and Urgoz because I'd rather have them challenging.I think you can say that this still is a opinion and stuff.But when it comes to PvP they SHOULD make alot of splits and they SHOULD balance it.This is not just a opinion anymore since it IS ruining the fun for alot of players and tbh its ruining the game.Lilondra *poke* 11:41, 27 July 2009 (UTC)
- I agree that continuing the trend of skill splits is probably a good way to go. I really do understand pvp not being fun when it's all canned gimmick builds. I also agree that the elite pve areas could use some work, however, I don't see ruining the enjoyment of mass numbers of people the way to do it. I personally don't see so much of the cross over between pve and pvp, mostly because my alliance is pretty exclusively pve. I also don't think that if they do continue to split the skills, that gaining experience in high end pve is really going to benefit pvp much other than maybe giving people experience with teamwork. BTW, I love FOW, not so keen on UW, but have several characters that would like to finish it, and DOA.. what can I say... back in the pre Ursan, pre Mallyx glitch fix days, provided me with the most fun I have had in GW in all my 14000 hrs. Anytime you are looking for a non-SF player to go with to any of these places, give me a shout regardless of what some people might think of me, I can hold my own with most teams. I have a full cast of characters with a wide variety of builds available for any of them. We do Elite missions on a semi regular basis, when there are enough of us online, but Foundry has totally stymied us for awhile now, and I'm in need of Titan gems :P I still have 7 Tormented weapons to gain for my HoM :D I just think there are so many alternatives available that continuing to harass ArenaNet to change stuff isn't effective. I'd like to see Boro go just one month without qqing to Linsey about balance. Btw, your offer to help with the feedback namespace is noted, however, it's pretty much in the hands of a couple of folks that have the technical know how to finish setting up the system for suggestions. Everything else is pretty much good to go. -- Wyn talk 12:13, 27 July 2009 (UTC)
- If so, what's the point of nerfing broken skills? I mean, people have fun using them! Why would we stop people from having fun? I mean, if broken people=fun, why not break more skills!? We should also give people a 0 energy, 1/4 activation and no recharge Head-Shot skills, to kill all those annoying things that try to kill you. We should also give Warriors dual lightsabers that when you get within 5 feet of them, you evaporate. Now that sounds like fun. We should also make Rangers use sniper rifles and give them an Invisibility skill!!!!
- You see my point? Titani Ertan 12:25, 27 July 2009 (UTC)
- Titani you describe a point where skills are so broken that it would be no fun for anybody at all.I'd also like to note that balancing PvE WOULD be good because people will eventually stop whining and get better.However I'm starting to think that the problem is that they gave these broken and imba skills in the first place and it would be a pretty douchy thing to take them all at once.I'd also like to say that I only like FoW and don't like UW either :p haven't rly played DoA.My point is that you cannot expect people to know what energy denial and focus swapping is if they have never encountered it.If you build in energy denial in pve for example : Rangers that debilitating shot the monk every 10 seconds (on recharge so they can just get to learn it) these players will eventually meet this guy saying why don't you switch to a low energy set every 10 seconds and then switch back ? Lilondra *poke* 12:31, 27 July 2009 (UTC)
- I agree that continuing the trend of skill splits is probably a good way to go. I really do understand pvp not being fun when it's all canned gimmick builds. I also agree that the elite pve areas could use some work, however, I don't see ruining the enjoyment of mass numbers of people the way to do it. I personally don't see so much of the cross over between pve and pvp, mostly because my alliance is pretty exclusively pve. I also don't think that if they do continue to split the skills, that gaining experience in high end pve is really going to benefit pvp much other than maybe giving people experience with teamwork. BTW, I love FOW, not so keen on UW, but have several characters that would like to finish it, and DOA.. what can I say... back in the pre Ursan, pre Mallyx glitch fix days, provided me with the most fun I have had in GW in all my 14000 hrs. Anytime you are looking for a non-SF player to go with to any of these places, give me a shout regardless of what some people might think of me, I can hold my own with most teams. I have a full cast of characters with a wide variety of builds available for any of them. We do Elite missions on a semi regular basis, when there are enough of us online, but Foundry has totally stymied us for awhile now, and I'm in need of Titan gems :P I still have 7 Tormented weapons to gain for my HoM :D I just think there are so many alternatives available that continuing to harass ArenaNet to change stuff isn't effective. I'd like to see Boro go just one month without qqing to Linsey about balance. Btw, your offer to help with the feedback namespace is noted, however, it's pretty much in the hands of a couple of folks that have the technical know how to finish setting up the system for suggestions. Everything else is pretty much good to go. -- Wyn talk 12:13, 27 July 2009 (UTC)
- To me it feels like a lot of the end-game content and rewards are infact balanced around those overpowered builds b/c I can not even attempt most HM stuff with PuGs or H&H's. If the overpowered builds got nerfed, maybe MORE changes like the most recent buff to Zaishen Coin rewards would trickle down to the rest of us "rabble"... or failing that, maybe there would atleast be more teaming opportunities for the people who DON'T run FOTM's. Sure it sounds like speculation but I've seen it happen in half a dozen other games. Imbalance in PvE DOES affect other people's participation and general enjoyment of MMO's and it's the people who don't like that fact who need to readjust and by that I mean go play a single player game where they can type in I.D.D.Q.D. and up-up down-down left-right left-right AB AB start all they want... --ilr 05:36, 28 July 2009 (UTC)
- I'm surprised that you can't do HM with h/h, I do all the time. -- Wyn talk 06:06, 28 July 2009 (UTC)
- "Do" it? Sure, eventually, but in a reasonable timeframe? Sorry, I've stopped bothering when it's apparent that it's going to take all day to "do" it. I could honestly give a shit about titles. --ilr 09:35, 28 July 2009 (UTC)
- HM is broken by design besides the fact that its basicly OP monsters vs OP skills and it therefor forces you to use certain playstyles I don't think its fun at all.I mean you either steamroll it because your using broken stuff or you get crushed because you refuse to do so.Yes running lots of necro hero's with SS + healing/support is broken.Lilondra *poke* 10:10, 28 July 2009 (UTC)
- Thank you, that's exactly what I mean... Anything is Possible. But is HM even remotely as fun as it should be? --ilr 19:45, 28 July 2009 (UTC)
- HM is broken by design besides the fact that its basicly OP monsters vs OP skills and it therefor forces you to use certain playstyles I don't think its fun at all.I mean you either steamroll it because your using broken stuff or you get crushed because you refuse to do so.Yes running lots of necro hero's with SS + healing/support is broken.Lilondra *poke* 10:10, 28 July 2009 (UTC)
- "Do" it? Sure, eventually, but in a reasonable timeframe? Sorry, I've stopped bothering when it's apparent that it's going to take all day to "do" it. I could honestly give a shit about titles. --ilr 09:35, 28 July 2009 (UTC)
- I'm surprised that you can't do HM with h/h, I do all the time. -- Wyn talk 06:06, 28 July 2009 (UTC)
(Reset indent) A new guild joined our alliance. One of the guild officers posted the leader and officers on our guild forum. What I saw irritated me, and I thought at once to show you this:" On request, this is [Leader]'s Leader/Officer's set-up in alphabetic order:
Leader:
[Leader] ([Leader] is often found on [Leader IGN], his main title hunter. As Permasin, he generally uses this main as farmer. In PvP, he is most likely to appear as [Leader IGN2], a monk in the Protection Prayers line.)
Officers:
[1]
[2]
[3]
([1] will generally be found on [1 IGN] or a farming character. Farming characters range from Random Character I to L in roman numerals.)
([2] is usually found on [2 IGN], though in PvP fulfills many different roles under various names. If you want to whisper her, just ask any other member of Ishi under what name she's playing at that time.)
([3] will most likely be playing [3 IGN] throughout many hours of playtime. If not, he will be farming with a 330 Rt of which the name is yet to be added. More information regarding this player will be announced in the near future.)"
And some more blah. One of our officers left in order to learn how to UWSC and FoWSC with his Permasin. Now you understand Wynn? Titani Ertan 09:46, 31 July 2009 (UTC)
- Again all I can say is that if that is not who you wish to play with, don't. It's unfortunate for you that your alliance allowed them in if their playstyle doesn't correspond with the rest of the alliance, and if it's just you that doesn't like it, you should change guilds. There are just a few of them out there. I don't see it as being a basis to change my basic reasoning. -- Wyn talk 10:11, 31 July 2009 (UTC)
- I can't choose who to fight against. PvE isn't a challenge anymore. So I switched to it's opposing team, PvP. It's like what Jerry said to Elaine one time, about her trying to seduce a homosexual man: there are 2 teams, the straight and the lesbians and gays. These are 2 different teams. PvE and PvP are two different teams. So I can't choose my team mates. Titani Ertan 10:18, 31 July 2009 (UTC)
for AB[edit]
I suggest you to think about these before we go to AB tomorrow. just to increase effectiveness without cutting off manliness. --Boro 19:54, 27 July 2009 (UTC)
- Shure,Don't have much time now since I got to help my dad out today but yh :o Tobad hexen is nowhere near as good as a galewarrior like attila is then again attila proly is the best front if not player in the guild.I'd say indra is pretty awesome aswell. Lilondra *poke* 06:06, 28 July 2009 (UTC)
badbadbadnews[edit]
I can't play gw for 1 week in the afternon. So I will only play in the late evenings. --Boro 09:04, 30 July 2009 (UTC)
fast[edit]
login! want to practiseBoro 11:08, 31 July 2009 (UTC)
- I need rest ,got mexican flue ish (well flue but doctors assume its the mexican one) and I need rest Lilondra *poke* 11:46, 31 July 2009 (UTC)
- You get a burrito with it? Titani Ertan 11:47, 31 July 2009 (UTC)
- Sueing mexico to get one atm.Lilondra *poke* 11:48, 31 July 2009 (UTC)
- h1n1? --Boro 11:49, 31 July 2009 (UTC)
- Only 1? You can get the motherload. Sue the Mexican mother. Titani Ertan 11:50, 31 July 2009 (UTC)
- h1n1? --Boro 11:49, 31 July 2009 (UTC)
- Sueing mexico to get one atm.Lilondra *poke* 11:48, 31 July 2009 (UTC)
- You get a burrito with it? Titani Ertan 11:47, 31 July 2009 (UTC)
vent pass?[edit]
everyone forgot it --Boro 19:19, 31 July 2009 (UTC) Will give it to you when I log on not here Lilondra *poke* 12:54, 1 August 2009 (UTC)
gvg:[edit]
What did we do wrong? --Boro 08:04, 2 August 2009 (UTC)
- Guests were a huge failure,The hammer warrior suddenly went to the split without anyone telling him to do so or EVEN KNOWING IT UNTILL HE WAS WITH US.Euhm you were a pretty bad bsurge tbh and the had to much defense.Also the WoD didn't work.I suggest we drop the WoD for something else next time.Perhaps blackout on the ranger and mindshock ele.Lilondra *poke* 08:14, 2 August 2009 (UTC)
- lol - Wuhy 22:36, 3 August 2009 (UTC)
ArenaNet talk:Armor art bugs[edit]
thank you for you contribution to the armor art bug page. however, you supplied a blank link to Media:User Lilondra Warrior Ancient glitch.jpg. do you happen to have a picture of the bug to further help point out the issue? thanks. :] azalea||chat 00:52, 4 August 2009 (UTC)
- Yh sry I have yet to upload one didn't forget though just busy thats all :) Lilondra *poke* 06:02, 4 August 2009 (UTC)
hop in[edit]
wanna kill some AB kittens. --Boro 17:33, 8 August 2009 (UTC)
Why[edit]
are you linking to None all the time? There is no such article... Backsword 14:14, 10 August 2009 (UTC)
I'm bored[edit]
So I'm spamming your talk page Titani Ertan 22:40, 10 August 2009 (UTC)
- ^^ Lilondra *poke* 07:50, 11 August 2009 (UTC)
- Moooo Snappy, the Titan Turtle 09:00, 11 August 2009 (UTC)
MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Snappy, the Titan Turtle 09:04, 11 August 2009 (UTC)
MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Lilondra *poke* 14:16, 11 August 2009 (UTC)
- lolz n00b Titani Ertan (Snappy the Turtle) 14:17, 11 August 2009 (UTC)
- :( You made me a sad panda no cookies for you Lilondra *poke* 14:20, 11 August 2009 (UTC)
- NOOOOOO *quickly slurps all cookies with a loud sucking noise* Titani Ertan (Snappy the Turtle) 14:20, 11 August 2009 (UTC)
- O K :p Lilondra *poke* 14:22, 11 August 2009 (UTC)
- >.> Titani Ertan (Snappy the Turtle) 14:23, 11 August 2009 (UTC)
- You unbiggified the MOOOOOOOOOOOO. Quitter. Titani Ertan (Snappy the Turtle) 14:25, 11 August 2009 (UTC)
- Could you guys perhaps spam somewhere else, please? I.e. not on this wiki? You're not even minoring any of it. -- Brains12 \ talk 14:26, 11 August 2009 (UTC)
- O K :p Lilondra *poke* 14:22, 11 August 2009 (UTC)
- NOOOOOO *quickly slurps all cookies with a loud sucking noise* Titani Ertan (Snappy the Turtle) 14:20, 11 August 2009 (UTC)
Told you Titani Ertan {{Snappy the Turtle}} 17:59, 11 August 2009 (UTC)
Teach me, Mogster![edit]
How to not be terrible as monk in pvp Koda Kumi talk 19:56, 11 August 2009 (UTC)
- Lol but I'm a terrible monk myself xD Lilondra *poke* 19:59, 11 August 2009 (UTC)
- Don't be a moron. End of story. Really, that simple. Only thing that makes a life of a monk hard is when his teamates don't follow the beginning of my sentance. Titani Ertan {{Snappy the Turtle}} 20:00, 11 August 2009 (UTC)
- Its more then just that.This is why he hangs out with turtles :p Lilondra *poke* 20:01, 11 August 2009 (UTC)
- You're right. It's also depending on you not taking Amity or Mark of Protection. Titani Ertan {{Snappy the Turtle}} 20:03, 11 August 2009 (UTC)
- Actually thats part of not being a morron Lilondra *poke* 20:04, 11 August 2009 (UTC)
- Good point. Well yeah, it all sums up with not being a moron. Titani Ertan {{Snappy the Turtle}} 20:05, 11 August 2009 (UTC)
- Being a monk in pvp is like ordering lobsters and getting live snails. It is like going to the nude beach to find out your grandparents are sitting there and inviting you to sit next to them. Being a monk in pvp is like when your best friend has just won 27,5 million euros in the lottery, and asks you to come along to fly all the way to Indonesia, where you stay in the VIP suite of a 6 star hotel and get laid each night and have a great time there for 2 weeks, and when you get home you find your house empty, save for a note that says "Goodbye you jerk, I'm screwing your best friend now." Yea, that is exactly the feeling. I got 10 conseqs and will never again play a monk in pvp. Peace out. Koda Kumi talk 22:38, 12 August 2009 (UTC)
- Good point. Well yeah, it all sums up with not being a moron. Titani Ertan {{Snappy the Turtle}} 20:05, 11 August 2009 (UTC)
- Actually thats part of not being a morron Lilondra *poke* 20:04, 11 August 2009 (UTC)
- You're right. It's also depending on you not taking Amity or Mark of Protection. Titani Ertan {{Snappy the Turtle}} 20:03, 11 August 2009 (UTC)
- Its more then just that.This is why he hangs out with turtles :p Lilondra *poke* 20:01, 11 August 2009 (UTC)
runes of magic[edit]
whats ur ign. shard an i play it and i'm sure ur uber korean high level --adrin 06:05, 14 August 2009 (UTC)
- Euhm lemmecheck xD has been a while and no I'm lvl 18 or something on my warrior Lilondra *poke* 06:43, 14 August 2009 (UTC)
- Ok lvl 19 W (blackplacebo) and lvl 3 mage Galebiatsj both on the smacht pvp server Lilondra *poke* 07:02, 14 August 2009 (UTC)
- o dang we're on the artemis pve server. we're both level 20's --adrin 07:19, 14 August 2009 (UTC)
- I stopped playing because I got the feeling it was just going to be +3 k for next lvl :/ Its a great game and all but a) I don't like grind and b) I started playing on a pvp server and I keep getting fragged by these mages that bash their head at their LOLOP nukes :/ (you proly figured out mages are OP aswell) Lilondra *poke* 07:23, 14 August 2009 (UTC)
- WOW... that reminds me of the hordes of people coming to PvP in GW. This is one of the times I'm happy GW doesn't have a PK system... yet creating a map called "Battle Fields" or something like that where everyone fights one another... lol. Titani Ertan {{Snappy the Turtle}} 11:32, 14 August 2009 (UTC)
- It sounds like a good idea, until you get to the spot where some classes aren't meant to kill things by themselves. This would just make another mouth of the community the devs would have to feed, and to no benefit whatsoever for Team Play. --Riddle 15:42, 14 August 2009 (UTC)
- WOW... that reminds me of the hordes of people coming to PvP in GW. This is one of the times I'm happy GW doesn't have a PK system... yet creating a map called "Battle Fields" or something like that where everyone fights one another... lol. Titani Ertan {{Snappy the Turtle}} 11:32, 14 August 2009 (UTC)
- I stopped playing because I got the feeling it was just going to be +3 k for next lvl :/ Its a great game and all but a) I don't like grind and b) I started playing on a pvp server and I keep getting fragged by these mages that bash their head at their LOLOP nukes :/ (you proly figured out mages are OP aswell) Lilondra *poke* 07:23, 14 August 2009 (UTC)
- o dang we're on the artemis pve server. we're both level 20's --adrin 07:19, 14 August 2009 (UTC)
1st[edit]
I'm takin myself :p Lilondra *panda* 20:12, 6 July 2009 (UTC)
- Also Thx misery for the box <3 Lilondra *panda* 20:16, 6 July 2009 (UTC)
first InfestedHydralisk 19:16, 16 August 2009 (UTC)
- second --Super Igor flame my shove sin bar! 19:23, 16 August 2009 (UTC)
Don't first[edit]
scrubs Lilondra *poke* 17:16, 23 August 2009 (UTC)
- convenient archiving :P Koda Kumi talk 17:22, 23 August 2009 (UTC)
- Perhaps he got the message now >> Lilondra *poke* 17:26, 23 August 2009 (UTC)
- Who? And you're sure busy on archiving. - J.P.Talk 17:37, 23 August 2009 (UTC)
- Ok.... But why on my talk page? :P - J.P.Talk 17:54, 23 August 2009 (UTC)
- Baby Panda says hai ? Lilondra *poke* 18:02, 23 August 2009 (UTC)
- Pling says "don't attack or bait again". And please archive the discussion properly. -- Brains12 \ talk 18:14, 23 August 2009 (UTC)
- Bad Baby Panda bad! - J.P.Talk 18:26, 23 August 2009 (UTC)
- I know ... Like I said BAD DAY Lilondra *poke* 18:35, 23 August 2009 (UTC)
- Also I don't know whats wrong with my archive can you help me out ? :/ Lilondra *poke* 19:12, 23 August 2009 (UTC)
- I know ... Like I said BAD DAY Lilondra *poke* 18:35, 23 August 2009 (UTC)
- Baby Panda says hai ? Lilondra *poke* 18:02, 23 August 2009 (UTC)
- Ok.... But why on my talk page? :P - J.P.Talk 17:54, 23 August 2009 (UTC)
- Who? And you're sure busy on archiving. - J.P.Talk 17:37, 23 August 2009 (UTC)
- Perhaps he got the message now >> Lilondra *poke* 17:26, 23 August 2009 (UTC)
- a) thx alot and b) So thats all that needed to happen ? Lilondra *poke* 06:20, 24 August 2009 (UTC)
can i first now? ;o InfestedHydralisk 22:50, 25 August 2009 (UTC)
- 18th.lulz. personn5 22:55, 25 August 2009 (UTC)
*makes an intelligent comment* --Super Igor flame my shove sin bar! 21:19, 26 August 2009 (UTC)
- A Panda walks into a restraunt, and after the Waiter took the order and the Panda ate the dinner, the waiter asked the Panda to pay. So, the Panda stands up, shoots the waiter and leaves the place. The owner of the restraunt asked the Panda what he was doing, so the Panda showed him the description of a Panda: "Panda-Eats shoots and leaves." Titani Ertan {{Snappy the Turtle}} 11:54, 27 August 2009 (UTC)
- You really are terrible at jokes :p Lilondra *poke* 11:54, 27 August 2009 (UTC)
- Good joke. Titani Ertan {{Snappy the Turtle}} 11:55, 27 August 2009 (UTC)
- So where is the part where pandas don't rly shoot people but use their psychic powers and extreme manliness instead ? Lilondra *poke* 11:57, 27 August 2009 (UTC)
- (Edit conflict) But yours are tastier! :( And they don't. Pandas are like stupid and stuff. Titani Ertan {{Snappy the Turtle}} 11:58, 27 August 2009 (UTC)
- So where is the part where pandas don't rly shoot people but use their psychic powers and extreme manliness instead ? Lilondra *poke* 11:57, 27 August 2009 (UTC)
- You keep count of your fails ? Lilondra *poke* 12:07, 27 August 2009 (UTC)
- Good joke. Titani Ertan {{Snappy the Turtle}} 11:55, 27 August 2009 (UTC)
Don't first[edit]
I might allow hydralisk Lilondra *poke* 12:21, 27 August 2009 (UTC)
- Excellent! You've passed the test! Now, your reward. It's not a cake, that's a lie. It's....
- - J.P.Talk 12:54, 27 August 2009 (UTC)
- thats really nice of you lilondra, but i cant be firsting the whole time, that would be unfair towards everyone else :< InfestedHydralisk 15:54, 27 August 2009 (UTC)
- ^^ Lilondra *poke* 16:43, 27 August 2009 (UTC)
- Titani Ertan {{Snappy the Turtle}} 18:46, 27 August 2009 (UTC)
- Yuckie muffin :p but thx Lilondra *poke* 18:49, 27 August 2009 (UTC)
- I win. I spit on it. You got a corrupted Muffin and you will NEBAH get rid of it!!! MUAHAHAHAHA Titani Ertan {{Snappy the Turtle}} 18:53, 27 August 2009 (UTC)
- who said I would eat it :p Its the ultimate Abbadon vanquishing machine although I intend on using it on Kormir for taking my panda's role as the god of Knowledge Lilondra *poke* 18:55, 27 August 2009 (UTC)
- ..............................................
- Kormir is the Goddess of Truth. l2research. Titani Ertan {{Snappy the Turtle}} 18:57, 27 August 2009 (UTC)
- But if I give her the MUFFIN *before* she becomes the shittress of truth My panda can have super powers :O (Other superpowers) Lilondra *poke* 18:58, 27 August 2009 (UTC)
- Your panda is dead. The restaurant owner KEELed it after it left. Titani Ertan {{Snappy the Turtle}} 19:00, 27 August 2009 (UTC)
- Immortal panda's generally don't die ... Lilondra *poke* 19:02, 27 August 2009 (UTC)
- So do turtles that never lived. Titani Ertan {{Snappy the Turtle}} 19:03, 27 August 2009 (UTC)
- Why so many type it Abbadon? It's Abaddon :P - J.P.Talk 19:42, 27 August 2009 (UTC)
- ...Why people use thx than thanks, or i than I, nor ic than I see. People in general are retarded. Titani Ertan {{Snappy the Turtle}} 19:50, 27 August 2009 (UTC)
- And i'm a living proof of it. How else could i end up having a new holes in my head? - J.P.Talk 20:02, 27 August 2009 (UTC)
- l2english, hole boy. Titani Ertan {{Snappy the Turtle}} 20:03, 27 August 2009 (UTC)
- does this muffin icon look tastier? it's a second version i made. tell me if i should upload it. - Y0_ich_halt 20:12, 27 August 2009 (UTC)
- Actually, it looks more like a stuffed cake. Both of them. Titani Ertan 20:14, 27 August 2009 (UTC)
- it would probably be more useful if you told me how to make them not look like that. - Y0_ich_halt 20:18, 27 August 2009 (UTC)
- Actually, it looks more like a stuffed cake. Both of them. Titani Ertan 20:14, 27 August 2009 (UTC)
- does this muffin icon look tastier? it's a second version i made. tell me if i should upload it. - Y0_ich_halt 20:12, 27 August 2009 (UTC)
- l2english, hole boy. Titani Ertan {{Snappy the Turtle}} 20:03, 27 August 2009 (UTC)
- ...Why people use thx than thanks, or i than I, nor ic than I see. People in general are retarded. Titani Ertan {{Snappy the Turtle}} 19:50, 27 August 2009 (UTC)
- Why so many type it Abbadon? It's Abaddon :P - J.P.Talk 19:42, 27 August 2009 (UTC)
- So do turtles that never lived. Titani Ertan {{Snappy the Turtle}} 19:03, 27 August 2009 (UTC)
- Immortal panda's generally don't die ... Lilondra *poke* 19:02, 27 August 2009 (UTC)
- Your panda is dead. The restaurant owner KEELed it after it left. Titani Ertan {{Snappy the Turtle}} 19:00, 27 August 2009 (UTC)
- But if I give her the MUFFIN *before* she becomes the shittress of truth My panda can have super powers :O (Other superpowers) Lilondra *poke* 18:58, 27 August 2009 (UTC)
- who said I would eat it :p Its the ultimate Abbadon vanquishing machine although I intend on using it on Kormir for taking my panda's role as the god of Knowledge Lilondra *poke* 18:55, 27 August 2009 (UTC)
- I win. I spit on it. You got a corrupted Muffin and you will NEBAH get rid of it!!! MUAHAHAHAHA Titani Ertan {{Snappy the Turtle}} 18:53, 27 August 2009 (UTC)
Just a question:[edit]
how long can you watch this video? --Boro 18:08, 28 August 2009 (UTC)
- I think you meant this video
Video[edit]
Blue should have lost. Their Ranger had Precision Shot, Power Shot, spammed interrupts, and they had Restore Life on the monks. Besides, 2 Erf Shakur? But I agree, the red team was amazingly stupid at the GL. They should have wtf kersploded the Monk(s) and res when they had the chance. Titani Ertan 18:27, 13 September 2009 (UTC)
- Nice sig but yh I frapsed the whole match.You can only behold such a fucktardedom once a year Lilondra *poke* 18:36, 13 September 2009 (UTC)
- both were bad, 2 earth shakers is more defensive play though InfestedHydralisk 18:38, 13 September 2009 (UTC)
- Yh I know,was talking about both teams Lilondra *poke* 18:39, 13 September 2009 (UTC)
- i was talking to titani :p InfestedHydralisk 18:40, 13 September 2009 (UTC)
- No U :p pls share their fucktardeddom with the rest of the notsofucktardedbutstillretarded world Lilondra *poke* 18:42, 13 September 2009 (UTC)
- (edit conflict x5)Never said Erf Shakur had to be only offensive; but 2? I understand 2 if they brought something that can combine with it, but nothing. Besides, they had another Meteor or 2, meaning they could have knock-locked a group of people for like 10 seconds. Titani Ertan 18:45, 13 September 2009 (UTC)
- No U :p pls share their fucktardeddom with the rest of the notsofucktardedbutstillretarded world Lilondra *poke* 18:42, 13 September 2009 (UTC)
- i was talking to titani :p InfestedHydralisk 18:40, 13 September 2009 (UTC)
- Yh I know,was talking about both teams Lilondra *poke* 18:39, 13 September 2009 (UTC)
Where can i see this video? - J.P.Talk 18:53, 13 September 2009 (UTC)
- Look right at the start of his userpage. Where there is a link, and he tells you to watch it. You know you're getting close if spiders pull your finger. Titani Ertan 18:55, 13 September 2009 (UTC)
- Titani none the less against normal balanced its a bad build.A balanced doesn't have to ball so you can't rly chain that.The only good thing is that you can spike every 8 ish seconds with hammer + MB's Lilondra *poke* 05:05, 14 September 2009 (UTC)
- I see know what you had meant. But I had given up all hope before, so I wasn't shocked. My mentality normally protects me from these events. --Boro 15:03, 14 September 2009 (UTC)
- Titani none the less against normal balanced its a bad build.A balanced doesn't have to ball so you can't rly chain that.The only good thing is that you can spike every 8 ish seconds with hammer + MB's Lilondra *poke* 05:05, 14 September 2009 (UTC)
im a very good video maker :> InfestedHydralisk 21:11, 14 September 2009 (UTC)
lulz[edit]
Anet fixed Immolate and Escape just like you suggested it. D: --Super Igor 09:23, 18 September 2009 (UTC)
- oh wow hes right - User:Lilondra/Gamebalance/Elementalist#Fire_Magic Talamare 09:27, 18 September 2009 (UTC)
- lols i'm sure only one person on earth suggested that escape end on attack. -Auron 10:02, 18 September 2009 (UTC)
- Technically Melee attack but that wasn't my point.I was trying to say it was just like I thought it should get fixed.But yh your right obviously many people thought of it Lilondra *poke* 10:16, 18 September 2009 (UTC)
- the escape one was obvious, so no kudos there...... the immolate one was a rare shot tho Talamare 10:18, 18 September 2009 (UTC)
- lols let him get his moment, killjoy. --Super Igor 15:22, 18 September 2009 (UTC)
- Technically Melee attack but that wasn't my point.I was trying to say it was just like I thought it should get fixed.But yh your right obviously many people thought of it Lilondra *poke* 10:16, 18 September 2009 (UTC)
- lols i'm sure only one person on earth suggested that escape end on attack. -Auron 10:02, 18 September 2009 (UTC)
FoW:[edit]
will never do the fullrun again. Unless we can do it in 1h. I understand why you wanted to do that but in the end you only damage yourself and thats not what you want.
after all getting an obsidian shard is just changing the itemID on the approppriate inventory space. next time I'll automatically leave at 22:00 GMT+1. sorry but cant do that again . --Boro 22:37, 19 September 2009 (UTC)
- Lol boro thx for coming with me this time :) Didn't expect you to do it another time Lilondra *poke* 07:03, 20 September 2009 (UTC)
- I will takes your placez! And stop typing when I am typing, I have a hard time with wiki without annoyinh messages coming on my screen as it is :P Koda Kumi talk 10:12, 20 September 2009 (UTC)
the music I promised[edit]
Many people dislike piano but these definitely worth listening to:
pre searing
Main theme
Factions Theme
Nightfall
EoTN theme
Wintersday --Boro 18:47, 22 September 2009 (UTC)
- That guy needs to write more bass clef notes. ~Shard 20:28, 27 September 2009 (UTC)
Vids[edit]
You could try reviewing the vid before you do the voiceover and take notes on what happens when, what you might want to mention, etc. Not a full-blown script because those are dumb, but like notes you'd put on a powerpoint presentation. Then expand on those points, mention things as they come to mind, etc etc etc, and "uhm" moments are cut down drastically. -- Armond Warblade{{Bacon}} 22:54, 23 September 2009 (UTC)
- I've thought about that yh,Although I'm trying to keep the time I spend making those vids as short as possible I think I'll do it from now on.Lilondra *poke* 04:20, 24 September 2009 (UTC)
He bought skill with ectos![edit]
- [3]
- What a badass :P Koda Kumi talk 12:09, 27 September 2009 (UTC)
- Was that in PvP? ~Shard 20:25, 27 September 2009 (UTC)
+1 - J.P.Talk 17:36, 2 October 2009 (UTC)
gw not working[edit]
sry. --Boro 17:57, 30 September 2009 (UTC)
- +1 Wtf? faraon2005ramses 18:00, 30 September 2009 (UTC)
Msn not working[edit]
Encounters an error and shuts down when I try to log in (windows live messenger) --Boro 17:59, 2 October 2009 (UTC)
omigoogle[edit]
Don't push it too far, for you will fall with it off of the cliff. Titani Ertan 17:14, 2 October 2009 (UTC)
gogog fite da powah ... PS, Use Ur Three day 72-hour vacation to bring us back moar lulzy chat screens, pl0x --ilr 22:52, 2 October 2009 (UTC)
ArchiveX[edit]
This comment is highly intelligent[edit]
So I herd GWW is a good place to troll and kill time, c/d? ---Chaos- (talk) -- 19:16, 7 October 2009 (UTC)
- I'm not a troll Lilondra *poke* 19:26, 7 October 2009 (UTC)
- True. However, I quite obviously am :o Hurry up, get annoyed. ---Chaos- (talk) -- 19:41, 7 October 2009 (UTC)
- You'll have to try harder if you want to breach the Oni level.And thats still retardedly low Lilondra *poke* 19:50, 7 October 2009 (UTC)
- Aye. But I unfortunately have to inform you, good sir, with the fact that my aim is in fact not aggravating people on purpose, only amusing myself and perhaps the other innocent individuals that I encounter on my
travelssurfings. If my intentions were to do such horrible things as to spread the message of hate on the internet, I would fulfill that profane desire at this low-life ghetto site called "PvXwiki". ---Chaos- (talk) -- 19:59, 7 October 2009 (UTC)
- Aye. But I unfortunately have to inform you, good sir, with the fact that my aim is in fact not aggravating people on purpose, only amusing myself and perhaps the other innocent individuals that I encounter on my
- You'll have to try harder if you want to breach the Oni level.And thats still retardedly low Lilondra *poke* 19:50, 7 October 2009 (UTC)
- True. However, I quite obviously am :o Hurry up, get annoyed. ---Chaos- (talk) -- 19:41, 7 October 2009 (UTC)
- O Romeo, Romeo! wherefore art thou Romeo? ---Chaos- (talk) -- 12:15, 9 October 2009 (UTC)
- Forsooth villian! Thou shalt not cast thy evil spells and wicked purposes to thine coven! -- NUKLEAR IIV 12:53, 9 October 2009 (UTC)
- I lost you guys at wherefore lol Lilondra *poke* 12:55, 9 October 2009 (UTC)
- Hey, check it out, Horatio, I think this is Yoric's grave! Remember him? He was so fuckin' funny, bro! I used to ride on his back and shit when I was a kid. Mr J 12:59, 9 October 2009 (UTC)
- My giggling sounds mc manly. ---Chaos--- 12:15, 9 October 2009 (UTC)
- How the fuck is giggling manly ? If it sounds like somebody just had a sex change operation it still doesn't sound manly.More like fucked up Lilondra *poke* 13:22, 9 October 2009 (UTC)
- As in don't interpret it all too literally :> Nah, doesn't sound effeminate, but it's an out of ordinary way to imply that I lol'd :> ---Chaos- (talk) -- 13:53, 9 October 2009 (UTC)
- Dude? Is it better to like just let my uncle shag my mom and probably poison us at some point or should I be all like, "Quit trippin', Fortune, your shit's outrageous!" and be a man? Mr J 14:01, 9 October 2009 (UTC)
- As in don't interpret it all too literally :> Nah, doesn't sound effeminate, but it's an out of ordinary way to imply that I lol'd :> ---Chaos- (talk) -- 13:53, 9 October 2009 (UTC)
- How the fuck is giggling manly ? If it sounds like somebody just had a sex change operation it still doesn't sound manly.More like fucked up Lilondra *poke* 13:22, 9 October 2009 (UTC)
- My giggling sounds mc manly. ---Chaos--- 12:15, 9 October 2009 (UTC)
- Hey, check it out, Horatio, I think this is Yoric's grave! Remember him? He was so fuckin' funny, bro! I used to ride on his back and shit when I was a kid. Mr J 12:59, 9 October 2009 (UTC)
- I lost you guys at wherefore lol Lilondra *poke* 12:55, 9 October 2009 (UTC)
- Forsooth villian! Thou shalt not cast thy evil spells and wicked purposes to thine coven! -- NUKLEAR IIV 12:53, 9 October 2009 (UTC)
- O Romeo, Romeo! wherefore art thou Romeo? ---Chaos- (talk) -- 12:15, 9 October 2009 (UTC)
sigtest[edit]
Going to change sig on other acc to this later :3 [[User:Yeen|<span style="font-family:Castellan;color:#000000">'''''Lilondra'''''</span>]] [[User talk:Yeen|<small><span style="font-family:Castellan;color:#000000">'''''Rly ?'''''</small></span>]] 14:59, 9 October 2009 (UTC)
- Check "Treat signature as wikitext (without an automatic link)." under the box where you type your signature. Titani Ertan 15:01, 9 October 2009 (UTC)
- Going to wait a bit I guess [[User:Lilondra|<span style="font-family:Castellan;color:#000000">'''''Lil'''''</span>]] [[User talk:Yeen|<small><span style="font-family:Castellan;color:#000000">'''''Yeen'''''</small></span>]] 15:09, 9 October 2009 (UTC)
- Also Fail at me [[User:Lilondra|<span style="font-family:Castellan;color:#000000">'''''Lil'''''</span>]] [[User talk:Yeen|<small><span style="font-family:Castellan;color:#000000">'''''Yeen'''''</small></span>]] 15:10, 9 October 2009 (UTC)
- "Check "Treat signature as wikitext (without an automatic link)." under the box where you type your signature." — Why doesn't anyone listen? Titani Ertan 15:12, 9 October 2009 (UTC)
- Because It doesn't work it says 'check html code' [[User:Lilondra|<span style="font-family:Castellan;color:#000000">'''''Lil'''''</span>]] [[User talk:Yeen|<small><span style="font-family:Castellan;color:#000000">'''''Yeen'''''</small></span>]] 15:13, 9 October 2009 (UTC)
- "Check "Treat signature as wikitext (without an automatic link)." under the box where you type your signature." — Why doesn't anyone listen? Titani Ertan 15:12, 9 October 2009 (UTC)
- Also Fail at me [[User:Lilondra|<span style="font-family:Castellan;color:#000000">'''''Lil'''''</span>]] [[User talk:Yeen|<small><span style="font-family:Castellan;color:#000000">'''''Yeen'''''</small></span>]] 15:10, 9 October 2009 (UTC)
- Going to wait a bit I guess [[User:Lilondra|<span style="font-family:Castellan;color:#000000">'''''Lil'''''</span>]] [[User talk:Yeen|<small><span style="font-family:Castellan;color:#000000">'''''Yeen'''''</small></span>]] 15:09, 9 October 2009 (UTC)
Lil Yeen Titani Ertan 15:19, 9 October 2009 (UTC)
What about : Lilondra *FFS* Lilondra *poke* 15:43, 9 October 2009 (UTC)
- Be powerful and make one like Jette's. Mr J 15:45, 9 October 2009 (UTC)
- Why so black? Also, I get to have a hat next. -- NUKLEAR IIV 15:46, 9 October 2009 (UTC)
- While I love Jette's sig isn't it Lame to just copycat his :p Lilondra *poke* 15:47, 9 October 2009 (UTC)
- It could be considered lame if you just stuck a top hat or something on your panda. However, using the same principle to put a bowtie at the bottom of a panda face could be cute. Mr J 15:50, 9 October 2009 (UTC)
- While I love Jette's sig isn't it Lame to just copycat his :p Lilondra *poke* 15:47, 9 October 2009 (UTC)
- Why so black? Also, I get to have a hat next. -- NUKLEAR IIV 15:46, 9 October 2009 (UTC)
Lost![edit]
[[4]] RA consumes everything! Koda Kumi 09:50, 11 October 2009 (UTC)
Archiving again[edit]
Moved From Regina's Page[edit]
- → moved from Feedback_talk:Regina_Buenaobra#GW2_PvE
- Guess we will have to wait until next year when they start talking about the game engine and mechanics... I kind of agree with this though, I really love pve. --Nekki 18:08, 13 October 2009 (UTC)
- Yet another whiny vet complaining that *gasp* things have *gasp* CHANGED since the game began. Why should the entire GW playerbase be forced into playing the game the way you say it should be played? People should be allowed to play it how they will, grind or no grind, titles or no titles, consumables or no consumables, etc. Some like it, some don't. But it isn't right to say the game can only be one way and one way only. People should have the freedom to play the game however they find it fun because that's the whole point of a game - to have fun. And different people have different ideas of what exactly that is. --Nathe 12:59, 14 October 2009 (UTC)
- because adding things i described fucks the game up for everyone.. you can't play without consumables if they are in the game.. you cant.. adding them won't make the game any more fun.. gw2 is not going to be your f2p wow copy.. - Wuhy 14:12, 14 October 2009 (UTC)
- you know... this is a multiplayer game, you can't pretend it isnt. - Wuhy 14:29, 14 October 2009 (UTC)
- I never use consumables, and I have a lot of fun. The only time I've ever found consumables necessary is for speed clears, which I don't find fun. I'm a casual player and I never grind anything, I always play the way I want to and I really enjoy it. Maybe I don't have GWAMM, but I do have KOABD and am pretty close to r2 on that. I have tons of elite armors (including FOW), got a bunch of heroes in HoM as well as an almost full set of minis. I'm not bragging, I'm just pointing out what can be accomplished by playing 5 hours or less a week and not farming or grinding. IMO PvE in GW is fine, I still play after 4+ years, which I've never done with any other game. (Satanael | talk) 15:47, 14 October 2009 (UTC)
- "you can't play without consumables if they are in the game.. you cant.." ...and with that, my Legendary Vanquisher titles just disappointed, because apparently I did something that CAN'T be done. Call the police, someone on the Internet has a different opinion then you do! — Poki#3 (talk) 15:54, 14 October 2009 (UTC)
- who cares about your H/H-ed titles? I'm obviously talking about elite areas where cons are needed. This fucks up the skill>time concept aka if you have enough money to buy cons then you are fine, you have to bother with it before every elite area, they are non-logical and make you feel less, these kinds of buffs don't add anything to the game and anyone competent enough can tell you that.. 1) they. are. just. not. needed. 2) they. are. not. fun. 3) they allow bad players to be stronger without getting any better and they fuck up the skill>time concept.. - Wuhy 16:19, 14 October 2009 (UTC)
- I'm sorry, I'm a little confused, how does "you can't play without consumables if they are in the game.. you cant.." jive with "1) they. are. just. not. needed."? In any case, if I understand you correctly, you are complaining that consumables make it so that players of lesser skill are able to complete the elite areas. In other words, they are not necessary for players with greater skill but allow other players to participate in the elite areas. I see that as a good thing. (Satanael | talk) 16:24, 14 October 2009 (UTC)
- no, my problem is that they are staying stupid while doing it. they depend on cons rather than their skill(which is non-existant therefore) - Wuhy 16:32, 14 October 2009 (UTC)
- I'm sorry, I'm a little confused, how does "you can't play without consumables if they are in the game.. you cant.." jive with "1) they. are. just. not. needed."? In any case, if I understand you correctly, you are complaining that consumables make it so that players of lesser skill are able to complete the elite areas. In other words, they are not necessary for players with greater skill but allow other players to participate in the elite areas. I see that as a good thing. (Satanael | talk) 16:24, 14 October 2009 (UTC)
- who cares about your H/H-ed titles? I'm obviously talking about elite areas where cons are needed. This fucks up the skill>time concept aka if you have enough money to buy cons then you are fine, you have to bother with it before every elite area, they are non-logical and make you feel less, these kinds of buffs don't add anything to the game and anyone competent enough can tell you that.. 1) they. are. just. not. needed. 2) they. are. not. fun. 3) they allow bad players to be stronger without getting any better and they fuck up the skill>time concept.. - Wuhy 16:19, 14 October 2009 (UTC)
- "you can't play without consumables if they are in the game.. you cant.." ...and with that, my Legendary Vanquisher titles just disappointed, because apparently I did something that CAN'T be done. Call the police, someone on the Internet has a different opinion then you do! — Poki#3 (talk) 15:54, 14 October 2009 (UTC)
- I never use consumables, and I have a lot of fun. The only time I've ever found consumables necessary is for speed clears, which I don't find fun. I'm a casual player and I never grind anything, I always play the way I want to and I really enjoy it. Maybe I don't have GWAMM, but I do have KOABD and am pretty close to r2 on that. I have tons of elite armors (including FOW), got a bunch of heroes in HoM as well as an almost full set of minis. I'm not bragging, I'm just pointing out what can be accomplished by playing 5 hours or less a week and not farming or grinding. IMO PvE in GW is fine, I still play after 4+ years, which I've never done with any other game. (Satanael | talk) 15:47, 14 October 2009 (UTC)
- you know... this is a multiplayer game, you can't pretend it isnt. - Wuhy 14:29, 14 October 2009 (UTC)
- because adding things i described fucks the game up for everyone.. you can't play without consumables if they are in the game.. you cant.. adding them won't make the game any more fun.. gw2 is not going to be your f2p wow copy.. - Wuhy 14:12, 14 October 2009 (UTC)
- Yet another whiny vet complaining that *gasp* things have *gasp* CHANGED since the game began. Why should the entire GW playerbase be forced into playing the game the way you say it should be played? People should be allowed to play it how they will, grind or no grind, titles or no titles, consumables or no consumables, etc. Some like it, some don't. But it isn't right to say the game can only be one way and one way only. People should have the freedom to play the game however they find it fun because that's the whole point of a game - to have fun. And different people have different ideas of what exactly that is. --Nathe 12:59, 14 October 2009 (UTC)
- Guess we will have to wait until next year when they start talking about the game engine and mechanics... I kind of agree with this though, I really love pve. --Nekki 18:08, 13 October 2009 (UTC)
(Reset indent) So, really, your issue is with players being stupid. I mean, it's conceivable to argue that, without cons, those bad players wouldn't be in the elite areas, but we know from experience that bad players were in the elite areas loooong before cons were put into the game. So then the only issue you seem to have is that bad players can be made good by the use of cons, but I still don't see why that is a bad thing. (Satanael | talk) 16:40, 14 October 2009 (UTC)
- THEY CAN'T BE MADE GOOD BY CONS. THAT IS WHAT I'M SAYING. they get stronger coz of the buffs but the only thing they will still do is click 1231231231(ursan) therefore they get worse and worse by using them(same with overpowered pve skills). - Wuhy 16:48, 14 October 2009 (UTC)
- It doesn't matter what your skillbar's like, you'll always be clicking a certain few in sequence for the desired effect. Whether it's a pvx build or one you made yourself is irrelevant. The procedure for using it is basically the same. --Nathe 16:54, 14 October 2009 (UTC)
- (Edit conflict) Well, then don't play with them. There is nothing that says you have to play with bad players that use cons. And at the end of the day cons, even if they are popular, are not required to play, even in the elite areas. After all, I've done all the elite areas, and as I mentioned, I never use cons. (Satanael | talk) 16:58, 14 October 2009 (UTC)
- why can't people get the fucking point? these should not be in the game to begin with. gw1 was supposed to be about pvp and ppl did some fow with their guildies sometimes and had fun doing it while otherwise seriously pvping... yet anet marketed it as a pve game new expansions came out, new grind, new titles, new overpowered crap and the conclusion is... pve is entirely fucked.. people who play pve nowadays should switch to wow. why are skills bound to titles? why is my hp, energy and similar shit is bound to titles? why can I be stronger if I have all the buffs in the world that require nothing(since you can carry them in inventory, not in skillslots, having perma ias/ims/whatever dumbs down the entire game)? - Wuhy 17:50, 14 October 2009 (UTC)
- so much anger... I don't use consumables, and it doesn't bother me, mmo's target a much to wide range of players from all cultures/ages/believes/etc. Like Anet has said, GW should be played how each individual wants to play it as much as possible. The only thing I do agree of from the OP is anything that resembles "God mode", whatever that would be in each case. I don't think any MMO should have it, though sometimes it just happens by mistake/accident. I think GW2 is exciting because, if what the team say is true, we can have a more mature GW2 with better decisions based on all the experience they had with GW. On the other hand, we really won't know what to expect from the Game Engine until next year. --Nekki 17:59, 14 October 2009 (UTC)
- yep but they could avoid disappointing ppl with some things clarified now. also, why couldn't they target more ppl without 1. completely disappointing the existing playerbase 2. dropping their mentality? why can't we do things for fun rather than purple bars filling up for larger epeen? yes you can as an individual but as a whole, the GW community is really bad thanks to this. another thing: godmode=> they are keeping both shadow form and 600/smite in the game for well over a year now on purpose(they actually reverted Mantra of Resolve when it made godmode a bit harder). - Wuhy 18:11, 14 October 2009 (UTC)
- There will definitely be a kind of godmode in GW2... it's pretty much necessary from a financial standpoint for multiple reasons. And it will probably cross over into world-PvP b/c so many people started wth Console gaming(and cheat codes) and just can't stay excited about a game unless they're always winning with less effort than the next guy or the CPU puts in. It's the reason Aimbots and wallhacks exist (and are even "bought" with monthly rental subscriptions now days) in so many FPS communities just like goldfarmers are still propping up part of China's economy via a very specific loophole in their latest law. Anet simply doesn't have a big enough share of the Market yet to even attempt to take this degenerate reality head-on. Instead of whining about it, we should be looking for ways to organize a counter-culture against it that eventually takes over an entire server... It might take a ton of effort, but I know it can be done because I've done it in the past in other games (1300 individual account/members and still growing, in a game that was originally DESIGNED around solo god-moding). --ilr 20:03, 14 October 2009 (UTC)
- yep but they could avoid disappointing ppl with some things clarified now. also, why couldn't they target more ppl without 1. completely disappointing the existing playerbase 2. dropping their mentality? why can't we do things for fun rather than purple bars filling up for larger epeen? yes you can as an individual but as a whole, the GW community is really bad thanks to this. another thing: godmode=> they are keeping both shadow form and 600/smite in the game for well over a year now on purpose(they actually reverted Mantra of Resolve when it made godmode a bit harder). - Wuhy 18:11, 14 October 2009 (UTC)
- "gw1 was supposed to be about pvp and ppl did some fow with their guildies sometimes and had fun doing it while otherwise seriously pvping" - Maybe for you and the people you play with, but certainly not for me and the people I play with. I have never seriously pvped, and have always enjoyed pve. I understand that you are saying that you think cons and titles and buffs related to titles are not a good addition, but you seem to think that they are required in some way. What I've been trying to point out all along is that none of those things you talk about are required for any part of the game. They are luxuries, nothing more. You don't need any of the pve-only skills, you don't need any of the cons, and you don't need any of the buffs given by titles. Therefore, the only way you can argue that these things have had a bad effect on the game is with regard to the economy. But to say they have totally unbalanced all of pve is just wrong, because you can always just play without them. PvE isn't like PvP, what other people do in pve doesn't have to affect you like it does in pvp. (Satanael | talk) 19:36, 14 October 2009 (UTC)
- so much anger... I don't use consumables, and it doesn't bother me, mmo's target a much to wide range of players from all cultures/ages/believes/etc. Like Anet has said, GW should be played how each individual wants to play it as much as possible. The only thing I do agree of from the OP is anything that resembles "God mode", whatever that would be in each case. I don't think any MMO should have it, though sometimes it just happens by mistake/accident. I think GW2 is exciting because, if what the team say is true, we can have a more mature GW2 with better decisions based on all the experience they had with GW. On the other hand, we really won't know what to expect from the Game Engine until next year. --Nekki 17:59, 14 October 2009 (UTC)
- why can't people get the fucking point? these should not be in the game to begin with. gw1 was supposed to be about pvp and ppl did some fow with their guildies sometimes and had fun doing it while otherwise seriously pvping... yet anet marketed it as a pve game new expansions came out, new grind, new titles, new overpowered crap and the conclusion is... pve is entirely fucked.. people who play pve nowadays should switch to wow. why are skills bound to titles? why is my hp, energy and similar shit is bound to titles? why can I be stronger if I have all the buffs in the world that require nothing(since you can carry them in inventory, not in skillslots, having perma ias/ims/whatever dumbs down the entire game)? - Wuhy 17:50, 14 October 2009 (UTC)
(Edit conflict) (Reset indent) Given the very fact that ANet decided to undo the Mantra of Resolve nerf, it would appear to very clearly declare that ANet has no desire to make PvE challenging. However, given the reliability of the player base to challenge itself, it matters very little. Speed Clears entertain players who want to make PvE a challenge, consumables and PvE skills allow low-calibur and casual players to complete extremely difficult areas a little faster and easier. PvE has never been a particularly challenging arena, but players have always found ways to both challenge themselves and turn a profit (read: Drok's Running a few weeks after Prophecies was released). ANet's goal is to keep players around and keep them buying campaigns, expansions, and even sequels. That is the goal of any worthwhile business - to keep customers around and happy. A few people who dislike one aspect of a product are either not going to buy that product or are going to compromise and say, "Well, hey, the rest of this isn't so bad - and it's certainly better than my other options." In either case, the issue no longer matters. Either the compromise has been made or a different product has been purchased. It should be taken as a blessing that ANet even bothers to update a 4-year-old game, given that it came with no warranty. ··· Danny Pew Pew 19:46, 14 October 2009 (UTC)
- Wuhy, you just sound like you want to prohibit other people from doing things that you don't find fun, deem unworthy, or that you think other people didn't deserve. I find that very narrow minded. My guild consists of people with VERY varied skill levels. Why can't we get a team, use cons, and go play in Urgoz once in a while for example? Why can't I play the game, and watch my Cartographer title go up? That's FUN for me. I like having a sense of accomplishment. It's just a purple bar like you said, what's the problem? You ask people to get your point, but these is none. If there is, then my point, that PvP should go, because no one cares about it, is equally valid. — Poki#3 (talk) 20:00, 14 October 2009 (UTC)
Ok... I'm confused... What is the question/topic Regina is supposed to respond to? If it's related to GW2, she obviously cannot say anything, and (without taking any side to the argument, and not saying its a bad discussion; its nice to see people defend their passion for GW, but) I am wondering if this discussion should even be here. --Rex 20:25, 14 October 2009 (UTC)
- "Maybe for you and the people you play with, but certainly not for me and the people I play with. I have never seriously pvped, and have always enjoyed pve." gw1 was supposed to be a pvp game.. anet said that.. then it changed from a highly competitive pvp game with a relaxing pve to a grind your ass out pve game with some grind your ass out pvp(notice order).. also, yes, I do need them if i'm going for maximum efficiency, in the past, you could have maximum efficiency by: 1. not being a fucktard 2. having the right skills and equipment. now, its like this: 1. not being a fucktard(not as necessary tho, it certainly wasn't with ursan unnerfed) 2. having the right skills and equipment(this is lol nowadays) 3. grinding your ass out for pve skills and titles 4. cons. lets analyze cons: you get more OP for money and time wasted on them(buying them, getting others to pay their share etc.), lets analyze pve skills: you first have to grind your ass out, after its done you depend on the exact same domog domog domog skillbar for your entire amazing pve carreer and even feel bad after it coz 1. you wasted a huge amount of time on them 2. its so op that it takes away all the fun/balance feeling/challenge/point of the game. you do the same you did with ursan a year ago, only with other pve skills. asuran scan+random energy management+OP scythe attacks=you just won guild wars. when the game came out, pve was so much more tactics and fun that its unbelievable. you obviously don't know what I mean, since you only did this. what a shame. my point is that you can't say that if I don't like it I don't have to use it. this is an invalid argument in a MULTIPLAYER game. what other ppl do affects you as well. yes I know you are too used to H/Hing but in the past ppl actually formed teams and did fow for fun/experience(no, not XP)
- @Poki: you are playing the wrong game, man. whatever. PvE is terrible. what if you could do urgoz with your own varying builds and guild without cons? that would be worse for you? I don't have problem with cartographer. I have problems with 1. money titles(they are just bad, give it to me for money then, don't make me open 10 thousand chests and stand on lucky rings for 5000 hours, then it is at least a decent gold sink.) 2. reputation titles(they are grind) with scaling skills and effects(GRIND). - Wuhy 20:26, 14 October 2009 (UTC)
- tl;dr: cons are a massive goldsink and PvE was very likely never meant to be hard enough to exclude anyone playing any class. ··· Danny Pew Pew 20:38, 14 October 2009 (UTC)
- Cons aren't a massive goldsink, they're like gold fusion. You put a tiny little amount of gold in and get LOLOLOLOLOLO LOOK AT ALL THESE ECTOS with 7 other bad players. –Jette 20:47, 14 October 2009 (UTC)
- "also, yes, I do need them if i'm going for maximum efficiency" Okay, so you should have just said from the beginning that you are upset because cons and titles, etc. have changed the way you play pve at maximum efficiency. But the number of players that can only have fun by playing pve at maximum efficiency is really small. Much smaller, I bet, than the number of people that like things like cons and titles. (Satanael | talk) 21:00, 14 October 2009 (UTC)
- Sadly, that is true. The people who like to enter cheatcodes to win outnumber the people who want to play a good MMO. And it will stay the same. GW2 will be just another big grindfest. You know why? Because those people (the majority, got it?) will buy the game. Anet caters to all those people who want the game to be mind-numbingly easy, to all those who do not want to become better at the game but prefer to use lame gimmicks and overpowered cons, heroes, and pve skills. Because they are the majority of those who still play GW.
- Also, it would not surprise me if GW2 will have an item mall. Koda Kumi 21:13, 14 October 2009 (UTC)
- But at the end of the day the point is that there is nothing stopping anybody from plying the game however they want. You want bragging rights for playing at max efficiency, either use cons or brag at how efficient you are without cons. There can just as easily be two kinds of speed clears, those with cons, summons, titles and pve only skills, and those without. Call it the au naturale speed clear. :P (Satanael | talk) 21:21, 14 October 2009 (UTC)
- It is not about bragging. It is about a game being fun to play. A lot of people (read: the people who liked GW from the start) find games fun when they are a challenge to beat. Take a look at the Castlevania games. Those games have always been hard to beat, that is what made them so legendary. Like, what would you get when you take away all the difficulty from a Castlevania game? Well, you get Aria of Sorrow... Koda Kumi 21:35, 14 October 2009 (UTC) I stoal yer sig coloars!
- Then don't play with cons and the rest. like I've said over and over, the choice is yours to make, no one is jamming cons down your throat. (Satanael | talk) 21:48, 14 October 2009 (UTC)
- Except when you want to play with other people (like, in a good cooperative game). If you do z-quests with other people, you will get cons shoved down your throat :P (what? he enjoys playing GW with other people? what an idiot!) 82.217.189.101 22:20, 14 October 2009 (UTC)
- That's only true with PUGs, others of us have these wonderful things called friends. Friends generally don't shove things down your throat. Unless, of course, you're into that kind of thing... (Satanael | talk) 01:23, 15 October 2009 (UTC)
- Hah Hahhh! ...oral innuendo... --ilr 03:41, 15 October 2009 (UTC)
- That's only true with PUGs, others of us have these wonderful things called friends. Friends generally don't shove things down your throat. Unless, of course, you're into that kind of thing... (Satanael | talk) 01:23, 15 October 2009 (UTC)
- Except when you want to play with other people (like, in a good cooperative game). If you do z-quests with other people, you will get cons shoved down your throat :P (what? he enjoys playing GW with other people? what an idiot!) 82.217.189.101 22:20, 14 October 2009 (UTC)
- Then don't play with cons and the rest. like I've said over and over, the choice is yours to make, no one is jamming cons down your throat. (Satanael | talk) 21:48, 14 October 2009 (UTC)
- It is not about bragging. It is about a game being fun to play. A lot of people (read: the people who liked GW from the start) find games fun when they are a challenge to beat. Take a look at the Castlevania games. Those games have always been hard to beat, that is what made them so legendary. Like, what would you get when you take away all the difficulty from a Castlevania game? Well, you get Aria of Sorrow... Koda Kumi 21:35, 14 October 2009 (UTC) I stoal yer sig coloars!
- But at the end of the day the point is that there is nothing stopping anybody from plying the game however they want. You want bragging rights for playing at max efficiency, either use cons or brag at how efficient you are without cons. There can just as easily be two kinds of speed clears, those with cons, summons, titles and pve only skills, and those without. Call it the au naturale speed clear. :P (Satanael | talk) 21:21, 14 October 2009 (UTC)
- "also, yes, I do need them if i'm going for maximum efficiency" Okay, so you should have just said from the beginning that you are upset because cons and titles, etc. have changed the way you play pve at maximum efficiency. But the number of players that can only have fun by playing pve at maximum efficiency is really small. Much smaller, I bet, than the number of people that like things like cons and titles. (Satanael | talk) 21:00, 14 October 2009 (UTC)
- Cons aren't a massive goldsink, they're like gold fusion. You put a tiny little amount of gold in and get LOLOLOLOLOLO LOOK AT ALL THESE ECTOS with 7 other bad players. –Jette 20:47, 14 October 2009 (UTC)
- tl;dr: cons are a massive goldsink and PvE was very likely never meant to be hard enough to exclude anyone playing any class. ··· Danny Pew Pew 20:38, 14 October 2009 (UTC)
(Reset indent) @Wuhy - I don't think the thousands of hours I invested in Guild Wars where bad. And a game based on PvP does not have to have bad PvE. If you want another example, take World in Conflict. I freaking loved the Singleplayer campaign in that game, and it's literally made out of Multiplayer Maps for crying out loud. We have our own variety builds. Most things we play we play by the rules "Whatever you like, as long as the overal party composition is OK". That means if we're missing a healer, have too many melee characters and not enough spellcasters etc. then someone will have to switch or unfortunetly leave and we take a hero. This is just a common sense rule.
You say "what if you could do urgoz without cons? that would be worse for you?". No, of course not, why would it? You talk a lot about "maximum effectivness". It's always about maximum effectivness when it comes to farming, that's the DEFFINITION of farming, but for normal play, it's not. Areas have a minimum required amount of effectiveness to suceed. We use cons to boost our party over the minimum if needed instead of forcing specific builds or profesions on people, or saying "you're not good enough, you can't play with us". Unless you're saying, that Elite Areas should be easier, but in that case, it king of would defeat their purpouse...
And finally titles: "Money" titles, are a gold sink. No one forces you to max them. Besides a few ranks of Sunspear, you don't need any titles at all! Don't fool yourself saying otherwise. The only title I can say that I did grind to get, was the Norn one, and even that only during Bonus weekends. The other rep titles I just exchanged books for and toped it off with vanquishing. Titles, and really most of the game, is on a "do it if you want to" basis.
@Rexivus: You're totally right. This thing became another stupid and useless topic, that nobody needs, nobody important will read, and that will convince absolutelly nobody. — Poki#3 (talk) 00:03, 15 October 2009 (UTC)
- Poki is right about most of what he said.Can I ask you though :
- Gold (grind) or Fun ?
- HM with PvE skills or NM without.
Lilondra *poke* 04:29, 15 October 2009 (UTC)
- I don't understand what you mean by your questions, since they're to brief. Sorry. I farmed, but I HATE farming, since it's really repetitive. Then again, I don't need a lot of money. There are no really rare daggers, and I like my Deldrimor Daggers and Shiro's Blades. I don't need minis, I only have what I got for my birthdays. My only expenses really are ID/Salv kits and lockpicks. I can get more then enough money for that just by playing the game. And I did HM almost without PvE skills. I've been using Critical Agility ever since it came out, and that's practically it. I love HM overall, since it offers a challenge, though I'll admit that some places are really unfair (mainly impossible dmg spikes) and some may be a bit too challenging (doing Eastern Frontier required several approaches and build tweaking). — Poki#3 (talk) 11:32, 15 October 2009 (UTC)
- "No, of course not, why would it?" THEN DON'T FUCKING IMPLEMENT IT(ANET) IF IT IS 1. NOT FUN 2. FUCKS THE GAME OVER. SIMPLE. @Koda Kumi: first sensible guy to reply to this shitthread. "And finally titles: "Money" titles, are a gold sink. No one forces you to max them." 1. I did not say that anyone forces me to max them 2. they are not a gold sink because nobody buys the points from merchants, you also have to waste countless hours to max drunkard and click on party/sweet items while sometimes zoning(tonics/disco balls, anything like that), their original purpose is to be gotten by people who have money for them... so why annoy them and not just give them it already for X amounts of gold donated to a NPC shitter? I don't know. "Besides a few ranks of Sunspear, you don't need any titles at all!" depends on which OP pve skills you use, you usually have to max norn, asura, dwarven, ebon vanguard, sunspear, lightbringer and kurzick/luxon in order to be able to do anything you want with maximum efficiency. "It's always about maximum effectivness when it comes to farming, that's the DEFFINITION of farming, but for normal play, it's not." you are wrong. nobody likes to feel unefficient because their YMLAD only deals 51 damage.. they want it to deal 80 damage and cripple for longer, but they have to grind norn for that. do you get it now? - Wuhy 13:41, 15 October 2009 (UTC)
- "I don't think the thousands of hours I invested in Guild Wars where bad." I did not say PvE can't be fun, just that it would be so much better without these things, besides grind and dumbing the entire game down, these things don't actually add anything to it. - Wuhy 13:45, 15 October 2009 (UTC)
- "No, of course not, why would it?" THEN DON'T FUCKING IMPLEMENT IT(ANET) IF IT IS 1. NOT FUN 2. FUCKS THE GAME OVER. SIMPLE. @Koda Kumi: first sensible guy to reply to this shitthread. "And finally titles: "Money" titles, are a gold sink. No one forces you to max them." 1. I did not say that anyone forces me to max them 2. they are not a gold sink because nobody buys the points from merchants, you also have to waste countless hours to max drunkard and click on party/sweet items while sometimes zoning(tonics/disco balls, anything like that), their original purpose is to be gotten by people who have money for them... so why annoy them and not just give them it already for X amounts of gold donated to a NPC shitter? I don't know. "Besides a few ranks of Sunspear, you don't need any titles at all!" depends on which OP pve skills you use, you usually have to max norn, asura, dwarven, ebon vanguard, sunspear, lightbringer and kurzick/luxon in order to be able to do anything you want with maximum efficiency. "It's always about maximum effectivness when it comes to farming, that's the DEFFINITION of farming, but for normal play, it's not." you are wrong. nobody likes to feel unefficient because their YMLAD only deals 51 damage.. they want it to deal 80 damage and cripple for longer, but they have to grind norn for that. do you get it now? - Wuhy 13:41, 15 October 2009 (UTC)
- I don't understand what you mean by your questions, since they're to brief. Sorry. I farmed, but I HATE farming, since it's really repetitive. Then again, I don't need a lot of money. There are no really rare daggers, and I like my Deldrimor Daggers and Shiro's Blades. I don't need minis, I only have what I got for my birthdays. My only expenses really are ID/Salv kits and lockpicks. I can get more then enough money for that just by playing the game. And I did HM almost without PvE skills. I've been using Critical Agility ever since it came out, and that's practically it. I love HM overall, since it offers a challenge, though I'll admit that some places are really unfair (mainly impossible dmg spikes) and some may be a bit too challenging (doing Eastern Frontier required several approaches and build tweaking). — Poki#3 (talk) 11:32, 15 October 2009 (UTC)
- TBH Wuhy I don't think poki used 1 flawed argument at all.Everything he says is based on experience and just experience.He enjoys the game and isn't acting like a "DONT TOUCH SF CAUSE IT GIEFS ME GOLD MKAY"-guy.At Poki you answered the 1st question.The second one is wether you prefer to run normal mode (no pve-skills or no lolbroken pve-skills) or HM with those broken pve skills Lilondra *poke* 14:59, 15 October 2009 (UTC)
- @Wuhy: Sorry man, I can't talk to you anymore. You sound like you're just screaming at the top of your lungs, hoping to get attention. Check your blood pressure and get a time out, you really need it.
- @Lilondra: Hard to say. Let me explain: I like playing GW, and if it's a game I like, I want to challenge myself after I beat it. That's why I went for the Veteran difficulty in CoD4, why I did the speedruns and time trials in Mirror's Edge, and why I finished my low-level Kingdom Hearts 2 run. Let me separate that question into 2: Do I prefer NM or HM? HM. Do I like PvE skills? This is a delicate and difficult question, but to an extent - yes. The original premise of PvE skills was to give PvEers something unique that would give the sense of being stronger over time. In a traditional MMO, you level, and you feel that you've become stronger as you progress through the game. In GW once you get level 20, max armor, a good weapon and some skills, (and all those things are trivial) the only thing that's left is honing your build, tactics and skill. In a sense that's fine - I remember places and monsters that I once through of as dangerous becoming easier with time. Heck, when HM came out, the first time I tried it I was massacred. But there's always that part in me that would like to see more direct proof that I've gotten stronger over time. Reputation titles fill up by themselves just by playing the game, and in that sense, PvE skills do their role, while also providing a sense of power over the monsters you're fighting.
- Of course it's not that simple and there are other factors to consider. A number of PvE skills are considered "overpowered". But they also are limited to 3. In a sense, they are like Elite skills - stronger, but limited. Maybe not limited enough, but honestly I don't really want to get into the skill balancing argument at all, since that's just too ugly and I don't see myself as a great skill balancer to begin with. I don't have a good enough memory to say the details, but I think that ever since Prophecies, the game shifted too much into "High damage, high defense, high heals" approach (too many things are in the hundreds), but it still holds out as far as I can see. The thing I'm most ashamed of, is the vocal part of the community, that screams when something gets done, and screams when something doesn't get done, that's in a constant state of "I'm not pleased". But then again, I've heard that almost every bigger community is like that, from Everquest to WoW. The only real MMO community that I've been a part of was the eAthena one, but we had less then 0 input on the developers of Ragnarok Online (and believe me, you don't know what OP means if you didn't see some things that happen in RO) so everyone was just in acceptance. Man, this thing turned out longer then I though, shez, I really have to work on my rambling -_- — Poki#3 (talk) 16:05, 15 October 2009 (UTC)
- ok Poki, you can suck my dick too, if that is what you wanted to hear, don't be an ignorant asshole please, you are only that because you know I'm right.. @Lil: you are getting worse since you started to farm that fow armor. - Wuhy 16:35, 15 October 2009 (UTC)
- Wuhy my point is that there is no point in discussing if you will stay with your only opinion.If you only see your own opinion you no longe see the rest of the world.I'd also ask you to watch your tongue there was no real reason to start flaming.I'm also pretty sure that calling someone a ignorant asshole just because he doesn't agree with you and DESPITE him nicely summing up his arguments is a pretty Childish thing to do.My point is Poki I'd like to hear it from a PvE player what he would prefer.DoA with lvl 20 monsters but stronger builds and different tactics or doa with lvl 2X mobs that have twice the armor,cast twice as fast,deal twice as much damage and still have bad bars.Its not a Game Balance discussion at all I'm asking for your personal preference Lilondra *poke* 17:31, 15 October 2009 (UTC)
- Letting the majority of the playerbase, the 'casual gamers' decide the future of GW is a terrible idea, because that majority is terrible at the game. People prefer to grab (hero)bars from PvX and rickroll their way to every title over using skill and knowledge to get the same. Koda Kumi 17:45, 15 October 2009 (UTC)
- Wuhy, I hope that the week long break will make you calm down. Now I really think this "discussion" should be moved elsewhere because I think it lost all merit. @Lilondra - if you put it that way, then the first option sounds better. But I really like the idea of having 2 (or more) difficulty modes (since I like to challenge myself). Thing about AI and PvE is that it's predictable. Once you realize that it can get easy and boring. And it's not just a problem with GW, but all games in general (L4D comes to my mind). To counter that, things just need to be more punishing and less forgiving so that you're always on the edge, but that has it's own share of problems. It's easy to say "make smarter AI", but AI is not smart, it just has more or less, better or worse predetermined ways to react to predetermined actions. — Poki#3 (talk) 17:51, 15 October 2009 (UTC)
- Letting the majority of the playerbase, the 'casual gamers' decide the future of GW is a terrible idea, because that majority is terrible at the game. People prefer to grab (hero)bars from PvX and rickroll their way to every title over using skill and knowledge to get the same. Koda Kumi 17:45, 15 October 2009 (UTC)
- Wuhy my point is that there is no point in discussing if you will stay with your only opinion.If you only see your own opinion you no longe see the rest of the world.I'd also ask you to watch your tongue there was no real reason to start flaming.I'm also pretty sure that calling someone a ignorant asshole just because he doesn't agree with you and DESPITE him nicely summing up his arguments is a pretty Childish thing to do.My point is Poki I'd like to hear it from a PvE player what he would prefer.DoA with lvl 20 monsters but stronger builds and different tactics or doa with lvl 2X mobs that have twice the armor,cast twice as fast,deal twice as much damage and still have bad bars.Its not a Game Balance discussion at all I'm asking for your personal preference Lilondra *poke* 17:31, 15 October 2009 (UTC)
- ok Poki, you can suck my dick too, if that is what you wanted to hear, don't be an ignorant asshole please, you are only that because you know I'm right.. @Lil: you are getting worse since you started to farm that fow armor. - Wuhy 16:35, 15 October 2009 (UTC)
- I think you can artificiall make the AI spike targets.For example : You give Augury of death to a "caller" monster.The moment it lands the other glass arrow monsters start using Keen Arrow Go for the eyes and Precision shot right after.(the AI checks for a hex/a % of health and then uses skill X) or create a mob using Esurg and Steady stance warriors with Fear me! (and rebuffing it in PvE) combined with power drain on the mesmer and for example Tranq QZ and other spirits on a ranger AND rt backline.Lilondra *poke* 18:03, 15 October 2009 (UTC)
- Making enemies ignore anything not in the party is also a good start, as is enlarging the enemies' aggro radius when active so tank & spank will not be an effective tactic anymore Koda Kumi 18:06, 15 October 2009 (UTC)
- That and give them better builds.Base there builds on famous gimmicks and shizzles from the past.(no Sway) Lilondra *poke* 18:19, 15 October 2009 (UTC)
- Don't know about you, but for me Spikes are the opposite of fun. True, I take out my enemies one at a time, but with heavy pressure damage, and not a coordinated spike. An good AI spike is by definition flawless. Running into most HM groups without some sort of prots will kill my Assassin faster then I can scream "AAAAaaaa!!!". As far as better AI/builds, EotN has some of that. The Charr have formations and use builds taken straight out of old PvP meta, and they use them really well and put up a big fight. Due to Gloat basically replenishing them every time someone dies, one death often pulls the rest of the party with it. The Charr are I think the best GW1 can get in that department. Giving some of those behaviors to other organized groups, like the Margonites would be kind of cool (giving them to every monster, especially those that work on instinct and not intelligence, would not...) — Poki#3 (talk) 20:29, 15 October 2009 (UTC)
- ...only if they agree to nerf Reapers and Sorcerers. Most people with minmaxed Spike builds and maxed LB ranks tend to forget just how much of a fight Margos put up against players who lack those particular GRIND-based advantages. The Charr however by definition are running PvP gimmicks which can always be countered by anyone who takes the time to figure them out, regardless of their seemingly improved AI. Margonites are ubiquitous generalists, much like the stone summit, so buffing them is a risky proposition. --ilr 23:24, 15 October 2009 (UTC)
- I was more talking about just elite areas having real strong builds.Basicly a good team would still be able to rip trough them easely.A bad team that doesn't know how to prot/position themselves would get ripped apart Lilondra *poke* 05:21, 16 October 2009 (UTC)
- The Incubus is a good example of how hard elite areas should be. Without proper preparations like Shelter, these things will mop the floor with you. They often pull off a clean spike after removing all enchantments from their target and dazing it. You have to take them seriously and counter their tactics to deal with them. That is what makes Incubi interesting. Sadly, they are the only interesting part of EotN. Koda Kumi 15:14, 16 October 2009 (UTC)
- I was more talking about just elite areas having real strong builds.Basicly a good team would still be able to rip trough them easely.A bad team that doesn't know how to prot/position themselves would get ripped apart Lilondra *poke* 05:21, 16 October 2009 (UTC)
- ...only if they agree to nerf Reapers and Sorcerers. Most people with minmaxed Spike builds and maxed LB ranks tend to forget just how much of a fight Margos put up against players who lack those particular GRIND-based advantages. The Charr however by definition are running PvP gimmicks which can always be countered by anyone who takes the time to figure them out, regardless of their seemingly improved AI. Margonites are ubiquitous generalists, much like the stone summit, so buffing them is a risky proposition. --ilr 23:24, 15 October 2009 (UTC)
- Don't know about you, but for me Spikes are the opposite of fun. True, I take out my enemies one at a time, but with heavy pressure damage, and not a coordinated spike. An good AI spike is by definition flawless. Running into most HM groups without some sort of prots will kill my Assassin faster then I can scream "AAAAaaaa!!!". As far as better AI/builds, EotN has some of that. The Charr have formations and use builds taken straight out of old PvP meta, and they use them really well and put up a big fight. Due to Gloat basically replenishing them every time someone dies, one death often pulls the rest of the party with it. The Charr are I think the best GW1 can get in that department. Giving some of those behaviors to other organized groups, like the Margonites would be kind of cool (giving them to every monster, especially those that work on instinct and not intelligence, would not...) — Poki#3 (talk) 20:29, 15 October 2009 (UTC)
- But the pressure of the incubi comes from Damage and enchant removal driven to the extreme.I'm talking about different kinds of pressure degen,energy denial,interrupts,... Lilondra *poke* 15:18, 16 October 2009 (UTC)
- Of course, their enchant removal is one of the best in the game, but it gives a good example of the AI being capable of using spike builds. But energy denial and degen are just meaningless if mobs can only attack 1 target because there is nothing else in their aggro range. Koda Kumi 21:54, 16 October 2009 (UTC)
- You can make it so that from the moment you aggro one specific guy from the group *everyone* from that groups aggro range doubles/tripples Lilondra *poke* 04:22, 17 October 2009 (UTC)
- That and give them better builds.Base there builds on famous gimmicks and shizzles from the past.(no Sway) Lilondra *poke* 18:19, 15 October 2009 (UTC)
Sigtest[edit]
Lilondra *poke* 17:55, 17 October 2009 (UTC)
- Very nice, but old panda is old. NuVII 18:09, 17 October 2009 (UTC)
- The Sig image hasn't changed yet ;) Lilondra *poke* 18:14, 17 October 2009 (UTC)
- test again Lilondra 05:57, 18 October 2009 (UTC)
- Lilondra Rage here
I bet you anyways listen to either some really crappy classic metal or some even crappier yankee scene kid metal. ---Chaos- (talk) -- 11:05, 18 October 2009 (UTC)
- I don't think bands like Heaven Shall Burn are yankee scene kid metal and they aren't classic either Lilondra 11:16, 18 October 2009 (UTC)
- German, I'm positively surprised. The only German music I listen to are gothic tho, and not much of that either. I'm more into trance, black-/avant-garde metal, progressive rock and jazz.
- np. Amon Tobin - Keep Your Distance ---Chaos- (talk) -- 12:22, 18 October 2009 (UTC)
- Slipknot is awesome metal. Korn, too, but ı find their stuff to be a little to fast. NuVII 12:23, 18 October 2009 (UTC)
- Korn isn't exactly bad, it's just unpleasant to listen to (I listen to quite much unpleasant stuff tho). Slipknot is not directly bad, but I still dis it :> ---Chaos- (talk) -- 12:40, 18 October 2009 (UTC)
- They are still superior to wannabe metal like Slayer. Seriously, the musical depth of some of these newer bands blow the olders ones out of the water. NuVII 12:42, 18 October 2009 (UTC)
- Slayer kinda is wanabe neonazi/satanist metal.TBH If you are a wannebesatanist your a retard if you are a real one your a autist :> Lilondra 12:47, 18 October 2009 (UTC)
- I haven't even bothered to actually get familiar with these more famous bands because I don't like them anyways, but I wouldn't call any of the Thrash Metal bands satanist metal :>
- Go find some out about Burzum, the music itself isn't that great, but it's classic Black Metal, and.. I think it was the singer who was convicted to prison for murdering another band's guitarist and burning a few churches.
- Also, in the end, few bands are actually satanistic. ---Chaos- (talk) -- 12:55, 18 October 2009 (UTC)
- I know they just act like they are because it looks cool or well they think it looks cool Lilondra 12:57, 18 October 2009 (UTC)
- Slayer started playing "satanic" music and stuff because they thought it was cool, they continued with it because it made them sell quite a bunch of records. Also, Burzum was a one man band, by Varg Vikernes, who burned down a few churches and murdered Mayhems guitarist. Anyway he got released earlier this year so he's out making more music, yay. Kurtan 13:03, 18 October 2009 (UTC)
- I know they just act like they are because it looks cool or well they think it looks cool Lilondra 12:57, 18 October 2009 (UTC)
- Slayer kinda is wanabe neonazi/satanist metal.TBH If you are a wannebesatanist your a retard if you are a real one your a autist :> Lilondra 12:47, 18 October 2009 (UTC)
- They are still superior to wannabe metal like Slayer. Seriously, the musical depth of some of these newer bands blow the olders ones out of the water. NuVII 12:42, 18 October 2009 (UTC)
- Korn isn't exactly bad, it's just unpleasant to listen to (I listen to quite much unpleasant stuff tho). Slipknot is not directly bad, but I still dis it :> ---Chaos- (talk) -- 12:40, 18 October 2009 (UTC)
- Slipknot is awesome metal. Korn, too, but ı find their stuff to be a little to fast. NuVII 12:23, 18 October 2009 (UTC)
- I know Lilondra 13:03, 18 October 2009 (UTC)
- (Edit conflict) That's common, yeah, but some people actually do hate Christianity. We're talking Norwegian black metal scene, and a guy who actually murdered another person. That makes it quite probable that the guy is serious about burning those churches.
- Some actually decent metal would be Peccatum (Lost in Reverie, The Moribund People), Keep of Kalessin (Kolossus, Armada), Blotted Science (The Machinations of Dementia), Ephel Duath (jazz metal, The Painter's Palette), Atheist (Elements, or just anything) and Meshuggah (Obzen, The Catch 33).
- If you have Spotify/anything else to listen those with, I'd atleast suggest Blotted Science - E.E.G. Tracings and Keep of Kalessin - The Risign Sign and Meshuggah - In Death - Is Death. Those bands are music-technically so frickin' advanced that you'll shit bricks whenever you try to keep up with just the rhytm :> ---Chaos- (talk) -- 13:09, 18 October 2009 (UTC)
- Well played sir, well played. NuVII 13:24, 18 October 2009 (UTC)
- Listened to it? :3 ---Chaos- (talk) -- 14:09, 18 October 2009 (UTC)
- No, I just meant that your counter-stroke to my trolling attempt was perfectly executed.
- And FYI, Slayer > You. NuVII 14:14, 18 October 2009 (UTC)
- Me, yes, but some 80's classic thrash metal just can't musically beat nowadays avant-garde wonders. ---Chaos- (talk) -- 14:24, 18 October 2009 (UTC)
- Christ, Nuclear, I thought you were serious. I had to walk away from the computer. And Chaos, Slayer was never really concerned with competing musically. --71.196.158.69 15:22, 18 October 2009 (UTC)
- Listened to it? :3 ---Chaos- (talk) -- 14:09, 18 October 2009 (UTC)
- Well played sir, well played. NuVII 13:24, 18 October 2009 (UTC)
- whoru ? and reason not to archive ? Lilondra 15:32, 18 October 2009 (UTC)
(RI) Tbh, I wouldn't call slayer satanic; they make use of that theme, sure, but their style of music is pretty diverse (ofc, the only albums slayer did right were Reign, South, Hell and Seasons). Lombardi is king, those drums make me happy. very happy.
Speaking of the newer avant-garde stuff, you have to bear in mind that the sounds of today's bands are much clearer, thanks to improvements in recording tech. Some of the older records of pantera are horrible; and even then you can hear the awesomeness under the noise. Today, you got a bunch of symphonic bands that aren't really that, you got scream and brutal vocalists who'd do much better off with cleaner lyrics, and you got mad guitar riffs which simply would sound better with less chords thrown in (Skyfire fits into all these categories, fyi).
Going back to 80's trash, you get some really big names like Megadeth, Slayer, and even Judas and Iron when you go back long enough. The rhythms and the riffs aren't as technical as, say Meshuggah, but don't forget that Meshuggah cites Metallica as their biggest influence. Likewise, Megadeth - the newer albums are crap (endgame? more liek end this shit, amirite?) but the older stuff like rust are staples. A little later, groups like Iced Earth and Sonata Arctica move in (yes, I know, not the same calibre) and the contrast between those two periods become obvious. You got your prog metal evolving from Fates and Dream and Queensrych, and you got the horror stuff like Danzig and King Diamond (Which, coincidentally, is awesome and you should feel bad if you never listened to Abigail).
I'm not saying the newer stuff is bad, just don't go dissing the older, more venerable members of the metal genre. NuVII 19:18, 23 October 2009 (UTC)
new archive[edit]
Don't first[edit]
Lilondra 18:07, 18 October 2009 (UTC)
- Second <3 ---Chaos- (talk) -- 18:10, 18 October 2009 (UTC)
- I hate you so much ... Lilondra 18:10, 18 October 2009 (UTC)
- OR you could archive less and have less first's. Also, keeping the last section of an archive makes sure there already is text on a page, and discourages fursting. ---Chaos- (talk) -- 18:48, 18 October 2009 (UTC)
- I hate you so much ... Lilondra 18:10, 18 October 2009 (UTC)
Can you please...[edit]
SHOOT THIS GUY? The preceding player (which is the oh-so-forgetful Koda Kumi, with 2 times capital K) did not bow nor sign and is therefor considered ignorant ...your fat aunt in a bikini, Lil.
- I have now Lilondra 10:28, 19 October 2009 (UTC)
rock on \,,/ InfestedHydralisk 20:11, 19 October 2009 (UTC)
- I will :3 Lilondra 05:37, 20 October 2009 (UTC)
js[edit]
what script? - Y0_ich_halt 22:02, 5 November 2009 (UTC)
- I need travian manager to work without a trial so it doesn't contact server anymore to see if I actually got a account but does stil update the manager.And if the updating doesn't work just show me how to do it.Lilondra 06:43, 6 November 2009 (UTC)
- ...i'm so not getting involved with travian. - Y0_ich_halt 11:45, 6 November 2009 (UTC)
I assume you heard of GWAR?[edit]
If not, here's a free sample:
- He proudly sports his rare GWAR hoodie
- When he puts it on it gives him such a woodie
- Zit-scarred and unpopular
- He's at the show alone
- Running his mouth to no one at all
- Later he cries bitter tears
- He met his idol and he got punched
- All he wanted was an autograph
- The smell of his acne, it's heavily bunched
- He fell down and everyone laughed
- You're the Ultimate Bohab
- Stricken with gout
- If you don't have any drugs then get the fuck out
- Bohab!
- Bohab!
- It's your dream come true
- Your crummy fanzine got a GWAR interview!
- You'll ask the questions, it all goes to tape!
- But ask the wrong one, and your ass will get raped!
- But not by a dude, that would be gay!
- But if that's what the band wants I guess it's O.K.!
- We're not going to rape you...yet, so don't you fret it!
- You brought a woman with you, and now she's gonna get it!
- Cuz' this is how we roll, this is what we do
- We're fucking your girlfriend right in front of you
- And we know that's not your girlfriend, by the way...
- She's only with you because you got her backstage
- And you gave her...money
- You're the Ultimate Bohab
- Stricken with gout
- If you don't have any drugs then get the fuck out
- Bohab!
- Bohab!
- Your pock marked face makes her sick
- As soon as she's in there she's getting the dick
- But not from you, from the entire band
- So whip out your cock and lay a wad in your hand
- Soon she is dead, but before we chuck her
- Come on over here kid, there's still time to fuck her!
- A festering hole where there used to be a crotch
- We feed her to bears, all that's left is her watch
- Bohab!
- You gave your life with pride
- But people that had known you didn't care that you had died
- Bohab
- The last issue did real well
- Because your interview was suicide
- You followed GWAR to Hell....
Troll band, amirite? NuVII 20:55, 22 November 2009 (UTC)
- Never heard of it :p Lilondra 06:04, 23 November 2009 (UTC)
- That's it, I'm un-watching you... can't believe I used to think you were cool --ilr 09:46, 23 November 2009 (UTC)
- You used to think I was Cool ? For some reason it reminds of of Eric Cartman and that sir is a bad memory Lilondra 11:21, 23 November 2009 (UTC)
- if you want provocative, go watch rammstein's Pussy :P - Y0_ich_halt 12:42, 23 November 2009 (UTC)
- Hi.
- Go stick head in a blender.
- That is all. NuVII 13:16, 23 November 2009 (UTC)
- Caliban,HsB,Bfmv (I know wannabe but go fuck yourself) and Lamb of god tbh.If you rly want troll music may I direct you to njuh : http://www.youtube.com/watch?v=IBRj3I40Q7k Lilondra 17:38, 23 November 2009 (UTC)
- GWAR isn't troll music...they're awesome, completely insane thrash metal. Man you kiddies need to see "Empire Records" or more Beavis and Butt-head. I blame Wal-mart's destruction of the actual record store for the lack of musical knowledge these days.--*Yasmin Parvaneh* 19:42, 2 December 2009 (UTC)
- I'd very much call a band with a cuttlefish penis and a bassplayer who goes by the name Beefcake the Mighty to be a troll band. NuVII 19:49, 2 December 2009 (UTC)
- Oh, its just a stage show...its shock rock ripped straight off from the man himself, Alice Cooper.--*Yasmin Parvaneh* 16:27, 3 December 2009 (UTC)
- Comparing gold to platinum doesn't make any of them less awesome. NuVII 12:46, 4 December 2009 (UTC)
- Oh, its just a stage show...its shock rock ripped straight off from the man himself, Alice Cooper.--*Yasmin Parvaneh* 16:27, 3 December 2009 (UTC)
- Luckily neither Lilondra nor me has any experience with wal-mart. We have hardware stores that actually sell a good variety of music. Koda Kumi 18:34, 4 December 2009 (UTC)
- I'd very much call a band with a cuttlefish penis and a bassplayer who goes by the name Beefcake the Mighty to be a troll band. NuVII 19:49, 2 December 2009 (UTC)
- There is a great Kids in the Hall sketch about record stores...the guy comes in looking for a Depeche Mode album and the clerk takes him on a 70's rock inspired journey. It was the best example of people passionate about music. However, I disagree with the sketch making fun of Depeche Mode--they are one of the best bands ever.--*Yasmin Parvaneh* 18:43, 4 December 2009 (UTC)
- GWAR isn't troll music...they're awesome, completely insane thrash metal. Man you kiddies need to see "Empire Records" or more Beavis and Butt-head. I blame Wal-mart's destruction of the actual record store for the lack of musical knowledge these days.--*Yasmin Parvaneh* 19:42, 2 December 2009 (UTC)
- Caliban,HsB,Bfmv (I know wannabe but go fuck yourself) and Lamb of god tbh.If you rly want troll music may I direct you to njuh : http://www.youtube.com/watch?v=IBRj3I40Q7k Lilondra 17:38, 23 November 2009 (UTC)
- if you want provocative, go watch rammstein's Pussy :P - Y0_ich_halt 12:42, 23 November 2009 (UTC)
- You used to think I was Cool ? For some reason it reminds of of Eric Cartman and that sir is a bad memory Lilondra 11:21, 23 November 2009 (UTC)
- That's it, I'm un-watching you... can't believe I used to think you were cool --ilr 09:46, 23 November 2009 (UTC)
- Never heard of it :p Lilondra 06:04, 23 November 2009 (UTC)