User talk:Zerpha The Improver/Archive1

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Redirection; big/small letters

sometimes i get directy to the article if i write all in small letters (without "redirection message"), and sometimes i get only to the page if i write exactly the right name with big letters, such as the site wilderness of bahdza. can anyone explain? Zerpha The Improver 23:07, 30 August 2007 (UTC)

  • could it be that this is doable if you "move pages"? i first thought moving pages would be for correcting wrong headings, but isn't it sth. similiar to an redirection page, with exception that you dont get a message? Zerpha The Improver 18:27, 1 September 2007 (UTC)
It depends on what you're searching for, really. The search engine first tries the exact case match for the title, and if that doesn't work it then tries using that title in all-lowercase, all words capitalized and then lastly in all-uppercase. If none of them work, it shows the search results. For more on the Go button, see meta:Help:Go_button.
For instance, searching for gwen will get you to the correct article. If you search for marga coast or MARGA COAST or mArGA coAsT, you'll end up at Marga Coast just fine. In the case of Wilderness of Bahdza, the engine can't directly send you there because the "of" starts in lowercase, while the other two words are capitalized, thus not matching any of the possible alternations mentioned above. And, no, we can't move the article to Wilderness Of Bahdza (which would work with the Go button), because on the wiki we write the titles exactly how they're written in-game. It's easier to just create a redirect from Wilderness Of Bahdza to the correct article, which allows users to get there from the search box and keeps the title unchanged at the same time.
Hope that helps. Let us know if there's any more questions you feel like asking. Cheers! :) --Dirigible 15:28, 2 September 2007 (UTC)
thanks much. sounds still a bit complicated to me, but i think i understand it now. this should have answered most of my questions :) Zerpha The Improver 13:29, 3 September 2007 (UTC)

New Sig...

If I try to change my sig in GWW, this always looks weird...If i type "—[[User:Zerpha The Improver|<sub>Zerpha</sub>The<sup>Improver</sup>]][[Image:UserZerpha The Improver sig.png]], this becomes some weird long mix that link to my page...i do something wrong, but i can't find the GWW pages where i can see how to do this... —[[User:Zerpha The Improver|<sub>Zerpha</sub>The<sup>Improver</sup>[[Image:UserZerpha The Improver sig.png]]]] 21:32, 2 October 2007 (UTC)

you can't use an internal link inside an internal link, e.g.: [[example| [[example2]] ]]. you have to place the closing brackets for the link before the image. the code you posted as italic would work correctly: —ZerphaTheImproverUserZerpha The Improver sig.png, but as of GWW:SIGN, you're not allowed to use sub and sup anyway. only text size changing is allowed. - Y0_ich_halt Have a look at my page 21:36, 2 October 2007 (UTC)
Yeah sry, the sup/sub was only a try how it would look, didn't know that it broadens the line. I actually also know that an external link in another external link doesn't work well. but i have copy-pasted this in my preferences as Nickname: —[[User:Zerpha The Improver|<sub>Zerpha</sub>The<sup>Improver</sup>]] [[Image:UserZerpha The Improver sig.png]] It also looks as i wanted it to look ( —ZerphaTheImprover UserZerpha The Improver sig.png ) But if this text appears with the four brackets, it looks like this :( —[[User:Zerpha The Improver|<sub>Zerpha</sub>The<sup>Improver</sup> [[Image:UserZerpha The Improver sig.png]]]] 21:52, 2 October 2007 (UTC) (sry if i oversight a tip - you can also speak german if you want to. don't know if you are; none iof your userboxes mentions this)
Even if i copy-paste the example in my sig, it looks that weird...this didn't happen at the "old guildwiki". maybe my computer makes some tasks i actually do not want him to do? [[User:Example|'''Lead By Example''' <small>[[User talk:Example|''talk'']]</small>]] 21:59, 2 October 2007 (UTC)

also gut, dann auf deutsch. ich bin jetzt etwas durcheinander... was ist jetzt eigentlich deine Signatur? - Y0_ich_halt Have a look at my page 22:34, 2 October 2007 (UTC)

momentan ein seltsames durcheinander...ich hab bis jetzt noch keine feste, da ja alles so komisch aussieht. So z.B. würde ich sie mal gern aussehen lassen (weis aber nicht so viel von wiki oder sontiger programmierungssprache, nur einzelne elemente. -> die jetzige "signatur" hab ich wieder aus meinen Preferences bei der Nicknamespalte rauskopiert): —Zerpha The ImproverUserZerpha The Improver sig.png
(und so würde das ganze wieder mit ~~~~ aussehen: —<span style="color:darkred;>[[User:Zerpha The Improver|Zerpha ''The Improver'' [[Image:UserZerpha The Improver sig.png]]</span>The Improver sig.png]]]] 23:00, 2 October 2007 (UTC) )
aaaaja, ich habs. schau mal unter dem textfeld. da ist eine checkbox "raw signatures". wenn du die nicht auswählst, dann wird das gesamte dingens da noch in ein [[User:Ich ... ]] gepackt. ^^ also einfach anklicken und schon solltes gehen. - Y0_ich_halt Have a look at my page 23:23, 2 October 2007 (UTC)
achsooo lol. sry, da hätt ich eigentlich selber draufkommen sollen^^ "grobe signatur ohne automatischen link" das hatte für mich nicht viel sinn gemacht als ichs das erste mal gesehn hab. aber is ja logisch :P auch der grund warum das prob beim alten guildwiki nicht war, sowas gabs da nicht^^ steht auch unter "customizing your signature" im artikel :P...ok danke dir, dann kann ich mir jetzt ja ne schöne sig ausdenken :D. es zeigt mir "invalid raw signature" an, irgendwas muss ich wohl falsch machen, wahrscheinlich wegen farbe oder schriftgröße. da werden sich wohl kleinere tippfehler verstecken. kann ich aber warscheinlich korrigieren... nur weis ich nicht, ob das so super ist, wie ich sie momentan habe, da es ja heißt, dass sie nicht so lang sein soll. aber falls ich die flasche in der mitte haben will gehts glaub nicht kürzer...notfalls muss ich dann wohl drauf verzichten.wie du das allerdings macht, dass auf deinem bild nicht der name, sondern "Have a look at my page" steht, hab ich nochnicht rausgefunden^^ )die zwei hier gelten als "invalid raw", womöglich beim ersten, weil ich zwei man <span style...> geschrieben habe, ohne das ganze durch ein </span> zu schließen, oder mit ";" zu verbinden... —ZerphaUserZerpha The Improver sig.pngThe ImproverZerphaUserZerpha The Improver sig.pngThe Improver
den text, der bei dem bild erscheint, steht in dem link hinter ner pipe: [[Image:User Y0 ich halt sig.jpg | 16px | Have a look...]], genau wie die bildgröße. bei dem post hier grade... war das ne signatur mit den tilden? fehlt nämlich die zeitangabe >.> ach ja, span und font haben bei farben keinen effekt auf links :) und bei deiner doppelsig gerade hat ein </span> gefehlt. - Y0_ich_halt Have a look at my page 11:32, 3 October 2007 (UTC)
nunja, bin kein programmierer, daher kann ich leider nicht mit allen fachausdrücken was anfangen. aber so einzelne elemente hab ich verstanden. das mit der "pipe" z.b. Das ist ja auch so bei nem normalen Linkaus buchstaben, dass man entsprechend den namen so verändern kann- hatte ich gans vergessen. da sich jeder link blau färbt, war die färbung wohl auch sinnlos^^. aber mit "span style" kann man doch auch die schriftgröße ändern, nur erlaubte man mir das nicht wegen "invalid HTML tag". ich muss da wohl ein paar kleinere tippfehler drin haben. "font size" hatte auch nicht funktioniert. nur "small", wie es schon auf der GWW:SIGN page rklärt wurde. (die zwei teile vorhin waren keine sig, da ja auch, wie du memerkt hattest, die zeitangabe gefehlt hat (auch wenn ich natürlich aus irgend einem grund mein kommentar mit nur drei ~~~ hätte kennzeichnen können)) nach folgenden drei anläufen sieht meine sig dann also so aus: versuch 1. (invalid HTML tags)—ZerphatalkThe Improver versuch 2. (invalid HTML tags)—ZerphatalkThe Improver versuch 3. (funktioniert, so sieht meien sig nun auch aus) —ZerphatalkThe Improver. also, danke nochmal^^ (und diesmal letztendlich mit ~~~~erstellt:) —ZerphatalkThe Improver 14:33, 4 October 2007 (UTC)
hmm... poke verwendet aber auch nen size in seiner sig >.> sollte also eigentlich gehen.. naja, wenn du zufrieden bist ist ha alles ok :) ansonsten einfach nochmal schreiben. - Y0_ich_halt Have a look at my page 14:48, 4 October 2007 (UTC)
ok werde ich, danke :) —ZerphatalkThe Improver 15:10, 4 October 2007 (UTC)
Sie zwei sprechen auf Deutsch so wir englische sprechende Leute können nicht folgen? =) — Rappy 01:48, 3 February 2008 (UTC)
Says Rappy four months after. Calor (t) 01:49, 3 February 2008 (UTC)

"Drop/salvage research Copy-Paste Template"

==Drop research== Observed drops for {{PAGENAME}}. {| {{STDT}} ! Mode || Dropped by || Location || Signature |- |} other ==Salvage research== Expert salvage research for {{PAGENAME}}. {| {{STDT}} ! Rarity || Damage || req || Value in {{gold}} || [[HS]] || Amount || Material || Signature |- |} offhands ==Salvage research== Expert salvage research. {| {{STDT}} ! Rarity || req || Energy* || Value in {{gold}} || [[HS]] || Amount || Material || Signature |- |} <font size="1">*only Bonus without Upgrades (in white font)</font> shields ==Salvage research== Expert salvage research. {| {{STDT}} ! Rarity || req || Armor || Value in {{gold}} || [[HS]] || Amount || Material || Signature |- |} staves ==Salvage research== Expert salvage research. {| {{STDT}} ! Rarity || Damage || req || Energy* || HSR || Value in {{gold}} || [[HS]] || Amount || Material || Signature |- |} <font size="1">*only Bonus without Upgrades (in white font)</font> item drop template ==Items dropped== {{section-stub}} ===[[Trophies]]=== ===[[Salvage Item]]s=== ===[[Crafting material]]s=== ===Item [[Skin]]s===

Well, i don't know if the Location column in the Drop research is needed, as it is normally added in the Drop column. The Salvage research label looks diffrent in nearly every talk page...maybe one should define a certain "template". Looks like still nobody knows whether damage, req, rarity or value make a diffrence in salvage...well, at least the value i think. (and there are still two possible values: unidentified, (you'll find out how much it is worth by showing the item to the merchant to see how much he would offer for this)...and identified.) —ZerphatalkThe Improver 23:24, 4 October 2007 (UTC)

Hunt Point Bonus

This is not mentioned on the Wiki...but it should I think...similiar to the Allegiance rank icons Kurzick/Luxon:
The Icon of the Hunt Point Bonus Blessings are diffrent, depending on whether you get +4 Points per Kill, +6, or +10.
Example:
Ebon Vanguard: +4: Very little bag. +10: Bag
Dwarf: +4: Little Hammer. +6: Bigger hammer.
I'll upload two pics, then you can compare...

Hunt Point Bonus +4 (Dwarf).JPG Hunt Point Bonus +6 (Dwarf).JPG
File:Hunt Point Bonus (Vanguard).jpgHunt Point Bonus (Vanugard) with Bag.JPG

ZerphatalkThe Improver 19:28, 8 October 2007 (UTC)

I noticed this and have uploaded all the Hunt Point Bonus Icons as the png versions, as i change each of the pages for the EOTN factions pages i will change thease all
cool, nice work :) —ZerphatalkThe Improver 14:10, 5 November 2007 (UTC)

Skills with special Animation

What do you think abaut the Idea to show special Animations of Skills like Rodgort's Invocation as animated Pictures, like in the Dance page? Optional, to have always the same Character Skin, one could use the Skills on Practice targets, or, if the Skill is used on oneself, with a Transmogrifier Tonic. —ZerphatalkThe Improver 18:22, 9 October 2007 (UTC)

Good idea, i remember those diabloII sites had animations for every skill, i dont think it helps anyone, except being really cool. --Cursed Angel 19:16, 25 October 2007 (UTC)

Well, i think this can help^^ If you see sb in RA for example that is just getting this buddha animation of Protective Spirit over its head, this might be useful^^ —ZerphatalkThe Improver 19:19, 25 October 2007 (UTC)

Creature Type

Minion is right. Undead is wrong. Backsword 19:35, 25 October 2007 (UTC)

Sorry. Bone Fiends were listed as Undead, so I ran down the Undead article, and saw that minions were listed there, and also knew that minions, as well as undead, take double damage from holy damage. So i changed the others, thinking this'd be right. —ZerphatalkThe Improver 19:41, 25 October 2007 (UTC)

Charroldtomb.png

I don't know if you have found this out yet, but this can be seen at Tomb of the Primeval Kings right now in Halloween setting (somewhere next to the statues of the kings). Found it out myself yesterday :P -- Mepp 08:30, 27 October 2007 (UTC)

wow, you are right :) on the left and right to the "Chaos Rift". The left tombs both have the same glowing rift. but, why do you say that to me? I can't remember you. :P —ZerphatalkThe Improver 14:16, 28 October 2007 (UTC)
Because i have seen your message at the discussion of that picture and nobody answered you, and when i saw it at ToPK, i thought of your message at the picture discussion, so i went to search for it again, and then i sended that message to you :), and i know why you don't remember me because we've never met :P -- Mepp 17:29, 28 October 2007 (UTC)
ahh, thats right. sry i forgot that i put a question on the talk page on this pic someday. thanks much for your attentiveness :) —ZerphatalkThe Improver 18:00, 28 October 2007 (UTC)

Creature

Anguish, not Angulish. Better article than mine, tho'. Backsword 21:11, 18 November 2007 (UTC)

whoops, sry. what to do now? move one, remove the other? —ZerphatalkThe Improver 21:13, 18 November 2007 (UTC)
btw, these "quest vaettir" seem to have always two types per name. should maybe also be added to the Vaettir article...except for the Sorrows. —ZerphatalkThe Improver 21:16, 18 November 2007 (UTC)
I think we should move Angulish to Anguish (creature) after we delete the old version. -- Gordon Ecker 23:45, 18 November 2007 (UTC)
Or split to Anguish (necromancer) and Anguish (mesmer) since they seems to be seperate creatures. Well, just renamed Vaettir, but still. They need to have disamig in the name anyway, so no harm there. Backsword 23:53, 18 November 2007 (UTC)
If we split them in their diffrent classes, we should also split Chromatic Drake in their diffrent attributes, as they are diffrent creatures with the same name as well. —ZerphatalkThe Improver 18:56, 19 November 2007 (UTC)
Consider the skill Anguish too. You may want to set up a disambig page. Talk br12(talk) • 19:10, 19 November 2007 (UTC)
yeah, atm is there a box that informs you over the existing creature. but afaik, you make a disambig page if more than two articles may refer to the same name. (except for Bone Charm, which could maybe removed)). —ZerphatalkThe Improver 19:23, 19 November 2007 (UTC)
Actually, the drakes are just one creature. See Elemental Shift. Backsword 18:18, 20 November 2007 (UTC)
whoops, excuse my inattention. Then there is no need for a change. —ZerphatalkThe Improver 18:20, 20 November 2007 (UTC)
Angulish has been moved to Anguish (creature). -- Gordon Ecker 03:35, 22 November 2007 (UTC)

rofl XD

I forgot sunglasses exist now! - BeX iawtc 23:00, 24 November 2007 (UTC)

yeah, coincidentally found your Chicken article while browsing Ereanors userpage. It just came to my mind, tought it wouldn't be forbidden adding this, so i just did so. :P —ZerphatalkThe Improver 23:22, 24 November 2007 (UTC)

jusp spinning

how cool is this?! Gw.dat Browser ftw!!1111oneonelevenshift!!!!!1111onecapslockONE!!!! I'll try to find out how it does exactly work...well, its loading datas since five minutes and the list is nearly infinite :D —ZerphatalkThe Improver 15:09, 25 November 2007 (UTC)

:D --Cursed Angel talk 15:13, 25 November 2007 (UTC)
Wow, there seems to be everything, even uncovered world maps. However, i don't know what these FFNA types do, or how to search something in this huge list (btw, its still loading^^) Looks like you can even edit some files to give gw a now skin. [1]. well, but you will only see this logically, but still cool :) afaik, Gaile said editing this file isn't forbidden —ZerphatalkThe Improver 15:27, 25 November 2007 (UTC)
cool, post some pictures :D --Cursed Angel talk 19:30, 25 November 2007 (UTC)
pictures of the skills or of the modded picture data? I now figgured out that there's nothing wrong with my skills from the .dat, its normal that they are transperent. I did not edit any model data so far, likely also think that i won't change this, as one will only be able to see it on his computer. It's funny, though. Someone in this forum edited the picture of a critical hit so that it shows up a "BANG" instead of the regular star. :) Well, such a thing could be changed, maybe :P. But beware, somebody accidentally got banned while doing this. However, looks like this was an exception, his account is also playable again, the ban was canceled. The funnies picture imo i found so far - or rather, [[User:Santax|santax] found so far, is this. Do you have Gw.dat browser? —ZerphatalkThe Improver 20:22, 25 November 2007 (UTC)
im not good with computers so im afraid of modding the game to how i'd like it, but i'll try before i'll change over to gw2 so that it doesn't matter if anything goes wrong. But i'd really find this -->[2] helpful when im a spirit ritualist :D --Cursed Angel talk 20:33, 25 November 2007 (UTC)
Wow, incredible idea! :D i'll try to add this, as well as the line that shows where exactly 50% of the health bar are. However, according to your userpage, you can do more with computers than me. This already knocks me out. Without copy-pasting, i couldn't create a page like this^^ —ZerphatalkThe Improver 20:43, 25 November 2007 (UTC)

Help plx. found 2 new skills

Call of Healing.jpg Call of Resilience.jpg

found them here; http://gw.coldfront.net/index.php/content/view/72/88/ Could you upload them as jpg so that the images will be on their skill description pages? seems like i cant as it only gives me error messages lol. --Cursed Angel talk 19:54, 28 November 2007 (UTC)

i had the same problem when i tryed to upload the image for Fire Dart when i saved it as a .png file. Seems like you have to save the file with the right type first before being able to save it as .jpg . The bad thing in .jpg files is that they automatically seem to use some sort of softening filter, changing the quality of the icon. But if you want to, i can download them and upload as .jpgs. Or do you have Paint.Net or Photoshop? Then you could also do it yourself. nice discovery, btw :) —ZerphatalkThe Improver 20:03, 28 November 2007 (UTC)
here's another site that features the skills above; http://pc.gamespy.com/pc/guild-wars/560040p1.html
I had to make the images larger in paint, therefore their low quallity, could you upload them from this site instead? i would appriciate your help with this :/ --Cursed Angel talk 20:10, 28 November 2007 (UTC)
uhm wait lol...this doesn't work, Photoshop offers me diffrent format files for these .gif pics. looks like you need a picture convertition programm. Don't know whether i'm right, i think they are called "Batch Programs". But now as you gave me this second link, this should work, as these are .jpg pics. I'll try to resize them in Photoshop into the right height. Photoshop makes this smarter than paint. (Though i can work with paint at best^^ but i try to get some basic knowledge for photoshop) —ZerphatalkThe Improver 20:20, 28 November 2007 (UTC)
I uploaded them now with 64x64px, but without black border, as I don't know how big it has to be. As well, I had the same problem with Mantra of Celerity...ZerphatalkThe Improver 20:35, 28 November 2007 (UTC)
http://gw.gamewikis.org/wiki/Skill_Template_format here's a list that has a few red names on it, ima go check around for "Don't believe their lies!" --Cursed Angel talk 20:37, 28 November 2007 (UTC)
Wow, i don't know how you always find these pages, but this page looks quite useful :D (btw, if you add new skills, you can add them on this template. Looks like it is sortet alphabetically. —ZerphatalkThe Improver 20:41, 28 November 2007 (UTC)
On the talk page was also the link to a similiar version in this wiki. Guild Wars Wiki:Game integration/Skills. Unfortunately, they left out the pvp-skills that are not useable ingame. —ZerphatalkThe Improver 20:45, 28 November 2007 (UTC)
gw-tactics entry to "dont believe their eyes!": Hexes on other allies in the area have their durations reduced by ??%+."" [3]ZerphatalkThe Improver 20:57, 28 November 2007 (UTC)
yah, thats what i found too, but no skill icon --Cursed Angel talk 21:00, 28 November 2007 (UTC)
maybe this skill was that early decided to be not introduced so that it never came to an icon for it. —ZerphatalkThe Improver 21:02, 28 November 2007 (UTC)
Nearly every single Beast Mastery skill on Coldfront Guildwars thats starts with "Call" isn't in-game as of today. Not all, but 3/4 or so. Looking at them atm. Calortalk 21:07, 28 November 2007 (UTC)
yeah, also noticed that. Call of Haste is the only one that isn't locked, and there are around one dozen calls. —ZerphatalkThe Improver 13:33, 29 November 2007 (UTC)

High Winds

here's the skill icon. http://pc.gamespy.com/pc/guild-wars/560040p3.html This is also the reason why the Winds spirit is called "Spirit of high winds" instead of "Spirit of Winds", it does the same as the deleted high winds spirit that rangers once had, i guess that its the same skill but different icon, which proves that anet have the information of the blocked skills and can unblock them. --Cursed Angel talk 13:35, 30 November 2007 (UTC)

nice catch. btw, you gave call of healing the type spell, suppose this is unintended? —ZerphatalkThe Improver 13:38, 30 November 2007 (UTC)
it said spell on the page i found it on, but it might be wrong --Cursed Angel talk 13:41, 30 November 2007 (UTC)
would be the first spell with no casting time in the game, and as rangers are not a caster class, i doubt it...but well, maybe its right, however...it was in beta only... —ZerphatalkThe Improver 13:44, 30 November 2007 (UTC)
Aye. What happens in Beta stays in Beta. Calortalk 21:03, 30 November 2007 (UTC)
yes :P don't worry, i just wondered. do you know whether some of the other calls also were planned to be spells? I treated them as shouts, but i'm not sure whether that's right. —ZerphatalkThe Improver 21:16, 30 November 2007 (UTC)
The other calls were shouts --Cursed Angel talk 21:17, 30 November 2007 (UTC)
I_o.o_I -> quote page, mwahaha. - Y0_ich_halt Have a look at my page 21:21, 30 November 2007 (UTC)
yours and Cursed's as well, aren't they? :P —ZerphatalkThe Improver 10:11, 1 December 2007 (UTC)
doh! i did not get what you actually mean with quote page until jet. Don't ask why i actually answered to this...or ask the :P smiley...it was some kind of remnant that wanted to speak for me: "what are you talking about? Quotes? What Quotes?". Well, i wanted to answer and finally thought you only wanted to mention that there were a bunch of comments on the page in the last times, and as this was the case with yours and Cursed's as well, i just answered like that...well, nvmd at best. ^^' —ZerphatalkThe Improver 21:01, 8 December 2007 (UTC)
what? O.o - Y0_ich_halt Have a look at my page 21:19, 8 December 2007 (UTC)
you: quote page, mwahahaha!
me (-> thinking you are speaking with me and may refer to the many comments about the historical content in the last time on my page (what was not the case, but the only thing i thought you could refer to with "quote" at this moment)): well, yours and Cursed's talk pages have many comments on their pages as well.
me (then at last understanding what you were talking about when saying "quotes", as i browsed Cursed's contribs and saw your quote page userbox): whoops, forget what i said before. *embarrassed*
ZerphatalkThe Improver 21:30, 8 December 2007 (UTC)
  • pling* bulb turns on - Y0_ich_halt Have a look at my page 21:42, 8 December 2007 (UTC)

Lightning Storm

Cant find anything about that skill, do u? --Cursed Angel talk 20:43, 1 December 2007 (UTC)

No :/ only a user and build named like this, and threads like "why dont have eles AoE skills like Lightning Storm for Air Magic line"... —ZerphatalkThe Improver 20:49, 1 December 2007 (UTC)

Historical Content

You've created a number of pages dealing with skills removed before the final release of Guild Wars Prophecies. While cool, you've attached them to existing Attribute categories. This has polluted all skill tables with unnecessary content. I would suggest either limiting all derelict skills to the historical category, or create new "Historical X" attribute categories to generate isolated skill tables for historical content. -- Hercanic 20:49, 6 December 2007 (UTC)

oh, excuse me, that was not my intention. but as attributes like "Historical Tactics" would be actually wrong, isn't there any way one can make that these skills aren't added to these skill pages automatically? —ZerphatalkThe Improver 13:26, 7 December 2007 (UTC)
Okay, looks like it can be solved by adding the code, "notcategory = Historical content" inside a table to omit such skills. -- Hercanic 17:31, 14 December 2007 (UTC)
yes, thanks to HeWhoIsPale, he fixed this some days ago. —ZerphatalkThe Improver 17:53, 14 December 2007 (UTC)

weapon icon images

Do you think we should have a image category for the weapon icon images? Fall 18:18, 11 December 2007 (UTC)

yes :) see also here. Well, i'm just doing something against missing pictures :> looks like i've got nearly all axe icons on gw.dat . Also extracted the icons of the other weapons i could find ...staves, spears and wands will get difficult... the thing that's still missing is the template part for the articles that shows their icons somewhere. As it looks like we're going to split all skin articles, there will likely only be one icon needed per articles, and as thus per template. It could be placed on the top right corner next to the Heading of the infobox that names the weapon. If all images are uploaded, we could also pimp the Items Dropped-section. —ZerphatalkThe Improver 18:25, 11 December 2007 (UTC)
Would Category:Weapon icons work? Fall 18:33, 11 December 2007 (UTC)
Well, this could be also added for sure. But work for what in this case? Do you not want to have the icons on the weapon pages and in the templates? —ZerphatalkThe Improver 18:36, 11 December 2007 (UTC)
I was thinking Category:Weapon icons for more along the lines of Category:Unique_shield_images the ability to view them all at once and see whats there ect, this wouldn't affect the icons on the weapon page and templates. Fall 18:39, 11 December 2007 (UTC)
Ok :). btw, what is with "unique unique item" images? Suppose these should be uploaded as well? (e.g. Droknar's Axe.) —ZerphatalkThe Improver 18:42, 11 December 2007 (UTC)
That would be good if you could find them to upload, I created the Category:Weapon icons gallery Fall 18:46, 11 December 2007 (UTC)

(Reset indent) great :) i'll do so —ZerphatalkThe Improver 18:48, 11 December 2007 (UTC)

When you upload the icons can you add [[Category:Weapon icons]] just like you add {{screenshot}} Fall 18:52, 11 December 2007 (UTC)
k, thanks for the info, this will save gratuitous work, right? ;) Sorry, i'm not a wiki programing master. well but ok, that's something i could have done by myself... —ZerphatalkThe Improver 18:54, 11 December 2007 (UTC)
Ya, I just tagged all the ones you upped so far so everything is golden, :D nice images btw :) Fall 18:58, 11 December 2007 (UTC)
yeah, i'm happy that one can extract such clear images simply from gw.dat :) the bad thing is, it looks like one must have seen this images sometime to be able to see them, like one must wait to load a new map if he is playing gw on a computer for the first time. (however, some skills seem to be added automatically, i do not own the bonus mission pack (and were not able to aquire it - i tried to buy GW:EN from the ingame shop, but me and my parents didnn't have according credit cards, but that's another story), but i have the skill icons (like Image:Hide.jpg) in gw.dat . —ZerphatalkThe Improver 19:04, 11 December 2007 (UTC)
the list will get quite big, is there a possibility to split the icons up into supcathegories like Axe/Staff/shield/focus? —ZerphatalkThe Improver 19:10, 11 December 2007 (UTC)
You could have the main category Category:Weapon icons and subs like Category:Axe icons, on a side note can you pm me in-game? Fall 19:20, 11 December 2007 (UTC)
Well, yes i could. my in-game name is the same as my gww account name. (Yours are shown on your userpage, so i don't need to ask you for it.)ZerphatalkThe Improver 19:25, 11 December 2007 (UTC)
You only need to add one tag like Category:Axe icons, no need for Category:Weapon icons because of the subs. Fall 19:33, 11 December 2007 (UTC)
subs? you mean because the Category:Axe icons is a subcathegory of Category:Weapon icons. How does it know that? —ZerphatalkThe Improver 19:35, 11 December 2007 (UTC)
I linked Category:Axe icons to Category:Weapon icons :) Fall 19:37, 11 December 2007 (UTC)
ok. now it is not noted on the weapon icon cathegory itself, but the article still shows up the subcathegory in a list. —ZerphatalkThe Improver 19:40, 11 December 2007 (UTC)

(Reset indent) Category:Bow icons, Category:Sword icons and Category:Scythe icons have been created and linked, alsp added a nogallery to Category:Weapon icons, also if you can hop in game real quick. Fall 19:57, 11 December 2007 (UTC)

nice. i just add the last unique axe icons i can find, then i'll continue with uploading the sword icons. —ZerphatalkThe Improver 20:00, 11 December 2007 (UTC)

First of all, great work! (I will help with some icons, such as the candy cane weapons icons as I saw that they are missing :P)
But could you please tag future icons with {{arenanet image}} instead of {{screenshot}} as they are not really screenshots but rather exported from the gw.dat directly? Thanks :) And please do not change all existing icons now (I know you would do! :P) I will run a bot tomorrow for this ;) poke | talk 22:26, 11 December 2007 (UTC)

Great work indeed! Can't wait untill you are finished with the Bow Icons :) Arduinna talk 12:15, 14 December 2007 (UTC)
Thanks :). (I'll upload some more icons this evening, if you want i start with the bows^^) Brains already adviced me to upload the images with {{arenanet image}} instead of {{screenshot}}, so the icons i recently uploaded have the right tag. And which excisting icons exactly, minipets? (btw, as normal user i cannot remove or move a page i accidentally created under a wrong name, can i?) —ZerphatalkThe Improver 18:20, 14 December 2007 (UTC)
ure really working good with this, just wanted to say :D --Cursed Angel talk 20:57, 15 December 2007 (UTC)
thanks :] however, i upload the remaining items i could extract from gw.dat now, as -image does unfortunately not add everything to .dat, so i'll have to have to encounter the other icons after that, or hope for other ppl that have them and upload the rest. —ZerphatalkThe Improver 21:06, 15 December 2007 (UTC)

Forgetting links :)

//wiki.guildwars.com/index.php?title=Special:Prefixindex&&from=Zerpha_The_Improver&namespace=2 - BeX iawtc 02:54, 12 December 2007 (UTC)

wow, very useful :D thanks for that tip. —ZerphatalkThe Improver 12:27, 12 December 2007 (UTC)
np ^_^ - BeX iawtc 12:45, 12 December 2007 (UTC)

-image

26000 Datas remaining :D I'm going to leaf a second time through gw.dat when i get the time, then i'll be able to extract all icon images. :) There is now way to search specific images in gw.dat, isn't it?... —ZerphatalkThe Improver 14:11, 13 December 2007 (UTC)

GW.Dat

You seem to know your way around GW.Dat. I downloaded a browser but at the moment it's mostly useless because whilst I can look at images and listen to sounds there aree in a seemingly random order. There's the BMP and GW:EN towards the end but most of the other files are all over the place. Is there anyway to order the images or display their actual names? Btw my browser looks like this is is the same as yours? Lyra ValoUser Lyra Valo LVsig.jpg 14:41, 13 December 2007 (UTC)

mine looks nearly like yours. seems that you even have a newer version, i can't remember to have a Hash colomn. but i'm sorry, i probably have to disappoint you :(...the only thing i know about sorting so far is by simply by clicking on one of the according colons...excuse me, i really only know this, and that these icons are always of type ATEXDXT3 and that they have an id (thats not zero). I've done nothing but going through the entire ATEXDXT3 list and extracting all. But maybe there is a way to get things from the file easier. If there's somebody more intelligent than me out there, he can feel free to help ^^' —ZerphatalkThe Improver 17:48, 13 December 2007 (UTC)
Were you planning on doing shields to? and I can upload all the images you don't have in your dat file. Fall 18:06, 13 December 2007 (UTC)
well, i were planning to upload all of which i can detect the weapon skin. since i did -image, i should have all icons on my dat.file, i could now also search for them and add the missing parts. But i don't mind for sure if you also upload some icons, if you want to. —ZerphatalkThe Improver 18:22, 13 December 2007 (UTC)
Can anyone please explain me how to read it. I have been figuring it the last two hours but i can't start it -- The Warrior Of Timi 18:34, 13 December 2007 (UTC)
i also first had a problem with starting it. possibly you didn't download all. i had only the .exe once, but couldn't do anything with it. another time i downloaded something with about 40 other datas. (had to put the .exe into this folder to work). —ZerphatalkThe Improver 18:37, 13 December 2007 (UTC)

{{arenanet image}} should be used for GW.DAT images. --Talk br12(talk) • 19:53, 13 December 2007 (UTC)

ok, thanks for that tip. uploaded all with the wrong tag so far >.< —ZerphatalkThe Improver 19:53, 13 December 2007 (UTC)
Fall and/or Poke are planning to go through with a bot and edit them. See User talk:Anja Astor Talk br12(talk) • 19:56, 13 December 2007 (UTC)
great :) —ZerphatalkThe Improver 19:58, 13 December 2007 (UTC)

I can't find a good file, can anyone please give me a good link?? k got 1, waiting for the image thing now but is their a way you can extract those images to post them on the wiki?? -- The Warrior Of Timi 10:31, 14 December 2007 (UTC)

simply right-click on the image and click Export Image... (compare here) —ZerphatalkThe Improver 13:33, 14 December 2007 (UTC)
I uploaded Kanaxai's Axe icon. Fall 16:16, 14 December 2007 (UTC)
Can you keep an eye out for a few event hats, I cant seem to find 4 of the icons, I messed up on the freezie and upped the pumpkin heh, User:Fall/Sandbox/Hats Fall 17:57, 14 December 2007 (UTC)
i should have all festival hat icons so far, except for the very first ones. well, i actually should have all as i did -image, but it looks like some icons are still missing (couldn't find all the polymock peaces, or a mini kanaxai icon)...well, maybe i only were a bit imprecise. —ZerphatalkThe Improver 18:10, 14 December 2007 (UTC)
The -img thing dosen't make all the icons show because theres lots of icons I couldn't find and I looked through all the images. Fall 18:15, 14 December 2007 (UTC)
too bad...then somebody has at least to see these icons through the trade window. —ZerphatalkThe Improver 18:19, 14 December 2007 (UTC)
I can confirm that. It loads the icons dynamically, not with -image. I've noticed when looking for mini-pet icons I could only find icons of the pets I have. Also last night I got my first Zodiac bow, and the inventory icon is at the very end of the DAT file now. --Valshia 18:33, 15 December 2007 (UTC)

(Reset indent) i can confirm you have to see the item in game via trader or via player trade screen before the icon shows up in the dat file, even if you do -image, -image only seems to load all textures not items, and mini vizu has been uploaded from gw dat. Fall 18:09, 16 December 2007 (UTC)

weird, i didn't see Vizu. well, suppose i was only imprecise. but it's right, you won't get all, and new images you see ingame will be in order. the latest ones will be lowest. (I looked at the GW:EN weapons via NPCs, they are one of the last files, in order like the list of the NPCs, then "MFT Base", then Mask of the Mo Zing which i newly traded, and an ATEXDXTA data as last one. ) —ZerphatalkThe Improver 18:20, 16 December 2007 (UTC)

Mini pet looking icon

Have you come across the icon that looks like a weird/new mini pet yet? It looks to small to be an npc and its not something that I could find on the wiki. Fall 14:34, 14 December 2007 (UTC)

if you are speaking about this titan-resembling, orange-brown one with four legs, then yes. maybe it's a polymock peace? or it did it not make into the game, as polymock peaces normally all stand on a platform. —ZerphatalkThe Improver 14:40, 14 December 2007 (UTC)
Thats the one, I was thinking polymock to at first, but as you said its not on a stand, it looks more like a mini to me though but lacks color. Fall 14:41, 14 December 2007 (UTC)
yes. weird...^^ —ZerphatalkThe Improver 14:43, 14 December 2007 (UTC)
Thats the item needed for the quest in the Cathedral of Flames. -- The Warrior Of Timi 15:10, 14 December 2007 (UTC)
ahh ok lol :) i already did this dungeon once, but i can't remember this :P —ZerphatalkThe Improver 15:12, 14 December 2007 (UTC)

guilt

because it's a template >.> {{user Age}} - Y0_ich_halt Have a look at my page 20:00, 14 December 2007 (UTC)

lol ok^^ did not think that it's one, as i supposed for templates are special icons used...like user-sig images. that the list you see if clicking on the Shame icon is not "mixed up" with stuff that isn't actually about this skill. —ZerphatalkThe Improver 21:23, 14 December 2007 (UTC)
although i think i know what you mean, what list? - Y0_ich_halt Have a look at my page 22:22, 14 December 2007 (UTC)
Links; pages that link to that file. —ZerphatalkThe Improver 22:24, 14 December 2007 (UTC)
ah ^^ - Y0_ich_halt Have a look at my page 22:26, 14 December 2007 (UTC)

YOU FAIL

AT -image UNDERSTANDING --The preceding unsigned comment was added by User:62.235.159.53 .

What did i not understand? is there now a possibility to get all images with such a command or not? As described, i put -image with a space behind the target area of the shortcut, and it downloaded a bunch of files. —ZerphatalkThe Improver 14:19, 22 December 2007 (UTC)
-image forces the game to download simply every map/image/soundtrack/whatever your gw.dat doesn't contain yet. - Y0_ich_halt Have a look at my page 16:17, 22 December 2007 (UTC)
but it looks like it does not download all, as some images are still missing, though; e.g. Mini Kanaxai. (see also this section of my talk, we already wondered there why some are not in the .dat file yet) —ZerphatalkThe Improver 17:37, 22 December 2007 (UTC)
those are just downloaded temporarily and deleted on game shutdown afaik. - Y0_ich_halt Have a look at my page 18:29, 22 December 2007 (UTC)
weird...dunno why they made it like this, but that could really be right...i can remember when a firend of mine played gw on my pc, then sb showed him his mini-greased lightning, but i never saw this in gw.dat...or are these on gw.tmp? —ZerphatalkThe Improver 22:48, 22 December 2007 (UTC)
i guess. downloading all the images would also make gw much bigger. - Y0_ich_halt Have a look at my page 23:06, 22 December 2007 (UTC)

Weapon icons`

why have duplicates of the same image but with different names? Also I was wondering what your plan for the inventory icons was? :) --LemmingUser Lemming64 sigicon.png 01:28, 29 December 2007 (UTC)

well, there are some weapons that use the same name and diffrent skins, and vice versa: weapons that use the same skin and diffrent names^^. Those with diffrent skins should be split, and those with diffrent names did i upload so that assigning the icons for the articles gets easier. afaik, every weapon should also get its own image, despite being the same skin. There are also a bunch of diffrent named monster skill images for example that all use the "regular" icon.
my aim was to get a complete list of icons so that we can integrate them into the item template and as thus to every weapon page. I think this could be helpful. Well, you could call this a half-unofficial Project :P Unfortunately, unlike other GWW:Projects, it is not added as such. Did not do this yet, but asked several Users and they liked the idea. —ZerphatalkThe Improver 01:38, 29 December 2007 (UTC)
My thought would be you could create a generic name, like "gnarled wooden staff icon", then use that for everything that use the image Gnarled staff icon.png for example. --LemmingUser Lemming64 sigicon.png 21:41, 29 December 2007 (UTC)
Well, suppose that would be better nicer for the gallery. The problem could be that one has to know which Staff Skin this item uses. But this could actually be mentioned on the icon page, which would solve the problem... —ZerphatalkThe Improver 22:25, 29 December 2007 (UTC)
btw, while we're at it: We could tell Gaile from that "gnarled wooden staff icon"'s graphical issue, couldn't we? —ZerphatalkThe Improver 22:29, 29 December 2007 (UTC)
Yep, best place to put it is User:Gaile_Gray/Guild_Wars_Art_issues. Assuming you use the icon's on the relevant page then they would be listed in the pages that use this image part of the image page. In a similar way to the NPC render project I guess. --LemmingUser Lemming64 sigicon.png 14:06, 30 December 2007 (UTC)
doh! right, the NPC render project also uses such names. ok, i think i'll fix this in the next days. maybe i even try to create this as a project...^^ hope this works. at first, i'll send this little ancient issue to gaile. —ZerphatalkThe Improver 14:17, 30 December 2007 (UTC)

thx..

Thx for the french words.. ^^ PLZ CLICK HERE ^Teo^ 21:06, 2 January 2008 (UTC)

np ;) btw, just google a bit. there are many online dictionarries, in case you should need a translation once more. —ZerphatalkThe Improver 22:02, 2 January 2008 (UTC)
hmm.. nah i'm good.. thx anyway :) PLZ CLICK HERE ^Teo^ 22:42, 2 January 2008 (UTC)

Hai

u need to make something better of ur userpage soon, its only userboxes :D --Cursed Angel talk 20:16, 12 January 2008 (UTC)

yeah i know. cause of this i have made this awesome "under construction" userbox to show that i'll change this someday^^. But a page filled with many userboxes is still better like one with few, isn't it? :P.
btw, i heared you got banned for a while for some reason despite actually not even having done sth on this wiki? 0ô or did i misunderstand some parts?^^ —ZerphatalkThe Improver 20:28, 12 January 2008 (UTC)
tanaric got disturbed by a sockpuppet i made on the other wiki so he banned it a month, then i asked him here why and then he banned me here a week.. anyhow ur page is for sure better like this than if u had nothing lol... :D --Cursed Angel talk 20:35, 12 January 2008 (UTC)
ah, now i got it. yeah, it's at least better than a blank page...or even a red link while we're at it, just saw your page got a nice update :) and the red links are cheeky hidden behind another color^^ Well, if nobody minds, i could anyway copy-paste another user page >:} —ZerphatalkThe Improver 20:46, 12 January 2008 (UTC)
yah, i've stolen it from auron, no idea how to write all that :D and btw u maybe need to archive soon too --Cursed Angel talk 20:49, 12 January 2008 (UTC)

Reverting

(how do i do a revert? well i'll simply save the older version)

Basically, you can do that to revert something. Or, if it is only 1 edit you wish to revert, go to Undo on the diff. Help:Reverting is useful too ;) -- Brains12Talk 22:13, 12 January 2008 (UTC)

ok, thanks for that tip :) btw, on the page is something important written with capital letters, i thought it should better be italic instead? or is this an exception? —ZerphatalkThe Improver 22:18, 12 January 2008 (UTC)
Well, it's quite an important bit on info (if someone doesn't read GWW:1RR), so maybe that should be kept as caps. If you make it bold and italics, though, I wouldn't have a problem with it. -- Brains12Talk 22:22, 12 January 2008 (UTC)
Ok, but if it should stay that eye-catching, i'll let it then be like it is (caps and italic is less flashy than caps only imo)ZerphatalkThe Improver 22:28, 12 January 2008 (UTC)

template

dunno if u know this, but u could test the template in ur sandbox. here is how i did it: User:Wongba/Sandbox and User:Wongba/Sandbox2 --VVong|BA 15:24, 14 January 2008 (UTC)

Zerpha The Improver/Archive1
The Crag map.jpg
Region Ring of Fire Islands
Victory condition Kill Count
Party size 4
Allowed levels 20
Control point Resurrection Shrine
Effect Lava

Only the best of the best dare step into the Crag. Located at the edge of the Ring of Fire, this arena was designed to separate the wheat from the chaff.

— Description

The Crag is one of the maps in rotation in Random Arenas and Codex Arena and is unique in that it is the only map in which the objective is Kill Count.

Description

Players on one side of this map start in a cave, while their opponents start on a patch of ground bounded by uncrossable lava. When the match begins, the cave opens and a bridge of igneous rocks rises out of the lava. Players of both parties entering the map battleground will then see the same set of features. Ledges exist to their left and right and paths downward in the center and to both sides. There is a pool of lava and two resurrection shrines on the left which resurrect dead players. One shrine is closer to the edge of the map and the other hugs a lava flow that cuts through the center of the map. Their are two bridges which cross the lava on the far left and right of the map.

Objective

Kill Count: The victorious party is the one that kills the most opponents within 3 minutes. Sudden death occurs if the kill count is tied at the end of the time limit and whichever party scores the next kill wins.

Common tactics/tips

  • Because of the shrine resurrection on this map, timekills are especially important: killing a foe immediately before a shrine resurrection can force the other party to play without them until they rejoin the fight, and killing a foe immediately after a shrine res forces the other party to resurrect them or play without them.
  • Players should generally avoid going through the lava, and, when possible, attempt to keep it between themselves and melee characters.
  • Dead players are resurrected at the shrines every 30 seconds. As such, it is not uncommon for a winning party to camp the opposing party's shrine.
  • Alternatively, if your party is in the lead, you can easily keep your lead by avoiding any confrontation with the other party.
  • Because of the tiebreaker mechanic on this map, fragile parties with high damage output can wait until Sudden Death and attempt to spike out a member of the opposing party before they're pressured out.
  • It is common for players using the Melandru's Resilience skill to camp in the lava, gaining 2 pips of energy regeneration and 1 pip of health regeneration, but sacrificing mobility. Fortunately, while in the lava, kiting from enemies is rarely a problem, as only the occasional shadow-stepping Assassin, Avatar of Melandru Dervish, or other users of Melandru's Resilience will risk entering the lava to attack you.

Notes

  • When resurrected at the resurrection shrine, players will be immune to all hostile sources for 3 seconds.
  • If both parties score a kill within 1 second of each other during Sudden Death, the match will result in a draw and both parties will lose.
  • Deaths on this map does not cause Death Penalty.
Anomaly Anomaly.After the September 27th, 2007 update this is the only arena which is not forced to resolution in case of a tie.

Trivia

ah, thanks for the tip, i've already seen your sandbox, but i didn't know that one can test this with "regular" pages. Thought the page has to be named "Template:..." to be able to use it as such. :P —ZerphatalkThe Improver 13:05, 15 January 2008 (UTC)

in that case, all my templates wouldn't work, and i'd have an empty user page... ;) - Y0_ich_halt Have a look at my page 13:50, 15 January 2008 (UTC)
right - wait... your user page? looks much more like Anja's than yours since the last month.^^ Hmm, but thats actually great...splitting the userpage in diffrent subpages and using the templates gives likely a better overview —ZerphatalkThe Improver 21:53, 15 January 2008 (UTC)
have you checked my page code? all it is right now is an inclusion of anja's page... - Y0_ich_halt Have a look at my page 21:57, 15 January 2008 (UTC)
yesZerphatalkThe Improver 22:01, 15 January 2008 (UTC)
whoa btw, just cause i noticed your link to the youtube vid: it looked freaking like warcraft at the beginning. already knew about such a vid when i heared the the giant scimitiar was already made long time ago... —ZerphatalkThe Improver 22:03, 15 January 2008 (UTC)
yayz - Y0_ich_halt Have a look at my page 22:07, 15 January 2008 (UTC)

Anja

Another fan of Anja's userpage? We should all make a chain userpage, each adding something new to ours which then gets added to the next person in the chain :P -- Brains12Talk 22:15, 15 January 2008 (UTC)

Dear god. Soon we need Category:Users that use Anja's userpage. :S — Galil Talk page 22:21, 15 January 2008 (UTC)
Haha, never fear, i'll revert the page to the previous version. That was just for fun to show it to y0. —ZerphatalkThe Improver 06:20, 16 January 2008 (UTC)
ya, you showed me XD - Y0_ich_halt Have a look at my page 15:31, 16 January 2008 (UTC)
wow, your page looks so amazing sweet today. way to go! —ZerphatalkThe Improver 20:14, 16 January 2008 (UTC)
lol at Y0 using others userpages :D --Cursed Angel talk 20:22, 16 January 2008 (UTC)
there's nothing disallowing that... - Y0_ich_halt Have a look at my page 20:23, 16 January 2008 (UTC)
btw, i'm rather sure auron didn't make the mudkip himself: [4]. - Y0_ich_halt Have a look at my page 20:27, 16 January 2008 (UTC)

(Reset indent) (Edit conflict) argh, your old one looked so much cooler...hmm, suppose i'll remove this userbox again, it's not that funny without having sb using somebodys page with that box. :P —ZerphatalkThe Improver 20:29, 16 January 2008 (UTC)

[5] oh lol, right. i always thought this random quote appeared someday on someones talk page for some reason. but why exactly are those mudkips aranged in form of a fylfot, and why does this article...oh man, this page is insane, nvmd 0ô —ZerphatalkThe Improver 20:35, 16 January 2008 (UTC)
ed is 18+ ... - Y0_ich_halt Have a look at my page 20:42, 16 January 2008 (UTC)
stupid question, who is ed? btw, this entire wiki is, in fact, insane —ZerphatalkThe Improver 20:44, 16 January 2008 (UTC)
Encyclopdia Dramatica... - Y0_ich_halt Have a look at my page 20:46, 16 January 2008 (UTC)
ok, makes sense. but thats weird, there aren't even these hardcore children-blocking windows that force you to confirm your adulthood or otherwise leave the page. —ZerphatalkThe Improver 20:49, 16 January 2008 (UTC)
that's why ED is actually illegal *rolleyes* at least in most countries. ED users are called EDiots for some reason ;) - Y0_ich_halt Have a look at my page 21:02, 16 January 2008 (UTC)

(Reset indent) Saw my name on RC and here I am.. I think I shouldn't be. :P - anja talk 21:10, 16 January 2008 (UTC)

Welcome to the land of the insane. Good luck getting out. *insert evil laugh here* -- Brains12Talk 21:11, 16 January 2008 (UTC)
so i herd u liek mudkipz, iz tihs true? btw ed is awsome sometimes, and sometimes not lol --Cursed Angel talk 21:16, 16 January 2008 (UTC)
*runs away* - Y0_ich_halt Have a look at my page 21:29, 16 January 2008 (UTC)
Space after colons so the * doesn't get bulleted.-- Brains12Talk 21:30, 16 January 2008 (UTC)
  • doesn't care about it* :P - Y0_ich_halt Have a look at my page 21:31, 16 January 2008 (UTC)

Old pictures

dont know why but i just felt like showing u :D --Cursed Angel talk 17:16, 17 January 2008 (UTC)

That's ok, these pics are really interesting :)
1. pic: Funny to know they used this instead of the known guild cape. too bad we don't have the option to show our guild emblem like that today.
2. pic: Didn't focus on the blood at first, as i've only seen this beta interface on two other pics and this famous pic of gwen owning the ppl - the icon for Frenzy is kinda funny. Even the icon for the Ram's Hammer looked diffrent. I also knew that heal sig is colorless as they wanted to give it every class (...wasn't that even you that showed the corresponding link to me? hmm yes, i think^^.) Also a funny type: TOUGHNESS SIGNET. And nearly no numbers for the skills :D
No idea how the foe looked like when dieing, probably it was only a simple arisal of this puddle. I wouldn't care if several foes lost blood (maybe in diffrent colors in some cases), dunno if they could integrate this as optional option or not if the game is 12+. There are other things i'd like to see before doing things like that :P
3. pic: I really liked the idea of skill gems when i heared about them in the historical content. 100 blades in old ascalon..."you pick up a shell". either names for trophies were quite simple or...no, wait. i was even alrady playing guildwars when chitin was still named like that :P. The speech bubbles for shouts actually wasn't one. looked as if someone would have accepted a quest.
4. pic: Cuuuute, Guildcraft. :D But i actually like these graphics X] Is that in pre? The armor would even be a nice model imo. Many cool things to see here: Health is nearly worth as much as Energy. The "all-purpose-window" resembles this of the beta version with diffrent skin. Dark Bond has such a great effect! Like this much more than the current one - even the icon :] The remaining skill icons just look like they do today, some years later in a much diffrent game^^ The classification of the skills is funny as well. But i don't know what to do with the skills on the bottom left corner. Are these weapons?
I also wonder at what moment of the game one could test the "10-ring-10-skills" system. Even in this alpha pic are only 8 skills. —ZerphatalkThe Improver 20:33, 17 January 2008 (UTC)

gw.dat

I see you can extract images from the dat file, I was wondering if you could find the inventory icons for the following items? :)

also the following ones could do with replacing as my cropping skills leave something to be desired lol

and

cheers for any help :) --LemmingUser Lemming64 sigicon.png 18:57, 21 January 2008 (UTC)

sry, don't have those icons. already looked through my gw.dat for all miniature icons. unfortunately, it seems that not all images are saved on Gw.dat. Fall, Valshia and me already wondered about that. Y0 supposes that files some are only kept temporarily and deleted on game shutdown. I'm glad Koreena Anchalis uploaded an icon for Kanaxai, he probably photoshopped a screeny. You uploaded the first Grawl icon as well, suppose you did the same? —ZerphatalkThe Improver 12:57, 22 January 2008 (UTC)
Yeh I grabbed that one from a screenshot of the trade window, the same with Gwen. Thanks for the info though :) --LemmingUser Lemming64 sigicon.png 17:13, 22 January 2008 (UTC)
Well I just found Gwen in the dat, therefore me > you hehe :) --LemmingUser Lemming64 sigicon.png 19:16, 4 February 2008 (UTC)
excuse me for asking that stupid, but i can't figure out what you try to tell me with therefore me > you here. Did you maybe mean: therefore me <3 you here.? >] —ZerphatalkThe Improver 01:11, 5 February 2008 (UTC)
or did you want to say "therefore me [better than you] here"? *feels disappointed* :'( —ZerphatalkThe Improver 01:14, 5 February 2008 (UTC)
Yes. He meant that because he found Gwen in the .Dat and you didn't, he was better (> means greater than) than you. And that was a "hehe", meaning a laugh, implying this is a joke, not "here". Calor (t) 01:16, 5 February 2008 (UTC)
strange manner examination
Ok thanks, i was unsure whether this was ironic or not, as he used an normal ":)", and not a sneaky ";)" smiley. Refering to the final word "hehe", this could either have said "i'm joking" or it could have been illusrating a sneering "bwahahahaha noob". Well, you ensured me that it was ironic, now i can respire :P
/strange manner examinationZerphatalkThe Improver 01:29, 5 February 2008 (UTC)
Smileys hardly denote anything, except a general sentiment. Eh, the problems with online sarcasm to non-native English users. BTW, change the English babel userbox to 3 or 4, your English is near-perfect. Calor (t) 01:37, 5 February 2008 (UTC)
heh yes it was a joke :) much <3 for zerpha --LemmingUser Lemming64 sigicon.png 01:39, 5 February 2008 (UTC)
*just noticed that calor wrote sth before lemming's post*
Thanks for that flattery, i'll change the babel box to 3. I previously noted an intermadiate level as i wasn't sure how good my english would be ranked, and i did not want to overrate myself :P —ZerphatalkThe Improver 14:26, 9 February 2008 (UTC)
I would've done the same exact thing if learning a different language. CalorTalk 16:38, 9 February 2008 (UTC)

(Reset indent) It seems not all textures in Gw.dat are uncompressed. I looked through each and every DXT1 texture to get complete 100% explored maps, but only found maps for places I had visited since I last reinstalled. I would assume some of the FFNA files (or ANFF if little endian) have uncompressed content, but haven't been able to confirm it yet. Still experimenting, though. — Galil Talk page 16:49, 9 February 2008 (UTC)

I found the ATEXDXT1 map files, but only about fifteen. There are about 250 staging areas and explorable areas/mission areas in the game. The FFNA/ANFF files are absolutely useless for me. CalorTalk 16:54, 9 February 2008 (UTC)
They are to everyone until someone figures them out. ;) One of their usages seem to be directory information with hash tables though. Meaning filenames in Gw.dat, but only for lookup, never for retrieving. :( — Galil Talk page 16:58, 9 February 2008 (UTC)
(Edit conflict) why are you writing that here? Well, stuff it^^. I don't know whether you get all maps if you do so, but you can extract most seemingly "important" images if using -image when starting gw.dat —ZerphatalkThe Improver 16:59, 9 February 2008 (UTC)
I did an -image start of Guild Wars. Always do when I have installed it. Note though, that even after an image, the first time you log on it will be uncompressing files. That's what leads me to believe the maps you haven't explored since the last reinstall yet aren't uncompressed. My point was, the same could apply to some icons. ;) — Galil Talk page 17:02, 9 February 2008 (UTC)
Perhaps. Any suggestion to test this in some way? -Image, log on, out, on again, exit, open and explore .Dat? Or am I just totally lost? CalorTalk 17:04, 9 February 2008 (UTC)
Only way I can think of is, count the files and their types in gw.dat, remove gw.dat, -image, count again, log on and play some, count again. :P — Galil Talk page 17:06, 9 February 2008 (UTC)
I actually thought -imgage would always cause specific ("chosen") images to appear in gw.dat, but somebody already called out that i am wrong^^.

GWDatBrowser

Where do you get that? I can't find it anywhere... --Hawk SkeerUser Hawk Skeer Assassin.png 19:17, 21 January 2008 (UTC)

here, but i can remember that i downloaded it twicefrom diffrent sources...one didn't work. but maybe both would have worked if i had done everything right. (afaik it only works if the .exe is in the same folder as the other files)ZerphatalkThe Improver 12:39, 22 January 2008 (UTC)
btw, dunno if this is the newest version, mine looks older than Valo's. —ZerphatalkThe Improver 12:45, 22 January 2008 (UTC)
what is that gwdat thing and what can u do with it? --Cursed Angel talk 13:04, 22 January 2008 (UTC)
not much more as you can see on the pics. with that you can leaf through gw.dat and look at the files, download the sounds and pictures. you can also mod them if you want to give your gw a new look (only you can see this for sure, as the other ppl still use the "regular files".) Can't you remember? —ZerphatalkThe Improver 13:52, 22 January 2008 (UTC)
now i do, u can find every picture in whole gw there and re-make them? it would be so sexy :D --Cursed Angel talk 17:05, 22 January 2008 (UTC)
That link to Xentax forums doesn't work by the way. --LemmingUser Lemming64 sigicon.png 17:16, 22 January 2008 (UTC)
Er, I downloaded from the Xentax link, all it is is source code, and I don't have a compiler for it. Do you know where to get one that's already compiled? --Hawk SkeerUser Hawk Skeer Assassin.png 18:44, 22 January 2008 (UTC)
i got this link from this talk. Chriskang says that there's a compiled file in the same thread some pages before. at least there are .zip files as well, in case you can compile this. and if not, i you could still search for a program that can unpack .rar files - i only use a trial program for this as well^^. (btw, thats rather offtopic, but this thread also talks about gw.dat...well ok, merely what you can find there). —ZerphatalkThe Improver 13:08, 23 January 2008 (UTC)

Mmmm

Sexy icons ftw - BeX iawtc 02:36, 28 January 2008 (UTC)

:) yeah. but unfortunately, i dredged out all amor icons from my gw.dat now. It's still a lot, but even more are missing. Yet i got the strange idea that i could maybe simply ask an Anet Member to make all icons or a "complete" gw.dat available. They have saved them soewhere, and if they don't have the time to upload them accordingly, gww users could do it. —ZerphatalkThe Improver 12:44, 28 January 2008 (UTC)
I just got into Dat over the past few days, and happen to have loads of time on my hands. Anything you need me to dig up? With a tip or two, I could probably do it. Calor (t) 21:06, 28 January 2008 (UTC)
great to hear :) do you need tips for image naming or gw.dat? if it's about gw.dat, i can't help out really much as i'm a niwit in coding. All i did so far to get these icons was leaving through the loaded gw.dat file after having sorted the data type so that all ATEXDXT3-files were in a row. (some random images without ID are normally quite useless, the only exception so far was this...well, but i could not even get these ID 0 - images over or under those with an id, as i said i really dunno how this could maybe done easier,sry. already searched for some ways in the net, but all i found was a "Hex editor".). If you need help for the icons naming, i have to say that there is no official naming policy for the images, but you may want to have a look at my suggestions for naming, i think the weapon icon naming tips are somewhat rational. The armor icon naming is consistent due to the template and does not need any reform, so you don't have to type the name of these icons yourself. —ZerphatalkThe Improver 21:51, 28 January 2008 (UTC)
Help would be with plucking around the .dat. I found the other night that the ATEX...3 had the most useful images. The Hex editor could prove useful, though. Calor (t) 21:55, 28 January 2008 (UTC)
k, then i will help as soon as i get new icons. I extracted all armor icons from my gw.dat yesterday. There are still a lot saved on my computer, but i have to sort and identify them first before uploading them all. Additionally, i created PvP chars of all primary classes (both genders) and clicked through the armors. Now i have at least some more standard armor icons than before...ZerphatalkThe Improver 22:06, 28 January 2008 (UTC)
i want a hex editor for my necro --Cursed Angel talk 22:08, 28 January 2008 (UTC)
Enjoy. I scanned through all the files the other night, and I only saw a few weapons. You know where they are? Calor (t) 22:09, 28 January 2008 (UTC)
They are of the same type as armor icons, these are mixed up together. (but afaik the skill icons (the second useful image group i can remember so far) were of another type - and are trapsperent, you'll at best want to make the background color in the image preview black so that they look more familiar. assumed you want to have a look at them at all^^ they are not part of the icon project, and most are already uploaded on the wiki (except for several monster skills or environmental effects)) —ZerphatalkThe Improver 22:17, 28 January 2008 (UTC)
I recognized most of the skills, but a background would help. And :(....no separate icon section. Calor (t) 22:18, 28 January 2008 (UTC)
(Edit conflict) oh Cursed, didn't see you. situation matching joke, i also merely thought of GW-hexes than numbers at first^^ —ZerphatalkThe Improver 22:25, 28 January 2008 (UTC)

(Reset indent) seperate icon section? weird, which gw.dat version do you use? maybe it's because of that...but i thought you already found some weapon icons? Weren't they of the same type as the armor icons? —ZerphatalkThe Improver 22:25, 28 January 2008 (UTC)

I didn't see any armor, or discern it as armor. Icons, Guild capes, and weapons were all in ATEX...3, and some stuff in 5. Calor (t) 22:27, 28 January 2008 (UTC)
I now looked at it again. If speaking about the "ATEXDXT" types, 2 and 4 are only a few loading screens and the "dagger hit icons". it looks like in 5 are npc and environment models, and in 1 animation models. The ftw-64x64 pics are all of type 3, if they have an id. well there is another type with a "3", the ATTXDXD3, which is a list of environmental structure. ATEXDXTL are skills. most other filetypes are (without hex editor) unidentifiable text files.
Maybe this works: make a new char of which you know you've never seen his armor before, then look at the armor icons, shut down gw, open gw dat and look at the bottom files. afaik the latest ones are uploaded first, and listed on the bottom. (even if you sort gw.dat, close it and start it again, the files will be the last ones...looks like gw.dat can momorize this somehow)ZerphatalkThe Improver 22:47, 28 January 2008 (UTC)
LOL the under construction guy rocks. ^_^ - BeX iawtc 00:24, 29 January 2008 (UTC)
did you never see him? well maybe your computer is/was "to" fast. i can remember when factions came out and i did not want to buy it...whenever somebody offered a faction item to me via trade window, i could always see this weird guy a short period of time before the original icon came to appearance. however, as the bin, it does not suit to gw at all. —ZerphatalkThe Improver 12:39, 29 January 2008 (UTC)
No, I have seen him in game many times, but never in that size. It's neat to have him here. :D I saw him a lot before I found out about -image. - BeX iawtc 13:12, 29 January 2008 (UTC)
During beta and when the game first came out there was tons of items with the construction guy icon, the most prominent that I recall was the celestial sigil for ages. --LemmingUser Lemming64 sigicon.png 17:11, 29 January 2008 (UTC)
15 armor icons in marhans grotto had that icon, also factions things when i hadn't bought it yet --Crsd ngl talk 18:05, 29 January 2008 (UTC)

15k Gladiator helm

wish they could add 15k masks for mesmers in prophesies too, strange only warriors have 15k headgear there --Cursed Angel talk 22:05, 31 January 2008 (UTC)

jup...i already do so since a long time, but no one got added since there. Anet always only acted in favor of Warriors. >:/ —ZerphatalkThe Improver 22:13, 31 January 2008 (UTC)
Well ok, i also shouldn't forget about the new Monk armor. —ZerphatalkThe Improver 22:15, 31 January 2008 (UTC)
lol anet favors warriors and fire elementalists :( --Cursed Angel talk 22:27, 31 January 2008 (UTC)
oh right fire elementalists...it's ridiculous, fire magic has the best skills anyways for pve due to the ki with its huge aoe dmg spells, yet most enimies take extra damage from fire, like ice golems or plants. Making Burning the only condition that affects spirits was needless as well...I thought in NF most enimies would maybe have less armor against cold damage, but this isn't the case... —ZerphatalkThe Improver 14:09, 1 February 2008 (UTC)

Good job

on all those icons :) --Brains12 User Brains12 sig.png talk 00:34, 3 February 2008 (UTC)

thanks :) nice new sig btw. but the icons i can upload are only a little part of the entire list. i'll upload all standard armor icons that are also available as pvp armor the next days, as well as the list of other armors i have seen with my chars, and some of those which i got when some of my friends played once on my pc. but this is approximated still only about a quarter of all. —ZerphatalkThe Improver 00:38, 3 February 2008 (UTC)
But i think this will work quite nice, due to the help of Bex, Calor and hopefully other wiki users :) —ZerphatalkThe Improver 00:40, 3 February 2008 (UTC)
Heh, good luck :) --Brains12 User Brains12 sig.png talk 00:41, 3 February 2008 (UTC)
*Goes and browses dat* By the way, anyone know where/how to get a reader for all the FFNA Hex (?) files? Calor (t) 00:42, 3 February 2008 (UTC)
I couldn't find something useful yet, but i suppose there has to be something out there as i once saw a user on a board with gw.dat browser topic that told about a xunlai file. —ZerphatalkThe Improver 00:48, 3 February 2008 (UTC)
That's for a project sometime down the road. Linsey Murdock would have our heads if we found all the little secrets hidden away in text. I can't help but say "What the hell is this?" to 95% of the items in the Dat. Calor (t) 00:57, 3 February 2008 (UTC)
Why are you refering to Linsey Murdock? (Had never seen her page before, i browsed through it now but what has bug fixing and quest programing to do with browsing files and finding out what you can do with which NPC?). I do as well not see which icon refers to which weapon skin or armor, but if i browse the skin or armor list and compare them with each other, i can classify the icons in most cases. Sometimes you can also log-in and look in your characters inventory to compare for sure. —ZerphatalkThe Improver 01:14, 3 February 2008 (UTC)
Eh, I recalled Linsey doing more with backstory/lore. Loads of curious icon in the Dat. Would anyone believe me if I said I found the green and white Xbox X? Calor (t) 01:20, 3 February 2008 (UTC)
k. O.ô uhm...yes. There are many strange icons, there's enough place for Xbox X-es^^ —ZerphatalkThe Improver 01:24, 3 February 2008 (UTC)
... Why is the dat so full of junk?? It's ridiculous.. --Brains12 talk User Brains12 sig.png 01:27, 3 February 2008 (UTC)
Unfinished, unused projects. I can't seem to find the armor icons. ATEXDXT3? or 5? or something else? Calor (t) 01:29, 3 February 2008 (UTC)
ATEXDXT3 —ZerphatalkThe Improver 01:32, 3 February 2008 (UTC)
Eh, just discovered that after going through a couple thousand ATEXDXT5 files. Calor (t) 01:35, 3 February 2008 (UTC)
XD —ZerphatalkThe Improver 01:37, 3 February 2008 (UTC)

Dat Images

Do we also want to upload mesmer masks as well? Not sure how you have them set up in your armor templates. I found a bunch in the dat too. — Rappy 21:32, 3 February 2008 (UTC)

yeah, we want to upload all armor and weapon icons. :) I already uploaded the "basic" mesmer masks, and have still several masks that are part of an armor set. but if you know which maskes you have, you may upload them here. —ZerphatalkThe Improver 21:36, 3 February 2008 (UTC)
Also, we may need to think about {{needs dat image}} or something as well =) I extract all these images, and find they are already uploaded here. — Rappy 21:38, 3 February 2008 (UTC)
Nice idea. But where should we use this template tag? Atm, the weapon or armor pages do not use the inventory icons ;) But if we change the item icon infobox someday for example, then we could tag the corresponding weapon pages without that image for sure. But now, you can check if a icon is missing or not by checking the project page...well ok, the weapon icon pages are not completed until yet, but if speaking about armor icons, all can be checked in the list. —ZerphatalkThe Improver 21:46, 3 February 2008 (UTC)
Maybe a change to the armor/weapon infoboxes to show the inventory icon in the box, with an optional screenshot of the armor/weapon below it. Would make the infobox look more professional. — Rappy 21:51, 3 February 2008 (UTC)
Well, the {{armor icon nav}} was used for a long time until Bex helped out with the right naming and redesigned the project page. I think his current version is better, it's much less data. —ZerphatalkThe Improver 21:59, 3 February 2008 (UTC)
(Edit conflict) A simple three letter change in the infobox for the default image to become .png instead of .jpg would give us the inventory/dat icons in the infobox, instead of screenshots. Of course, then we would have a mass deletion of images. Calor (t) 22:00, 3 February 2008 (UTC)
Well, the .jpg files show the equipped appearance, th .png files are little icons. we can for sure not simply repace them. But what I always disliked until yet is that Trophies show there icons where weapons show there equipped appearances. If we get an extra place for the icons of the weapons in the infobox, a bot should run over the trophies and change them to make it uniform imo. —ZerphatalkThe Improver 22:24, 3 February 2008 (UTC)
The JPG's are useful. Maybe someone could add a last paramater for the JPG image, and the one on top could be PNG. Anyways it's done can be done relatively easily, though. We should bring up the topic soon at GWW:NPC talk. Calor (t) 23:06, 3 February 2008 (UTC)
Wouldn't GWW:Items be better? —ZerphatalkThe Improver 23:30, 3 February 2008 (UTC)

(Reset indent) Yes it would. The GW Browser I have is a pain in the butt. If I mistakenly hit 'enter' it closes, then takes 10 mins to reload the dat file. Does yours do this, too? — Rappy 23:32, 3 February 2008 (UTC)

yes it does^^ —ZerphatalkThe Improver 23:33, 3 February 2008 (UTC)

(Reset indent) The reason that for weapons the jpg render is first is because that is what people see more. When they come looking for weapons, they want to know what it looks like. They identify a weapon by its equipped appearance and its name. Armor is quite the same. In contrast and in the case of trophies, people identify them by their inventory icon, because you don't look at what they look like on the ground and can't equip them. The trophies do have a render below though, just to be thorough. - BeX iawtc 00:49, 4 February 2008 (UTC)

I left a..

..note for you here. :) - BeX iawtc 16:59, 4 February 2008 (UTC)

Titles images

Since you did it already... Wouldn't be better to include the HoM statues as images for each title instead of a related generic-image? Not sure if there are renders out there of them though...--Fighterdoken 20:40, 7 February 2008 (UTC)

I couldn't mind that any renders exist yet, but the idea is great! Maybe you should leave a note of your idea on the Title talk or GWW Formatting talk. —ZerphatalkThe Improver 20:43, 7 February 2008 (UTC)
That's actually a pretty good idea, might be good to get on to Emily about renders for them, because the current images are a bit too dark and not too great to use at the moment. --LemmingUser Lemming64 sigicon.png 21:41, 7 February 2008 (UTC)
HoM is dimly lit, so any player-made screenie or render wouldn't be too good. I'm sure Emily could find time to procure some renders. Unless we used the DatBrowser to try to find the statues. CalorTalk 21:43, 7 February 2008 (UTC)
Those wouldn't look equal. The "renders" for models in gw.dat are two-dimensional... —ZerphatalkThe Improver 21:47, 7 February 2008 (UTC)
Yeh you can't find renders in the dat, just skins for models. --LemmingUser Lemming64 sigicon.png 21:53, 7 February 2008 (UTC)
Meh. CalorTalk 21:55, 7 February 2008 (UTC)

Subject/headline:

http://wiki.guildwars.com/wiki/Talk:Gale -Auron 15:04, 8 February 2008 (UTC)

k, i answered now —ZerphatalkThe Improver 17:11, 8 February 2008 (UTC)

Test

ahai, this is me, and i use a template as my signature, which is less text and clearer than my actual signature. —ZerphatalkThe Improver 23:11, 8 February 2008 (UTC)

you're not allowed to. - Y0_ich_halt Have a look at my page 23:12, 8 February 2008 (UTC)
whoops, sry...didn't work anyways >.< —ZerphatalkThe Improver 23:13, 8 February 2008 (UTC)
i wanted to do that, too, and they told me not to. idk what they have against storing the sig on a page to subst: it. - Y0_ich_halt Have a look at my page 23:14, 8 February 2008 (UTC)
m2... but what is "subst:"? i noticed my sig automatically added this part when changing it to a template. —ZerphatalkThe Improver 23:17, 8 February 2008 (UTC)
What is the point of subst to a template for a signature? That is what the default thing does anyway. The reason you can't have an active template is because every time you changed it, if your signature was on a lot of pages it would be every page would have to be re-cached adding a massive amount to the job queue of the wiki for not much purpose. --LemmingUser Lemming64 sigicon.png 23:33, 8 February 2008 (UTC)
ok, i think i got it, thanks :) (If you want to know the reason why i tried to do this: I was looking for a way to minimize them and make signatures possible to be more complex, after having read Lyra's talk...) —ZerphatalkThe Improver 23:39, 8 February 2008 (UTC)
again, lemming, the sole purpose would be helping laziness, i.e. clicking the "show preview" button instead of having to go somewhere else and clicking the edit button there. it's the same reasons all inventions are made for. - Y0_ich_halt Have a look at my page 23:42, 8 February 2008 (UTC)
hmm...should i have to understand this all? :S —ZerphatalkThe Improver 23:47, 8 February 2008 (UTC)
i had a rather... detailed discussion about subst:ing signatures with lemming and some other ppl. - Y0_ich_halt Have a look at my page 00:19, 9 February 2008 (UTC)
ok. maybe i take a look at this discussion someday and try to get to know what that is exactly, as i don't get it yet^^' —ZerphatalkThe Improver 00:22, 9 February 2008 (UTC)
ok, i'll show you what subst: is. take a look at these:
{{User Mo}}

{{User Monk}}

{{subst:User Mo}}
Monk-tango-icon-200.png This user is a Monk by nature.


these look exactly the same. but subst: (stands for substitude) actually copies the code when you save the page, while the normal inclusion only... well, includes it. that way version 1 without subst will be changed when you change Template:User Monk. number 2 with subst will stay as it is. (btw: i substituted the second {{clear}} - Y0_ich_halt Have a look at my page 00:29, 9 February 2008 (UTC)

ah, i got it! now i also understand why i got my regular signature and not {{the template in brackets}}. The advantage could be that the written thing does not unintentional change to something unwanted. But what does now exactly take more memory capacity? Where is the reason that signatures apparently gett this subst by default? And is that "detour" an unneeded burden and the reason why using templates in signatures is forbitten? But wouldn't it even be an advantage if signatures could use templates without subst then? This would also cause previously written posts to get "updated" with the new sig, wouldn't that be better? (I'm just thinking about an user that deleted his stuff due to immigrating to Australia, and as such leaving a great red link from his missing user image. In such a case for example could an signature change be useful...well but it's likely not me that has to say something about such policies, huh?)ZerphatalkThe Improver 00:50, 9 February 2008 (UTC)
The job queue would suck from every minor sig change. CalorTalk 02:17, 9 February 2008 (UTC)
My point is that if you are using subst on a template, any later changes to the template then make no difference to the previous subst'ing. So if you are going to use subst, you may as well use ~~~~ as it is exactly the same thing. Thus making the whole template thing a moot point. --LemmingUser Lemming64 sigicon.png 02:51, 9 February 2008 (UTC)
As for actually using a template for a signature, and say I sign 1000 talk pages with said template. If I then later wanted to change my siggy image or something, that minor change to the template would cause the wiki to have to recache 1000 pages to update for my template change. This in turn creates a burden on the job queue causing the wiki to slow up (though we have slowed the processing rate, so instead it just means that more important re-caching of main page templates is delayed for a relatively pointless signature update.) Hope this all makes sense :) --LemmingUser Lemming64 sigicon.png 02:54, 9 February 2008 (UTC)
that means, every time a template gets updated in general, the wiki has to work a lot if it's used often? ok, i thought this wouldn't cause any problems. i thought if wiki would have to change something it would then load a few seconds, and after having updated the articles noone notices anything in the wiki being slowed down.... But i still don't get why using a template with subst is forbidden (as i thought it's impossible to have a sig without subst if making it to a template). If subst is used by default, this shouldn't cause any problems as if the sig gets changed, the previously written talkpages do not adapt themselves to the new sig... —ZerphatalkThe Improver 14:16, 9 February 2008 (UTC)
which is exactly what i said. don't ask me what problem they have with that. (iamge someone would vandalize the skill box template... rofl) - Y0_ich_halt Have a look at my page 01:54, 10 February 2008 (UTC)

miniature icons

i just found an amiable player ingame that collects miniatures. He showed the celestial rat, celestial pig and the mini grawl to me yet. could one of you mind some miniatures of which we could need better renders? i asked for zhed (and the polar bear :/ ) already, they are not part of his list. but he has 42 out of the 52! :D great collection, isn't it? —ZerphatalkThe Improver 17:39, 9 February 2008 (UTC)

Check out User:Lemming64/Miniatures, I couldn't find a miniature celestial pig in my DAT even though I have one... weird. --LemmingUser Lemming64 sigicon.png 21:33, 9 February 2008 (UTC)
heck...i suppose i don't have it then, too...(didn't try out until yet, totally forgot about the weekend and the afk title, my char is still standing on the edge of 9rings....)ZerphatalkThe Improver 21:35, 9 February 2008 (UTC)
I got the icons now, same procedure as usual, and in gw.dat...maybe you did not notice the celestial minis as they are quite bright and transparent. —ZerphatalkThe Improver 00:24, 10 February 2008 (UTC)
Well I didn't look through the whole thing, I looked at the end where you expect new things to go and they weren't there. which was odd. --LemmingUser Lemming64 sigicon.png 01:36, 10 February 2008 (UTC)
when i opened gw.dat the new icons were at the end as usual, weird... —ZerphatalkThe Improver 09:55, 10 February 2008 (UTC)
Everything's at the bottom for me. CalorTalk 19:49, 10 February 2008 (UTC)
Yeh it should be, the mini celestial pig was just weird for me I think... everything else goes at the end. --LemmingUser Lemming64 sigicon.png 20:35, 10 February 2008 (UTC)
Maybe the Mini Celestial Pig wasn't at the bottom because it's the same model as the Celestial Pig, which you more likely than not added to your .Dat last year. Calor Talk 23:18, 10 February 2008 (UTC)
The big celestial pig doesn't have an inventory icon though :P --LemmingUser Lemming64 sigicon.png 23:36, 10 February 2008 (UTC)
*thinks* Calor Talk 23:46, 10 February 2008 (UTC)
Yay I capped the zhed icon, just polar bear left :) --LemmingUser Lemming64 sigicon.png 20:04, 12 February 2008 (UTC)
nice work. getting the bear will be difficult >.> let's hopy we are lucky and find a player someday that wants to show his polar bear to us —ZerphatalkThe Improver 22:51, 12 February 2008 (UTC)
btw, just looking at the image upload description...i thought we are not allowed to mention ingame names? if yes, i should do so with the guy that helped me out with the celestials and the mini grawl, as i did not do so... :) —ZerphatalkThe Improver 22:54, 12 February 2008 (UTC)
It's just the upload comment, not part of the actual article. --LemmingUser Lemming64 sigicon.png 23:39, 12 February 2008 (UTC)
ah, so its only forbidden on the articles and allowed on talk pages and summaries? —ZerphatalkThe Improver 12:57, 13 February 2008 (UTC)
If I'm understanding correctly...no credit given on articles/pages, but credit can be attributed in a small note on the talk page, if necessary. Mostly it's in the edit history. --Calor fromschool illegaly, 209.80.184.4 18:50, 14 February 2008 (UTC)
hehe, ok ;) —ZerphatalkThe Improver 13:25, 15 February 2008 (UTC)

confusion with categories...

hmmmm...ZerphatalkThe Improver 23:30, 9 February 2008 (UTC)

Moving Notes to Trivia

The notation of festival trophy collectors is not trivia, I have reverted your changes. --Go to Wynthyst's Talk page Wynthyst 16:35, 15 February 2008 (UTC)

ok sry, thought past features would automatically be trivia, as it is nothing affecting the game yet. —ZerphatalkThe Improver 16:39, 15 February 2008 (UTC)
It's ok.. Trivia is more for out-of game references, etc. Things that happen within game should be kept as Notes. --Go to Wynthyst's Talk page Wynthyst 16:45, 15 February 2008 (UTC)
allright, i'll consider this the next time —ZerphatalkThe Improver 16:49, 15 February 2008 (UTC)

Hello!

I'm just gonna make a complete nuiscence of myself and waste my time by putting this messege here!(can u tell i'm mad?)--Sum Mesmer GuyMesmer 20:39, 16 February 2008 (UTC)

*confused*...well, suppose you are not the first one starting a somewhat senseless talk on a page. Either you are normal, or several users in this wiki are mad. —ZerphatalkThe Improver 20:42, 16 February 2008 (UTC)
visit anja's talk ;) - Y0_ich_halt Have a look at my page 21:22, 16 February 2008 (UTC)
Most users are mad, Zerpha, and he's one of them. Calor Talk 21:24, 16 February 2008 (UTC)
hello? anyone who plays gw has to be mad :P - Y0_ich_halt Have a look at my page 21:31, 16 February 2008 (UTC)
Well, not all gw players, but likely him^^ he has done that with one dozen users so far, and it looks like he's still doing it :P —ZerphatalkThe Improver 21:36, 16 February 2008 (UTC)
agree. - Y0_ich_halt Have a look at my page 21:42, 16 February 2008 (UTC)
Agree again. Calor Talk 21:55, 16 February 2008 (UTC)
i didn't get any of these --Cursed Angel talk 22:04, 16 February 2008 (UTC)
yeah, and due to this brains also didn't get one anymore, right ;) —ZerphatalkThe Improver 22:07, 16 February 2008 (UTC)
(Edit conflict) too bad...nobody noticed my groaner? —ZerphatalkThe Improver 22:33, 16 February 2008 (UTC)


Check This Out

Hey there make sure u check this out and post here User:Shadowphoenix/User Birthdays --Shadowphoenix User-Shadowphoenix Shadow Phoenix Signet.jpg 04:50, 21 February 2008 (UTC)

Ok, i'll add me to the list. But i can't promise that i can remember all dates :P
btw, that reminds me to a user tl i wanted to create some weeks ago... —ZerphatalkThe Improver 13:32, 21 February 2008 (UTC)
Well u dont have to remember all the dates if u dont want, I will send the talk message if u would like u can to lol --Shadowphoenix User-Shadowphoenix Shadow Phoenix Signet.jpg 13:33, 21 February 2008 (UTC)
No need to feel constrained to remind me of the dates. ;) I'll try my best, and in case i should forget a date, i could maybe in case of need congratulate a bit later. :P (I also won't resent if anyone forgets mine) —ZerphatalkThe Improver 13:47, 21 February 2008 (UTC)

thanks?

I dont know what happened or what you did? but im assuming it was good right? haha

ty --Xiandrinker 08:25, 23 February 2008 (UTC)

thanks^^ didn't know what you were talking about at first, but then i remembered. It was only a minor fix, as you had a spelling error with the phoenix pet, which directed to a non-existent page. —ZerphatalkThe Improver 12:28, 23 February 2008 (UTC)

Kepkhet's Refuge

Kepkhet was added in the March 2nd, 2006 update. Sorrow's furnace was added in the September 7th, 2005 update. Nbajammer User Nbajammer sig.png 19:49, 26 February 2008 (UTC)

Talk:Warrior Obsidian armor

You salvaged your obsidian helm? o.O — Galil Talk page 02:37, 2 March 2008 (UTC)

Just like the person who salvaged their Dwarven Axe. Wanna see the irony? [6]. Second section, last comment. Though that section as a whole is relatively funny. Calor Talk 02:45, 2 March 2008 (UTC)
I know people who have done it by accident before :P --LemmingUser Lemming64 sigicon.png 03:10, 2 March 2008 (UTC)
I'm happy you Yes, it was done by accident. But all thanks go to this guy. I would normally never salvage armor pieces for a research ;) As we know, most crafted items may salvage into the material needed for crafting them, so the only question would be the amount one would retrieve. I just had to laugh at this guy and added it to the talk. He can be happy, as like that his deed had at least a little purpose. (In case you can't speak german: The guy on this thread wrote that he farmed half a year for his Obsidian helm and was so happy about finally having it, then he wondered what runes may be hidden on such great armor pices - and he salvaged (consider that the thread is from 10.16.2007, insignias were also available for every armor piece at that time and all purchased armor pieces were clean. That means there wasn't any inherent mod he could have mixed up with a rune bonus. And in case you salvage clean armor, there is no warning message afaik) The tread was named "No laughing matter". That put me over the edge. XD) —ZerphatalkThe Improver 13:58, 2 March 2008 (UTC)

Uhm..?

Your userbox which tells you when you visited your userpage was 1 hour off.. maybe cause we go after gmt +1 here in sweden :p just wanted to let you know.. :p PLZ CLICK HERE ^Teo^ 15:20, 4 March 2008 (UTC)

haha yah i noticed that too :/ --Cursed Angel talk 15:32, 4 March 2008 (UTC)
but w8.. if he was watching me an hour ago.. Uh oh.. PLZ CLICK HERE ^Teo^ 15:40, 4 March 2008 (UTC)
oh, right, thanks for pointing this out to me, guys. Didn't notice that yet. Copy-pasted it from a userpage (sry guy, forgot your name, but thanks for the codes :P). That means he maybe adjusted the time to her/his daytime. I should either change the template so that it shows my time or that of the wiki. Maybe i forgot to change the template for summertime. —ZerphatalkThe Improver 16:40, 4 March 2008 (UTC)
huh...wait now i'm confused. the template just said it was 16:35, nearly the right wikitime. idk what a time system sweden has :P mine is about 17:45 now. —ZerphatalkThe Improver 16:44, 4 March 2008 (UTC)
Assuming you live in germany, we have the same timezone. ;) — Galil Talk page 16:48, 4 March 2008 (UTC)
I do, i'm from BaWü. —ZerphatalkThe Improver 16:49, 4 March 2008 (UTC)
I see. (Pretends to know where that is...)Galil Talk page 16:53, 4 March 2008 (UTC)
Baden-Württemberg, the south-westernmost state in germany. - Y0_ich_halt Have a look at my page 17:02, 4 March 2008 (UTC)

Asura

plural is also "Asura", just like Charr, Norn,... - Y0_ich_halt Have a look at my page 17:02, 4 March 2008 (UTC)

ok, thanks. that means the grammar in/on? xD the template is allright. —ZerphatalkThe Improver 17:30, 4 March 2008 (UTC)

asura rank trivia:

hmmm... "Asura rank is along with the Koabd rank the only title that does not include the word "Legendary" in its max rank name."

need I go on? :) --LemmingUser Lemming64 sigicon.png 17:42, 4 March 2008 (UTC)

Whhops...ok sry, i likely forgot a few. I'll rv my last few edits ^^' But i suppose we can leave a note about the "common" max title naming on the Title page? —ZerphatalkThe Improver 17:44, 4 March 2008 (UTC)
To be honest I think there are less that use it then don't. Yeh it seems nearly all the mission, exploration and skill hunter titles use it so a note on the title page may be appropriate. --LemmingUser Lemming64 sigicon.png 17:45, 4 March 2008 (UTC)
(Edit conflict) Wait, let me think about that, i suppose there are more. There are 37 Titles you can achieve now, so let's abstract the nuber of max titles with special naming from the total number:
37
-3 Protector titles*
-3 Guardian titles*
-3 Vanquisher titles*
-3 Grandmaster Cartographer titles*
-3 Skill Hunter titles
-2 Savior of the [Allegiance]
-Holy Lightbringer
-Not Too Shabby
-Secret Agent
-Slayer of All
-Incorrigible Ale-Hound
- Life of the Party
- Connoisseur of Confectionaries
- Grand Master Treasure Hunter
- Source of Wisdom
- 2 [Influenced] by Fate
---
37-28 = 11

*excluding multi-campagin 1-tier titles
Whoops, you were right :P and i wanted to note that it's along with koabd the only one at first xD —ZerphatalkThe Improver 18:00, 4 March 2008 (UTC)

zerpha what u think about my new sig? --Cursed Angel talk 16:59, 6 March 2008 (UTC)
insolently directing to the most annoying rickrolling page i've seen so far! X.x (why didn't you start a new section? i resolved to split my talk page up into archieves after reaching the 50. section :P)ZerphatalkThe Improver 17:07, 6 March 2008 (UTC)

50th section

der u heav it :D --Cursed Angel talk 18:33, 6 March 2008 (UTC)

omygosh thankz! :D This makes a short and enforced, yet good ending for my fifth archive. (10 sections per archieve, independent of the section's length and time period the sections developped ^.^)ZerphatalkThe Improver 14:02, 7 March 2008 (UTC)