List of assassin skills

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Assassin Assassin skill lists
AllFactionsNightfallEye of the NorthElite skills
Critical StrikesDagger MasteryDeadly ArtsShadow ArtsNo attribute
Image:Tango-upkeep.png Upkeep cost   Image:Tango-energy.png Energy   Image:Tango-activation-darker.png Activation time   Image:Tango-recharge-darker.png Recharge time   Image:Tango-quest-icon.png Quest reward
Icon Name Description Upkeep Energy Activation time Recharge time Attribute Campaign
Image:Assassin's Promise.jpg Assassin's Promise Elite Hex Spell. (5...13...15 seconds.) You gain 5...17...20 Energy and all your skills recharge if target foe dies. 0 5 Energy 0.75 ¾ Activation time 45 Recharge time Deadly ArtsZ Factions
Image:Assassin's Remedy.jpg Assassin's Remedy Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. 0 5 Energy 1 Activation time 20 Recharge time Critical StrikesZ Nightfall
Image:Assassin's Remedy (PvP).jpg Assassin's Remedy (PvP) Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. 0 10 Energy 1 Activation time 20 Recharge time Critical StrikesZ Nightfall
Image:Assault Enchantments.jpg Assault Enchantments Elite Skill. Removes all enchantments. Must follow a dual attack. 0 5 Energy 0.25 ¼ Activation time 2 Recharge time Critical StrikesZ Nightfall
Image:Augury of Death.jpg Augury of Death Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. 0 5 Energy 1 Activation time 20 Recharge time Deadly ArtsZ Nightfall
Image:Aura of Displacement.jpg Aura of Displacement Elite Enchantment Spell. Shadow Step to target foe. End effect: return to your original location. -1 Upkeep 10 Energy 0.25 ¼ Activation time 20 Recharge time Z Factions
Image:Beguiling Haze.jpg Beguiling Haze Elite Spell. You Shadow Step to this foe. Inflicts Dazed condition (3...8...9 seconds). 0 15 Energy 0.25 ¼ Activation time 20 Recharge time Shadow ArtsZ Factions
Image:Black Lotus Strike.jpg Black Lotus Strike Lead Attack. Deals +10...27...31 damage. You gain 5...11...13 Energy if target foe is hexed. 0 10 Energy 0 6 Recharge time Critical StrikesZ Factions
Image:Black Mantis Thrust.jpg Black Mantis Thrust Lead Attack. Deals +8...18...20 damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is hexed. 0 5 Energy 0.5 ½ Activation time 4 Recharge time Dagger MasteryZ Factions
Image:Black Spider Strike.jpg Black Spider Strike Off-Hand Attack. Deals +5...17...20 damage. Inflicts Poisoned condition (5...17...20 seconds). Must strike a hexed foe. 0 10 Energy 0 12 Recharge time Dagger MasteryZ Nightfall
Image:Blades of Steel.jpg Blades of Steel Dual Attack. Deals +5...14...16 damage (maximum 60) for each recharging dagger attack. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Dagger MasteryZ Factions
Image:Blinding Powder.jpg Blinding Powder Spell. Inflicts Blindness condition (3...13...15 seconds) on target and adjacent foes. Must follow an off-hand attack. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Quest reward Shadow ArtsZ Factions
Image:Caltrops.jpg Caltrops Half Range Spell. Inflicts Crippled condition (5...13...15 seconds) on target and adjacent foes. 0 10 Energy 0.25 ¼ Activation time 10 Recharge time Quest reward Shadow ArtsZ Factions
Image:Crippling Dagger.jpg Crippling Dagger Half Range Spell. Projectile: deals 15...51...60 earth damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving. 0 5 Energy 1 Activation time 5 Recharge time Deadly ArtsZ Factions
Image:Critical Agility.jpg Critical Agility Enchantment Spell. (4 seconds plus 1 second for each rank of Critical Strikes.) You attack 33% faster and gain +15...25 armor. Renewal: every time you land a critical hit. 0 5 Energy 1 Activation time 30 Recharge time Sunspear rankZ Nightfall
Image:Critical Defenses.jpg Critical Defenses Enchantment Spell. (4...9...10 seconds.) You have a 75% chance to block. Renewal: every time you land a critical hit. 0 10 Energy 1 Activation time 30 Recharge time Critical StrikesZ Factions
Image:Critical Eye.jpg Critical Eye Skill. (10...30...35 seconds.) You have +3...13...15% chance to land a critical hit. You gain 1 Energy whenever you land a critical hit. 0 5 Energy 0 30 Recharge time Quest reward Critical StrikesZ Factions
Image:Critical Strike.jpg Critical Strike Dual Attack. Deals +10...26...30 damage. Automatic critical hit. You gain 1...3...3 Energy. Must follow an off-hand attack. 0 5 Energy 0 6 Recharge time Critical StrikesZ Factions
Image:Dancing Daggers.jpg Dancing Daggers Half Range Spell. Three projectiles: each deals 5...29...35 earth damage. Counts as a lead attack. 0 5 Energy 1 Activation time 5 Recharge time Quest reward Deadly ArtsZ Factions
Image:Dark Apostasy.jpg Dark Apostasy Elite Enchantment Spell. (3...14...17 seconds.) Your critical hits remove an enchantment. Removal cost: lose 10...5...4 Energy or Dark Apostasy ends. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time Critical StrikesZ Factions
Image:Dark Escape.jpg Dark Escape Stance. (5...13...15 seconds.) You move 25% faster and take half damage. Ends if you hit with an attack. 0 5 Energy 0 30 Recharge time Shadow ArtsZ Factions
Image:Dark Prison.jpg Dark Prison Hex Spell. Shadow Step to target foe. This foe moves 33% slower (1...5...6 seconds). 0 10 Energy 0.25 ¼ Activation time 30 Recharge time Deadly ArtsZ Factions
Image:Dash.jpg Dash Stance. (3 seconds.) You move 50% faster. 0 5 Energy 0 8 Recharge time Quest reward Z Factions
Image:Deadly Haste.jpg Deadly Haste Enchantment Spell. (10...30...35 seconds.) Your half-ranged spells cast 5...41...50% faster and recharge 5...41...50% faster. 0 10 Energy 1 Activation time 20 Recharge time Critical StrikesZ Nightfall
Image:Deadly Paradox.jpg Deadly Paradox Stance. (5...13...15 seconds.) Your Assassin skills activate and recharge 33% faster. Disables your attack skills (10 seconds). 0 15 Energy 0 10 Recharge time Deadly ArtsZ Nightfall
Image:Death's Charge.jpg Death's Charge Spell. You Shadow Step to target foe. You are healed for 65...173...200 if this foe has more Health than you. 0 5 Energy 0.25 ¼ Activation time 30 Recharge time Quest reward Shadow ArtsZ Factions
Image:Death's Retreat.jpg Death's Retreat Spell. Gain 40...112...130 Health if you have less Health than target ally. Initial effect: Shadow Step to this ally. Cannot self-target. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Shadow ArtsZ Nightfall
Image:Death Blossom.jpg Death Blossom Dual Attack. Deals +20...40...45 damage. Also affects foes adjacent to target foe. Must follow an off-hand attack. 0 5 Energy 0 2 Recharge time Dagger MasteryZ Factions
Image:Death Blossom (PvP).jpg Death Blossom (PvP) Dual Attack. Deals +20...40...45 damage. Also affects foes adjacent to target foe. Must follow an off-hand attack. 0 5 Energy 0 6 Recharge time Dagger MasteryZ Factions
Image:Desperate Strike.jpg Desperate Strike Lead Attack. Deals +15...51...60 damage if you have less than 50...74...80% Health. 0 5 Energy 0 6 Recharge time Dagger MasteryZ Factions
Image:Disrupting Dagger.jpg Disrupting Dagger Half Range Spell. Projectile: deals 10...30...35 earth damage. Interrupts an action. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Deadly ArtsZ Nightfall
Image:Disrupting Stab.jpg Disrupting Stab Lead Attack. Interrupts an action. If the interrupted action was a spell, it is disabled (3...9...10 seconds). 0 5 Energy 0 10 Recharge time Dagger MasteryZ Factions
Image:Enduring Toxin.jpg Enduring Toxin Hex Spell. (5 seconds.) Causes -1...4...5 Health degeneration. Renewal: if the target foe is moving when this hex ends. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Deadly ArtsZ Factions
Image:Entangling Asp.jpg Entangling Asp Spell. Causes knock-down. Inflicts Poisoned conditions (5...17...20 seconds). Must follow a lead attack. 0 10 Energy 1 Activation time 20 Recharge time Deadly ArtsZ Factions
Image:Exhausting Assault.jpg Exhausting Assault Dual Attack. Interrupts an action. Inflicts Exhaustion if the interrupted action was a spell. Must follow a lead attack. 0 5 Energy 0.5 ½ Activation time 8 Recharge time Dagger MasteryZ Factions
Image:Expose Defenses.jpg Expose Defenses Hex Spell. (1...9...11 seconds.) Target foe cannot block your attacks. 0 10 Energy 1 Activation time 25 Recharge time Deadly ArtsZ Factions
Image:Expunge Enchantments.jpg Expunge Enchantments Touch Skill. Removes one enchantment for each non-attack skill you have. All your non-attack skills are disabled (10...6...5 seconds). 0 10 Energy 0.75 ¾ Activation time 30 Recharge time Quest reward Deadly ArtsZ Factions
Image:Falling Lotus Strike.jpg Falling Lotus Strike Off-Hand Attack. Deals +15...31...35 damage; you gain 1...10...12 Energy. No effect unless target foe is knocked-down. 0 5 Energy 0 12 Recharge time Dagger MasteryZ Eye of the North
Image:Falling Spider.jpg Falling Spider Off-Hand Attack. Deals +15...31...35 damage. Inflicts Poisoned condition (5...17...20 seconds). No effect unless target foe is knocked-down. 0 5 Energy 0 8 Recharge time Dagger MasteryZ Factions
Image:Feigned Neutrality.jpg Feigned Neutrality Enchantment Spell. (4...9...10 seconds.) You have +7 Health regeneration and +80 armor. Ends if you hit with an attack or use a skill. 0 5 Energy 0.25 ¼ Activation time 25 Recharge time Shadow ArtsZ Nightfall
Image:Flashing Blades.jpg Flashing Blades Elite Stance. (5...25...30 seconds.) You have 75% chance to block while attacking. Block effect: 5...17...20 damage to your attacker. 0 10 Energy 0 30 Recharge time Dagger MasteryZ Factions
Image:Fox's Promise.jpg Fox's Promise Elite Enchantment Spell. (5...17...20 seconds.) Your dagger attacks are unblockable. Ends the next time you fail to hit. 0 10 Energy 1 Activation time 20 Recharge time Critical StrikesZ Nightfall
Image:Fox Fangs.jpg Fox Fangs Off-Hand Attack. Deals +10...30...35 damage. Unblockable. Must follow a lead attack. 0 5 Energy 0.5 ½ Activation time 3 Recharge time Quest reward Dagger MasteryZ Factions
Image:Golden Fang Strike.jpg Golden Fang Strike Off-Hand Attack. Inflicts Deep Wound condition (5...17...20 seconds) if you are enchanted. Must follow a lead attack. 0 5 Energy 0 4 Recharge time Dagger MasteryZ Eye of the North
Image:Golden Fox Strike.jpg Golden Fox Strike Lead Attack. Deals +10...26...30 damage. Unblockable if you are Enchanted. 0 5 Energy 0 4 Recharge time Dagger MasteryZ Nightfall
Image:Golden Lotus Strike.jpg Golden Lotus Strike Lead Attack. Deals +5...17...20 damage. You gain 5...7...8 Energy if you are enchanted. 0 5 Energy 0 5 Recharge time Dagger MasteryZ Factions
Image:Golden Phoenix Strike.jpg Golden Phoenix Strike Off-Hand Attack. Deals +10...26...30 damage. Fails if you are not enchanted. 0 5 Energy 0 8 Recharge time Dagger MasteryZ Factions
Image:Golden Skull Strike.jpg Golden Skull Strike Elite Off-Hand Attack. Inflicts Dazed condition (1...4...5 seconds). No effect unless you are enchanted. 0 10 Energy 0 15 Recharge time Dagger MasteryZ Nightfall
Image:Heart of Shadow.jpg Heart of Shadow Spell. You are healed for 30...126...150 and you Shadow Step to a nearby location directly away from your target. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Shadow ArtsZ Factions
Image:Hidden Caltrops.jpg Hidden Caltrops Elite Hex Spell. (1...8...10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (1...12...15 seconds). Your non-Assassin skills are disabled (10 seconds.) 0 5 Energy 1 Activation time 12 Recharge time Shadow ArtsZ Nightfall
Image:Horns of the Ox.jpg Horns of the Ox Dual Attack. Deals +1...9...11 damage. Causes knock-down if the target foe is not adjacent to any of its allies. Must follow an off-hand attack. 0 5 Energy 0 12 Recharge time Dagger MasteryZ Factions
Image:Impale.jpg Impale Skill. Deals 25...85...100 earth damage. Inflicts Deep Wound condition (5...17...20 seconds). Must follow a dual attack. 0 5 Energy 1 Activation time 15 Recharge time Deadly ArtsZ Factions
Image:Iron Palm.jpg Iron Palm Touch Skill. Deals 5...41...50 damage. Causes knock-down if target foe is hexed or has a condition. Counts as a lead attack. 0 5 Energy 0.75 ¾ Activation time 20 Recharge time Deadly ArtsZ Factions
Image:Jagged Strike.jpg Jagged Strike Lead Attack. Inflicts Bleeding condition (5...17...20 seconds). 0 5 Energy 0.5 ½ Activation time 1 Recharge time Dagger MasteryZ Factions
Image:Jungle Strike.jpg Jungle Strike Off-Hand Attack. Deals +10...22...25 damage. Deals +1...25...31 damage to target and adjacent foes if target foe is Crippled. Must follow a lead attack. 0 5 Energy 0.5 ½ Activation time 10 Recharge time Dagger MasteryZ Factions
Image:Leaping Mantis Sting.jpg Leaping Mantis Sting Lead Attack. Deals +14...19...20 damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving. 0 5 Energy 0 8 Recharge time Dagger MasteryZ Factions
Image:Lift Enchantment.jpg Lift Enchantment Touch Skill. Removes one enchantment. No effect unless target foe is knocked-down. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Deadly ArtsZ Nightfall
Image:Locust's Fury.jpg Locust's Fury Elite Enchantment Spell. (10...30...35 seconds.) You have +50% chance to double strike. No effect unless you are wielding daggers. 0 10 Energy 1 Activation time 10 Recharge time Critical StrikesZ Factions
Image:Lotus Strike.jpg Lotus Strike Off-Hand Attack. Deals +10...22...25 damage; you gain 5...17...20 Energy. Must follow a lead attack. 0 10 Energy 0 12 Recharge time Dagger MasteryZ Eye of the North
Image:Malicious Strike.jpg Malicious Strike Melee Attack. If target foe has a condition, this attack deals +10...26...30 damage and is a critical hit. 0 5 Energy 0 6 Recharge time Critical StrikesZ Nightfall
Image:Mantis Touch.jpg Mantis Touch Spell. Inflicts Crippled condition (5...17...20 seconds). This skill counts as an off-hand attack. Must follow a lead attack. 0 5 Energy 0.75 ¾ Activation time 15 Recharge time Deadly ArtsZ Factions
Image:Mark of Death.jpg Mark of Death Hex Spell. (4...9...10 seconds.) Target foe receives 33% less from healing. 0 10 Energy 0.25 ¼ Activation time 20 Recharge time Deadly ArtsZ Factions
Image:Mark of Insecurity.jpg Mark of Insecurity Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-assassin skills (10 seconds). 0 5 Energy 1 Activation time 10 Recharge time Deadly ArtsZ Nightfall
Image:Mark of Instability.jpg Mark of Instability Hex Spell. (20 seconds.) Causes knock-down the next time you hit target foe with a dual attack. 0 10 Energy 0.25 ¼ Activation time 20 Recharge time Z Factions
Image:Mirrored Stance.jpg Mirrored Stance Hex Spell. (10...30...35 seconds.) You enter any stance used by target foe. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Shadow ArtsZ Factions
Image:Moebius Strike.jpg Moebius Strike Elite Off-Hand Attack. Deals +10...30...35 damage. Recharges all your other attack skills if target foe's Health is below 50%. Must follow a dual attack. 0 5 Energy 0 2 Recharge time Dagger MasteryZ Factions
Image:Nine Tail Strike.jpg Nine Tail Strike Dual Attack. Deals +15...35...40 damage. Unblockable. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Dagger MasteryZ Factions
Image:Palm Strike.jpg Palm Strike Elite Touch Skill. Deals 10...54...65 damage and inflicts Crippled condition (1...4...5 seconds). This skill counts as an off-hand attack. 0 5 Energy 0.75 ¾ Activation time 7 Recharge time Critical StrikesZ Factions
Image:Recall.jpg Recall Enchantment Spell. End effect: Shadow Step to target ally. Cannot self-target and disables all of your skills for 10 seconds when it ends. -1 Upkeep 15 Energy 1 Activation time 10 Recharge time Z Factions
Image:Repeating Strike.jpg Repeating Strike Off-Hand Attack. Deals +10...26...30 damage. This skill has +15 second recharge time if it misses. Must follow an off-hand attack. 0 5 Energy 0 0 Dagger MasteryZ Factions
Image:Return.jpg Return Spell. Inflicts Crippled condition (3...7...8 seconds) on all foes adjacent to you. You Shadow Step to target ally's location. Cannot self-target. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time Shadow ArtsZ Factions
Image:Sadist's Signet.jpg Sadist's Signet Signet. You gain 10...34...40 Health for each condition on target foe. 0 0 1 Activation time 8 Recharge time Deadly ArtsZ Eye of the North
Image:Scorpion Wire.jpg Scorpion Wire Half Range Hex Spell. (8...18...20 seconds.) Shadow Step to target foe and cause knock-down the next time this foe is more than 100' away from you. 0 5 Energy 1 Activation time 10 Recharge time Deadly ArtsZ Factions
Image:Seeping Wound.jpg Seeping Wound Elite Hex Spell. (20 seconds.) Causes 5...13...15 damage per second if target foe is Bleeding or Poisoned. 0 5 Energy 1 Activation time 10 Recharge time Critical StrikesZ Factions
Image:Shadow Fang.jpg Shadow Fang Hex Spell. Shadow Step to target foe. End effect after 10 seconds: inflicts Deep Wound condition (5...17...20 seconds); you return to your original location. 0 10 Energy 0.25 ¼ Activation time 45 Recharge time Deadly ArtsZ Eye of the North
Image:Shadow Form.jpg Shadow Form Elite Enchantment Spell. (5...18...21 seconds.) Hostile spells targeting you fail, and attacks against you miss. You also deal 33% less damage. End effect: lose all but 5...41...50 Health. 0 10 Energy 1 Activation time 45 Recharge time Shadow ArtsZ Factions
Image:Shadow Form (PvP).jpg Shadow Form (PvP) Elite Enchantment Spell. (5...13...15 seconds.) Hostile spells targeting you fail, and attacks against you miss. End effect: lose all but 5...41...50 Health. 0 10 Energy 1 Activation time 60 Recharge time Shadow ArtsZ Factions
Image:Shadow Meld.jpg Shadow Meld Elite Enchantment Spell. Shadow Step to target ally. End effect: return to your original location. Cannot self-target. -1 Upkeep 10 Energy 0.25 ¼ Activation time 20 Recharge time Z Nightfall
Image:Shadow Prison.jpg Shadow Prison Elite Hex Spell. Shadow Step to target foe. This foe moves 66% slower (1...6...7 seconds). 0 10 Energy 0.25 ¼ Activation time 25 Recharge time Deadly ArtsZ Nightfall
Image:Shadow Refuge.jpg Shadow Refuge Enchantment Spell. (6 seconds.) You have +5...9...10 Health regeneration. End effect: heals you for 40...88...100 if you are attacking. 0 5 Energy 1 Activation time 8 Recharge time Quest reward Shadow ArtsZ Factions
Image:Shadow Sanctuary.jpg Shadow Sanctuary Enchantment Spell. (10 seconds.) You gain +7...9...10 Health regeneration and +40 armor. You are Blind (5 seconds). 0 5 Energy 0.25 ¼ Activation time 30 Recharge time Allegiance rankZ Factions
Image:Shadow Shroud.jpg Shadow Shroud Elite Hex Spell. (3...8...9 seconds.) Target foe cannot be the target of enchantments. 0 10 Energy 1 Activation time 20 Recharge time Shadow ArtsZ Factions
Image:Shadow Walk.jpg Shadow Walk Stance. (30 seconds.) Shadow Step to target foe. End effect: return to your original location. Disables your attack skills for 1 second. You cannot cast enchantments. 0 5 Energy 0 30 Recharge time Z Nightfall
Image:Shadow of Haste.jpg Shadow of Haste Stance. (10...34...40 seconds.) You move 15% faster. End effect: return to your original location. 0 5 Energy 0 45 Recharge time Shadow ArtsZ Factions
Image:Shadowy Burden.jpg Shadowy Burden Hex Spell. (3...13...15 seconds.) Target foe moves 25% slower and has 20 less armor against your attacks. Armor reduction only affects this foe while it has no other hexes. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time Shadow ArtsZ Factions
Image:Shameful Fear.jpg Shameful Fear Hex Spell. (10 seconds.) Target foe takes 5...17...20 damage each second while moving, but moves 10% faster. 0 10 Energy 2 Activation time 10 Recharge time Deadly ArtsZ Factions
Image:Sharpen Daggers.jpg Sharpen Daggers Enchantment Spell. (5...25...30 seconds.) Your dagger attacks inflict the Bleeding condition (5...13...15 seconds). 0 5 Energy 1 Activation time 20 Recharge time Critical StrikesZ Factions
Image:Shattering Assault.jpg Shattering Assault Elite Dual Attack. Deals 5...41...50 damage. Removes one enchantment. Unblockable. Must follow an off-hand attack. 0 10 Energy 0 4 Recharge time Dagger MasteryZ Nightfall
Image:Shroud of Distress.jpg Shroud of Distress Enchantment Spell. (30...54...60 seconds.) You have 3...7...8 health regeneration and a 75% chance to block. No effect unless your Health is below 50%. 0 10 Energy 1 Activation time 45 Recharge time Quest reward Shadow ArtsZ Factions
Image:Shroud of Distress (PvP).jpg Shroud of Distress (PvP) Enchantment Spell. (30...54...60 seconds.) You have 75% chance to block. No effect unless your Health is below 50%. 0 10 Energy 1 Activation time 45 Recharge time Shadow ArtsZ Factions
Image:Shroud of Silence.jpg Shroud of Silence Elite Touch Hex Spell. (1...3...3 seconds.) Target foe cannot cast spells. Your spells are disabled for 15 seconds. 0 10 Energy 0.75 ¾ Activation time 30 Recharge time Deadly ArtsZ Factions
Image:Side Step.jpg Side Step Skill. Shadow Step to a random location in the area. You gain 50 Health. 0 0 0 10 Recharge time Z Factions
Image:Signet of Deadly Corruption.jpg Signet of Deadly Corruption Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. 0 0 1 Activation time 12 Recharge time Deadly ArtsZ Eye of the North
Image:Signet of Deadly Corruption (PvP).jpg Signet of Deadly Corruption (PvP) Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. Must follow a dual attack. 0 0 1 Activation time 12 Recharge time Deadly ArtsZ Eye of the North
Image:Signet of Malice.jpg Signet of Malice Signet. You lose one condition for each condition on target foe. 0 0 0.25 ¼ Activation time 5 Recharge time Z Factions
Image:Signet of Shadows.jpg Signet of Shadows Signet. Deals 5...29...35 damage. Deals 15...51...60 more damage if target foe is Blinded. 0 0 1 Activation time 30 Recharge time Deadly ArtsZ Factions
Image:Signet of Toxic Shock.jpg Signet of Toxic Shock Signet. Deals 10...82...100 damage. No effect unless target foe is Poisoned 0 0 1 Activation time 15 Recharge time Deadly ArtsZ Nightfall
Image:Signet of Twilight.jpg Signet of Twilight Signet. Removes one enchantment for each hex on target foe. 0 0 2 Activation time 20 Recharge time Z Nightfall
Image:Siphon Speed.jpg Siphon Speed Half Range Hex Spell. (5...13...15 seconds.) Target foe moves 33% slower and you move 33% faster. Recharges 50% faster if cast on a moving foe. 0 5 Energy 1 Activation time 30 Recharge time Deadly ArtsZ Factions
Image:Siphon Strength.jpg Siphon Strength Elite Hex Spell. (5...17...20 seconds.) Target foe deals -5...41...50 damage. You have +33% chance to land a critical hit on this foe. 0 10 Energy 1 Activation time 10 Recharge time Deadly ArtsZ Factions
Image:Smoke Powder Defense.jpg Smoke Powder Defense Stance. (8 seconds.) The next time you are struck, you take half damage and inflict Blindness condition (2...5...6 seconds) on adjacent foes. 0 5 Energy 0 20 Recharge time Shadow ArtsZ Eye of the North
Image:Spirit Walk.jpg Spirit Walk Spell. Shadow Step to target spirit. 0 5 Energy 0.25 ¼ Activation time 8 Recharge time Z Factions
Image:Star Strike.jpg Star Strike Skill. (10 seconds.) Party-wide effect. Every successful attack summons a level 20 celestial attacker (maximum of 6). 0 0 1 Activation time 0 Z Factions
Image:Swap.jpg Swap Spell. You and target summoned creature Shadow Step to each other's locations. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Z Nightfall
Image:Temple Strike.jpg Temple Strike Elite Off-Hand Attack. Interrupts a spell. Inflicts Dazed and Blindness conditions (1...8...10 seconds). Must follow a lead attack. 0 15 Energy 0 20 Recharge time Dagger MasteryZ Factions
Image:Trampling Ox.jpg Trampling Ox Dual Attack. Deals +5...17...20 damage; causes knock-down if target foe is Crippled. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Dagger MasteryZ Eye of the North
Image:Twisting Fangs.jpg Twisting Fangs Dual Attack. Deals +10...18...20 damage. Inflicts Bleeding and Deep Wound conditions (5...17...20 seconds). Must follow an off-hand attack. 0 10 Energy 0 15 Recharge time Quest reward Critical StrikesZ Factions
Image:Unseen Fury.jpg Unseen Fury Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds.) 0 5 Energy 0 20 Recharge time Shadow ArtsZ Factions
Image:Unseen Fury (PvP).jpg Unseen Fury (PvP) Stance. (15...51...60 seconds.) You cannot be blocked by Blinded foes 0 5 Energy 0 45 Recharge time Shadow ArtsZ Factions
Image:Unsuspecting Strike.jpg Unsuspecting Strike Lead Attack. Deals +19...29...31 damage. Deals 15...63...75 damage if target foe's Health is above 90%. 0 10 Energy 0 2 Recharge time Quest reward Critical StrikesZ Factions
Image:Vampiric Assault.jpg Vampiric Assault Dual Attack. Steals 10...34...40 Health if this attack hits. Must follow an off-hand attack. 0 5 Energy 0 8 Recharge time Deadly ArtsZ Eye of the North
Image:Viper's Defense.jpg Viper's Defense Spell. Inflict Poisoned condition (5...17...20 seconds) on all adjacent foes and Shadow Step to a nearby location directly away from your target. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Shadow ArtsZ Factions
Image:Wastrel's Collapse.jpg Wastrel's Collapse Elite Skill. Shadow Step to target foe. Causes knock-down if target foe is not using a skill. Disables your non-dagger attack skills (10 seconds). 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Z Nightfall
Image:Way of Perfection.jpg Way of Perfection Enchantment Spell. (60 seconds.) Your critical hits heal you for 10...34...40. 0 5 Energy 0.25 ¼ Activation time 30 Recharge time Quest reward Shadow ArtsZ Factions
Image:Way of the Assassin.jpg Way of the Assassin Elite Stance. (20 seconds.) While wielding daggers, you attack 5...17...20% faster and have +5...29...35% chance to land a critical hit. 0 5 Energy 0 12 Recharge time Critical StrikesZ Nightfall
Image:Way of the Empty Palm.jpg Way of the Empty Palm Elite Enchantment Spell. (5...17...20 seconds.) Your off-hand and dual attacks cost no Energy. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Deadly ArtsZ Factions
Image:Way of the Fox.jpg Way of the Fox Enchantment Spell. (10...30...35 seconds.) Your attacks are unblockable. Ends after 1...5...6 attacks. 0 5 Energy 0.25 ¼ Activation time 45 Recharge time Shadow ArtsZ Factions
Image:Way of the Lotus.jpg Way of the Lotus Enchantment Spell. (20 seconds.) You gain 5...17...20 Energy the next time you hit with a dual attack. 0 5 Energy 0.25 ¼ Activation time 20 Recharge time Shadow ArtsZ Factions
Image:Way of the Master.jpg Way of the Master Enchantment Spell. (60 seconds.) While holding a non-dagger weapon, you have +3...27...33% chance to land a critical hit. 0 5 Energy 0.25 ¼ Activation time 30 Recharge time Critical StrikesZ Eye of the North
Image:Wild Strike.jpg Wild Strike Off-Hand Attack. Deals +10...30...35 damage. Removes target foe's stance. Unblockable. Must follow a lead attack. 0 5 Energy 0 4 Recharge time Dagger MasteryZ Factions

Skill lists
Warrior WarriorRanger RangerMonk MonkNecromancer NecromancerMesmer MesmerElementalist Elementalist
Assassin AssassinRitualist RitualistParagon ParagonDervish DervishAny Common