List of mesmer skills
From Guild Wars Wiki
(Redirected from Mesmer skills)
Jump to navigationJump to search
Mesmer skill lists (edit) |
---|
All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
Fast Casting • Domination Magic • Illusion Magic • Inspiration Magic • No attribute |
Energy Activation time Recharge time Skill rewards |
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Accumulated Pain | Spell. Deals 15...63...75 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. | 5 | 2 | 12 | Illusion Magic | Factions | |||
Accumulated Pain (PvP) | Spell. Deals 10...30...35 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. | 5 | 2 | 15 | Illusion Magic | Factions | |||
Air of Disenchantment | Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes. | 10 | 1 | 10 | Illusion Magic | Nightfall | |||
Ancestor's Visage | Enchantment Spell. (4...9...10 seconds.) All adjacent foes lose all adrenaline and 3 Energy whenever a melee attack hits target ally. | 10 | 1 | 20 | Illusion Magic | Factions | |||
Aneurysm | Spell. Target foe regains all Energy. For each point of Energy gained, target takes 1...3...3 damage and all adjacent foes lose 1 Energy (maximum 1...24...30). | 5 | 1 | 5 | Domination Magic | Eye of the North | |||
Arcane Conundrum | Hex Spell. Also hexes foes adjacent to target (5...13...15 seconds). Doubles spell casting time. End effect: you gain 1...6...7 energy. [sic] | 10 | 2 | 20 | Illusion Magic | Core | |||
Arcane Echo | Enchantment Spell. (20 seconds.) Arcane Echo becomes the next spell you use (20 seconds). This enchantment ends if you use any skill that is not a spell. | 15 | 2 | 20 | Core | ||||
Arcane Languor | Elite Hex Spell. (1...8...10 second[s].) Target foe's spells cause 10 Overcast. | 10 | 2 | 15 | Fast Casting | Factions | |||
Arcane Larceny | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 | 1 | Domination Magic | Factions | ||||
Arcane Mimicry | Spell. This skill becomes target ally's elite skill (20 seconds). Cannot self-target. No effect if target's elite skill is a form. | 15 | 2 | 60 | Core | ||||
Arcane Thievery | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 | 1 | Domination Magic | Prophecies | ||||
Auspicious Incantation | Enchantment Spell. (20 seconds.) Your next spell gives you 110...182...200% of its Energy cost. That spell takes 10...6...5 seconds longer to recharge. | 5 | 1 | 25 | Inspiration Magic | Factions | |||
Backfire | Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell. | 15 | 3 | 20 | Domination Magic | Core | |||
Blackout | Touch Skill. (2...5...6 seconds.) Disables skills. Your skills are disabled (5 seconds). | 10 | 1 | 12 | Domination Magic | Prophecies | |||
Calculated Risk | Hex Spell. Target foe does +10 damage with attacks (3...20...24 seconds). There is a 50% chance that the damage from each attack (maximum 15...83...100) will be done to that foe instead. | 5 | 1 | 7 | Illusion Magic | Eye of the North | |||
Calculated Risk (PvP) | Hex Spell. Target foe does +10 damage with attacks (3...10...12 seconds). There is a 50% chance that the damage from each attack (maximum 10...50...60) will be done to that foe instead. | 10 | 1 | 12 | Illusion Magic | Eye of the North | |||
Channeling | Enchantment Spell. (8...46...56 seconds.) You gain 1 Energy for each foe in the area whenever you cast a spell. | 5 | 1 | 15 | Inspiration Magic | Prophecies | |||
Chaos Storm | Spell. Deals 5...21...25 damage and causes 0...2...2 Energy loss each second (10 seconds). Hits foes adjacent to target's initial location. | 5 | 2 | 30 | Domination Magic | Prophecies | |||
Clumsiness | Hex Spell. (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76...92 damage. | 10 | 2 | 8 | Illusion Magic | Core | |||
Complicate | Spell. Interrupt a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds) for target foe and all foes in the area. | 10 | ¼ | 20 | Domination Magic | Factions | |||
Confusing Images | Hex Spell. (2...8...10 seconds). Target foe takes twice as long to activate non-attack skills. | 10 | 2 | 20 | Illusion Magic | Eye of the North | |||
Conjure Nightmare | Hex Spell. (2...13...16 seconds.) Causes -8 Health degeneration. | 15 | 1 | 5 | Illusion Magic | Factions | |||
Conjure Phantasm | Hex Spell. (2...13...16 seconds.) Causes -5 Health degeneration. | 10 | 1 | 5 | Illusion Magic | Core | |||
Crippling Anguish | Elite Hex Spell. (5...17...20 seconds.) Target foe moves and attacks 50% slower and has -1...7...8 Health degeneration. | 5 | 1 | 12 | Illusion Magic | Core | |||
Crippling Anguish (PvP) | Elite Hex Spell. (5...17...20 seconds.) Target foe moves 50% slower and has -1...4...5 Health degeneration. | 15 | 1 | 20 | Illusion Magic | Core | |||
Cry of Frustration | Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and take 15...63...75 damage. | 10 | ¼ | 15 | Domination Magic | Core | |||
Cry of Pain | Spell. Interrupts a skill. If target foe had a Mesmer hex, deals 25...50 damage to target and foes in the area and causes 3...5 Health degeneration (10 seconds). | 10 | ¼ | 15 | Sunspear rank | Nightfall | |||
Discharge Enchantment | Spell. Removes one enchantment from target foe. 20...44...50% faster recharge if that foe was hexed. | 10 | 1 | 15 | Inspiration Magic | Nightfall | |||
Distortion | Stance. (1...4...5 second[s].) You have 75% chance to block. Block cost: you lose 2 Energy or Distortion ends. | 5 | 8 | Illusion Magic | Prophecies | ||||
Diversion | Hex Spell. (6 seconds.) Target foe's next skill takes +10...47...56 seconds to recharge. | 10 | 3 | 12 | Domination Magic | Core | |||
Drain Delusions | Spell. Removes one Mesmer hex from target foe. Causes 1...4...5 Energy loss. You gain 4 Energy for each point lost. No effect unless a hex was removed. | 5 | ¼ | 12 | Inspiration Magic | Nightfall | |||
Drain Enchantment | Spell. Removes an enchantment from target foe. Removal effect: you gain 8...15...17 Energy and 40...104...120 Health. | 5 | 2 | 20 | Inspiration Magic | Core | |||
Echo | Elite Enchantment Spell. (30 seconds.) Echo becomes the next skill you use (30 seconds). | 5 | 1 | 10 | Core | ||||
Elemental Resistance | Stance. (30...78...90 seconds.) You have +40 armor against elemental damage. You have -24...14...12 armor against physical damage. | 10 | 20 | Inspiration Magic | Prophecies | ||||
Empathy | Hex Spell. (5...13...15 seconds.) Target foe's attacks deal 1...12...15 less damage, and that foe takes 10...46...55 damage with each attack. | 10 | 2 | 10 | Domination Magic | Core | |||
Empathy (PvP) | Hex Spell. (5...13...15 seconds.) Target foe takes 15...39...45 damage whenever it attacks. | 10 | 2 | 10 | Domination Magic | Core | |||
Enchanter's Conundrum | Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. | 10 | 2 | 10 | Domination Magic | Nightfall | |||
Enchanter's Conundrum (PvP) | Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. | 10 | 2 | 20 | Domination Magic | Nightfall | |||
Energy Burn | Spell. Causes 1...8...10 Energy loss. Deals 9 damage for each point of Energy lost. | 10 | 2 | 20 | Domination Magic | Core | |||
Energy Drain | Elite Spell. Causes 2...8...9 Energy loss. You gain 3 Energy for each point of Energy lost. | 5 | 1 | 30 | Inspiration Magic | Core | |||
Energy Surge | Elite Spell. Causes 1...8...10 Energy loss. Deals 9 damage to target and nearby foes for each point of Energy lost. | 5 | 2 | 15 | Domination Magic | Core | |||
Energy Tap | Spell. Causes 4...6...7 Energy loss. You gain 2 Energy for each point of Energy lost. | 5 | 2 | 30 | Inspiration Magic | Core | |||
Epidemic | Spell. Conditions on target foe transfer to adjacent foes. | 5 | ¼ | 5 | Core | ||||
Ether Feast | Spell. Causes 3 Energy loss. You gain 20...56...65 Health for each point of Energy lost. | 5 | 1 | 8 | Inspiration Magic | Core | |||
Ether Lord | Hex Spell. You lose all Energy. Target foe has -1...3...3 Energy degeneration and you have +1...3...3 Energy regeneration (5...9...10 seconds). | 5 | 2 | 20 | Inspiration Magic | Prophecies | |||
Ether Nightmare | Hex spell. Causes 5...8 Energy loss. Target and foes in the area have -1 Health degeneration for each point of Energy lost (10 seconds). | 10 | 3 | 25 | Allegiance rank | Factions | |||
Ether Phantom | Hex Spell. (10 seconds.) Causes -1 Energy degeneration. Causes 1...4...5 Energy loss if this hex ends early. | 5 | 1 | 10 | Inspiration Magic | Nightfall | |||
Ether Signet | Signet. You gain 10...18...20 Energy. No effect unless you have less than 5...9...10 Energy. | 1 | 45 | Inspiration Magic | Factions | ||||
Ethereal Burden | Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. | 15 | 1½ | 30 | Illusion Magic | Prophecies | |||
Expel Hexes | Elite Spell. Removes 2 hexes from target ally. | 5 | 1 | 8 | Factions | ||||
Extend Conditions | Elite Spell. Spread all conditions from target foe to foes near your target. Those [sic] durations of those conditions are increased by 5...81...100% (maximum 30 seconds). | 5 | ¼ | 5 | Inspiration Magic | Nightfall | |||
Feedback | Spell. Removes one enchantment. Removal effect: target foe loses 4...9...10 Energy. | 10 | 2 | 30 | Inspiration Magic | Factions | |||
Fevered Dreams | Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 second[s]) if that foe has two or more conditions. | 10 | 2 | 10 | Illusion Magic | Prophecies | |||
Fevered Dreams (PvP) | Elite Hex Spell. (5...13...15 seconds.) Foes in the area also have any new conditions that target foe acquires. | 10 | 2 | 20 | Illusion Magic | Prophecies | |||
Fragility | Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition. | 5 | 1 | 5 | Illusion Magic | Core | |||
Fragility (PvP) | Hex Spell. (8...18...20 seconds.) Target foe takes 5...17...20 damage each time it gains or loses a condition. | 5 | 1 | 8 | Illusion Magic | Core | |||
Frustration | Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. | 10 | 1 | 7 | Illusion Magic | Nightfall | |||
Frustration (PvP) | Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. | 10 | 1 | 15 | Illusion Magic | Nightfall | |||
Guilt | Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targets one of your allies. | 5 | 2 | 25 | Domination Magic | Prophecies | |||
Hex Breaker | Stance. (5...65...80 seconds.) The next hex against you fails and the caster takes 10...39...46 damage. | 5 | 15 | Domination Magic | Core | ||||
Hex Eater Signet | Touch Signet. Removes a hex from target and 2...4...5 adjacent allies. Removal effect: you gain 1...3...4 Energy for each hex removed. | 1 | 25 | Inspiration Magic | Factions | ||||
Hex Eater Vortex | Elite Spell. Removes one hex from target ally. Removal effect: deals 30...78...90 damage and removes one enchantment from foes near this ally. | 10 | 1 | 15 | Domination Magic | Nightfall | |||
Hypochondria | Spell. Transfer all conditions from foes in the area to target foe. | 5 | 1 | 7 | Nightfall | ||||
Ignorance | Hex Spell. (8...18...20 seconds.) Target foe cannot use signets. | 15 | 1 | 10 | Domination Magic | Core | |||
Illusion of Haste | Enchantment Spell. (5...10...11 seconds.) You move 33% faster. Initial effect: removes Crippled condition. End effect: you are Crippled (3 seconds). | 5 | 1 | 5 | Illusion Magic | Core | |||
Illusion of Haste (PvP) | Enchantment Spell. (5...10...11 seconds.) You move 33% faster. End effect: you are Crippled (3 seconds). | 5 | 1 | 8 | Illusion Magic | Core | |||
Illusion of Pain | Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. | 10 | 2 | 5 | Illusion Magic | Factions | |||
Illusion of Pain (PvP) | Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. Ends if reapplied. | 10 | 2 | 5 | Illusion Magic | Factions | |||
Illusion of Weakness | Enchantment Spell. Lose 50...202...240 Health. End effect: you gain 50...202...240 Health. Ends if damage drops your Health below 25% of your maximum. | 10 | 2 | 30 | Illusion Magic | Prophecies | |||
Illusionary Weaponry | Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. You have +5 armor for each equipped Illusion Magic skill. Your melee attacks neither hit nor fail to hit. | 5 | 1 | 25 | Illusion Magic | Prophecies | |||
Illusionary Weaponry (PvP) | Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. Your melee attacks neither hit nor fail to hit. | 5 | 1 | 25 | Illusion Magic | Prophecies | |||
Images of Remorse | Hex Spell. (5...9...10 seconds.) Causes -1...3...3 Health degeneration. Initial effect: 10...44...52 damage if target foe is attacking. | 5 | 2 | 5 | Illusion Magic | Factions | |||
Imagined Burden | Hex Spell. (8...18...20 seconds.) Target foe moves 50% slower. | 15 | 1 | 30 | Illusion Magic | Core | |||
Ineptitude | Elite Hex Spell. (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks. | 10 | 1 | 15 | Illusion Magic | Prophecies | |||
Inspired Enchantment | Spell. Removes an enchantment from target foe. Removal effects: you gain 3...13...15 Energy; this spell is replaced with that enchantment (20 seconds). | 10 | 1 | Inspiration Magic | Prophecies | ||||
Inspired Hex | Spell. Removes a hex from target ally. Removal effects: you gain 4...9...10 Energy; this spell is replaced with that hex (20 seconds). | 5 | 1 | Inspiration Magic | Prophecies | ||||
Keystone Signet | Elite Signet. (20 seconds.) Your next 0...5...6 signet[s] interrupt [sic] and deal 15...51...60 damage to other foes adjacent to your target. Initial Effect: [sic] recharges all of your other signets. | 1 | 15 | Fast Casting | Prophecies | ||||
Kitah's Burden | Hex Spell. (10 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. | 15 | 1½ | 30 | Illusion Magic | Factions | |||
Leech Signet | Signet. Interrupts an action. Interruption effect: you gain 3...13...15 Energy if the action was a spell. | ¼ | 30 | Inspiration Magic | Core | ||||
Lyssa's Aura | Elite Enchantment Spell. (10 seconds.) You have +0...4...5 Energy regeneration. Renewal: every time you cast a spell on an enemy. | 5 | 1 | 30 | Inspiration Magic | Factions | |||
Lyssa's Balance | Spell. Removes one enchantment from target foe. No effect if you have more enchantments than this foe. | 5 | 1 | 15 | Factions | ||||
Mantra of Concentration | Stance. (1...31...38 seconds.) The next time you would be interrupted, you are not interrupted. | 5 | 30 | Inspiration Magic | Prophecies | ||||
Mantra of Earth | Stance. (30...78...90 seconds.) Reduces earth damage you take by 26...45...50%. You gain 2 Energy when you take earth damage. | 10 | 20 | Inspiration Magic | Core | ||||
Mantra of Flame | Stance. (30...78...90 seconds.) Reduces fire damage you take by 26...45...50%. You gain 2 Energy when you take fire damage. | 10 | 20 | Inspiration Magic | Core | ||||
Mantra of Frost | Stance. (30...78...90 seconds.) Reduces cold damage you take by 26...45...50%. You gain 2 Energy when you take cold damage. | 10 | 20 | Inspiration Magic | Core | ||||
Mantra of Inscriptions | Stance. (5...21...25 seconds.) Signets you successfully activate while in this stance recharge 10...34...40% faster. | 10 | 20 | Inspiration Magic | Core | ||||
Mantra of Lightning | Stance. (30...78...90 seconds.) Reduces lightning damage you take by 26...45...50%. You gain 2 Energy when you take lightning damage. | 10 | 20 | Inspiration Magic | Core | ||||
Mantra of Persistence | Stance. (5...21...25 seconds.) Illusion hexes you cast last 10...34...40% longer. | 5 | 15 | Inspiration Magic | Core | ||||
Mantra of Recall | Elite Enchantment Spell. (20 seconds.) End effect: you gain 10...22...25 Energy. | 10 | 1 | 30 | Inspiration Magic | Prophecies | |||
Mantra of Recovery | Elite Stance. (5...17...20 seconds.) Your spells recharge 33% faster. | 5 | 15 | Fast Casting | Core | ||||
Mantra of Resolve | Stance. (30...78...90 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5...4 Energy or Mantra of Resolve ends. | 10 | 20 | Inspiration Magic | Core | ||||
Mantra of Resolve (PvP) | Stance. (5 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5...4 Energy or Mantra of Resolve ends. | 10 | 20 | Inspiration Magic | Core | ||||
Mantra of Signets | Stance. (10...34...40 seconds.) You have +3 armor for each signet. You gain 5...49...60 health each time you use a signet. | 5 | 20 | Inspiration Magic | Prophecies | ||||
Mantra of Signets (PvP) | Stance. (10...34...40 seconds.) You gain 5...49...60 Health each time you use a signet. | 5 | 20 | Inspiration Magic | Prophecies | ||||
Migraine | Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. | 10 | 2 | 12 | Illusion Magic | Prophecies | |||
Migraine (PvP) | Elite Hex Spell. (3...10...12 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. | 10 | 2 | 12 | Illusion Magic | Prophecies | |||
Mind Wrack | Hex Spell. (5...33...40 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. Deals 5...21...25 damage per point of Energy lost. If target foe's Energy drops to 0, it takes 15...83...100 damage and Mind Wrack ends. | 5 | 1 | 7 | Domination Magic | Core | |||
Mind Wrack (PvP) | Hex Spell. (5...33...40 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. If target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15...83...100 damage. | 5 | 1 | 7 | Domination Magic | Core | |||
Mirror of Disenchantment | Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. | 5 | 1 | 15 | Nightfall | ||||
Mirror of Disenchantment (PvP) | Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. | 15 | 1 | 20 | Nightfall | ||||
Mistrust | Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...82...100 damage to target and nearby foes. | 10 | 2 | 12 | Domination Magic | Nightfall | |||
Mistrust (PvP) | Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...62...75 damage to target and nearby foes. | 10 | 2 | 12 | Domination Magic | Nightfall | |||
Overload | Hex Spell. (5 seconds.) Causes -1...3...3 Health degeneration. If target foe is using a skill, that foe and all adjacent foes take 15...63...75 damage. | 5 | ¼ | 5 | Domination Magic | Factions | |||
Panic | Elite Hex Spell. Also hexes foes near your target (1...8...10 second[s]). Interrupts all other nearby foes whenever a hexed foe successfully activates a skill. | 10 | 1 | 15 | Domination Magic | Prophecies | |||
Persistence of Memory | Enchantment Spell. (5...17...20 seconds.) Your interrupted spells recharge instantly. | 10 | 1 | 20 | Fast Casting | Nightfall | |||
Phantom Pain | Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Deep Wound condition (5...17...20 seconds). | 5 | 2 | 15 | Illusion Magic | Prophecies | |||
Physical Resistance | Stance. (30...78...90 seconds.) You have +40 armor against physical damage. You have -24...14...12 armor against elemental damage. | 10 | 20 | Inspiration Magic | Prophecies | ||||
Power Block | Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled (1...10...12 seconds) and that skill is interrupted. | 15 | ¼ | 20 | Domination Magic | Prophecies | |||
Power Drain | Spell. Interrupts a spell or chant. Interruption effect: you gain 1...25...31 Energy. | 5 | ¼ | 20 | Inspiration Magic | Core | |||
Power Flux | Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds). | 10 | ¼ | 10 | Domination Magic | Nightfall | |||
Power Leak | Spell. Interrupts a spell or chant. Interruption effect: causes 3...14...17 Energy loss. | 10 | ¼ | 20 | Domination Magic | Prophecies | |||
Power Leech | Elite Hex Spell. Interrupt a spell or a chant. Interruption effect: steal 5...13...15 Energy whenever target foe casts a spell (10 seconds). | 5 | ¼ | 20 | Inspiration Magic | Factions | |||
Power Lock | Spell. Interrupts a spell or chant. Interruption effect: interrupted spell or chant is disabled for +5...11...13 seconds. | 5 | ¼ | 12 | Domination Magic | Eye of the North | |||
Power Return | Spell. Interrupts a spell or chant. Interruption effect: target foe gains 10...6...5 Energy. | 5 | ¼ | 7 | Fast Casting | Factions | |||
Power Spike | Spell. Interrupts a spell or chant. Interruption effect: deals 30...102...120 damage. | 5 | ¼ | 12 | Domination Magic | Core | |||
Price of Pride | Hex Spell. (5...17...20 seconds.) Causes 1...6...7 Energy loss the next time target foe uses an elite skill. | 5 | 2 | 8 | Domination Magic | Nightfall | |||
Psychic Distraction | Elite Spell. Interrupts a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds). Your other skills are disabled (8 seconds). | 10 | ¼ | 2 | Domination Magic | Factions | |||
Psychic Instability | Elite Spell. Interrupts an action. Interruption effect: if the action is a skill, cause knockdown for 2...4...4 seconds on target foe and all nearby foes. 50% failure chance unless Fast Casting 5 or higher. | 5 | ¼ | 12 | Fast Casting | Factions | |||
Psychic Instability (PvP) | Elite Spell. Interrupts an action. Interruption effect: if the action is a skill, causes knockdown for 2...3...3 seconds on target foe and all adjacent foes. 50% failure chance unless Fast Casting 5 or higher. | 5 | ¼ | 12 | Fast Casting | Factions | |||
Recurring Insecurity | Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end. | 10 | 1 | 10 | Illusion Magic | Factions | |||
Revealed Enchantment | Spell. Removes an enchantment from target foe. Removal effects: you gain 3...13...15 Energy; this spell is replaced with that enchantment (20 seconds). | 10 | 1 | Inspiration Magic | Factions | ||||
Revealed Hex | Spell. Removes a hex from target ally. Removal effects: you gain 4...9...10 Energy; this spell is replaced with that hex (20 seconds). | 5 | 1 | Inspiration Magic | Factions | ||||
Shame | Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targeted one of its allies. | 10 | 2 | 30 | Domination Magic | Prophecies | |||
Shared Burden | Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 50% slower. | 5 | 2 | 15 | Illusion Magic | Factions | |||
Shared Burden (PvP) | Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 33% slower. | 10 | 2 | 20 | Illusion Magic | Factions | |||
Shatter Delusions | Spell. Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage to target and all adjacent foes. | 5 | ¼ | 6 | Domination Magic | Prophecies | |||
Shatter Delusions (PvP) | Spell. Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage to target and all adjacent foes. | 5 | ¼ | 10 | Domination Magic | Prophecies | |||
Shatter Enchantment | Spell. Removes an enchantment from target foe. Removal effect: deals 14...83...100 damage. | 10 | 1 | 20 | Domination Magic | Core | |||
Shatter Hex | Spell. Removes a hex from target ally. Removal effect: deals 30...102...120 damage to foes near this ally. | 10 | 1 | 10 | Domination Magic | Core | |||
Shatter Storm | Elite Spell. Removes all enchantments. Removal cost: Shatter Storm is disabled for +7 seconds for each enchantment removed. | 10 | 1 | Factions | |||||
Shrinking Armor | Hex Spell. (10 seconds.) Causes -1...3...4 Health degeneration. End effect: inflicts Cracked Armor condition (5...17...20 seconds). | 5 | 1 | 8 | Illusion Magic | Eye of the North | |||
Signet of Clumsiness | Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ¼ | 8 | Illusion Magic | Nightfall | ||||
Signet of Clumsiness (PvP) | Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ¼ | 12 | Illusion Magic | Nightfall | ||||
Signet of Disenchantment | Signet. Removes one enchantment. You lose all Energy. | 1 | 15 | Factions | |||||
Signet of Disruption | Signet. Interrupts a spell. Can interrupt any skill if target foe is hexed. Interruption effect: deals 10...43...51 damage. | ¼ | 15 | Domination Magic | Factions | ||||
Signet of Distraction | Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. | ¼ | 15 | Domination Magic | Eye of the North | ||||
Signet of Humility | Signet. Disables elite skill (1...13...16 second[s]). Disables your non-Mesmer skills (10 seconds). | 3 | 20 | Inspiration Magic | Core | ||||
Signet of Illusions | Elite Signet. Your next 1...3...3 spell[s] use your Illusion attribute instead of its normal attribute. | 2 | 5 | Illusion Magic | Nightfall | ||||
Signet of Midnight | Elite Touch Signet. (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds). | 2 | 10 | Prophecies | |||||
Signet of Recall | Signet. (10 seconds.) You have -4 Energy regeneration. End effect: you gain 13...19...20 Energy. | 1 | 20 | Inspiration Magic | Eye of the North | ||||
Signet of Weariness | Signet. Also affects foes near your target. Causes 3...7...8 Energy loss and inflicts Weakness (1...10...12 second[s]). | 2 | 30 | Domination Magic | Prophecies | ||||
Simple Thievery | Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). | 10 | ¼ | 10 | Domination Magic | Nightfall | |||
Soothing Images | Hex Spell. Also hexes foe adjacent to target. (8...18...20 seconds). These foes cannot gain adrenaline. | 15 | 2 | 8 | Illusion Magic | Core | |||
Spirit Shackles | Hex Spell. (5...17...20). Target foe loses 5 Energy whenever it attacks. | 10 | 3 | 8 | Inspiration Magic | Core | |||
Spirit of Failure | Hex Spell. (30 seconds.) Target foe has 25% chance to miss. You gain 1...3...3 Energy whenever this foe misses. | 15 | 3 | 20 | Inspiration Magic | Prophecies | |||
Spiritual Pain | Spell. Deals 15...63...75 damage. Deals 25...105...125 damage to hostile summoned creatures in the area of your target foe. | 5 | 1 | 7 | Domination Magic | Nightfall | |||
Spiritual Pain (PvP) | Spell. Deals 5...33...40 damage. Deals 25...105...125 damage to hostile summoned creatures in the area of your target foe. | 5 | 1 | 12 | Domination Magic | Nightfall | |||
Stolen Speed | Elite Hex Spell. Also hexes adjacent foes (1...8...10 seconds). Doubles spell casting time. Spells cast by you or your allies have -50% casting times. | 5 | 1 | 12 | Fast Casting | Factions | |||
Stolen Speed (PvP) | Elite Hex Spell. Also hexes adjacent foes (1...8...10 second[s]). Doubles spell casting time. Spells you cast on hexed foes have -50% casting time. | 5 | 1 | 12 | Fast Casting | Factions | |||
Sum of All Fears | Hex Spell. (1...8...10 second[s].) Target foe moves, attacks, and casts spells 33% slower. | 10 | 2 | 10 | Illusion Magic | Eye of the North | |||
Symbolic Celerity | Enchantment Spell. (36...55...60 seconds.) Your signets use your Fast Casting attribute. | 15 | 1 | 30 | Fast Casting | Nightfall | |||
Symbolic Posture | Stance. (5...17...20 seconds.) Your next signet recharges 20...68...80% faster. | 10 | 20 | Fast Casting | Nightfall | ||||
Symbols of Inspiration | Elite Skill. (1...25...31 seconds.) This skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. | 5 | 1 | 15 | Fast Casting | Nightfall | |||
Sympathetic Visage | Enchantment Spell. (4...9...10 seconds.) All adjacent foes lose all adrenaline and 3 Energy whenever a melee attack hits target ally. | 10 | 1 | 20 | Illusion Magic | Prophecies | |||
Tease | Elite Spell. Interrupts a skill. Interruption effect: also interrupts other foes in the area, and you steal 0...4...5 Energy from all foes in the area. | 5 | ¼ | 15 | Inspiration Magic | Nightfall | |||
Time Ward | Elite Ward Spell. (3...13...15 seconds.) Allies in this ward cast spells 15...19...20% faster and recharge skills 15...19...20% faster. Allied spirits are not affected. PvE Skill | 10 | 2 | 30 | Fast Casting | Core | |||
Unnatural Signet | Signet. Deals 15...63...75 damage. Deals 5...41...50 damage to other adjacent foes if the target is hexed or enchanted. | 1 | 10 | Domination Magic | Factions | ||||
Unnatural Signet (PvP) | Signet. Deals 10...50...60 damage. Deals 10...50...60 damage to other adjacent foes if the target is hexed or enchanted. Your non-Mesmer skills except signets are disabled (10 seconds). | 1 | 20 | Domination Magic | Factions | ||||
Visions of Regret | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 20 | Domination Magic | Nightfall | |||
Visions of Regret (PvP) | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 10...26...30 damage whenever they use a skill and 5...33...40 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 30 | Domination Magic | Nightfall | |||
Wandering Eye | Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes. | 5 | 2 | 12 | Illusion Magic | Eye of the North | |||
Wandering Eye (PvP) | Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes. | 10 | 2 | 12 | Illusion Magic | Eye of the North | |||
Waste Not, Want Not | Spell. You gain 8...12...13 Energy if target foe is not attacking or casting a spell. | 5 | ¼ | 15 | Inspiration Magic | Eye of the North | |||
Wastrel's Demise | Hex Spell. (5 seconds.) Each second while hexed, target foe and all foes adjacent to that foe take 1...8...10 damage. Foes take +1...8...10 damage each second this hex is in effect. Ends early if target foe uses a skill. | 5 | ¼ | 3 | Domination Magic | Nightfall | |||
Wastrel's Worry | Hex Spell. (3 seconds). End effect: causes 20...84...100 damage to target and adjacent foes. No effect and ends early if target foe uses a skill. | 5 | ¼ | 1 | Domination Magic | Prophecies | |||
Web of Disruption | Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | 5 | ¼ | 15 | Nightfall | ||||
Web of Disruption (PvP) | Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | 10 | ¼ | 15 | Nightfall |
Skill lists (edit) |
---|
Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist Assassin • Ritualist • Paragon • Dervish • Common Adrenaline skills Upkeep skills Sacrifice skills Overcast skills |