Oola's Lab

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Disambig icon.png This article is about the Oola's Lab dungeon. For the repeatable primary quest associated with the Oola's Laboratory page in the Hero's Handbook, see The Elusive Golemancer.
Oola's Lab
Oola's Lab page.jpg
Campaign Eye of the North
Region Depths of Tyria
Type Dungeon
Levels 3
Reward chest Oola's Chest
Required quest Little Workshop of Horrors
Party size 8
Exit(s) Magus Stones
Images
Oola's Lab route.jpg
Getting there from Rata Sum
Oola's Lab Level 1.jpg
Level 1
Oola's Lab Level 2.jpg
Level 2
Oola's Lab Level 3.jpg
Level 3
Secret Underground Lair ruins.jpg
Unknown ruins on level 2
Mad scientist lab.jpg
Oola's Lab on level 3
Iron Forgeman replica.jpg
Iron Forgeman replicas.

Oola, a reclusive Asura whose magical skills and achievements have made her a nearly legendary figure, once resided at the bottom of a labyrinthine system of caverns. Disdaining polite society, she sequestered herself in a hidden laboratory to continue her work in peace and quiet. When her fellow Asura needed her expertise in the battle against the Destroyers, Oola rejoined them. With no one left to maintain the golems that once guarded the lab, her creations went berserk. The only way to restore order was by tracking down the TPS regulator, the ultimate source of these major malfunctions.

Master Dungeon Guide

Oola's Lab, also referred to as Oola's Workshop, is the large underground laboratory complex belonging to Oola. The main lab itself resides behind a series of caverns full of various defensive mechanisms and traps. Within the largest room of the lab, several replications of the Iron Forgeman, all smaller than the original, can be found in various stages of development. The lab's defense systems are ran by the total protection security regulator golem.

Rewards[edit]

Interactive objects[edit]

Hidden objects[edit]

Hidden objects are revealed using Light of Deldrimor.

Level 1
  • Warrior 24 (24) Dwarven Ghost - One by the Area Map near the entrance.
  • Warrior 24 (24) Dwarven Ghost - One by the second resurrection shrine.
  • Unknown 1 (20) Hidden Treasure - Three in the room with the third resurrection shrine.
  • Unknown 1 (20) Hidden Treasure - Three in the room beyond the room with the third resurrection shrine.
  • Unknown 1 (20) Hidden Treasure - One in the hallway north of the exit to level 2, before it opens into the final room.
  • Unknown 1 (20) Hidden Treasure - Three in the final room.
Level 2
  • Warrior 24 (24) Dwarven Ghost - One by the second resurrection shrine.
  • Warrior 24 (24) Dwarven Ghost - One next to the Area Map.
  • Warrior 24 (24) Dwarven Ghost - One in the secret room north of the Dungeon Key.
  • Unknown 1 (20) Secret Switch - By the Unstable Magical Energy Storage in the northwest parts of the forge room. Opens the room all the way at the end, beyond the forge.
  • Unknown 1 (20) Hidden Treasure - One in the doorway near the second resurrection shrine.
  • Unknown 1 (20) Hidden Treasure - Two in the room with the many flame darts, in the south.
  • Unknown 1 (20) Hidden Treasure - One in the forge room southwest from the third resurrection shrine, on the opposite side of the wall.
  • Unknown 1 (20) Hidden Treasure - One by the Unstable Magical Energy Storage in the northwest parts of the forge room.
  • Unknown 1 (20) Hidden Treasure - Three in the secret room north of the Dungeon Key.
  • Unknown 1 (20) Hidden Treasure - Two in the room near the exit to level 3.
Level 3
  • Warrior 24 (24) Dwarven Ghost - One in the secret room south of the Area Map.
  • Unknown 1 (20) Secret Switch - One directly opposite the entrance, on the other side of the lava pit. Opens a secret room south of the Area Map.
  • Unknown 1 (20) Hidden Treasure - Four in the secret room south of the Area Map.
  • Unknown 1 (20) Hidden Treasure - One near the second resurrection shrine.
  • Unknown 1 (20) Hidden Treasure - Two in the room past the second resurrection shrine.
  • Unknown 1 (20) Hidden Treasure - Three on the platform with the TPS Regulator Golem.

NPCs[edit]

Allies[edit]

Shrine

Asura

Foes[edit]

Arachnids (level 1)

Golems

Imps (level 2)

Insects

Skelk (level 2)

Spirits (level 1)

Bosses[edit]

Golems

Human

Boss-like foes[edit]

Golems

Notes[edit]

  • The Area Map incorrectly shows the location of the Dungeon Key on the first level. The Dungeon Key is actually dropped by Xien, and you can only kill him at the end of the first level.
  • Xien will not spawn without the required quest (Little Workshop of Horrors — obtained from Blimm in Rata Sum), thus preventing access to level 2.
  • Completion of this dungeon will fill in page #13 of the Master Dungeon Guide storybook.
Bug Bug.Two bugs can force the party to restart the dungeon: (a) On the first level, the gate leading to the middle area sometimes fails to open. (b) The first floor Dungeon Key sometimes fails to appear after killing Xien. There are no work-arounds for either problem.
Bug Bug.On the second level, the AI-controlled creatures will attack and kill fire traps. Once they start attacking, you can also cause AoE damage to them.

Trivia[edit]

  • The Total Protection Systems Regulator Golem, or TPS Regulator Golem, is a reference to the film Office Space's TPS reports.
  • The message written on the Lost Note also references a running joke in the Office Space.

EOTNDungeonIncomplete.png Dungeons
One-level Ooze Pit Fronis Irontoe's Lair Secret Lair of the Snowmen
Two-level Arachni's Haunt Bogroot Growths Sepulchre of Dragrimmar
Three-level Bloodstone Caves Catacombs of Kathandrax Cathedral of Flames Darkrime Delves Heart of the Shiverpeaks Oola's Lab Raven's Point Rragar's Menagerie Shards of Orr Vloxen Excavations
Five-level Frostmaw's Burrows Slavers' Exile