Ritual
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Rituals | |
---|---|
Number of skills | 75 |
Elite skills | 10 |
Supertype | Skill |
Subtype | Nature ritual Binding ritual Ebon Vanguard Ritual |
A ritual is a type of skill that summons a spirit. Rituals characteristically have a long activation time and recharge time.
There are three types of rituals:[edit]
- Nature rituals, which are used by Rangers.
- Binding rituals, which are used by Ritualists.
- There is a single Ebon Vanguard ritual (Winds) which is a PvE-only skill which can be used by any profession. It has an appearance of a Nature Ritual, but functions like a Binding Ritual.
Notes[edit]
- A game update lowered the activation time of all Binding Rituals in PvE.
- The ranger primary attribute, Expertise, reduces the energy cost of rituals.
List of rituals[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Agony | Binding Ritual. Creates a level 1...10...12 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | 10 | ¾ | 30 | Channeling Magic | Eye of the North | |||
Agony (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | 10 | 3 | 30 | Channeling Magic | Eye of the North | |||
Anguish | Binding Ritual. Creates a level 1...9...11 spirit (15...39...45 second lifespan). Its attacks deal 5...17...20 damage. Double damage to hexed foes. | 15 | ¾ | 45 | Communing | Nightfall | |||
Anguish (PvP) | Binding Ritual. Creates a level 1...6...7 spirit (15...39...45 second lifespan). Its attacks deal 5...17...20 damage. Double damage to hexed foes. | 25 | 3 | 45 | Communing | Nightfall | |||
Bloodsong | Binding Ritual. Creates a level 1...10...12 spirit (30...126...150 second lifespan). Its attacks steal 5...21...25 Health. | 5 | ¾ | 30 | Channeling Magic | Factions | |||
Bloodsong (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (30...126...150 second lifespan). Its attacks steal 5...21...25 Health. | 5 | 3 | 30 | Channeling Magic | Factions | |||
Brambles | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Knocked-down creatures take 5 damage and begin Bleeding (5...17...20 seconds). Does not affect spirits. | 10 | 5 | 60 | Wilderness Survival | Factions | |||
Call to the Spirit Realm | Binding Ritual. Creates three level 7 spirits (60 second lifespan). These spirits' attacks deal 30 damage. | 25 | 3 | 30 | Bonus Mission Pack | ||||
Conflagration | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). All arrows deal fire damage for creatures in range. Does not affect spirits. | 5 | 5 | 60 | Wilderness Survival | Factions | |||
Destruction | Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage). | 10 | ¾ | 20 | Channeling Magic | Factions | |||
Destruction (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). On death, it deals 1...8...10 damage for each second it was alive to all foes in the area (maximum 150 damage). | 10 | 3 | 20 | Channeling Magic | Factions | |||
Disenchantment | Binding Ritual. Creates a level 1...10...12 spirit (10...30...35 second lifespan). Its attacks deal 5...17...20 damage and remove one enchantment. | 15 | 1 | 30 | Communing | Factions | |||
Disenchantment (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (10...30...35 second lifespan). Its attacks deal 5...17...20 damage and remove one enchantment. | 25 | 5 | 45 | Communing | Factions | |||
Disenchantment (Togo) | Binding Ritual. Creates a level 6...6...7 spirit (27...28...30 second lifespan). Its attacks deal 15...16...17 damage and remove one enchantment. | 25 | 5 | 45 | Communing | Bonus Mission Pack | |||
Displacement | Binding Ritual. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Non-spirit allies within range have 75% chance to block. Block effect: this spirit takes 60 damage. | 15 | ¾ | 45 | Communing | Factions | |||
Displacement (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Non-spirit allies within range have 75% chance to block. Block effect: this spirit takes 60 damage. | 15 | 3 | 45 | Communing | Factions | |||
Dissonance | Binding Ritual. Creates a level 1...10...12 spirit (10...22...25 second lifespan). Its attacks deal 5...17...20 damage and interrupt actions. | 25 | 1 | 45 | Communing | Factions | |||
Dissonance (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (10...22...25 second lifespan). Its attacks deal 5...17...20 damage and interrupt actions. | 25 | 5 | 45 | Communing | Factions | |||
Earthbind | Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Any time non-spirit foes within range are knocked down, they are knocked down for at least 3 seconds. Knock-down cost: this spirit loses 50...30...25 Health. | 15 | 1 | 30 | Communing | Factions | |||
Earthbind (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Any time non-spirit foes within range are knocked down, they are knocked down for at least 3 seconds. Knock-down cost: this spirit loses 50...30...25 Health. | 15 | 5 | 60 | Communing | Factions | |||
Edge of Extinction | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Deals 14...43...50 damage to creatures in its range whenever a creature of the same type dies. Does not affect spirits. No damage to creatures above 90% Health. | 5 | 5 | 60 | Beast Mastery | Prophecies | |||
Empowerment | Binding Ritual. Creates a level 1...11...14 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | 5 | ¾ | 30 | Spawning Power | Nightfall | |||
Empowerment (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | 5 | 3 | 30 | Spawning Power | Nightfall | |||
Energizing Wind | Nature Ritual. Creates a level 1...5...6 spirit (1...25...31 second[s] lifespan). Skills cost 15 less energy (minimum cost 10 energy) and recharge 25% slower for creatures in range. Does not affect spirits. | 15 | 5 | 60 | Beast Mastery | Core | |||
Equinox | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Overcast-causing spells cast within range cause an additional 10 Overcast. | 10 | 3 | 15 | Wilderness Survival | Factions | |||
Famine | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 lifespan). Deals 10...30...35 damage to creatures in range that reach 0 energy. Does not affect spirits. | 10 | 3 | 15 | Wilderness Survival | Factions | |||
Favorable Winds | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Arrows move twice as fast and hit for +6 damage for creatures in range. Does not affect spirits. | 5 | 5 | 60 | Marksmanship | Core | |||
Fertile Season | Nature Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Creatures in range have +50...130...150 maximum health and +8 armor. Does not affect spirits. | 15 | 5 | 60 | Beast Mastery | Prophecies | |||
Frozen Soil | Nature Ritual. Creates a level 1...8...10 spirit. (30...78...90 second lifespan). Creatures in range cannot activate resurrection skills. Does not affect spirits. | 10 | 5 | 30 | Wilderness Survival | Prophecies | |||
Gaze of Fury | Binding Ritual. Destroys a spirit. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage. | 10 | ¾ | 20 | Channeling Magic | Nightfall | |||
Gaze of Fury (PvP) | Binding Ritual. Destroys an allied spirit. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage. | 10 | 2 | 20 | Channeling Magic | Nightfall | |||
Greater Conflagration | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Converts physical damage to fire damage for creatures in range. Does not affect spirits. | 5 | 3 | 15 | Wilderness Survival | Prophecies | |||
Infuriating Heat | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Doubles adrenaline gain for creatures in range. | 5 | 3 | 15 | Expertise | Nightfall | |||
Jack Frost | Binding Ritual. Creates a level 5 Jack Frost (60 second lifespan). It deals 50 damage with snowballs. | 3 | 20 | Factions | |||||
Lacerate | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Bleeding creatures in range have -2 Health degeneration. End effect: Inflicts Bleeding condition (5...21...25 seconds) on creatures in range that have less than 90% health. Does not affect spirits. | 10 | 3 | 15 | Beast Mastery | Factions | |||
Life | Binding Ritual. Creates a level 1...11...14 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | 10 | ¾ | 20 | Restoration Magic | Factions | |||
Life (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | 10 | 3 | 20 | Restoration Magic | Factions | |||
Muddy Terrain | Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). Creatures in range have 10% slower movement: also negates speed boosts. Does not affect spirits. | 5 | 5 | 30 | Wilderness Survival | Prophecies | |||
Nature's Renewal | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). For creatures in range, enchantments and Hexes [sic] take twice as long to cast and it costs twice as much Energy to maintain enchantments. Does not affect spirits. | 5 | 5 | 60 | Wilderness Survival | Core | |||
Pain | Binding Ritual. Creates a level 1...10...12 spirit (30...126...150 second lifespan). Its attacks deal 5...25...30 damage. | 5 | ¾ | 30 | Communing | Factions | |||
Pain (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (30...126...150 second lifespan). Its attacks deal 5...25...30 damage. | 5 | 3 | 30 | Communing | Factions | |||
Pestilence | Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). When any creature in range dies, conditions on this creature spread to any creature in the area with a condition. Spirits are not affected. | 5 | 5 | 60 | Wilderness Survival | Nightfall | |||
Predatory Season | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Creatures in range receive 20% less from healing. Creatures gain 5 health each time they hit with an attack. Does not affect spirits. | 5 | 5 | 60 | Beast Mastery | Prophecies | |||
Preservation | Elite Binding Ritual. Creates a level 1...11...14 spirit (90 second lifespan). Every 4 seconds this spirit heals one non-spirit ally for 10...94...115. | 5 | ¾ | 20 | Restoration Magic | Factions | |||
Preservation (PvP) | Elite Binding Ritual. Creates a level 1...8...10 Spirit (90 second lifespan). Every 4 seconds this spirit heals one non-spirit ally for 10...94...115. | 5 | 3 | 20 | Restoration Magic | Factions | |||
Primal Echoes | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Signets cost 10 energy for creatures in range. Does not affect spirits. | 5 | 5 | 60 | Beast Mastery | Core | |||
Quickening Zephyr | Nature Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Skills cost 30% more Energy and recharge twice as fast for creatures in range. Does not affect spirits. | 25 | 5 | 60 | Wilderness Survival | Core | |||
Quicksand | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). Creatures lose 1 Energy each time they attack or use a skill. Does not affect spirits. | 10 | 5 | 30 | Wilderness Survival | Nightfall | |||
Recovery | Binding Ritual. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Conditions on allies in range expire 20...44...50% faster. | 15 | ¾ | 30 | Restoration Magic | Nightfall | |||
Recovery (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Conditions on allies in range expire 20...44...50% faster. | 15 | 3 | 30 | Restoration Magic | Nightfall | |||
Recuperation | Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Non-spirit allies within range have +1...3...3 Health regeneration. | 25 | ¾ | 45 | Restoration Magic | Factions | |||
Recuperation (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Non-spirit allies within range have +1...3...3 Health regeneration. | 25 | 3 | 45 | Restoration Magic | Factions | |||
Rejuvenation | Binding Ritual. Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health. | 10 | ¾ | 30 | Restoration Magic | Eye of the North | |||
Rejuvenation (PvP) | Binding Ritual. Creates a level 1...13...16 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health. | 10 | 3 | 30 | Restoration Magic | Eye of the North | |||
Restoration | Binding Ritual. Creates a level 1...11...14 spirit (30 second lifespan). End effect: resurrects party members in the area with 5...41...50% Health and zero Energy. | 10 | 1 | 30 | Communing | Factions | |||
Restoration (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). End effect: resurrects party members in the area with 5...41...50% Health and zero Energy. | 10 | 5 | 45 | Communing | Factions | |||
Roaring Winds | Nature Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Chants and shouts cost 1...4...5 more Energy for creatures in range. | 10 | 5 | 60 | Wilderness Survival | Nightfall | |||
Shadowsong | Binding Ritual. Creates a level 1...8...10 spirit (30-second lifespan). Its attacks deal 5...17...20 damage and inflict Blindness condition (1...5...6 second[s]). | 15 | 1 | 30 | Communing | Factions | |||
Shadowsong (Master Riyo) | Binding Ritual. Creates a level 1...5...6 spirit (30 second lifespan). Its attacks inflict Blindness condition (1...5...6 seconds). | 15 | 5 | 45 | Communing | Bonus Mission Pack | |||
Shadowsong (PvP) | Binding Ritual. Creates a level 1...5...6 spirit (30-second lifespan). Its attacks deal 5...17...20 damage and inflict Blindness condition (1...5...6 second[s]). | 15 | 5 | 45 | Communing | Factions | |||
Shelter | Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Non-spirit allies within range cannot lose more than 10% maximum Health from a single attack. Damage prevention cost: this spirit loses 75...51...45 Health. | 25 | 1 | 45 | Communing | Factions | |||
Shelter (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (30...54...60 second lifespan). Non-spirit allies within range cannot lose more than 10% maximum Health from a single attack. Damage prevention cost: this spirit loses 75...51...45 Health. | 25 | 5 | 45 | Communing | Factions | |||
Soothing | Binding Ritual. Creates a level 1...10...12 spirit (15...39...45 second lifespan). Building adrenaline takes twice as long for foes within range. | 15 | 1 | 45 | Communing | Factions | |||
Soothing (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (15...39...45 second lifespan). Building adrenaline takes twice as long for foes within range. | 25 | 5 | 60 | Communing | Factions | |||
Symbiosis | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Creatures in range have +27...125...150 maximum health for each enchantment on them. Does not affect spirits. | 5 | 5 | 60 | Beast Mastery | Prophecies | |||
Toxicity | Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan.) Poisoned or Diseased creatures within range have -2 Health degeneration. | 15 | 5 | 60 | Beast Mastery | Nightfall | |||
Tranquility | Nature Ritual. Creates a level 1...8...10 spirit (15...51...60 second lifespan). Enchantments expire 20...44...50% faster on creatures in range. Does not affect spirits. | 15 | 5 | 60 | Wilderness Survival | Factions | |||
Union | Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Whenever a non-spirit ally within range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. | 15 | ¾ | 45 | Communing | Factions | |||
Union (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (30...54...60 second lifespan). Whenever a non-spirit ally within range takes damage or life steal, that damage is reduced by 15 and the spirit takes 15 damage. | 15 | 3 | 45 | Communing | Factions | |||
Vampirism | Binding Ritual. Creates a level 4...14 spirit (lifespan 75...150 seconds). Its attacks steal 10...20 Health, and you are healed for 10...20. | 10 | ¾ | 30 | Sunspear rank | Nightfall | |||
Wanderlust | Elite Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Its attacks against stationary foes cause knock-down. Knock-down cost: this spirit loses 70...54...50 Health. | 10 | 1 | 45 | Communing | Factions | |||
Wanderlust (PvP) | Elite Binding Ritual. Creates a level 1...7...8 spirit (30...54...60 second lifespan). Its attacks against stationary foes cause knock-down. Knock-down cost: this spirit loses 70...54...50 Health. | 10 | 5 | 45 | Communing | Factions | |||
Winds | Ebon Vanguard Ritual. Creates a level 4...10 spirit (54...90 second lifespan.) Affects foes within range. 15% chance to miss with ranged attacks. | 5 | 5 | 30 | Ebon Vanguard rank | Eye of the North | |||
Winnowing | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Increases physical damage by +4 for creatures in range. Does not affect spirits. | 5 | 5 | 60 | Wilderness Survival | Core | |||
Winter | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Converts elemental damage to cold damage for creatures in range. Does not affect spirits. | 5 | 3 | 60 | Wilderness Survival | Prophecies |