White Moa
From Guild Wars Wiki
| White Moa | |
|---|---|
| | |
| Affiliation | Far Shiverpeaks wildlife |
| Type | Charmable animal |
| Level(s) | 5 |
| Campaign | Eye of the North |
| Map(s) | |
![]() Location in Drakkar Lake | |
| File:White Moa location in Jaga Moraine.jpg Location in Jaga Moraine | |
![]() Location in Varajar Fells | |
The White Moa is a charmable animal that can be found in the Far Shiverpeaks. It appears to be a distant relative of the Moa and Black Moa, although much less hostile. It actually runs away if a character attempts to charm (unlike other charmable animals, which turn hostile). There is no need to cancel the skill to chase after it; the charm will succeed as long as you activated the skill while within range.
[edit] Locations
- Far Shiverpeaks (White Moa flocks appear randomly, and somewhat rarely)
- Drakkar Lake (directly south of the exit to Sifhalla)
- Jaga Moraine (circling the wurm breeding grounds around a small peak)
- Varajar Fells (southwest of Olafstead, near the first group of bisons)
- The Battle Isles
- Zaishen Menagerie Grounds (levels 5, 12, 15, and 20 depending on unlock progress)
[edit] Notes
- The White Moa flock spawns very infrequently, so players may have to re-zone several times before getting the flock in their instance.
- A white Moa flock usually runs if you approach.
- Unlike most pets, a white Moa appears as an ally (light green label color) instead of a normal NPC and it does not turn hostile upon activation of Charm Animal.
- Cannot be death leveled in the wild through traditional ways, since they are found as allies and will run once approached.
- Hearty, Playful, Elder, Aggressive, and Unevolved White Moas deal piercing damage, while Dire White Moas deal slashing damage.
- Unlocking cost: 1
plus 100
or 10,000 Balthazar Faction (Prestige, Tyria)
- If you cast Charm Animal before they begin to run, it will complete even if they get away.



