Bleached Shell

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Bleached Shell
Bleached Shell.png
Rarity Common
Type Trophy
Value 25 Gold
Stackable Yes
Campaign Prophecies
Collector(s) Ardenoth Oakenshield
Lord Dorn Lendrigen
Common salvage 5-7 Chitin Fragments

The Bleached Shell drops from Wurms in the Crystal Desert. This trophy can be traded to various collectors for rewards.

Acquisition[edit]


Drop and salvage research is ongoing, and can be found here.

Farming[edit]

Leaving Dunes of Despair and across the teleporter just above, walk up a bit until you reach an uphill slope. Or you can enter backwards through the portal from The Arid Sea. In that descent/uphill slope between the two rocks, there is a chance that one or two Sand Wurm will appear at the same time. Both can be killed easily alone with any profession using the Spirit spammer build.

Collectors[edit]

Ardenoth Oakenshield[edit]

Location: The Amnoon Oasis
Collecting: 2 Bleached Shells

Profession Item AR Armor bonus Value
Warrior Warrior Krytan Helm 80 Swordsmanship +1 (Stacking)
Armor +20 (vs. physical damage)
Cannot be upgraded with an insignia
125 Gold
Ranger Ranger Hunter Mask 70 Expertise +1 (Stacking)
Armor +30 (vs. elemental damage)
Cannot be upgraded with an insignia
125 Gold
Monk Monk Dragon Scalp Design 60 Protection Prayers +1 (Stacking)
Cannot be upgraded with an insignia
125 Gold
Necromancer Necromancer Ragged Scar Pattern 60 Death Magic +1 (Stacking)
Cannot be upgraded with an insignia
125 Gold
Mesmer Mesmer Costume Mask 60 Illusion Magic +1 (Stacking)
Cannot be upgraded with an insignia
125 Gold
Elementalist Elementalist All-Seeing Eye 60 Energy Storage +1 (Stacking)
Cannot be upgraded with an insignia
125 Gold

Lord Dorn Lendrigen[edit]

Location: The Scar
Collecting: 2 Bleached Shells

Item Stats Requirement Weapon bonuses Value
Cane Chaos Damage: 11-22 9 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 20%) 125 Gold
Accursed Icon Energy +12 9 Curses Energy +15
Energy Regeneration -1
Health +30
125 Gold
Air Staff Energy +10
Lightning Dmg: 11-22
9 Air Magic Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Holy Rod Fire Damage: 11-22 9 Divine Favor Halves skill recharge of Divine Favor spells (Chance: 20%) 125 Gold
Crimson Carapace Shield Armor +16 9 Tactics Health +45 (while in a stance)
Received physical damage -2 (while in a stance)
125 Gold

Notes[edit]