Jade Mandible

From Guild Wars Wiki
Jump to: navigation, search
Jade Mandible
Jade Mandible.png
Rarity Common
Type Trophy
Value 25 Gold
Stackable Yes
Campaign Prophecies
Collector(s) Uderit Ignis
Kelsay Pradist
Common salvage 5-7 Chitin Fragments

The Jade Mandibles of Scarabs in the Crystal Desert are capable of biting through solid rock. Because of their qualities, they are turned into mining tools.

Acquisition[edit]


Drop and salvage research is ongoing, and can be found here.

Farming[edit]

Prophet's Path
Farming Jade Mandible.jpg
Start from Amnoon Oasis and enter Prophet's Path. Cover the entire area up until the first teleporter, make sure to let your aggro bubble scrape around the edges and corners as most of the spawns are pop-ups. Around 32 Scarabs can be found, along with Rockshot Devourers who place Dust Traps and Flame Traps, so bring condition removal if needed. Don't use conditions for the farm as Jade Scarab use Plague Touch so it will only hurt yourself. Map back to Amnoon Oasis when you reach the teleporter. See the map to the right.
Diviner's Ascent
Speak to Nausuan in Seeker's Passage to start The Monk's Path (available to any non-Monk after completing Augury Rock; remember to change the secondary profession if needed). Map to Elona Reach and exit to Diviner's Ascent. Follow the quest marker and kill the swarms of scarabs along the way. As with any quest-based farm, remember not to accept the reward; if you accidentally complete its objectives, abandon and retake the quest.

Collectors[edit]

Kelsay Pradist[edit]

Location: Salt Flats
Collecting: 5 Jade Mandibles

Profession Item AR Armor bonus Value
Warrior Warrior Krytan Helm 80 Axe Mastery +1
Armor +20 (vs. physical damage)
Cannot be upgraded with an insignia
125 Gold
Ranger Ranger Tamer Mask 70 Beast Mastery +1
Armor +30 (vs. elemental damage)
Cannot be upgraded with an insignia
125 Gold
Monk Monk Dragon Scalp Design 60 Divine Favor +1
Cannot be upgraded with an insignia
125 Gold
Necromancer Necromancer Ragged Scar Pattern 60 Blood Magic +1
Cannot be upgraded with an insignia
125 Gold
Mesmer Mesmer Imposing Mask 60 Domination Magic +1
Cannot be upgraded with an insignia
125 Gold
Elementalist Elementalist Storm Eye 60 Air Magic +1
Cannot be upgraded with an insignia
125 Gold

Uderit Ignis[edit]

Location: Vulture Drifts
Collecting: 5 Jade Mandibles

Item Stats Requirements Weapon bonuses Value
Inscribed Chakram Energy +12 9 Fast Casting Halves casting time of Fast Casting spells (Chance: 20%)
Halves skill recharge of Fast Casting spells (Chance: 20%)
125 Gold
Truncheon Dark damage: 11-22 9 Curses Halves skill recharge of Curses spells (Chance: 20%) 125 Gold
Water Wand Cold damage: 11-22 9 Water Magic Halves skill recharge of Water Magic spells (Chance: 20%) 125 Gold
Smiting Staff Energy +10
Holy damage: 11-22
9 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Long Sword* Slashing damage: 15-22 9 Swordsmanship Damage +15% (while enchanted) 125 Gold
* This Long Sword uses the Ascalon Razor skin.

Nicholas the Traveler[edit]

Location: Salt Flats (week of next appearance: 23 July 2018)
Collecting: 2 Jade Mandibles

Item Value
Gift of the Traveler 0Gold