Mend Ailment

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Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5...57...70 Health.

Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5...57...70 Health.

Concise description
Spell. Removes a condition. Removal effect: heals for 5...57...70 for each remaining condition.


Progression
0
5
1
9
2
14
3
18
4
22
5
27
6
31
7
35
8
40
9
44
10
48
11
53
12
57
13
61
14
66
15
70
16
74
17
79
18
83
19
87
20
92
21
96

Acquisition[edit]

Unlock and learn[edit]

Skill quests

Skill trainers

Signet of Capture

Unlock only[edit]

Heroes

Related skills[edit]