Team Arenas
From Guild Wars Wiki
This is a mission entry. For information on the outpost, see Team Arenas (outpost).
The Team Arenas are PvP arenas where two groups of four organized players battle each other. Groups may be formed in the eponymous outpost and Random Arenas teams with 10 consecutive wins automatically enter the Team Arenas. Both Balthazar's Faction and Gladiator points can be obtained from Team Arenas. In TA, there are two victory conditions:
- Deathmatch - To be victorious, at least one player on your team has to be alive after he has killed the last opponent. There is a time limit of eight minutes where the team with the highest morale will be declared the winner.
- Kill Count - For three minutes, your team has to kill as many opponents as possible, with all dead players respawning every 30s with no death penalty. The team with the most kills wins. If after three minutes both teams have the same number of kills, Sudden Death begins and the next kill wins the match.
Contents |
[edit] Competitive Battles
[edit] Team Setup
- Victory Conditions: Deathmatch, Kill Count
- Minimum player level: 20
- Number of players each party: 4
- Teams: Formed Teams, Random Arenas Teams
- Heroes not available
[edit] Arenas
The following arenas are used in a Team Arenas match, grouped by victory condition:
- Deathmatch
- Deathmatch with Obelisk Flag Stand
- Deathmatch with Priests
- Kill Count
[edit] Rewards
Both Balthazar's Faction and Gladiator points can be obtained from Team Arenas.
| Reward | Balthazar's Faction |
|---|---|
| Unique Kill | 40 |
| Victory | 50 |
| Flawless | 50 |
| 5 Consecutive | 50 |
| Gladiator Point | |
| 5 Consecutive | 1 |
NOTE: As of 27th September, 2007, the requirements for earning gladiator points has changed. Prior to the update a player had to reach 10 consecutive wins to earn 1 gladiator point. This has been changed to 1 gladiator point for the first 5 consecutive wins. Players who win an additional 5 matches each time after the first point earn an additional gladiator point (2 points at 10th consecutive win, 3 points at 15th consecutive win, 4 points at 20th consecutive win). The gladiator points are capped at 4 points for every 5 wins from the 20th consecutive win.
[edit] Notes
- When you have won 5 Team Arena battles (does not have to be consecutively won), the Heroes' Ascent will be available to you.
- It is common strategy to have at least one healing player and one interrupt-using player on a team.
| Locations in the Battle Isles | |
|---|---|
| Towns and outposts: | Great Temple of Balthazar • Guild hall |
| Cooperative missions: | Zaishen Challenge (Outpost) • Zaishen Elite (Outpost) |
| Arenas: | Random Arenas (Outpost) • Team Arenas (Outpost) • Heroes' Ascent (Outpost) • Hero Battles (Outpost) |
| Festival outposts: | Costume Brawl (Halloween) • Dragon Arena (Shing Jea Boardwalk) • Rollerbeetle Racing (Shing Jea Boardwalk) |
| Explorable areas: | Isle of the Nameless |
| Landmarks: | Forbidden Path |

