Master of Whispers

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Master of Whispers
Affiliation Order of Whispers
Type Human
Profession Necromancer Necromancer
Service Hero
Level(s) 18..20
Campaign Nightfall

Dare not speak the name of the Master of Whispers – not unless you have a good reason for doing so. This cryptic figure is so mysterious that he's hidden his real name; instead, he's always addressed by his title. The Master of Whispers has unquestioned command of an efficient organization, although many debate what form his authority actually takes. One rumor holds that he's the province's spymaster, keeping a job where he serves as a central collector of information from spies across the nation (and perhaps beyond). Others believe he deals with supernatural threats, training his agents as ghost seekers and demon hunters. Whatever the truth may be, he often finds reason for traveling with adventurers exploring Elona (and perhaps beyond). His reasons for doing so are strictly on a need-to-know basis. You're just not ready to learn that yet.

Contents

[edit] Locations

[edit] Missions

R indicates that the Master of Whispers must be in the party

[edit] Quests

R indicates that the Master of Whispers must be in the party

Quests given:

Quests involved in:

[edit] Recruitment

Complete the primary quest To Kill a Demon, which is the follow-up quest to Secrets in the Shadow. Secrets in the Shadow is offered right after completion of the Mysterious Message quest, together with a mutually exclusive primary quest For a Price. The latter quest leads to the recruitment of Margrid the Sly. As such, accepting Secrets in the Shadow will prevent the recruitment of Margrid the Sly until after the completion of the Nightfall campaign for that character.

[edit] Skills

[edit] Nightfall hero, default skills

[edit] Armor

The Master of Whispers starts out with Mysterious Armor, an armor art type unique to him.

The appearance of his armor can be upgraded to Ancient armor using Ancient Armor Remnants acquired from the Remains of Sahlahja Challenge Mission. The appearance of his armor can be upgraded to Primeval armor using Primeval Armor Remnants acquired in the Domain of Anguish and during the Ebony Citadel of Mallyx mission.

See Master of Whispers's armor gallery.

[edit] Dialogue

Jahai Bluffs and Dejarin Estate:

"No need to introduce yourself. I know exactly who you are and what you're capable of. Half the people you've met in Istan work for me, whether they realize it or not. My name? That is unimportant. All you need know is that I am an ally, and that I know as much about our enemies as I do about you."

Throne of Secrets:

"The Order of Whispers is indebted to you for all that you have done. Elona does not know the full extent of your actions. We do."

[edit] Quotes

[edit] Storyline quotes

Quotes in the context of the Nightfall storyline:

"You have taken your first step. Now it is the time to learn how to run. Meet me in the Rilohn Refuge and we will finish this."
"Hurry, on to Moddok Crevice. My spies tell me that the Kournans are alerted to our movements."
"I've had my agents reporting on this party. I'm telling you now: be careful of Tahlkora. There's something she's not telling you."
"These three princes will be busy. Emissaries from Kourna say that Varesh is moving troops northward."
"Vaughn the Venerable. Actually, his name is Punkett, and he's as venerable as day-old bread. But where did he get the money to host the show in the first place."
"Varesh is planning something big; this attack is only the first step."
"Vahmani speaks the truth. The Order of Whispers helped defeat Palawa Joko, and we are still trained to fight the supernatural."
"Down into darkness to find the light. It's ironic, isn't it? Our best chance of stopping Nightfall lies with Vabbi, and the leaders of Vabbi have already buried themselves...entombed in their cowardice."
"If the only way we can get these princes to move forward is by sticking a knife in their back, then you can borrow my blade."
"Once again our fates are intertwined with those of the Centaurs. They have proved good allies."
"I have done my duty, completed all that the Order of Whispers would have me do, and more. Perhaps a small cottage by the beach somewhere in Istan..."

Quotes that appear to be independent of the storyline:

"War is inevitable. It rises and falls like the tide. Battle is the moon that draws the water close, and death sends it out to sea once more."

[edit] Battle quotes

"Death, come now!"
"Everyone needs a hobby. Let me guess... yours is failure?"
"Fight now, or live in shame forever!"
"For Grenth, and for Vabbi!"
"Get used to defeat."
"Grenth guide my hand."
"It is already too late for you, my friend."
"Let me whisper my name to you as you die..."
"May peace find you quickly."
"The battle must be swift. There are more nearby."
"There are a million ways to kill a man. This is number 362."
"Victory does not go to the loudest, but to the most effective."
"You do not have eyes in the back of your head. Pity."
"Your death is most regrettable... but not to me."

[edit] Notes

  • A duplicate Master of Whispers will show up as an "Elonian Necromancer".
  • Master of Whispers' default weapon is an uncustomized blue Unholy Staff with Energy +10, 11-22 cold damage, an attribute requirement of 9 Curses and Halves skill recharge of spells (Chance: 20%). It cannot be placed into storage.
  • The Master of Whispers' real name is Jurah (he mentions it after completing the mission Dzagonur Bastion).

Nightfall heroes
Warrior Goren Warrior Koss Ranger Acolyte Jin Ranger Margrid the Sly Monk Dunkoro Monk Tahlkora Necromancer Master of Whispers Mesmer Norgu Elementalist Acolyte Sousuke Elementalist Zhed Shadowhoof Ritualist Razah Paragon General Morgahn Dervish Melonni
with Prophecies: Necromancer Olias with Factions: Assassin Zenmai
Eye of the North heroes
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