Angchu Necromancer
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Angchu Necromancer | |
---|---|
Affiliations | Angchu |
Type | Tengu |
Profession | Necromancer |
Level(s) | 1...20 (24) |
Campaign | Beyond |
Angchu Necromancers are allies during Winds of Change. They can be summoned using a Tengu Support Flare.
Locations[edit]
- Beyond
- Winds of Change
- Shing Jea Island
- Kinya Province (only during Warning the Angchu)
- Tsumei Village (explorable area) (only during A Treaty's a Treaty; as Angchu Tengu)
- Kaineng Center
- Xaquang Skyway (only during Free Birds)
- Shing Jea Island
- Winds of Change
Skills[edit]
Aura of the Lich[edit]
15 Death Magic
- Aura of the Lich (elite)
- Death Nova
- Masochism
- Rising Bile
- Signet of Lost Souls
- Soul Barbs
- Taste of Death
- Verata's Gaze
Spiteful Spirit[edit]
- Deathly Chill
- Deathly Swarm
- Desecrate Enchantments
- Enfeebling Blood
- Insidious Parasite
- Price of Failure
- Reckless Haste
- Spiteful Spirit (elite)
Evaluation[edit]
Aura of the Lich[edit]
- Pros
- Can exploit corpses and create minions.
- Can steal minions from foes with Verata's Gaze.
- Can inflict poison.
- Has an energy management skill.
- Has 2 self-healing skills.
- Cons
- Aura of the Lich is it's only minion spell and he has no other skills to keep his minions alive.
- Because 2 of his skills require the sacrifice of minions he can often be with a limited ammount minions while a maximum of 11 minions is possible.
- Soul Barbs has no synergy with his other skills giving very little use.
Spiteful Spirit[edit]
- Pros
- Has multiple skills that punish attacking foes.
- Spiteful Spirit punishes both attacking foes and foes using skills.
- Can punish the use of enchantments with Desecrate enchantments.
- Can deal a considerable amount of AoE damage.
- Cons
- Self-healing is limited to the life steal of Insidious Parasite which combines poorly with his other hexes.
- Energy heavy build and relies on Soul Reaping for energy management.