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List of Factions general collectors in Shing Jea Island

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[edit] Shing Jea Monastery/Seitung Harbor

[edit] Hao Zhang

Location: Shing Jea Monastery
Collecting: 1 Oni Talon

Item Stats Value
Bag Holds 5 items 50 Gold
Identification Kit Uses remaining: 25 50 Gold
Salvage Kit Uses remaining: 25 50 Gold

[edit] Monastery Quartermaster (1)

Location: Shing Jea Monastery
Collecting: 1 Monastery Credit

Item Stats Value
Shing Jea Key   40Gold
Identification Kit Uses remaining: 25 50Gold
Salvage Kit Uses remaining: 25 50Gold
Hunter's Ale Uses remaining: 1
Double-click to drink. Excessive alcohol consumption will result in intoxication.
5Gold
Scroll of Adventurer's Insight For 10 minutes your party gains +50% XP from combat. 100Gold
Bag Holds 5 items 50Gold
Vial of Dye (Gray)   25Gold

[edit] Monastery Quartermaster (2)

Location: Shing Jea Monastery
Collecting: 3 Monastery Credits

Item Stats Value
Rune of Holding   250Gold
Expert Salvage Kit Uses remaining: 25 200Gold

[edit] Monastery Quartermaster (3)

Location: Seitung Harbor
Collecting: 5 Monastery Credits

Item Stats Requirement Weapon bonuses Value
Air Staff Energy +10
Lightning damage: 10-17
8 Air Magic Halves casting time of Air Magic spells (Chance: 15%)
Halves skill recharge of Air Magic spells (Chance: 15%)
25Gold
Earth Staff Energy +10
Earth damage: 10-17
8 Earth Magic Halves casting time of Earth Magic spells (Chance: 15%)
Halves skill recharge of Earth Magic spells (Chance: 15%)
25Gold
Fire Staff Energy +10
Fire damage: 10-17
8 Fire Magic Halves casting time of Fire Magic spells (Chance: 15%)
Halves skill recharge of Fire Magic spells (Chance: 15%)
25Gold
Water Staff Energy +10
Cold damage: 10-17
8 Water Magic Halves casting time of Water Magic spells (Chance: 15%)
Halves skill recharge of Water Magic spells (Chance: 15%)
25Gold
Holy Staff Energy +10
Fire damage: 10-17
8 Divine Favor Halves casting time of Divine Favor spells (Chance: 15%)
Halves skill recharge of Divine Favor spells (Chance: 15%)
25Gold
Healing Staff Energy +10
Fire damage: 10-17
8 Healing Prayers Halves casting time of Healing Prayers spells (Chance: 15%)
Halves skill recharge of Healing Prayers spells (Chance: 15%)
25Gold
Protective Staff Energy +10
Fire damage: 10-17
8 Protection Prayers Halves casting time of Protection Prayers spells (Chance: 15%)
Halves skill recharge of Protection Prayers spells (Chance: 15%)
25Gold
Smiting Staff Energy +10
Holy damage: 10-17
8 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 15%)
Halves skill recharge of Smiting Prayers spells (Chance: 15%)
25Gold

[edit] Monastery Quartermaster (4)

Location: Seitung Harbor
Collecting: 5 Monastery Credits

Item Stats Requirement Weapon bonuses Value
Clairvoyant Staff Energy +10
Chaos damage: 10-17
8 Domination Magic Halves casting time of Domination Magic spells (Chance: 15%)
Halves skill recharge of Domination Magic spells (Chance: 15%)
25Gold
Hypnotic Staff Energy +10
Chaos damage: 10-17
8 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 15%)
Halves skill recharge of Illusion Magic spells (Chance: 15%)
25Gold
Evil Eye Staff Energy +10
Dark damage: 10-17
8 Blood Magic Halves casting time of Blood Magic spells (Chance: 15%)
Halves skill recharge of Blood Magic spells (Chance: 15%)
25Gold
Wicked Staff Energy +10
Cold damage: 10-17
8 Curses Halves casting time of Curses spells (Chance: 15%)
Halves skill recharge of Curses spells (Chance: 15%)
25Gold
Bone Staff Energy +10
Cold damage: 10-17
8 Death Magic Halves casting time of Death Magic spells (Chance: 15%)
Halves skill recharge of Death Magic spells (Chance: 15%)
25Gold
Communing Staff Energy +10
Dark damage: 10-17
8 Communing Halves casting time of Communing spells (Chance: 15%)
Halves skill recharge of Communing spells (Chance: 15%)
25Gold
Spawning Staff Energy +10
Lightning damage: 10-17
8 Spawning Power Halves casting time of Spawning Power spells (Chance: 15%)
Halves skill recharge of Spawning Power spells (Chance: 15%)
25Gold
Channeling Staff Energy +10
Lightning damage: 10-17
8 Channeling Magic Halves casting time of Channeling Magic spells (Chance: 15%)
Halves skill recharge of Channeling Magic spells (Chance: 15%)
25Gold

[edit] Monastery Quartermaster (5)

Location: Seitung Harbor
Collecting: 5 Monastery Credits

Item Stats Requirement Weapon bonuses Value
Sai Piercing damage: 6-14 8 Dagger Mastery Damage +10% (while Health is above 50%) 25Gold
Cleaver Slashing damage: 6-23 8 Axe Mastery Damage +10% (while Health is above 50%) 25Gold
Bludgeoner Blunt damage: 17-30 8 Hammer Mastery Damage +10% (while Health is above 50%) 25Gold
Katana Slashing damage: 14-19 8 Swordsmanship Damage +10% (while Health is above 50%) 25Gold
Bronze Shield Armor: 14 8 Strength Health +20 25Gold
Bronze Shield Armor: 14 8 Tactics Health +20 25Gold
Longbow Piercing damage: 13-24 8 Marksmanship Damage +10% (while Health is above 50%) 25Gold
Shortbow Piercing damage: 13-24 8 Marksmanship Damage +10% (while Health is above 50%) 25Gold

[edit] Sunqua Vale

[edit] Debiro Kuri

Location: Sunqua Vale
Collecting: 5 Naga Hides

Item Stats Requirement Weapon bonuses Value
Cleaver of Fortitude* Slashing damage: 5-10 1 Axe Mastery Health +15 10 Gold
Storm Artifact Energy +4 1 Air Magic Armor +5 (while enchanted) 10 Gold
Dirks Piercing damage: 3-6 1 Dagger Mastery Damage +10% (while Health is above 50%) 10 Gold
Communing Focus Energy +4 1 Communing Energy +10
Energy regeneration -1
10 Gold
Longbow of Fortitude* Piercing damage: 7-10 1 Marksmanship Health +15 10 Gold
Divine Symbol Energy +4 1 Divine Favor Health +15 10 Gold
Blood Knife Energy +4 1 Blood Magic Blood Magic +1 (15% chance while using skills) 10 Gold
Inscribed Chakram Energy +4 1 Domination Magic Halves casting time of spells (Chance: 10%) 10 Gold
* Item has a salvageable weapon upgrade

[edit] Hai Lae

Location: Sunqua Vale
Collecting: 3 Kappa Hatchling Shells

Item Stats Value
Salvage Kit 10 uses 20 Gold
Identification Kit 10 uses 10 Gold
Belt Pouch Holds 5 items 5 Gold

[edit] Marik Kuri

Location: Sunqua Vale
Collecting: 3 Mantid Pincers

Item Stats Value
Salvage Kit 10 uses 20 Gold
Identification Kit 10 uses 10 Gold
Belt Pouch Holds 5 items 5 Gold

[edit] Seung Kim

Location: Sunqua Vale
Collecting: 5 Feathered Scalps

Item Stats Requirement Weapon bonuses Value
Katana of Fortitude* Slashing damage: 7-9 1 Swordsmanship Health +15 10 Gold
Flame Artifact Energy +4 1 Fire Magic Fire Magic +1 (15% chance while using skills) 10 Gold
Dirks of Fortitude* Piercing damage: 3-6 1 Dagger Mastery Health +15 10 Gold
Channeling Focus Energy +4 1 Channeling Magic Channeling Magic +1 (15% chance while using skills) 10 Gold
Shortbow of Fortitude* Piercing damage: 7-10 1 Marksmanship Health +15 10 Gold
Hallowed Idol Energy +4 1 Smiting Prayers Smiting Prayers +1 (15% chance while using skills) 10 Gold
Bleached Skull Energy +4 1 Death Magic Halves casting time of Death Magic spells (chance: 20%) 10 Gold
Jeweled Chalice Energy +4 1 Inspiration Magic Halves skill recharge of spells (Chance: 10%) 10 Gold
* Item has a salvageable weapon upgrade

[edit] Panjiang Peninsula

[edit] Guardsman Kenji

Location: Panjiang Peninsula
Collecting: 3 Silver Crimson Skull Coins

Item Stats Requirement Weapon bonuses Value
Katana of Fortitude* Slashing Damage: 9-13 5 Swordsmanship Health +20 10 Gold
Storm Artifact Energy +7 5 Air Magic Armor +5 (While enchanted) 10 Gold
Dirks of Fortitude* Piercing Damage: 5-10 5 Dagger Mastery Health +25 10 Gold
Channeling Focus Energy +7 5 Channeling Magic Channeling Magic +1 (20% chance while using skills) 10 Gold
Shortbow of Fortitude* Piercing Damage: 10-16 5 Marksmanship Health +20 10 Gold
Hallowed Idol Energy +7 5 Smiting Prayers Smiting Prayers +1 (20% chance while using skills) 10 Gold
Bleached Skull Energy +7 5 Death Magic Death Magic +1 (20% chance while using skills) 10 Gold
Jeweled Chalice Energy +7 5 Inspiration Magic Halves skill recharge of spells (Chance 10%) 10 Gold
* Item has a salvageable weapon upgrade

[edit] Losai Hapatu

Location: Panjiang Peninsula
Collecting: 4 Kappa Shells

Item Stats Requirement Weapon bonuses Value
Bludgeoner of Fortitude* Blunt Damage: 13-19 5 Hammer Mastery Health +20 10 Gold
Flame Artifact Energy +7 5 Fire Magic Fire Magic +1 (20% chance while using skills) 10 Gold
Dirks Piercing Damage: 5-10 5 Dagger Mastery Damage +15% (vs. Hexed foes) 10 Gold
Ceremonial Cauldron Energy +7 5 Spawning Power Health +20 10 Gold
Recurve Bow of Fortitude* Piercing Damage: 10-16 5 Marksmanship Health +20 10 Gold
Healing Ankh Energy +7 5 Healing Prayers Health +30 (While enchanted) 10 Gold
Bone Idol Energy +7 5 Curses Health +20 10 Gold
Jeweled Chakram Energy +7 5 Illusion Magic Health +20 10 Gold
* Item has a salvageable weapon upgrade

[edit] Tsumei Village

[edit] Teizhan

Location: Tsumei Village
Collecting: 5 Feathered Scalps

Item Stats Requirement Weapon bonuses Value
Bludgeoner of Fortitude* Blunt damage: 9-13 1 Hammer Mastery Health +15 10 Gold
Earth Scroll Energy +4 1 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
10 Gold
Dirks Piercing damage: 3-6 1 Dagger Mastery Damage +15% (vs. Hexed foes) 10 Gold
Ceremonial Cauldron Energy +4 1 Spawning Power Health +15 10 Gold
Recurve Bow of Fortitude* Piercing damage: 7-10 1 Marksmanship Health +15 10 Gold
Healing Ankh Energy +4 1 Healing Prayers Health +25 (while Enchanted) 10 Gold
Bone Idol Energy +4 1 Curses Health +15 10 Gold
Jeweled Chakram Energy +4 1 Illusion Magic Health +15 10 Gold
* Item has a salvageable weapon upgrade

[edit] Kinya Province

[edit] Xuwei Diyi

Location: Kinya Province
Collecting: 4 Animal Hides

Item Stats Requirement Weapon bonuses Value
Cleaver of Fortitude* Slashing damage: 6-15 5 Axe Mastery Health +20 10 Gold
Earth Scroll Energy +7 5 Earth Magic Halves skill recharge of Earth Magic spells (Chance 20%) 10 Gold
Dirks Piercing damage: 5-10 5 Dagger Mastery Damage +15% (while Health is above 50%) 10 Gold
Communing Focus Energy +7 5 Communing Energy +12
Energy regeneration -1
10 Gold
Longbow of Fortitude* Piercing damage: 10-16 5 Marksmanship Health +20 10 Gold
Divine Symbol Energy +7 5 Divine Favor Health +20 10 Gold
Blood Knife Energy +7 5 Blood Magic Blood Magic +1 (20% chance while using skills) 10 Gold
Inscribed Chakram Energy +7 5 Domination Magic Halves skill recharge of spells (Chance: 10%) 10 Gold
* Item has a salvageable weapon upgrade
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