Feedback:User/Falconeye/Beyond: Monster Skills 2.0

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Time Attack (Asura).jpg Under Construction:

Fines doubled in work zones


Suggestion: (Far from complete)

Equivalent Winds of Change skills

These are used by Ministry of Purity that appear in Winds of Change:

Reason:

  • Add fun variety and more challenge to Hard Mode.
    • Hard mode needs to be hard(er).

See Also:


List of Monster Skills Revamp[edit]

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Aberrations, Abominations & Fleshreavers[edit]


Afflicted Soul Explosion[edit]


When Afflicted creature dies, all nearby foes take damage.

Afflicted Soul Explosion

1176
Special
Monster skill
Type
Skill
Campaign
Factions

When Afflicted creature dies, all nearby foes take damage.

Concise description
Deals damage to nearby foes when Afflicted creature dies.


These explosions occur on the death of the Afflicted that appear in Winds of Change:


Animals, Dinosaurs, & Great Beasts[edit]


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Constructs, Golems, Shirokens & Titans[edit]


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Dragons, Drakes & Wurms[edit]


Dragon's Roar[edit]


Shout. All nearby foes become Dazed for 20 seconds.

Shout. All nearby foes become Dazed for 20 seconds.

Concise description
Shout. Inflicts Dazed condition (20 seconds) to nearby foes.


This skill is used by all creatures of the Dragon-type (including the boss version) in Normal Mode; Hard Mode-versions includes the following:

Terror-based shouts

Used by all True Dragons, including Glint and Kuunavang.

Elemental-based shouts

Used by all Psudodragons, including The Great Destroyer.

The Mists-based shouts

Used by Outsider Dragons, uncluding Tahmu, Essence of Dragon and all 12 Dragon Facets.

Death-based shouts

Used by all Lich Dragons, including Rotting Dragons, Dragon Liches, Rotscale, Bone Dragons and Decayed Dragon.


Wurm's Siege[edit]


Siege Spell. Fires a projectile and damages foes in range.

Siege Spell. Fires a projectile and damages foes in range.

Concise description
Siege Spell. Projectile, spirit ranged: deals 25 earth damage and deals Weakness (1...8...10 second[s]) to earshot foes; deals 50 earth damage and inflicts Cracked Armor (1...8...10 second[s]) to foes in the area; deals 75 earth damage and inflicts Blind (1...8...10 second[s]) to adjacent foes; deals 100 earth damage and causes knock-down (2...4...4 second[s]) to target foe. Cannot be used on nearby foes.


Elementals & Djinns[edit]


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Feys, Nightmares & Riders[edit]


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Giants & Ogres[edit]


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Humanoids Species[edit]


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Monstrous Humanoids Species[edit]


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Oozes & Jellys[edit]


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Outsiders, Facets & Demons[edit]


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Plants[edit]


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Undeads, Phantoms & Ghosts[edit]


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Vermins, Scarabs, Mantids, Insects & Arachnids[edit]


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False Death[edit]


Insects have a 25% chance of resurrecting when killed. Insects are resurrected with 25% Health and Energy.

Insects have a 25% chance of resurrecting when killed. Insects are resurrected with 25% Health and Energy.

Concise description
Insects have a 25% chance of resurrecting when killed. Insects are resurrected with 25% Health and Energy.