Gate Glitch

From Guild Wars Wiki
Jump to navigationJump to search
Example of a minion trick in Pogahn Passage.
Example of N/Mo build properly used in Bukdek Byway.

A Gate Glitch is the crossing of closed gates (or similar thin boundaries like fences and barricades) while getting hit by a foe in melee range.

This mechanism occurs in some cases because of the collision box between player and foe (responsible for bodyblocking). When this happens, the game will move the player away from the foe, resulting in an access to otherwise unreachable areas.

This is often referred to as minion trick or masterless minion trick since it is possible (and easier) to create a foe out of thin air by using Aura of the Lich and then making the summoned minion masterless.

Getting access to otherwise sealed areas greatly benefits Cartographers, as areas that are normally out of reach further contribute to the Cartographer title, but also to runners, to gain early access to outposts that normally require the completion of quests or missions.

Gate glitching is famous for being the only way to get access to the Elonian character starting area for non-Nightfall characters and for allowing the players to skip a large part of the Canthan questline (see Outpost runs (Factions) for more information).

Process[edit]

The player's build doesn't really matter, but self-protection skills such as Shroud of Distress or Shadow Sanctuary and/or area healing skills such as Heal Area to heal the minions (if a beginner) is advised. A hard resurrection for the minion master can be useful too.

N/Mo Hero
Aura of the Lich.jpg
Aura of the Lich
Verata's Aura.jpg
Verata's Aura
Release Enchantments.jpg
Release Enchantments
Blank.jpg
Blank
Blank.jpg
Blank
Blank.jpg
Blank
Blank.jpg
Blank
Blank.jpg
Blank
Death Magic: 12+3+1
Blood Magic: 12+3

or

N/any Hero Beginner alternative
Aura of the Lich.jpg
Aura of the Lich
Signet of Agony.jpg
Signet of Agony
Blood of the Master.jpg
Blood of the Master
Verata's Sacrifice.jpg
Verata's Sacrifice
Masochism.jpg
Masochism
Awaken the Blood.jpg
Awaken the Blood
Blank.jpg
Blank
Blank.jpg
Blank
Death Magic: 12+3+1
Blood Magic: 12+3

It is possible to add a Blood is Power saccer to provide one more corpse and more energy to the player. In that case, you can bring Animate Bone Minions for more minions on the minion master:

N/any Hero Blood is Power Saccer
Blood is Power.jpg
Blood is Power
Awaken the Blood.jpg
Awaken the Blood
Blank.jpg
Blank
Blank.jpg
Blank
Blank.jpg
Blank
Blank.jpg
Blank
Blank.jpg
Blank
Blank.jpg
Blank
Blood Magic: 12+3

Affected gates[edit]

Campaign Area Zone Location of the gate Benefits
Prophecies Ascalon The Great Northern Wall On the left at the beginning of the mission Exploration without time limit, faster mission completion
Prophecies Ascalon Ruins of Surmia Close to Breena Stavinson Exploration of out of bound area (Map)
Prophecies Ascalon Ruins of Surmia On the way to the bonus Skip talk and wait for the bonus
Prophecies Northern Shiverpeaks Traveler's Vale The fence before the dolyaks to the east in Yak's Bend location (requires SaO chain from Traveler's Vale to Yak's Bend) Exploration of the medium-sized area beyond the fence (Map).
Prophecies Northern Shiverpeaks Borlis Pass All three gates leading up to the siege of Krok's Hollow Skip lighting the beacons
Factions Kaineng City Bukdek Byway The gate leading to Xaquang Skyway Early access to Senji's Corner (and Maatu Keep)
Factions Kaineng City Shenzun Tunnels The gate leading to Tahnnakai Temple Early access to the mission
Factions Kaineng City Wajjun Bazaar The gate leading to Xaquang Skyway Early access to Senji's Corner (and Maatu Keep)
Factions Kaineng City Tahnnakai Temple (explorable area) All gates Unknown
Factions Kaineng City Pongmei Valley The gate leading to Sunjiang District Early access to Zin Ku Corridor and Tahnnakai Temple (explorable area), then Tahnnakai Temple (outpost)
Factions Jade Sea Pongmei Valley The gate leading to Boreas Seabed (outpost) Early access to the mission
Factions Jade Sea Maishang Hills The gate leading to Gyala Hatchery (outpost) Early access to the mission, bypasses the 10000 unspent faction points requirement
Factions Jade Sea Unwaking Waters the two exit gates from Unwaking Waters (explorable area) to Unwaking Waters (Luxon) and to Unwaking Waters (Kurzick) Access to the other faction's area, bypasses the 10000 unspent faction points requirement (luxon or kurzick).
Factions Jade Sea Boreas Seabed All gates during the mission Skip the fights against the Luxons
Nightfall Istan Churrhir Fields The south-east gate Access to the tutorial area in Elona for cartography (notably non-elonian characters)
Nightfall Istan, Kourna Areas with closed outposts (e.g. Beknur Harbor) All gates to closed outposts Early access to some outposts. Missions still require quests to be available.
Nightfall Kourna Pogahn Passage, Consulate Docks All gates A few additional points toward cartographer title if going through the gates in the north-west and south-east of the map. The gate to the north-west can also be reached as part of the Gandara, the Moon Fortress explorable area.
Nightfall Vabbi Yatendi Canyons The gate to the south (north of the Fortress of Jahai) Exploration of a tiny part of the map in the south-east
Eye of the North Charr Homelands Dalada Uplands The inside gate of Doomlore Shrine, requires a SaO chain to enter the outpost area. Exploration of a small part of the map
Eye of the North Charr Homelands Assault on the Stronghold The gate that the Armored Saurus needs to break down Skip to the end of the mission
Eye of the North Underground Dungeons Some gates Skip some parts of the dungeons. Can sometimes be done with the resident melee foes

Screenshots[edit]

Gate glitch during the Pogahn Passage mission Gate glitch during the Surmia Ruins mission Gate glitch in Gandara the Moon Fortress explorable area

Videos[edit]

Notes[edit]

  • Some third-party tools such as GWToolbox are able to display the walkable areas in game, which can help to know if a gate can be glitched.

See also[edit]