Key
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- This article is about keys to chests. For access keys that activate products on your Guild Wars account, see Access key.
A key is an item that can be used to unlock a chest. With the exception of Lockpicks, keys can be used only once to open chests with a matching name. They can be purchased from merchants, obtained as loot, or (in some cases) obtained from reward trophy collectors (e.g. Equipment Requisitions).
The costs of keys, and the value of the loot they unlock, varies with the difficulty of the region in which they are used. However, the merchant value of chest contents is almost always less than that of the key itself.
Each use of a key costing at least 600 contributes one point to the Treasure Hunter title. Luxon and Kurzick Keys which are bought from Faction merchants also count towards the title.
Keys by campaign[edit]
Legend[edit]
- Keys for chests drop from foes in the associated explorable areas and missions in normal mode; they can be purchased from merchants in associated outposts.
- Faction merchants offer discounts on Luxon and Kurzick keys (480) and Lockpicks (1 200).
- Kurzick Keys and Luxon Keys can also drop from the Echovald Forest foes and the Jade Sea foes, respectively, that spawn in Pongmei Valley, even though only Canthan Chests spawn in Pongmei Valley.
- Anomaly.Forbidden Keys also drop from the Assassin's and Ritualist's Construct regardless of where they spawn.
Prophecies keys[edit]
Icon | Name | Cost | Used in (Region or location)1 |
---|---|---|---|
Ascalonian | 50 | Ascalon | |
Steel | 80 | Northern Shiverpeaks | |
Krytan | 200 | Kryta4 | |
Maguuma | 300 | Maguuma Jungle | |
Elonian | 450 | Crystal Desert | |
Shiverpeak | 600 | Southern Shiverpeaks (except: Sorrow's Furnace) | |
Darkstone | 600 | Ring of Fire Island Chain | |
Miner's | 750 | Sorrow's Furnace |
Factions keys[edit]
Icon | Name | Cost | Used in (Region or location)1 |
---|---|---|---|
Shing Jea | 80 | Shing Jea Island | |
Canthan | 450 | Kaineng City (except: Raisu Palace mission and explorable area) | |
Kurzick2, 3 | 600 | Echovald Forest (except: Urgoz's Warren) | |
Stoneroot | 1 250 | Urgoz's Warren | |
Luxon2, 3 | 600 | The Jade Sea (except: The Deep) | |
Deep Jade | 1 250 | The Deep | |
Forbidden5 | 600 | Raisu Palace Raisu Palace (explorable area) |
Nightfall keys[edit]
Icon | Name | Cost | Used in (Region or location)1, 4 |
---|---|---|---|
Istani | 80 | Istan | |
Kournan | 450 | Kourna | |
Vabbian | 600 | Vabbi | |
Ancient Elonian | 600 | The Desolation | |
Margonite | 750 | Realm of Torment (except: Domain of Anguish) | |
Demonic | 1 250 | Domain of Anguish |
Core keys[edit]
Icon | Name | Cost | Used in (Region or location)1 |
---|---|---|---|
Phantom | 750 | The Underworld Scarred Earth The Courtyard The Hall of Heroes | |
Obsidian | 1 250 | The Fissure of Woe | |
Lockpick2 | 1 500 | Charr Homelands Depths of Tyria Far Shiverpeaks Tarnished Coast | |
All regions in hard mode | |||
Zaishen Key | 5,000 Balthazar faction or 5 Tournament Reward Points or 1 Gold Zaishen Coin and 100 |
The Battle Isles |
Notes[edit]
- Droknar's Key is the storyline reward for completing Eye of the North and is used to obtain a unique item. Despite the name, it is a reward trophy collected by the reward NPCs in the Epilogue explorable area.
- In normal mode in the main campaigns, you can choose to open a chest with the corresponding key or a Lockpick. In Eye of the North, all of the chests are Locked Chests, but there is a greater chance of breaking the picks in hard mode.
- In hard mode, you need a Lockpick to open a chest, as all regular chests are replaced by Locked Chests.
- Using Zaishen Keys does not give points towards the Treasure Hunter title.
- Chests do not spawn in certain instances that can only be entered via quests, such as mini-missions and repeatable Eye of the North primary quests (see also: Quest explorable areas).
Trivia[edit]
- Locked chests and keys were added to Guild Wars in the September 7, 2005 update to reduce chest farming. Prior to that update, chests could be opened for free and had a fixed spawning location. The update did not change Hidden Stashes, Wreckages, Wrecked Catapults, and Chests in the Fissure of Woe and the Underworld, which are the only non-quest item chests that continued to not require keys to open.