User talk:Poke/archive/2009.1

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Happy New Year

Happy New Year Poke and all the best for 2009 :) --SilentStorm Talk to me 00:48, 1 January 2009 (UTC)

Happy new year Poke, and again beaten by Stormy. Damn he's fast! -- Salome User salome sig2.png 01:04, 1 January 2009 (UTC)
Thanks, a Happy New Year to you too :) poke | talk 16:28, 1 January 2009 (UTC)
Happy New Year Poke and of course Wikichu :) --Kakarot Talk 20:54, 1 January 2009 (UTC)

Why?

My poor watchlist... What did it ever do to you? D: Lord Belar 16:52, 1 January 2009 (UTC)

That were just some +1 posts :P poke | talk 16:53, 1 January 2009 (UTC)
And some Mini Deletion Spree xD --SilentStorm Talk to me 17:00, 1 January 2009 (UTC)
Seems as if you won't get happy today, Belar - so many +1 spam sprees xD (*looks at Kakarot*) poke | talk 20:59, 1 January 2009 (UTC)

display

i'm thinking about making User:Halogod35/Item expandable and usable in a text block, like a span. iirc, style="display:x" can solve that, but i forgot what the display mode is called (i.e. what x has to be). help? - Y0_ich_halt User Y0 ich halt sig.png 14:46, 5 January 2009 (UTC)

inline :) poke | talk 17:29, 5 January 2009 (UTC)
well, works kinda but i guess i won't do it for wikicode and line heights' sake :D - Y0_ich_halt User Y0 ich halt sig.png 20:10, 5 January 2009 (UTC)

Would a 'hidden spoiler' template be useful?

It might have to be a begin-end pair.  Should it automatically invoke template:Spoiler?      mtew 15:13, 5 January 2009 (UTC)

If you wanted to do it, use a Show-Hide box, default hide. --The preceding unsigned comment was added by User:Misery (talk). 15:14, 5 January 2009 (UTC)
As a wiki our first plan is to inform people about things, so hiding them because of spoiler warnings is not really necessary and would make reading articles unnecessarily complicated. Spoiler warnings are enough in my opinion (and sometimes even too much).
Or do you want a template for personal usage? In that case, as Misery said, just use a expandable table. poke | talk 17:32, 5 January 2009 (UTC)
I don't see a need for such a template. The only article I can think of where a hidden spoiler is present is Hell's Precipice, and that works fine at the moment. --User Brains12 Spiral.png Brains12 \ talk 17:41, 5 January 2009 (UTC)
Understood.  Thanks for the advice.  I was thinking of using it in the project I am doing in my user space, but which I was hoping would be adopted for main space when reviewed.      mtew 05:15, 6 January 2009 (UTC)

Rate vs Research

this <-- I moved the page to rate because of several reasons:

  1. consistency with the other pages (winstersday gift/drop rate)
  2. we're more looking at the percentages, not for new items - rate sounds more closely related to that

The name doesn't matter to me too much - i'd just like your thoughts about which one to use --User Karasu sig.png Karasu (talk) 20:02, 5 January 2009 (UTC)

It's fine, personally I would stick to "research" because that is what we are actually doing, but it really doesn't matter and is fine anyway :) And it was also ok, to archive those old researches - I just reused the old page to keep up the history :) poke | talk 20:06, 5 January 2009 (UTC)
kk.. I should've used the "move" tag instead of delete but i wasn't sure on how to use that. I like what you did with the tables btw - very clean. Might look into the usage of /research vs /rate in the future though. --User Karasu sig.png Karasu (talk) 20:12, 5 January 2009 (UTC)
I already thought about making some template so it is easier for all those research tables.. :P poke | talk 20:19, 5 January 2009 (UTC)

Re: Quest checklist and Quest Project...

Is the link I put in the Quest Project discussion sufficient?  As you can see, there is a bunch of stuff I would like to cover that would be a side issue at best on the project page, but you were correct that at least a link needed to be planted there.  Are the requirements on the Quest checklist sufficient or too much?      mtew 05:44, 6 January 2009 (UTC)

Sorry, I was never interested in the Quest projects, so I have absolutely no idea about the template. poke | talk 07:57, 6 January 2009 (UTC)
Understood.  Closure.      mtew 11:17, 6 January 2009 (UTC)

hi poke

the skill lists show the Concise description, see here; Domination Magic. so my own professions skill list shows nothing, could u change it back to show normal description? --Cursed Angel y so srs? 14:41, 7 January 2009 (UTC)

There is a optional parameter to specify the row format that is used to display the skills; just add inner format = row format as an additional parameter to your {{Skill table}} calls. poke | talk 17:37, 7 January 2009 (UTC)
<3 --Cursed Angel y so srs? 20:30, 7 January 2009 (UTC)

Unknown Skill ID etc

Talk:Epic Skill Name <-- Could you tell me how this is done exactly? I could try to locate the name with memory mapping, but your methods looks far more easy to use. --User Karasu sig.png Karasu (talk) 16:39, 7 January 2009 (UTC)

You basically have to find out where the skill id is stored for a specific skill slot, then you simply change that using a memory editor. I think making the skill visible is also possible by making your own skill bar templates. poke | talk 17:34, 7 January 2009 (UTC)
Seems doable.. Thank you for the tip. I'm also thinking about a way to find monster HP, MP or stat values. Problem is that you'll have to sift trough a huge pointer structure in order to stabilize it. Even then, rezoning makes a mess out of the data I've found. If you have any more tips - you're welcome to inform me of them. --User Karasu sig.png Karasu (talk) 18:30, 7 January 2009 (UTC)
Receiving monster data is really hard; I tried to access their location so you could move a character to a fixed location and make a good screenshot (without being attacked) but it didn't work :/ poke | talk 18:45, 7 January 2009 (UTC)
Yeah, i've had some trouble on moving the character or camera too. A few times I get an X or Y character position that actually "tries" to move my character there. The character is moved like a normal movement to the new location and the camera (with your model) moves FROM that location to the point you are actually running. It only appears in the client and isn't exploitable (as far as I know). I should know more about these so I can freely move my camera over the field and discover more about terrain, spawns and creatures safely. Perfect would be some kind of "sandbox" - but I haven't been able to get GWLP working. --User Karasu sig.png Karasu (talk) 19:05, 7 January 2009 (UTC)
Oh btw.. Is there any clear list of Skill id's? Otherwise I'll make my own. --User Karasu sig.png Karasu (talk) 22:42, 7 January 2009 (UTC)
feel free to expand. poke | talk 22:46, 7 January 2009 (UTC)

ty

for the bday wishes and a happy belated birthday to you to pokles ;) - Bex User BeXoR sig.gif 10:56, 8 January 2009 (UTC)

Poke

Poke'd. --138.89.217.3 02:33, 9 January 2009 (UTC)

no u...? Senseless topics ftl :P </dejavue mode> poke | talk 07:51, 9 January 2009 (UTC)
no u Go to Aiiane's Talk page (Aiiane - talk - contribs) 19:19, 9 January 2009 (UTC)
poke Mini Me talk 22:08, 9 January 2009 (UTC)
no u -- Salome User salome sig2.png 12:49, 11 January 2009 (UTC)
This could end poorly. :-/ --TalkAntioch 23:54, 12 January 2009 (UTC)
no u Lord Belar 00:06, 13 January 2009 (UTC)

Redirect

yah, er, what did my redirect to do you? Killer demonMoebius Strike.jpg 11:59, 11 January 2009 (UTC)

Depends what it was redirected to and from. --Wyn's Talk page Wyn/talk 12:43, 11 January 2009 (UTC)
moved character page, and u deleted it Killer demonMoebius Strike.jpg 17:53, 11 January 2009 (UTC)
I deleted the redirect, yes, because user pages are meant to be in your user space. poke | talk 18:29, 11 January 2009 (UTC)
i dont get that Killer demonMoebius Strike.jpg 18:53, 11 January 2009 (UTC)
Well, I don't get that what you want either.. poke | talk 18:56, 11 January 2009 (UTC)
As the user page policy explains, your userpages need to be put into your userspace, i.e. prefixed with "User:Killer demon/". If you created a character page in the mainspace (i.e. without a prefix), your page would have been moved into your userspace and the move remnants deleted. The new location is User:Killer demon/Il Wastrel Il, and that's what you should be editing. --User Brains12 circle sig.png Brains12 \ talk 19:14, 11 January 2009 (UTC)
srry, i don't get that. repeat it CLEARLY, SOS I CAN READS IT!|Killer demonUser Killer demon User-Killer demon.jpgvanquish me or die trying to.
My spidey sense is tingling! There seems to be trolling afoot. Poke was V. Clear. Any image or even extra pages within your personal user space should be prefixed (put before the file name) with your user space ID. Thus for example in your case that would be User:Killer demon. That allows us to organize the wiki in an effective manner both for browsing and searches. It also helps us ascertain what belongs where and to whom and if its being used, so we dont end up with a load of redundant pages and images scattered about cluttering up the actual wiki. -- Salome User salome sig2.png 18:36, 12 January 2009 (UTC)
I'm pretty sure he won't understand that^.
It's easy: Pages that contain stuff about YOUR, personally, so your CHARACTERS, and MISSION PROGRESS, and STUFF LIKE THAT, do not belong in MAIN SPACE. You have a personal space, if you want to create a new page about your PERSONAL achievements or PERSONAL stuff, like your CHARACTER in this case, you have to put it in your PERSONAL space. You can create a new page in your PERSONAL space by searching for:User Killer demon/page name. And then you have to click on "Create this page." You can't miss it, it's red.
So if you want to make a page about a character called "Argh Kadoonga", you will have to search for User:Killer demon/Argh Kadoonga, and then click on "Create this page.", and you can then go make a page about your awesome Argh Kadoonga. Mini Me talk 19:36, 12 January 2009 (UTC)

curiousity

Not sure if you'd know or not, but why when a page you are watching gets deleted does the e-mail you receive say so-and-so 'created' the page?

The Guild Wars Wiki page User:Rappy/Alliance has been created on 09:35, 13 January 2009 by Wynthyst, see
http://wiki.guildwars.com/wiki/User:Rappy/Alliance for the current version.

Rappy 19:12, 18 January 2009 (UTC)

That's a mistake with the MediaWiki software, so don't worry about it - it will probably be fixed with the next version. poke | talk 19:57, 18 January 2009 (UTC)
(Edit conflict) Because with the new MediaWiki Update Deletions show up in your Watchlist. And if you have the Email Notification enabled it will send you an Email about it. The Wording however is a bit confusing but thats a Mistake made by the Authors of MediaWiki. However you can easily see it has been deleted by the Edit Summary and the Fact the User who "created" the Page was a Sysop. --SilentStorm Talk to me 19:59, 18 January 2009 (UTC)
I changed the message text now to say "created or deleted". However it is not possible with the current version to split those stati into created and deleted, there is no mechanism within the source currently. But as I said, expect a fix with the next MediaWiki versions :) poke | talk 20:10, 18 January 2009 (UTC)
That's cool, just seemed odd. — Rappy 20:50, 18 January 2009 (UTC)

*poke*

Just of curiosity, have you been able to come up with anything on this? --User Wandering Traveler Sig2.png Wandering Traveler 14:28, 20 January 2009 (UTC)

err...can I bump? shoot me if I'm overzealous. --User Wandering Traveler Sig2.png Wandering Traveler 02:15, 2 February 2009 (UTC)
Ah don't worry - I haven't forgot; I planned to do something about this when I get home. poke | talk 19:16, 2 February 2009 (UTC)
Ah, alrighty. Just makin' sure. Thank you Poke. --User Wandering Traveler Sig2.png Wandering Traveler 22:51, 2 February 2009 (UTC)

the deletion note

moved to Guild Wars Wiki talk:Deletion policy

timer

Have a look at this http://wiki.guildwars.com/wiki/User_talk:Emily_Diehl#Timer Death Sligher. :) 62.133.217.85 10:21, 22 January 2009 (UTC)

no need for an extra note, I have the page watchlisted ;) poke | talk 15:56, 22 January 2009 (UTC)
You dont have the other page watchlisted ^^, but he what about the timer your working on? Or what are we gone do. I cant make such things:S Death Slighertalk: Death Sligher 22:00, 24 January 2009 (UTC)
I have, but I want more comments first, on how people think it should work. poke | talk 22:09, 24 January 2009 (UTC)
Ok I hope people post^^, but anyway if not you can make them on the eventpage right, I mean why not? I hope you make it before the event startsXD. Anyway dont wait to long otherwhich a timer isnt effectief. Death Slighertalk: Death Sligher 22:38, 24 January 2009 (UTC)
Nice you got a timer for the events aswell, you are great:D. 145.53.242.142 13:46, 31 January 2009 (UTC)

Ohai

78.20.153.111 didn't do anything, get ur facts right66.45.237.210 19:55, 22 January 2009 (UTC)

my bad, was too lazy to scroll down. poke | talk 19:57, 22 January 2009 (UTC)
That IP did not do any disruption. 12 hours for a near-harmless comment is disgusting. 99.236.18.156 19:59, 22 January 2009 (UTC)
If you like you can interpret the block as a warning of using another account for circumventing an existing block, for posting bad things on the noticeboard, for disruption on a page that was vandalized seconds before and for disrupting before on different pages. After considerating this, the initial block was even justified... poke | talk 20:05, 22 January 2009 (UTC)
It wasn't the vandal's ip. It was a harmless bystander who got caught in the crossfire. 99.236.18.156 20:08, 22 January 2009 (UTC)
was that close guy ment to be me? Close Impact 20:17, 22 January 2009 (UTC)
huh? You are...? poke | talk 20:19, 22 January 2009 (UTC)
CLOSE DIDN'T DO ANNYTHING, blablabla, lrn2read trolls-languageClose Impact 20:20, 22 January 2009 (UTC)
also, look out of your windowClose Impact 20:20, 22 January 2009 (UTC)

best

troll,everClose Impact 20:27, 22 January 2009 (UTC)

The RC shows a list of drama, chaos, and war.-- User Vanguard VanguardLogo.pnganguard 20:32, 22 January 2009 (UTC)
i'm totally loving it, vent goes like HAHAHAHAHAHAHHAHAHAHAHAHAClose Impact 20:33, 22 January 2009 (UTC)
Hopefully you are not alone on vent, otherwise that would make it kinda fail... poke | talk 20:38, 22 January 2009 (UTC)
Me,and 4 other people laughing. one of them is doing all this. Oh and to the epic troll: 10 Close Impact 20:40, 22 January 2009 (UTC)

Wikichuuuuuu

How the fuck do you make a wiki bot? -- Halogod35 TALK TO ME NAO plz. :D 15:35, 24 January 2009 (UTC)

You need pokeness at Level 20 aswell as geekness at level 18 otherwise you fail xD --SilentStorm Talk to me 15:41, 24 January 2009 (UTC)
^ What Silent said... Oh, and with knowledge about the HTTP protocol and a programming language that has socket connections. poke | talk 20:03, 24 January 2009 (UTC)
Oh. I wish I knew. -- Halogod35 User Halogod35 Sig.jpg 13:20, 2 February 2009 (UTC)

Wikichu and the Wanted Pages...

I think wikichu needs an update. While working on cleaning out the wanted pages of all the links that lead to guild pages that have been archived I found a big problem. I can't get a single page off the wanted list because wikichu puts them there and holds them in his log. Every single guild page that has been moved to historical status is going to be on the wanted pages until wikichu changes how he writes his logs. Perhaps add [[self:page name|link name]] to the prior page name is his logs? Elric 23:36, 28 January 2009 (UTC)

Ah, no problem; I cleared the log, as everything in there was already resolved by now. poke | talk 09:30, 29 January 2009 (UTC)

Block of User:Uchiha Lena

As we discussed on IRC, the block was just about the highest form of trolling possible - posting real-life pictures of another user and calling them ugly. You didn't know the backstory and proceeded to unblock the user without consulting me, Wyn, or Wasabi - and at this point, I can't reinstate the block without looking like an abusive sysop. Can you please reblock that user so anyone looking through the logs can know the story? :/ -Auron 11:37, 29 January 2009 (UTC)

Done and sorry for the misunderstanding before. poke | talk 11:52, 29 January 2009 (UTC)
Sorry for raging at you in IRC. I left before I said anything I would regret, but you still got an earful, and for that I apologize. -Auron 07:55, 30 January 2009 (UTC)
No problem, I know how you meant it :) poke | talk 12:12, 30 January 2009 (UTC)

Sorry Poke

I can never remember the deletion codes. Misery 13:34, 30 January 2009 (UTC)

Heh, no problem, was just confused by the text wall :D poke | talk 13:36, 30 January 2009 (UTC)

Celestial Ox Picture

Why don't we revert it to Wyn's DAT extract, since it is the same style image all of the other miniatures use? Ghosst I Make Dead PeopleTalk • 15:53, 31 January 2009 (UTC)

What about reading what I wrote in my description? "reverting to inventory icon" + comparing the size of Wyn's and my revision should give the idea that it is the same icon. poke | talk 15:54, 31 January 2009 (UTC)
I read that and unless there is a cache issue, it's a picture of an ox on a brick floor (guild hall maybe). Ghosst I Make Dead PeopleTalk
It's a cache issue....it's been bouncing back and forth between the two since I uploaded it. --Wyn's Talk page Wyn 16:55, 31 January 2009 (UTC)

HI POKE!

Miserysock 21:02, 3 February 2009 (UTC)

I HAVE BEATEN POKE IN A BATTLE OF WIKIKNOWLEDGE! Misery 21:14, 3 February 2009 (UTC)
What's going on? --TalkAntioch 21:15, 3 February 2009 (UTC)
I feel stupid now :( You won. (Enjoy this moment, you probably won't ever see it again ^^) poke | talk 21:17, 3 February 2009 (UTC)
Tbh, PvXers have more experience with blocks in general, so don't feel too bad about it :P ¬ Wizårdbõÿ777(talk) 22:52, 3 February 2009 (UTC)
Poke didn't understand how autoblock worked. I learned him. Misery 00:53, 4 February 2009 (UTC)
Okay, teach me. --TalkAntioch 19:57, 5 February 2009 (UTC)

Please look at User:Mtew/templates/4AllGuideItems

In particular, is the documentation good enough that it can be moved to the main template space?      mtew 00:45, 4 February 2009 (UTC)

BTW, hiding commas, colons and whatever in DPL template calls parameter values is FUN :(      mtew 17:04, 4 February 2009 (UTC)
I don't really understand the described purpose of that template. Can you explain, what that template actually does, or do you have a working example of it? The pages that use the template are either not loading or only showing question marks and I don't get what it should say. poke | talk 17:16, 14 February 2009 (UTC)
The big question marks indicate that there is no information available.  The bot run I requested will fill in that material with mechanical answers.  When that is finished, real people can review the lists and add judgments.  An incomplete working example is here but it takes a while to load.  You may have to retry. 
I'd like your comment on the documentation.  From what you just said, it needs improving.      mtew 18:59, 14 February 2009 (UTC)
Based on how long the page already needs to load now, when the information is only read from 13 quest talk pages, I highly doubt that the template will work with all quest talk pages filled with information; and even if it works due to the high load time it will not really be helpful when working on the improvement of those articles when you have to wait that long with such an instabile page that should give you information about the current status.
Also I still don't know what the template does. All you do on that page is calling another template you made with a complicated code that somehow calls the first template. I don't have the time to look through that code to understand what exactly you are trying but I doubt that it wouldn't be possible to make it a lot easier.
And to the quest status template in general. I still don't like the idea of posting the status on the talk page (or somewhere else on the page). I would prefer a status list on the project page; that wouldn't be harder to maintain than the list on the talk page (probably even easier as the template parameters seem very cryptic and complicated) and as long as everybody working on the improvement of the articles updates the status afterwards (which would be needed on the talk page too!), there would be no problem at all. So before doing the bot run, I would like to see some more comments of other people on that (it makes no sense to have such a status system if you alone are using it in the end); the quest formatting talk page would be the appropriate place for that as the talk page of a quest article is a bit more visible than a global status page of a project. poke | talk 19:38, 14 February 2009 (UTC)
It looks for all the information anyway.  While I am not sure, it could be that filling in the information will make the reports run faster.
I built this because the project people said that it was a real PITA to maintain the project lists.  In particular, I found that simply finding the right line was painful.  Putting the status information on the talk page makes it easy to find.  Having the bot set up an initial set of values, with comments, would make it much easier to use.  If the parameter names become a real problem, more meaningful ones can be specified on the Guideline page, but that would require a bot run to fix all the existing template invocations.  Not a problem at the moment, but what the parameters should be called is for the project workers to decide.  I simply used the ones that already existed and added more in the same style.      mtew 20:15, 14 February 2009 (UTC)
Where would be the problem of using some kind of template to render each line? The same parameters you want to use in the template on the talk page could be used in such a line template. For example you could post a line then like this:
{{../line|A Gift for Althea| infobox = y | map = y | overview = y | requirements = y | objects = y | benefits = n | rewards = y | environment-changes = n | walkthrough = y | npcs = n | notes = y | trivia = n | cats = y | some comment }}
That would make that easier, huh? poke | talk 20:33, 14 February 2009 (UTC)
First, maintaining a list of all quests by hand is error prone.  Second, changing the guideline would add the need for new parameters someplace.  The way I set it up, that place is in the guideline itself.  Third, it was easier to do that initially, but maintaining it has proved to be difficult.  Also, that way does not allow for a good sign-off procedure.  While I do not claim that the new way is all that good, at least people can now sign their individual judgemental contributions.
Since there is now a working version, the main effort is finished.  Most adjustments now can be made by guideline edits.  I can add search strategies for other kinds of content by copying and modifying the existing one.  I might (and probably will) change the search procedure to break the reports into smaller pieces, but what I want from you is a review of the documentation to see if it satisfies the formatting guidelines and comments on how to improve that documentations.  Because I know what I meant to write, I have some trouble seeing what I actually wrote.  You are the best technical person around, so I've asked you.      mtew 21:14, 14 February 2009 (UTC)
  1. If I maintain a list with all the data or if I have the same information splitted on all quest article pages has really the same chance of making errors.
  2. What? Who said something about changing a guideline? And what guideline? All I was saying is that you should discuss your idea, of managing the status of those articles on the talk page, on the formatting guideline talkpage first. As that what you want to do would require changes on all article pages - talk pages though, but still all pages.
  3. It is just that really nobody was interested in maintaining it. The quest project is inactive since a long while and just because you have a new format now, that doesn't mean that anything changes. If nobody is interested in keeping the status up to date - and then it doesn't matter if that status needs to be changed on the talk page, on the project page or somewhere else. And having a bot adding the sections on all talk pages would just be the unimportant beginning - someone still would need to go through all articles and set the status correctly (which is one reason why I don't understand why the bot task is needed), and if there is nobody who wants to do that, your idea is as bad as the old way.
To come back to the template: Again, I still don't understand what the template does as you have used it very cascaded. If you don't make it more visible how the template is used and what exactly it does, I won't be able to comment on the documentation of that template.
And please, I would prefer a discussion on the quest formatting talk page, or on another appropriate page, about what others think about your idea of having the status on the talk page. Because again: I don't like it. poke | talk 21:38, 14 February 2009 (UTC)
  1. Not quite. If the information is on the same page or on a tied page, the links do not have to be maintained.  Move the pages and the list gets updated automatically.
  2. Guidelines do change from time to time after some discussion.  When they do change, someone should review the impacted pages.  Having an automatically generated list helps.
  3. There seems to have been more to it than just lack of interest.  There were negative comments about the process.  Maintaining the list was more work than checking the article.  A lot of that work was finding where to make the project status update.  Adding categories helped but there was no way to tell if an uncategorized page was clean or simply had not been reviewed.

    How easy it is to keep up the status information does make a difference in how well it is maintained.  Having something to start from makes things easier too.  The bot run would lay a foundation that can be built upon.
When it comes to the actual reports and their contents, that discussion does belong on the guideline and project pages.  But the structure of the report generator itself will bore the daylights out of the people who want to discuss the contents.  In fact, the structure of the report generator is fairly unimportant when it comes to this template.  It gets passed the page where the parameter tags are, the name of the template that specifies the parameter names, the page containing the status tags and the name of the template that contains the status values.
There are three layers to the current report framework.  The lowest layer sets the parameters for the search.  The middle layer specifies the format of the report.  That layer is where this template in called.  The top layer defines the search strategy.
The search layer has three modes.  The first mode is when the page itself is displayed. The first mode just puts out the list of available formats by calling the header generator template.  The second mode is when one of the report generator pages invoke it.  The second mode calls the header generator and the text to go on each parameter layer page.  There are parameter pages for each campaign and expansion, PvP and Core.  The third mode is invoked from the parameter pages.  The third mode looks up all the regions associated with specified Campaign, Expansion, or whatever and then calls the report layer.  The third mode also puts out a navigation header for each parameter page.
The formatting layer searches for pages that match the parameters from the search layer and generates a table with the information from each page in it.  This is where 4AllGuideItems is called.  Note that 4AllGuideItems could be used anywhere the values from an external list of parameter is wanted in a report.
An alternate framework would have the parameter pages call the formatter directly, but that woud mean having many more parameter pages.      mtew 01:22, 15 February 2009 (UTC)

Wikichu RFA

You probably have it watchlisted anyways, but just a heads up. Go to Aiiane's Talk page (Aiiane - talk - contribs) 09:52, 5 February 2009 (UTC)

Congrats Wikichu have a cookie XD Now starts the rise of the machines --Kakarot Talk 14:37, 5 February 2009 (UTC)
hehe finally. Congrats. Oh noes dont do that... He'll replace us all xD --SilentStorm Talk to me 14:56, 5 February 2009 (UTC)
I guess Gz are in order! =pShush. They'll here you >.>;; ~PheNaxKian User PheNaxKian sig.jpg Talk 20:00, 5 February 2009 (UTC)
Grats! --TalkAntioch 20:03, 5 February 2009 (UTC)
Congrats, Wikichu. Lord Belar 23:31, 5 February 2009 (UTC)
Thank you very much :] *beep* Wikichu 19:50, 6 February 2009 (UTC)
Yeah, have it watchlisted but was away from the wiki anyway (had a hard stomach flu <_< I'm quite unlucky these days...). Anyway, thanks :) poke | talk 19:51, 6 February 2009 (UTC)
Congrats :). May wikichu's first sysop bot edit task be handling the orphaned images? Dominator Matrix 03:32, 7 February 2009 (UTC)
Congrats Wikichu! --Shadowphoenix User Shadowphoenix Necromancer.png 04:22, 7 February 2009 (UTC)
Now we finally have a response to "ur guys sysops r dumb". calor (talk) 02:15, 8 February 2009 (UTC)

Because

Having admins that play favorites and turn a blind eye to wiki-trash is gud. Thanks. 98.226.112.109 19:40, 9 February 2009 (UTC)

If you want to report something on the admin noticeboard then be sure to make it right. Read the text on the noticeboard, especially the "Creating a new request" section. poke | talk 19:46, 9 February 2009 (UTC)

Redundant?

What are those maps redundant to? --Wyn's Talk page Wyn 00:16, 11 February 2009 (UTC)

They are simply redundant to the maps we already have on the wiki. We don't need thumbnails of maps with such a bad quality and resolution when we already have full maps on the wiki and are able to make thumbnails using the wiki functions. poke | talk 16:16, 11 February 2009 (UTC)
Ok, I've uploaded new versions of the maps. The thumbnails themselves have also been updated to eliminate the user information as well as increased resolution. As far as I can tell, the maps are not redundant with existing maps since the ones I've just uploaded include labels for all towns/outposts. If they are actually redundant, can you point me to the duplicate maps since I couldn't find any with the landmarks labeled. Thanks! Luke1138 07:34, 20 February 2009 (UTC)
Okay that is better; but the fact that they are just thumbnails bugs me a bit. Why don't you upload the full resolution images instead? Because thumbnails are generated automatically when needed on the wiki. poke | talk 15:53, 20 February 2009 (UTC)
The new images have a higher resolution and are more usable by themselves now. The full resolution images are too big: 2.4MB for Elona, 6.4MB for Tyria, and 2.7MB for Cantha. So I thought this was a good compromise of making both a usable thumbnail available as well as a pointer to the hi-res version. I think people are finding them useful with about 700 accesses since they've been posted about a week ago. Hopefully you and the other admins will agree so we can keep them published. Luke1138 21:35, 20 February 2009 (UTC)
Yeah okay - if the original images are too big, we have no other choice then, so the images are ok ;) poke | talk 21:41, 20 February 2009 (UTC)
Thanks for removing the delete flag on the images. I was going to take care of that today but you beat me to it. Thanks for your help! Luke1138 16:20, 21 February 2009 (UTC)

Orphaned Images

Hiya, I've gone back through the images I uploaded that you tagged for deletion, and have marked them as {{not orphaned}} for the time being. They're all linked off the update page for the Cartography Made Easy mod. Once the mod has been updated with the extra info, I'll then issue a formal delete request on the images. Does that sound ok? --BramStoker (talk, contribs) 09:50, 13 February 2009 (UTC)

That should be fine Bram, we just regularly go through the orphaned image page and tag to try to keep things clean, but if you have a legitimate use for the image, by all means, untag it exactly like you have. --Wyn's Talk page Wyn 09:52, 13 February 2009 (UTC)
Can you please change to links to internal links? That way it is visible that there is a page that links to those images and I won't tag them again. poke | talk 15:28, 13 February 2009 (UTC)

Please look at my Standard warrior armor table again.

I've simplified it. Also, suggestions where it should be moved are in order. The preceding unsigned comment was added by Mtew (talk • contribs) at 16:52, 13 February 2009 (UTC).

I still have problems in understanding what you are trying to show there. Apart from some material icons, which probably show what materials are needed for crafting (?), there are only "yes"es and "n/a"s, and I fail to see what that is saying.. Is that just a list of what armor levels are available? If so, I highly doubt anybody is interested in such a list, as nobody buys an armor based on the name (armor is a thing you buy on looking) and generally people are only interested in maximum armor, if they are able to decide on the armor design. poke | talk 17:11, 14 February 2009 (UTC)
Yes, the icons show the kinds of crafting materials needed.  The 'yes' and 'n/a' indicate if that kind of armor is available in that AR or not.  You would almost certainly not be interested since you are a long established player with high level characters.  Someone working on a new character would be interested in availability.      mtew 19:11, 14 February 2009 (UTC)
Someone who is starting with Guild Wars wouldn't have that much interest in armor level and armor design. He would buy an armor if the armor level is better, rather independently from how is it looking (especially as most times, you don't even have a choice to choose the armor design when you are starting with a character). When they then come to the point where there have enough access to choose the armor design, they would go from Warrior armor, choose a good looking one and check what they need for it. Nobody, really nobody, chooses the armor just based on material and if the armor is available in the armor level I want (especially as at that point when you can choose your armor design, you are most probably already at level 20 and only interested in maximum armor). Sorry but I still see no point in that table. poke | talk 19:28, 14 February 2009 (UTC)
Absolute beginners take what they can get.  Once a choice is available, AR, cost and material availability, as well as looks, become factors.  A summary table makes for quicker comparisons.  I built crude tables (on paper) for the purpose.  Each time a new option became available, I had to update it, or in most cases redo it since I had lost the old one.  I know at least one other player who did pretty much the same thing.      mtew 20:30, 14 February 2009 (UTC)

oshit...

Is there a way to undelete a page? -- Halogod35 User Halogod35 Sig.jpg 03:12, 14 February 2009 (UTC)

Yes. Any page in particular? - Tanetris 04:14, 14 February 2009 (UTC)
User:Halogod35/Skills/Claw Mastery/Vermilion Bird Strike -- Halogod35 User Halogod35 Sig.jpg 13:43, 14 February 2009 (UTC)
restored -Auron 13:48, 14 February 2009 (UTC)
Next time just post your request on the admin noticeboard and it will be restored :) poke | talk 17:18, 14 February 2009 (UTC)
Lol my bad. -- Halogod35 User Halogod35 Sig.jpg 18:07, 14 February 2009 (UTC)

Special:Upload in web browsers

Unless its just a problem on my end, IE6 does not seem to show any form of image categorization whasoever (I.E. here.) Every other web browser I tested (latest versions, at least) show this. Perhaps it could account for some of the lack of image categorization, but I'm not sure. Could there be a way to fix this, or is this just a completely obsolete point? --User Wandering Traveler Sig2.png Wandering Traveler 15:34, 14 February 2009 (UTC)

That happens in IE7 too, but it seems to only happen sometimes, cause I can get it on one image and then it'll be gone on another. Vili User talk:Vili 16:04, 14 February 2009 (UTC)
Can't reproduce it with IE7, and I don't have IE6 available atm. Can you check for any javascript error? poke | talk 17:00, 14 February 2009 (UTC)
Java seems to be running fine; can't find any problems with it. --User Wandering Traveler Sig2.png Wandering Traveler 17:02, 14 February 2009 (UTC)
Javascript. And there should appear some errors if it doesn't work. poke | talk 17:04, 14 February 2009 (UTC)
Note to self: read. No errors have been popping up. Is there some way to test for them? --User Wandering Traveler Sig2.png Wandering Traveler 17:06, 14 February 2009 (UTC)
Javascript errors appear iirc at the lower bottom with some warning icon. Double click and you get details. The other way is to enable debugging in the internet settings, then you get an error window whenever there is an error. poke | talk 17:07, 14 February 2009 (UTC)
I've only had it happen twice to date, I'll be sure to check on that next time it happens. Vili User talk:Vili 17:30, 14 February 2009 (UTC)
No errors have been showing as of yet. I've tried it on two other computers I have and the same thing still shows. Maybe its because the browsers outdated? --User Wandering Traveler Sig2.png Wandering Traveler 18:49, 14 February 2009 (UTC)
Its fine for my IE7 (7.0.5730.13). If you are not logged in, it throws a "Code 0, Line 45. Upload Form Undefined". Which is fixed by logging in. Dominator Matrix 22:07, 14 February 2009 (UTC)
Fixed that error. poke | talk 22:40, 14 February 2009 (UTC)

Special:Upload

What happened? No more radio buttons? --Wyn's Talk page Wyn 23:11, 15 February 2009 (UTC)

Oops! Fixed. poke | talk 23:19, 15 February 2009 (UTC)

Exam

Grats ;) - anja talk 17:13, 16 February 2009 (UTC)

Indeed congratulations Poke :D --Kakarot Talk 17:16, 16 February 2009 (UTC)
Well, I don't have the results yet :P But I have a very good feeling ;) And the hardest one is coming on Wednesday... maths :/
(btw. read "exam" as "test" íf you like, but I feel "test" to unimportant due to the german "test" :P) poke | talk 17:22, 16 February 2009 (UTC)
What part of maths? - anja talk 17:31, 16 February 2009 (UTC)
Analysis I (and the correct term is final examination btw. ^^) poke | talk 17:32, 16 February 2009 (UTC)
Blegh, good luck. I dropped out of Maths because of that subject! WhyUser talk:Why Are We Fighting 17:36, 16 February 2009 (UTC)
Bleh! But it is also the most boring one of the ones I studied, so you have good things to come I guess ;) - anja talk 17:37, 16 February 2009 (UTC)
Yeah, Analysis II <_< oh and linear algebra in semester 3 - then I can choose iirc what math module I take.. good that it is just the minor subject :P poke | talk 17:41, 16 February 2009 (UTC)
Curious: What did they cover.  Different schools teach different things.      mtew 17:50, 16 February 2009 (UTC)
Oh, a lot ^^ in computer architecture we did things like binary data representation, boolean functions, their representations and combinational or sequential curcuit implementations, assembler programming, caching, memory management etc. It was quite complex but actually rather easy :P poke | talk 18:09, 16 February 2009 (UTC)
Eww! Fun stuff. How far back id they trace caching and memory management? To the Atlas?
Actually, I meant what did the Analysis course cover.      mtew 18:50, 16 February 2009 (UTC)
Oh :D I think Analysis I and II are quite standardized on what you do. Sequences, series, convergence, differentials, integrals and such poke | talk 19:17, 16 February 2009 (UTC)
Linear algebra is awesome! At least compared to analysis. - anja talk 21:09, 16 February 2009 (UTC)
The math-students said the opposite :/ Well, I'll see. ^^ poke | talk 21:13, 16 February 2009 (UTC)
I was interested because I hadn't had either.  It was called something else where I studied the equivalent material.  Linear algabra, if it is the material I think it is, has great practical application.  Of course the math students would think it was 'trivial'.  They are interested in how to solve problems, not in actually solving them.      mtew 22:00, 16 February 2009 (UTC)
You forgot that they also have to prove that they can solve it... :/ poke | talk 22:20, 16 February 2009 (UTC)

Poke

You got poked. --138.89.244.233 20:56, 16 February 2009 (UTC)

wow. poke | talk 20:57, 16 February 2009 (UTC)
*poke* --81.233.248.107 19:34, 17 February 2009 (UTC)
and another "wow".. poke | talk 19:39, 17 February 2009 (UTC)
I'd poke you, but I'm not anon... so I guess I'll just troll. =) — Rappy 22:13, 17 February 2009 (UTC)

Need a hand templating

I have two templates : User:Lyra_Valo/UINotification and User:Lyra_Valo/GINotification that I use when informing people i've tagged their images. I'd like to add a parameter where I can just enter the image name and it appears in the template saying "imagenamehere is the image in question" or whatever. Is this possible? If so do you know how do to it? <3 Lyra ValoUser Lyra Valo Sig.jpg 00:23, 19 February 2009 (UTC)

Both have been changed to allow a Image name parameter. {{User:Lyra_Valo/UINotification|Black Moa Chick.png}} is the correct usage. Use the full image name (without the Image: prefix) If you omit the image name, it will show up like you originally had it. — Rappy 00:36, 19 February 2009 (UTC)
Thank You! Lyra ValoUser Lyra Valo Sig.jpg 12:07, 19 February 2009 (UTC)
I see, I'm redundant... :D poke | talk 14:45, 19 February 2009 (UTC)

Inactive Guilds

Is wikichu (given his new powers) going to be tagging inactive guilds as well as moving guilds to historical content? Just curious. --User Wandering Traveler Sig2.png Wandering Traveler 15:51, 19 February 2009 (UTC)

No, inactive tagging still needs the personal touch as we need to check forums, etc. to make sure they meet requirements. --Wyn's Talk page Wyn 15:58, 19 February 2009 (UTC)

Image History

Hey Poke, is there any way to move the history from one image to another? The reason I ask is that sometimes when I try to move an image; almost always a user/guild image; the move of the image fails but the actual history is still moved. One example can be seen on this image with the history and this image with the actual image. --Kakarot Talk 23:50, 20 February 2009 (UTC)

I think that is the error that happens with the image moving.. It's not possible to move the history alone, no. So all we can do is to hope that all those issues will be fixed with newer versions. poke | talk 01:27, 21 February 2009 (UTC)

Game links and DPL

I am trying to enumerate all the game links using DPL and it gets all funky when I try to specify 'namespace=Game link'. Help? The preceding unsigned comment was added by Mtew (talk • contribs) at 22:14, 21 February 2009 (UTC).

Use "Game_link" - but remember to set redirects = include so you get results. poke | talk 22:33, 21 February 2009 (UTC)
I'll try that. Thanks.      mtew 00:48, 22 February 2009 (UTC)

More DPL help

Hi poke, again I would like to ask for some DPL help. We're trying to make a table for the incoming Suggestions page listing all userspace articles with Guild Wars suggestions, but I can't figure out how to make the output to look like what I want it to look. Ideally it would be just a table listing the name of the user and with a link for that user's suggestion page (taken from a "Guild Wars suggestions" category and a "Guild Wars 2 suggestions" category), more or less like the table seen here. The best I have been able to do is just a text list linking the pages, though; I think I could find a way to employ the skill list template and use it directly to make a DPL list for the suggestions, but that would IMO be very ugly, coding wise (and people would wonder why the suggestions table use the skill list template : P). Would you happen to know how to make a table like that? (And by the way, do you mind that I ask you about help for this kind of thing? I was reading the DPL manual on the format command, but after some time of testing I still don't get how to make it work). Erasculio 02:05, 22 February 2009 (UTC)

I will take a look at it tomorrow, going to bed for now :) poke | talk 02:06, 22 February 2009 (UTC)
Thanks : ) Have a good night. Erasculio 02:22, 22 February 2009 (UTC)
How about this? Its not that pretty but you or poke could certainly push it up ;) It lists them dynamicly depending on the Categories. --SilentStorm Talk to me 02:35, 22 February 2009 (UTC)
You might want to use '[[%PAGE%|{{(}}#titleparts:%PAGE%{{!}}1{{!}}-1{{)}}]]' to pick off the last part of the page name.      mtew 03:22, 22 February 2009 (UTC)
I have been looking for a way to cut everything but the actual Pagename but didnt find any quick solution, nice find. I added it thanks. --SilentStorm Talk to me 03:57, 22 February 2009 (UTC)
Thanks, I have been using a modified table based on SilentMoon's layout, as seen here : ) Oddly enough, though, for some entries it's not working - Vili's entry (the second to last entry on the Guild Wars column) is showing my name, not hers, as the author of the page. Erasculio 14:08, 22 February 2009 (UTC)
I'm not seeing the one you are referring to but I do see some others where the name listed is different than the user page it is linked to and this is because you have used | addauthor = true and | format = ,,¶¦-¶¦ [[%PAGE%|%USER%]] which gets the user name from whoever created the page which in those cases is the user it's showing. As an example this one is Vili's but is showing JonTheMon on your list because as shown by the histroy JonTheMon created the page rather than Vili. Is what I have described what you are referring to? --Kakarot Talk 14:23, 22 February 2009 (UTC)
Yep. It makes sense that it's listing the author instead of the user the page belongs to; is there any way to change it so it lists the name of the user whose userspace the article is in, as opposed to the author of said article? Erasculio 14:26, 22 February 2009 (UTC)
Based on my preview I believe completely removing the mode and addauthor parameters and replacing | format = ,,¶¦-¶¦ [[%PAGE%|%USER%]] with | format = ,,¶¦-¶¦ [[%PAGE%|%TITLE%]] should work. --Kakarot Talk 14:32, 22 February 2009 (UTC)
Yay, now it's perfect, thanks : ) Erasculio 14:37, 22 February 2009 (UTC)
My proposal. poke | talk 14:55, 22 February 2009 (UTC)
While we are already discussing this here: I somehow dislike its just showing the Username of whoms Userspace its in. Some people might have several Suggestions spread over several Pages and as such would be listed multiple times in those Lists with the Username. As such I would like it to display the Pagetitle which usually should give an idea of what those Suggetions are about. --SilentStorm Talk to me 15:06, 22 February 2009 (UTC)
You mentioned a good point that we need to discuss first too. Should people be allowed to add the category to multiple user pages? Should we ask them to make some "starting point" in their userpage for their suggestions? A page from which you can get to other subpages containing the real suggestions? poke | talk 15:11, 22 February 2009 (UTC)

Finding where redirects point to?

Is there a way to insert the target of a redirect given the name of the redirected page? If so, how?      mtew 19:41, 22 February 2009 (UTC)

No, I don't think that is possible. poke | talk 20:10, 22 February 2009 (UTC)

Anfrage

Hallo Poke,
ich möchte dich um 2 Wiki-Code-Gefallen bitten, ich kenn mich damit nämlich leider überhaupt nicht aus. Meine Userpages sind mit Erlaubnis der Original-Ersteller einfach kopiert und für meine Bedürfnisse abgewandelt. Es geht um diese Seite: http://guildwars.wikia.com/wiki/User:Tapps75/Storyline_Characters/Heroes. Zum Einen wollte ich heute den Abschnitt mit den Helden aus den Kapiteln endlich mal in eine Reihe bringen. Aber außer "&nbsp" hab ich leider keinen Befehl gefunden. Wie du siehst (und sicher längst weißt) ist das derb umständlich, zig Leerstellen einzufügen (vermutlich lachst du dich jetzt scheckig :-( ) Vielleicht gibt es ja eine Möglichkeit, "Nightfall" und "Eye of the North" immer an der gleichen Position beginnen zu lassen, ähnlich wie bei einem Tab-Stop?
Meine zweite Anfrage betrifft das farbliche Markieren einer Zelle: Bei Bruder Tapps siehst du unter HeroEquipment, dass Dunkoro den Narbenfresser hat. Das soll auch so sein, dabei bleibt es. Damit ist diese Zelle "fertig". Ich hatte irgendwo so etwas wie "status = ready" gefunden. Immer wenn das hinter einer Zelle steht, erhält die entsprechende Zelle einen farbigen Hintergrund. Ich würde mich sehr freuen, wenn du die Zeit finden würdest, da mal einen Blick drauf zu werfen. Vielleicht kannst du da ja was dran "drehen". Vielen Dank im Voraus. --Tapps75 22:29, 22 February 2009 (UTC)

Also, zu Problem 1: Denke das was da recht gut funktionieren würde, wär ne einfache Tabelle, wo du die Zellengröße festlegst für die jeweiligen Inhalte die du darstellen möchtest. Wenn du dann bei allen Helden die gleichen Größen einhälst, dann funktioniert das ganz gut. poke | talk 23:12, 22 February 2009 (UTC)
Eine andere Lösung als eine Tabelle jibbet nicht? Gerade die Tabelle wollte ich nicht, da ich wie gesagt keinen Plan von dem Code habe. Ich hab mir das, was ich einigermaßen durchschaut habe, zusammenkopiert. --Tapps75 10:35, 23 February 2009 (UTC)
Nunja, die andere Methode wäre mit mehreren divs zu arbeiten, die jeweils floaten und dann eine feste größe haben - aber das wär deutlich komplizierter. poke | talk 12:32, 23 February 2009 (UTC)
Mit den Farben ist das Problem, dass Parameternamen von Templates eindeutig sein müssen und die angegebene Reihenfolge völlig egal ist. Deswegen müsstest du schon für jede Zelle einen eigenen status Parameter nutzen. Zum Beispiel hstatus, astatus, lstatus und fstatus. poke | talk 23:12, 22 February 2009 (UTC)
Ok, den theoretischen Ansatz habe ich verstanden.... - glaube ich. Wie muss das denn aber praktisch hier http://guildwars.wikia.com/wiki/User:Tapps75/Tmpl/Status aussehen? Magst du da vielleicht einmal Hand anlegen, z.B. für hstatus? Ich kann das halt nicht programmieren, dass da irgendwas steht wie: WENN bei "head" steht hstatus = ready, DANN mach die Zelle in Farbe xy" *seufz*. Die anderen könnte ich mir dann ja von deiner Vorlage ableiten...Es soll ja auch nur eine Farbe sein, eben für den Status "fertig". "Halbfertig" oder sowas soll es gar nicht geben, nur fertig=z.B grün und nicht fertig bleibt weiß. Danke.
Danke für die Antworten und sorry fürs Posten ganz oben, das war "accidental".--Tapps75 10:35, 23 February 2009 (UTC)
Hab dir das ganze mal hier implementiert. poke | talk 12:32, 23 February 2009 (UTC)
Fantastisch! Es kann so einfach sein, wenn man weiß, WIE^^ Vielen herzlichen Dank für deine Hilfe. Das andere Problem werde ich wohl weiterhin mit &nbsp lösen, weil ich von der Tabellenerstellung auch nichts verstehe. So kann ich mir da halt selber helfen, auch wenn es vom Code her eher unpraktisch ist. Nochmals vielen Dank. --Tapps75 21:15, 23 February 2009 (UTC)
Gern geschehen und gerne wieder :) poke | talk 21:18, 23 February 2009 (UTC)

Any word?

I know you're busy, but were you able to come up with anything about the textual revisions on Special:Upload? Again, if I'm bothering you too much about this, just tell me; I'll shut up. --User Wandering Traveler Sig2.png Wandering Traveler 05:13, 24 February 2009 (UTC)

Ah right - in the end I forgot it xD Sorry, will do something about it later this day. poke | talk 15:17, 24 February 2009 (UTC)
poke... ping! Misery 15:23, 24 February 2009 (UTC)
You told him you would stop pinging him occasionally remember? :P --SilentStorm Talk to me 15:51, 24 February 2009 (UTC)
I was totally referring to IRC =/ Misery 16:03, 24 February 2009 (UTC)
:( poke | talk 16:10, 24 February 2009 (UTC)
Thanks poke :D. Its no rush, I'm just being paranoid about it. --User Wandering Traveler Sig2.png Wandering Traveler 16:11, 24 February 2009 (UTC)
I've made poke sad :<
On the plus side, I did make positive contributions today. Misery 16:12, 24 February 2009 (UTC)

Question

How do I change my monobook.css to use a different logo? --Wyn's Talk page Wyn 11:57, 25 February 2009 (UTC)

#p-logo a { background-image:url(http://) !important; }--Kakarot Talk 11:59, 25 February 2009 (UTC)
Thanks poke :P --Wyn's Talk page Wyn 12:15, 25 February 2009 (UTC)

DPL

Thanks, thats perfect! Though a quick question, whats the difference between the DPL parser and the actual tag? Just nosy. --User Wandering Traveler Sig2.png Wandering Traveler 22:28, 25 February 2009 (UTC)

Well, the one is a tag and the other a parser function. Parser functions are called later than parser tags and the parser function works like a normal template with a pipe as a separator. What you use depends on what you want to do, although most times both is possible; and then your personal preference decides what you choose ;) poke | talk 22:38, 25 February 2009 (UTC)
Strange.....yet informative. Thanks poke! --User Wandering Traveler Sig2.png Wandering Traveler 22:43, 25 February 2009 (UTC)

Question

What is your criteria for User:Poke/sandbox#Invalid_guild_pages? I started looking through some of them and I don't understand why you consider them invalid.... --Wyn's Talk page Wyn 00:26, 26 February 2009 (UTC)

"Guild pages with wrong or missing tags" - exactly that, either they have put in their tag in a wrong way, or they don't have a tag listed at all. Also I noticed that a lot historical guilds are missing basic information (example) that really doesn't justify their existence.. poke | talk 00:29, 26 February 2009 (UTC)
It meets policy requirements so there is no reason to delete it. --Wyn's Talk page Wyn 00:38, 26 February 2009 (UTC)
Oh.. I'm dumb... I thought you meant {{tags}} not [tags]. --Wyn's Talk page Wyn 00:47, 26 February 2009 (UTC)

Deletion Code

Still haven't gotten the hang of when I use the right one I see :P Thanks for the deletion anyway. Sorry about getting the wrong code twice >.< — Jon User Jon Lupen Sig Image.png Lupen 01:01, 2 March 2009 (UTC)

No problem, the code is not important when tagging as long as the idea gets clear :) poke | talk 01:24, 2 March 2009 (UTC)
Gotcha. Thanks again! I'll be sure to try and get the code right next time anway XD — Jon User Jon Lupen Sig Image.png Lupen 01:26, 2 March 2009 (UTC)

Pling not happy

I want my normal watchlist back. NOW. --User Brains12 circle sig.png Brains12 \ talk 15:59, 4 March 2009 (UTC)

fieldset#mw-watchlist-options
{ border: none; padding: 0; margin: 0; }
fieldset#mw-watchlist-options legend
{ display: none; }
fieldset#mw-watchlist-options hr
{ display: none; }
Is that okay? poke | talk 16:37, 4 March 2009 (UTC)
Me like Poke. Poke good. Thanks <3 --User Brains12 circle sig.png Brains12 \ talk 16:40, 4 March 2009 (UTC)
Made it wiki-global. poke | talk 16:57, 4 March 2009 (UTC)
I haven't noticed any difference tbh =/ Misery 16:59, 4 March 2009 (UTC)
Blue box around it :P poke | talk 17:00, 4 March 2009 (UTC)
Oh, I didn't see it at the time, but thanks for keeping it normal. Again, you're awesome. --TalkAntioch 17:13, 4 March 2009 (UTC)

Elite skills

Evening Poke, since you are the master of edits and other stuff. Have a look at this elite skill page. Elite Skills This is what my page tells me:

Error creating thumbnail: convert: unable to open image `/home/httpd/guildwars/en/images/8/8d/Signet_of_Capture.jpg': No such file or directory.
convert: missing an image filename `/home/httpd/guildwars/en/images/thumb/8/8d/Signet_of_Capture.jpg/25px-Signet_of_Capture.jpg'.

Hope its helpfull. -- Cobra User Demonic Cobra Cobra icon.png 22:16, 4 March 2009 (UTC)

See Guild Wars Wiki:Reporting wiki bugs, and try purging the page to solve the problem. poke | talk 22:27, 4 March 2009 (UTC)
That purger did its thing. Its all working now. -- Demonic Cobra User Demonic Cobra Cobra icon.png 21:46, 5 March 2009 (UTC)

User creation log

This has brought up some questions in my mind about blocking users from that log. Remind me to talk to you about them tomorrow/test them with you if you are interested/concerned. Misery 00:02, 5 March 2009 (UTC)

Uhm, okay :P poke | talk 00:25, 5 March 2009 (UTC)

Anfrage 2

Hallo nochmal, nach einer langen Nachtschicht und einem halben verdödelten Vormittag bin ich mit meinem nichtmal "Kleinen Latein" am Ende. Zitat Poke "Gerne wieder." ... - okay, selber Schuld ;-P
Folgende Probleme bekomme ich nicht gelöst, sicher kannst du mir wieder helfen */beg*

  1. hier http://wiki.guildwars.com/wiki/User:Tapps75/Tmpl/NavFrame bekomme ich einfach das "expandible" nicht zum Funktionieren :-((
  2. und hier http://wiki.guildwars.com/wiki/User:Tapps75/Storyline_Characters/Heroes ist der Name "Bruder Tapps" ein Link. Leider steht der in dünner Schrift und nicht in dicker wie hier http://guildwars.wikia.com/wiki/User:Tapps75/Storyline_Characters/Heroes Das kann man (Anmerkung des Verfassers: =du) doch sicher irgendwie optisch anpassen, oder?
  3. Bei meinen zig minor edits habe ich hier http://guildwars.wikia.com/wiki/User:Tapps75/Storyline_Characters/Heroes leider was verstellt, accidentally *schäm* Kannst du mir das bitte nochmal zentriert untereinander stellen, die Kampagnen und die Heldenzahlen? Ich kann das irgendwie nur, indem ich jetzt zigmal die Pixelzahlen verändere, bis es endlich passt....Danke dir im Voraus für deine Freundlichkeit und deine Hilfsbereitschaft. --Tapps75 09:36, 5 March 2009 (UTC)
Sooo! Nr. 3 ist fixed und mit deinen Seiten hier auf GWW hab ich ein bisschen gebastelt. Hier siehst du das Ergebnis. Kannst dir ja mal ansehen was ich da gemacht hab. Und wenn du die anderen Charakterseiten erstellst, kannst du dir das von Tapps ja als Vorlage nehmen. Und bei Fragen, fragen :) poke | talk 19:33, 7 March 2009 (UTC)

ummm...

What the hell are you doing? Why are you deleting the work I am doing? What is your agenda? I know mine. I am creating pages that are on the wanted pages list. I am putting up the forms and the basic outline so the people that do know the information only have to enter it, instead of having to create the whole page. Not everyone that edits the wiki knows what page elements need to be there when they are staring at a blank page. You are only making it more difficult for people with information and the lack of wiki-code knowledge to share it. Yes... I know the pages are empty at the moment. Perhaps I was setting those pages up so I can go research the information and fill in the missing elements. Elric 17:31, 5 March 2009 (UTC)

Please leave this discussion in one place. poke | talk 17:33, 5 March 2009 (UTC)

Partial research results

A little while ago you built a list connecting game link entries to WIKI pages.  You asked if I would find it useful, and I have. 

I saved a copy of the list and have now massaged it into sortable tables.  A partial result of merging the pieces is here.  I think I can do more with the tables, but your suggestions might be helpful at this point. 

While working through this stuff, I fixed one of the 'double redirects'.  I hope you don't mind my fixing these rather arcane problems.  You seem to be one of the few people who understands enough to do that kind of thing. 

Thanks again for digging out the raw data.      mtew 00:48, 6 March 2009 (UTC)

The problem with sortable tables is that the browser crashes when trying to sort more than some hundred rows in a table, so a static list is a far better system (and you can always use your browser's search function).
On the double redirect thing, it is fine as long as you get the correct page in the end ;) Sometimes I would like to somewhere add a bit more information on the internal ids when redirecting to a page here. Often we lose information in that way, for example in your fixed one. the "Explorable 447" is actually the location where the quest takes place, but as we can't maintain that many specialized information on the wiki (and often it wouldn't be worth the effort), the way you did is of course fine. It's just sad that we lose the information that the real target would be the location during that quest. Too bad we can't display some information text on the target pages when coming from in-game links... poke | talk 18:37, 7 March 2009 (UTC)
Strange, I had no trouble with the large sortable table.  That sounds like a memory allocation failure not being handled properly.  The beast I am using has about as much memory as possible, so I don;t have the same problem. 
Hmm.  The redirects could each go to a separate page that 'transcluded' the main article plus a little extra, but that would have to be planned fairly carefully so the formatting handled the multiple contexts properly.  It could get messed up fairly easily if not done right.  It would not just be a spew out some text kind of thing.  As you say, it might not be worth the effort.      mtew 03:17, 8 March 2009 (UTC)
No, I didn't mean your list, I meant very large lists in general.. For example the guild tag list, it is not possible to sort that, as the sortable script isn't really the best :/
Yes, a separate page would of course work, but the problem is that then the url wouldn't be the correct one.. poke | talk 13:33, 8 March 2009 (UTC)
OK, I think I understand what you are saying about large lists.  Thanks for the warning.
I am not sure what you mean by 'the url wouldn't be the correct one.'  However, I did have another hare brained idea — Would adding a section specification to the link redirect help any?     mtew 17:27, 9 March 2009 (UTC)
No, not really - I had some notice like thing in mind that gives information about the game link. poke | talk 17:43, 9 March 2009 (UTC)

Log bug in MW 1.14?

Hey Poke, remember that thing I mentioned on IRC about weird code being added between unblock and change block on the block log? I just did some checking and it also happens on the protection log as well. One other thing I noticed is that even though the block list also includes unblock/change block links it hasn't got that code. I also checked on both MediaWiki and Wikipedia since I thought they would be the same version as us but they both use v1.15alpha although they didn't have the code appear in their block log. Just thought you'd be interested and also because you mentioned your talk page not being as active lately :P --Kakarot Talk 15:00, 7 March 2009 (UTC)

I looked into the code and it seems as if the MediaWiki group picked a bad revision as the base for MediaWiki 1.14.. When they released MW1.14, the bug was already fixed again.. :/
I'll ask Emily to apply a patch to fix that. poke | talk 17:26, 7 March 2009 (UTC)

I've always wondered

What differences are there between your customized deletion reasons and Galil's; the one's I currently use; both visually and otherwise? --Kakarot Talk 14:21, 9 March 2009 (UTC)

I don't know what Galil's tool does or how it looks like, but my customization is basically a content replacement of MediaWiki:Deletereason-dropdown. So I can just put in my own entries in there and the old ones are overwritten. I don't need more :) poke | talk 14:49, 9 March 2009 (UTC)
Ok thanks, was just curious as to what differences there were between the two :)
Galil's tool leaves the default one as it is but adds addditional deletion reasons below the dropdown list in a similar bulleted form to that mediawiki page you linked but makes them clickable via javascript. Once clicked it adds the reason to the wpReason box which can then still be modified depending on the situation. --Kakarot Talk 15:01, 9 March 2009 (UTC)

RC Cleaner Malfunction

Hi, your RecnetChanges Cleaner doesnt seem to work properly anymore :( I was forced to use it but had to see that the UserRemove doesnt work anymore, however the wordremove seems to work fine. Any Ideas? --SilentStorm Talk to me 04:09, 12 March 2009 (UTC)

This is really weird. It just doesn't work for some users... I'll look into it. poke | talk 11:06, 12 March 2009 (UTC)
Okay, I rewrote the script completely now. See the code at the beginning of User:Poke/tools.js. poke | talk 17:39, 12 March 2009 (UTC)
What exactly is Gem Stalker, if I may ask? WhyUser talk:Why Are We Fighting 18:38, 12 March 2009 (UTC)
Highlights every edit by that user (on RC) - made for Gem, but probably a bit outdated by now ^^ poke | talk 19:20, 12 March 2009 (UTC)

Image loops

Any idea why some images such as this are "link looping" on themselves? Theres no direct link in the file, so I can't see how its linking to itself.... --User Wandering Traveler Sig2.png Wandering Traveler 04:46, 12 March 2009 (UTC)

If you mean the link under File links, that's because of the {{Not orphaned}} template which includes a link to the page so that it doesn't show up on unused files page. --Kakarot Talk 04:55, 12 March 2009 (UTC)
A bad invention if I might add. Now everyone just throws it on their images and even if they are useless and not used at all/anymore they get through... But anyway. --SilentStorm Talk to me 05:02, 12 March 2009 (UTC)
It's a lot better than Guild Wars Wiki:Not orphaned. It makes it a lot easier to add images and you can still look through them using the category. And images aren't there to be deleted. poke | talk 10:32, 12 March 2009 (UTC)

Adding a second account to the same computer

Hi, you had answered my post yesterday: Help:Ask an account question#Adding a second account to the same computer. One thing you said was that I would be able to trade items from my current account to the new account, same computer. Now someone is saying it is not possible without a third party program. Is this true? Would you please check the new comments and let me know. I really want to be able to do this. I don't expect to run quests and missions with two different accounts at the same time, on the same computer. I would like to interact between both accounts in an outpost though. Thanks, Lorraine--98.229.228.53 11:07, 13 March 2009 (UTC)

Answered there :) poke | talk 12:49, 13 March 2009 (UTC)

Thanks Poke! Lorraine--63.138.247.2 13:19, 13 March 2009 (UTC)

Image deleted

in the future i would appreciate if u could at least talk to me about deleting something about my page or my work. The image was not orphaned and was linked to a subpage of my wiki page. if u had any doubts about it u just had to ask. the image has been reuploaded and will be reuploaded again if necessary.--Johnnyrodrigues 22:05, 13 March 2009 (UTC)

The image was orphaned at the time it was deleted and it is still orphaned and unused, see Special:WhatLinksHere. If you don't want to make it appear as orphaned, you should link to the image using a wiki link: [[:File:Imagename]]. We can't check the whole internet for any external links to that image and using an external link on the wiki is not registered anywhere.
Also if we would tell everyone about an image being tagged for an image we would do nothing else. The image (or any other page) gets tagged for deletion and then, according to the deletion policy, it will be deleted after three days if nobody objects. It is your own responsibility to object deletion if something of your things get tagged (putting the page on your watchlist helps then!), and you can always request undeletion if you miss the deletion date. poke | talk 22:13, 13 March 2009 (UTC)
unfortunately not all of us are wiki experts nor do we have the time to spend all of our life logged on wiki expecting any messages or pages tagged for deletion. If the image u see is still orphaned u could tell me about it or u could link it to my page or whatever because its really frustrating to find missing pages or files of your wiki page because someone remembered that the page had a bug and instead of trying to fix it they just mark the whole thing for deletion. I really didn't know about external links not showing up as unlinked but the time you took to say the code needed to get things the right way was the time u rushed to get the page deleted the first time. if you know the right way to do things why dont u say it instead of trying to destroy people's pages? thanks anyway for the code. --Johnnyrodrigues 23:00, 13 March 2009 (UTC)

Meh

Dont just leave because of my Internet going crazy again :S --SilentStorm Talk to me 01:08, 19 March 2009 (UTC)

I was about to leave anyway, you just extended that time a bit :P poke | talk 11:49, 19 March 2009 (UTC)
Well anyway I figured out what I wanted to do... just took me 4 hours but still ;) --SilentStorm Talk to me 17:34, 19 March 2009 (UTC)

Help me

Thought I'd go to you before I posted on the bug board, but have a look at this. What happened here? --TalkAntioch 07:39, 23 March 2009 (UTC)

He stuck in some code at the bottom to make a bunch of extra tabs appear:
<div style="position: absolute; top: -19px; left: 468px; background: white; text-align: left; border: 1px solid #aaaaaa; padding-left:9px; padding-right:9px; font-size:0.9em; line-height: 17px; z-index:0;">[[User:Gaile Gray|<span style="text-decoration: none;color: #002bb8;">Gaile</span>]]<br /></div>
<div style="position: absolute; top: -19px; left: 516px; background: white; text-align: left; border: 1px solid #aaaaaa; padding-left:9px; padding-right:9px; font-size:0.9em; line-height: 17px; z-index:0;">[[User:Linsey_Murdock|<span style="text-decoration: none;color: #002bb8;">Linsey</span>]]<br /></div>
<div style="position: absolute; top: -19px; left: 572px; background: white; text-align: left; border: 1px solid #aaaaaa; padding-left:9px; padding-right:9px; font-size:0.9em; line-height: 17px; z-index:0;">[[User talk:Isaiah Cartwright|<span style="text-decoration: none;color: #002bb8;">Izzy</span>]]<br /></div>
<div style="position: absolute; top: -19px; left: 616px; background: white; text-align: left; border: 1px solid #aaaaaa; padding-left:9px; padding-right:9px; font-size:0.9em; line-height: 17px; z-index:0;">[[User:Emily_Diehl|<span style="text-decoration: none;color: #002bb8;">Emily</span>]]<br /></div>
<div style="position: absolute; top: -19px; left: 664px; background: white; text-align: left; border: 1px solid #aaaaaa; padding-left:9px; padding-right:9px; font-size:0.9em; line-height: 17px; z-index:0;">[[User:Auron|<span style="text-decoration: none;color: #002bb8;">Auron</span>]]<br /></div>
<div style="position: absolute; top: -19px; left: 718px; background: white; text-align: left; border: 1px solid #aaaaaa; padding-left:9px; padding-right:9px; font-size:0.9em; line-height: 17px; z-index:0;">[[User:Smurf|<span style="text-decoration: none;color: #002bb8;">Smurf</span>]]<br /></div>
<div style="position: absolute; top: -19px; left: 770px; background: white; text-align: left; border: 1px solid #aaaaaa; padding-left:9px; padding-right:9px; font-size:0.9em; line-height: 17px; z-index:0;">[[User talk:Regina Buenaobra|<span style="text-decoration: none;color: #002bb8;">Bad Gaile</span>]]<br /></div>

Excuse the span. --71.229.253.172 07:51, 23 March 2009 (UTC)

That code is incompatible with anyone who has their own additional .js tabs (such as a wikiswap tab to go to GW2W), since they are positioned assuming normal appearance (where the last tab would be "watch/unwatch") and so they occupy the same space. There isn't really a way to do it right, either, as it would be different for every user. Vili User talk:Vili 08:07, 23 March 2009 (UTC)

My 'By Region' reports

I have finished restructuring the 'By Region Reports' framework.  Where the old framework tried to produce reports for an entire campaign or expansion on one page, this version puts the report for each region on its own page.  The page loads should not time out any more.  Please review the new report set and let me know if the results make sense. 

Also, given that the quest guideline compliance reports are now usable, please reconsider doing the bot run that would add preliminary compliance sections to the quest talk pages.      mtew 14:46, 25 March 2009 (UTC)

Uhm, seriously, I have no idea what your "By Region Reports" thing does. poke | talk 15:18, 25 March 2009 (UTC)
This stuff and more particularly the pages like this (which is quite big) or this little one. Others you migh look at are this list of quests and this list of areas, which are fairly simple DPL generated lists. mtew 17:30, 25 March 2009 (UTC)

Unregistered users reasoning

Just thought I'd let you know my reason for tagging rather than deleting this page. When it comes to an unregistered user name I base my deletion/tagging on whether or not the name could become registered rather than if it is registered at that time and under normal circumstances if it could be registered I tag it as a normal delete using U2:Unregistered user for the reason. This way it gives the user three days; more than enough time if the user is actually going to register; to create an account under the name just in case; as has been the case in some instances.
However in the case of an anon creating a userpage for their IP address I delete it right away; or if necessary tag it as U2:Unregistered user speedy deletion; since as far as I know you can't register a username that would have an identical userpage location as the IP addresses userpage would have. --Kakarot Talk 21:46, 2 April 2009 (UTC)

However in this case it was an already registered user that created a page with a different name; so it is very unlikely that that user will register that name later (because he already has an account). But I now restored the page and moved it to that user's page because I think he wanted it to be his own page..
When tagging such pages then please leave the "U2" out next time; speedy codes make me speedy it directly :P poke | talk 21:55, 2 April 2009 (UTC)

Where?

Is the page of guild by tag? --Wyn's Talk page Wyn 16:20, 3 April 2009 (UTC)

Guild Wars Wiki:List of guilds by tag poke | talk 16:24, 3 April 2009 (UTC)
Thanks :D --Wyn's Talk page Wyn 16:29, 3 April 2009 (UTC)
Wow, how did you guys compile that list? It's so huge it crashed my PDA and forced me to reboot O_o WhyUser talk:Why Are We Fighting 00:23, 4 April 2009 (UTC)
It's just a small script that looks at all guild pages.. Takes about 3 minutes to get the list and 2 minutes to save it <_< poke | talk 00:27, 4 April 2009 (UTC)

/sandbox/1

moved from User talk:Poke/sandbox/1

Hi,
Could you kindly take to blanking your sandbox instead of deleting it? I've been seeing a link like "is this helpful to you?" and try to find out what you did and can't because you are using your admin powers to remove the content under discussion. It's not necessary. --84.128.205.131 13:06, 6 April 2009 (UTC)

Special:WhatLinksHere/User:Poke/sandbox/1 the whole 1 link? (one from his own sandbox doesn't count, and then 3 are archived, and no longer active discussions....leaving just Mtew's talk page, which is over a month old anyway....) ~PheNaxKian User PheNaxKian sig.jpg Talk 13:13, 6 April 2009 (UTC)
It is my sandbox, my user space and my content. I can delete or request deletion any time. If I want others to discuss or use it I give them the time to do that. The content you are referring to is no longer needed and was deleted because of that.
Also please do not comment on some of my subpages. poke | talk 13:20, 6 April 2009 (UTC)
I know you can delete it, I was asking you not to, as a courtesy. --mendel 13:51, 6 April 2009 (UTC)
(Edit conflict) Still, it does help when reading older discussions to get the idea of things. --User Brains12 circle sig.png Brains12 \ talk 13:51, 6 April 2009 (UTC)
You actually get the idea by reading the second comment I wrote on mtew's page on that topic... poke | talk 14:07, 6 April 2009 (UTC)
Some people like getting a ... bigger idea of things :P --User Brains12 circle sig.png Brains12 \ talk 14:10, 6 April 2009 (UTC)
CTRL + scroll wheel up then.
I mean, it was some kind of a personal talk in that section on mtew's page; others don't need to understand it (as I don't understand some other "discussions" on other's user talk pages when they put in insiders in it or refer to in-game discussion etc. – or as you cannot get the idea from comments about deleted images, which happens quite often). And if they really want to understand it and don't get the context from reading it all, they can always ask... poke | talk 14:40, 6 April 2009 (UTC)
It's not important enough to ask, but it'd have been nice to be able to see it. --mendel 14:43, 6 April 2009 (UTC)
It was basically the lists from Guild Wars Wiki:Game integration merged together as one page; at that time up to date with all game links. As I have said on that talk page, I have updated the Game integration section based on my list. poke | talk 14:46, 6 April 2009 (UTC)
I have a copy of it here. That is the whole thing in one view. That page pulls the whole thing together from a bunch of smaller pieces. If you want the actual pieces, check the other tabs. mtew 11:40, 7 April 2009 (UTC)

weird DPL is weird

<dpl>
namespace=Game_link
titlematch=Outpost%
redirects=only
include={Location infobox}:name:%TITLE%
table=,,,
count=60
allowcachedresults=true
</dpl>

--mendel 13:51, 6 April 2009 (UTC)

I actually wouldn't have thought that this would work (the Game link + Location infobox include). That means self redirects are weird :P
Well, I think your problem is the missing title for those that still list the correct "Outpost XY" information bit, or that the %TITLE% result is not the expected target of the redirect. First, the Location infobox generates the location title from the current page, so the name parameter can be empty. On the other side, %TITLE% always returns the page on the DPL side (which is the Game_link entry). As I said before it is not possible to get the redirect target of a redirect page with DPL, and even if the include parameter seems to work on the redirect target (what really surprises me), the title will stay hidden.
And the other thing is that the third column is missing sometimes; that is because some of the outpost links are not using the location infobox, and as you were using the %TITLE% as part of the infobox call, it won't work if the infobox is not used. poke | talk 14:36, 6 April 2009 (UTC)
I know your first and second points; that the include works on the redirect target didn't surprise me (I was reminded of it as I tried to include=* the redirect pages themseves, not sure whether there's a way to do that), but the third column explanation is quite helpful. :) Thank you. --mendel 14:45, 6 April 2009 (UTC)

Userpage

Really, up it dude. check mine for inspiration. Bounty 19:23, 6 April 2009 (UTC)

Eh what? Your page is broken o.O poke | talk 19:26, 6 April 2009 (UTC)
Your userpage sucks tbh. :) --User Brains12 circle sig.png Brains12 \ talk 19:27, 6 April 2009 (UTC)

Template Check

Hey Poke, do you mind having a look at my Festive hat collection template to see if there is any code errors. The problem I am having is that depending on which hats are set to y the template adds extra white space above and/or below the image/text, whereas if you have all hats it shows up just fine. The easiest way to see what I mean is to use the following code:

{{User:Kakarot/MyTemplates/Festive hat collection
| username = Kakarot
| gender = f
| wintersday = y
| stylish yule cap = y
| freezie crown = y
}}

If you have all hat parameters set to y however the template shows up exactly as it's supposed to. From what I can see; although it is a bit late so I could just be missing some obvious error; there is nothing that should be affecting the height of the boxes in any way. --Kakarot Talk 05:17, 9 April 2009 (UTC)

Maybe this will help — inserting hidden line breaks makes it easier to see where the variations from the normal pattern are:
...
{{#ifeq: {{{wicked hat|n}}} | y |<!--
--> {{!}} style="width:60px; background:none; border:1px solid black; text-align:center"<!--
--> {{!}} [[Image:Wicked Hat {{{gender|f}}}.png|Wicked Hat|50px]]<!--
--><br><small>2006</small><!--
-->|<!--
-->}}
{{#ifeq: {{{scarecrow mask|n}}} | y |<!--
--> {{!}} style="width:60px; background:none; border:1px solid black; text-align:center"<!--
--> {{!}} [[Image:Scarecrow Mask.png|Scarecrow Mask|50px]]<!--
--><br><small>2007</small><!--
-->|<!--
-->}}
...
mtew 06:26, 9 April 2009 (UTC)
Your mistake is to end each #ifeq: call on a line and start the next on the next line, like so (simplified):
{{#ifeq: whatever1 }}
{{#ifeq: whatever2 }}
That creates an empty line each if the first and/or the second call evaluate to nothing, and the wiki makes those into space. Better is to use
{{#ifeq: whatever1 }}{{
#ifeq: whatever2 }}
but that may mean you get in trouble if your table code is not at the start of the line, so you do
{{#ifeq: whatever1 }}{{
#ifeq: foo |bar | <!-- LF -->
{{!}} table cell }}
or something like it. --mendel 10:36, 9 April 2009 (UTC)
Yes, that is the actual problem, mendel. The wiki parser is nice enough to ignore whitespace, including line breaks. But that only is done when there is no empty line in between text; in that case a new paragraph is created which adds a lot of margin (for empty lines). But as long as you have no empty lines in your code, the parser will interpret it as if there is no whitespace in between. And that makes your method rather superfluous, mtew. The idea of commenting out the line breaks is not bad in situations where those would make problems, but in wiki code it just clutters up the code and makes it very unreadable.
So back to the problem, the additional empty lines appear when there is one #ifeq returning nothing (which they all do, when the parameter is "n"). And based on the choice of given parameters there will appear multiple empty lines in a row. So at the time when the parser functions are executed the wiki parser just has the plain wiki text with multiple empty lines in between and creates - of course - some new paragraphs which then appear next to the cells.
I personally use this style:
{{ #ifeq: {{{halloween|n}}} | y |
{{!}}-
{{!}} Halloween! {{ #ifeq: {{{pumpkin crown|n}}} | y |
{{!}} content }}{{ #ifeq: {{{furious pumpkin crown|n}}} | y |
{{!}} content }}{{ #ifeq: {{{wicked hat|n}}} | y |
{{!}} content }} }}{{ #ifeq: {{{wintersday|n}}} | y |
{{!}}-
{{!}} Wintersday! {{ #ifeq: {{{yule cap|n}}} | y |
{{!}} content }} ... }}
That way you will have your actual visible content always at the beginning of the line and you will not produce any whitespace. Btw. it is easier to first set up the design, then change | into {{!}} and at the end put in the necessary parser functions without adding additional linebreaks. poke | talk 11:11, 9 April 2009 (UTC)
My understanding is that the commented line breaks are always ignored by the WIKI and HTML parsers and can be used to mark significant transitions. The parser would see exactly the same code with or without them. By sticking them in, you can see where the code pattern is different. I wasn't trying to fix the problem, just show how the pattern of code varied. I'm more than a little distracted at this point by other problems, so anything beyond a simple, safe transformation on my part was not a good idea. Under other circumstances I could probably have been more helpful, but I did something I thought might help rather than sit on my hands. mtew 13:36, 9 April 2009 (UTC)
By the way, a good method to find these problems is to put the template call that is giving you trouble on a sandbox page, then open its URL like so: http://wiki.guildwars.com/index.php?title=User:myself/MySandbox&action=raw&ctype=text/css&templates=expand
In this case you would have clearly seen the empty lines that your code generates. Another way to achieve that (without the need to save a page) is this:
{{#tag:pre|
{{User:Kakarot/MyTemplates/Festive hat collection
| username = Kakarot
| gender = f
| wintersday = y
| stylish yule cap = y
| freezie crown = y
}}
}}
I hope that helps. :) --mendel 11:51, 9 April 2009 (UTC) (edited by Poke) & 15:49, 9 April 2009 (UTC)
Wow, didn't know that the #tag:nowiki can be used like that, nice tip :) poke | talk 12:19, 9 April 2009 (UTC)
Superior GuildWiki technology (just kidding ;-). Anyway, the div tag with the style="white-space:pre;" that you edited out of my contribution ensures that the line breaks don't get "lost" (which was kind of the point). --mendel 15:37, 9 April 2009 (UTC)
Then simply #tag:pre it :P poke | talk 15:40, 9 April 2009 (UTC)
Ah, should've thought of that. Thanks. I changed that above. --mendel 15:49, 9 April 2009 (UTC)

(Reset indent) Ok maybe I'm just making a stupid mistake due to lack of sleep but I just tried to do what I thought Mendal meant about removing the line breaks between the ifeq's on a more simplified version of my template (only including the Wintersday section and none of the usage notes); using show preview of course; and it seemed to make the "style=..." info appear as plain text in a new cell rather than affecting the style of the following cell as it's supposed to. Would it be possible Mendel for you to show me what my code would look like with your suggestion starting at the {{#ifeq: {{{wintersday|n}}} and ending after the horns of grenth cell (before the {{#ifeq: {{{stylish yule cap|n}}})? Maybe it's just because I'm a little over tired from work that I'm not doing something right but actually seeing what you mean using my templates code should make it easier I think.

As for the style you mentioned Poke, if I'm understand you right wouldn't that remove the ability to have the show/hide functionality for each of the sections or would it still be possible to have that functionality as that is the reason that I have each section in it's own table? --Kakarot Talk 23:42, 9 April 2009 (UTC)

Both mendel's and mine are actually the same. And none of these will remove any functionality from your code. Just make the page working (without parser functions) and add them then later. poke | talk 23:54, 9 April 2009 (UTC)
Ok I've removed all parser functions from the template but have no way to tell if it would cause the same problem since how it was before it showed up just fine if all parameters were set to y. Should I save so you can have a look and see if I did what you meant or just start adding the parsers back? --Kakarot Talk 00:35, 10 April 2009 (UTC)
I fixed your template now. The difficulty was that parser functions like #if and #ifeq trim the text inside, so all whitespace is lost.. That's always a tricky problem ^^ poke | talk 13:27, 10 April 2009 (UTC)
Thanks Poke that got it working :D --Kakarot Talk 16:26, 10 April 2009 (UTC)

images not updating

Was a section ever made to post images that are not updating on certain pages? eg. File:Abyssal_Tonic.png on the tonics nav. Fall 09:10, 9 April 2009 (UTC)

After the IT guys fixed it, Emily recommended that any image still stuck in cache should be reuploaded. --Wyn's Talk page Wyn 09:27, 9 April 2009 (UTC)
Opening the image page in your browser and adding ?action=purge does not work on this installation? (it's not instant) --mendel 10:20, 9 April 2009 (UTC)
No Mendel, we've had some issues with our image cache that were just recently fixed. purging the cache doesn't work. --Wyn's Talk page Wyn 10:22, 9 April 2009 (UTC)
Purging the cache of the Nav page wouldn't. But you know your wiki best. --mendel 10:37, 9 April 2009 (UTC)
See here --Wyn's Talk page Wyn 10:43, 9 April 2009 (UTC)

Buttons

Many thanks for giving me back my buttons ;) --Ellisia talk 19:55, 9 April 2009 (UTC)

You're welcome :] poke | talk 13:01, 10 April 2009 (UTC)
Me again :p, I have a few questions/problems, and I was wondering if you could help me with them :Pupy-eyes:.
1st problem (nr1 on my list :) ): I was trying to get tabs like Lemming64, and I'v managed so far, but on his page, the current tab doesnt have a line underneath it (and the rest does), whereas mine has the line underneath all of them.
2nd problem: It's my intention to have tabs, where the color of the current tab has the same color as the page currently visible (if that makes sence)(different collors for each page)
3rd problem: If possible: each tab has a different (changable) icon on top of it, like here: User:Silmarwen (and like it used to be on my page, before iI had the more complex tabsystem of User:Lemming64)
4th problem: my main page layout seems to have broken (should be like User:Silmarwen's page :/)
If you don't want to/can't absolutly no hard feelings :p, just informing you :), cause you looked like the person who could do this stuff :p.
Thank you in advance ;) --Ellisia talk 14:45, 10 April 2009 (UTC)
I've fixed problem 1 as shown on this diff, I'll see what I can do for the others. --Kakarot Talk 16:25, 10 April 2009 (UTC)
For problem 2; just to make sure I'm understanding you right; you want the tabs to be the colour you have on this page; currently #FFEC8B; when you are not on the tab but when you are on the tab to be a specified colour, for example the talk page tab it should be white, right? If that's right it should be possible to change tab 1 from background-color:{{User:Ellisia/Maincolor}} to something like:
background-color:{{#ifeq: {{FULLPAGENAMEE}} | User_talk:Ellisia | white | {{#ifeq: {{FULLPAGENAMEE}} | User:Ellisia | {{W-color|lighter}} | {{User:Ellisia/Maincolor}} }}}}
Please note this is a simplified version of what it would look like, although Poke might does know a better way to do this so I'll hold off on actually doing it. --Kakarot Talk 16:42, 10 April 2009 (UTC)
Already a big thank you :D,
And that's exactly what I ment :)
(so it has that maincolor, if not on the tab, and when I'm on my sandboxpage, the sandboxtab has the same darkyellow collor as the page itself, but if I'm on my hall of monument page, the tab with HoM, has the same brown color as that page :)
I hope that makes sense ;)
And I like that you show how to do it ;) --Ellisia talk 16:56, 10 April 2009 (UTC)
"cause you looked like the person who could do this stuff :p" - I really wonder how all the people get this impression of my that fast :/
Okay, I made some changes to your tab system to make problem 2 possible. For that I have added some color variables to User:Ellisia/TabsHeader, you can change the colors there. If you want the other non-active tabs to have their respective color too, just refer to this change.
I'm working on the other two things now, expect no 4 to be fixed in a moment :D poke | talk 17:02, 10 April 2009 (UTC)
(Edit conflict) Poke has already fixed it in the way I had originally thought of doing it, my way was more complex but only required one edit to one page ... and Poke has already explained. --Kakarot Talk 17:05, 10 April 2009 (UTC)
Brilliant :), Thanks allot ;) --Ellisia talk 17:20, 10 April 2009 (UTC)
""cause you looked like the person who could do this stuff :p" - I really wonder how all the people get this impression of my that fast :/" - so what you are saying Poke is that I should hold off on my plan to redirect the Ask a wiki question page to your talk page? =P --Kakarot Talk 17:24, 10 April 2009 (UTC)
:P for the images, could you please make the tabs a bit bigger, so the (png)items float a bit above and over them? (like on User:Silmarwen's page) (forgot to sign) --Ellisia talk 17:28, 10 April 2009 (UTC)
Yeah, I'm working on it ;)
Kakarot, no! GWW:BOTS etc. but not HELP:WIKI :/ poke | talk 17:31, 10 April 2009 (UTC)
Okay, I'm done! :) poke | talk 18:40, 10 April 2009 (UTC)
Many thanks ;), I'l check some things out now :) greetz--Ellisia talk 18:55, 10 April 2009 (UTC)
I checked it out and altered a few images uptill now :p --Ellisia talk 19:47, 10 April 2009 (UTC)
Last question for now :p, you said in one of your previous posts, that in order to change the color of the nonactive tabs to their respective color, I had to edit something in. However I looked at that edit; and in the page of Tab2, allot seems to have changed, I don't know where to place it :/. --Ellisia talk 20:04, 10 April 2009 (UTC)
Did it for you :) poke | talk 20:18, 10 April 2009 (UTC)
:D perfect, and thank you for helping me all day ;) --Ellisia talk 20:22, 10 April 2009 (UTC)
Just missed you @ the devchat :p, I din't see your name Poke Ddy between your char's, and thought it was someone else :p --Ellisia talk 02:20, 11 April 2009 (UTC)
Heh ^^ I decided to come with a character where it's easier to say that it is me :P poke | talk 12:00, 11 April 2009 (UTC)

moving Images

wow, finally what i dreamed of in the past became reality^^ who do i have to thank for this option? didn't you back then once say that such a procedure has to take a circuit and only works if an accordant user's computer is connected which does that work? anyways, that makes renaming images much easier. :D —ZerphatalkThe Improver 12:26, 11 April 2009 (UTC)

Uhm, image moving was introduced with MediaWiki 1.13.. And it is actually enabled for quite a while :P poke | talk 12:27, 11 April 2009 (UTC)
Uhm ok, forget about that then, i never said anything^^' Quite noticable that i wasn't that active lately, huh? :P —ZerphatalkThe Improver 14:22, 11 April 2009 (UTC)
hehe :D However its only really useable since MW 1.14 as it didnt work 80% of the time in 1.13 --SilentStorm Talk to me 22:18, 14 April 2009 (UTC)

Suggestions

"One proposal I came up with was that we make some small template in which the suggestion editors can put some short information bits in, so that we can split the suggestions or give a short information about its content already in the list."

That sounds pretty similar to Leader's idea, although I'd be the first to admit Leader's idea is not yet very user friendly (to take advantage of the British power for understatement). How would you do it differently? I'd like to hear more detail on your ideas if you're willing. (Satanael 17:22, 14 April 2009 (UTC))

I explained the idea in short multiple times on the Suggestion pages restructuring talk page, and it is basically just an extension to the auto-generated list on ArenaNet:Suggestions that allows to add additional information to that list. Nothing more and nothing less, and it has no relation to HH LEADER's ideas. poke | talk 17:30, 14 April 2009 (UTC)

Regarding the moves to my user space I'll count on your bot for all potential moves that might occur. Just put them into /suggestions/name. No need to hurry though, in case someone wants to claim any suggestion late (or someone wants to come up with a better idea than my user space). --Xeeron 22:51, 14 April 2009 (UTC)

Category:Inactive guilds DPL

I think theres a minor problem with either the guilds or the category. As seen here, I've got a historical guild marked as inactive...which shouldnt be. The guild naming looks fine, so I can't see why its doing that. Any ideas? (Sorry the image is so terrible, best my paint skills fail.) --User Wandering Traveler Sig2.png Wandering Traveler 02:32, 16 April 2009 (UTC)

Fixed. poke | talk 09:20, 16 April 2009 (UTC)

Deletion of File:User Shard Fallbuysgold.png

I searched and could not find a redundant image anywhere. Was that a fake reason for deletion or am I not looking hard enough? ~Shard User Shard Sig Icon.png 01:47, 18 April 2009 (UTC)

It was handled by support, a ticket was posted on the issue and its now closed, any other comments, screenshots, or anything along those lines posted on the wiki will be considered harassment by support. Fall 01:49, 18 April 2009 (UTC)
How do you know this? ~Shard User Shard Sig Icon.png 01:50, 18 April 2009 (UTC)
Uh, support has nothing to do with images posted on the wiki. Good try, though. -Auron >8< 02:03, 18 April 2009 (UTC)
[1] --TalkRiddle 03:11, 18 April 2009 (UTC)
Dictatorship ftl~>Sins WDBUser The Sins We Die By Sig.png 04:35, 18 April 2009 (UTC)
Fall asked me to remove that image because it was obviously uploaded to harm him or his image. As it contained a personal chat of Fall with somebody else (who was not mentioned btw), I believe he has the right to say that he doesn't want to see it on the wiki.
And yes, apart from the fact that the image was orphaned, I deleted the image with a generic deletion reason to exactly avoid this; that others will be attracted of this - which obviously failed. poke | talk 12:32, 18 April 2009 (UTC)
I would actually have deleted it with more detail in this case tbh. If you're trying to hide an image, use no summary, not a false one. That sort of defeats the point of a summary to begin with. -Auron >8< 16:53, 18 April 2009 (UTC)

Sorry to keep bothering you like this but I need some more dpl help

Hey Poke I am currently working on something for the wiki and have a question or two about dpl. When creating a dynamic list of articles, is it possible that say if the page uses a certain template and has a certain parameter from that template set to a certain value; as an example for simplicities sake say it uses the {{delete}} template, with unnamed parameter 2 set to speedy; that based on my example if it is set to speedy that it produces Yes next to the page title and if not set to speedy it produces No instead?

Also since I am here, is it possible to produce a list of pages which includes both the creation date and the date of the last edit. Presently I am using the %DATE% command with the following parameters: | addeditdate = true | ordermethod = lastedit which produces one of the two but based on my tests it doesn't appear that you can have it do both at the same time. --Kakarot Talk 03:45, 18 April 2009 (UTC)

It is possible. However, you will need to be in userformat mode, and then you simply uses an #if or #ifeq check, using the parameter as the firt thing you feed the check. Then just place the images as the result of the check. Backsword 09:43, 18 April 2009 (UTC)
Creating a list based on the usage of a certain template works without problems, yes. Selecting pages for the list based on the actual parameter choice is not possible. However you can select the pages that use the template and then decide in the output if the page is displayed or not. This will work fine, but has one downside: As pages will be selected even when they are not displayed, and DPL has an internal limit of 500 selected pages per call, it is possible that you won't see all your wanted results because there are so many of the invisible results. But in your case you actually want to select all and then display a yes or no based on the parameter - that is completely possible and not too hard. A basic example for that is this:
{{ #dpl:
| uses = Template:Delete
| include = {Delete}:2
| secseparators = ²{ #ifeq: , ¦ speedy ¦ {{yes}} ¦ {{no}} }²
}}
For the date thing, I don't think that using lastedit and firstedit together is possible, as they are both invoked by the addeditdate parameter. The only thing that might work is using nested dpl calls, so you have one additional call for each displayed page - and I don't know if that is something you can afford for your list. poke | talk 12:47, 18 April 2009 (UTC)
Thanks again Poke, I'm guessing that was similar to what Backsword was referring to as well? For the second item I will probably just leave it is; using the date that it was last modified only; since I wasn't sure that the date it was created was really needed at all for my list, probably just an bonus. --Kakarot Talk 15:25, 18 April 2009 (UTC)

Small bot request

Heyho, I though I should do a small index page for the archived suggestions, but that turns out to be a lot of copy&pasting. Isn't that a job that your bots could finish much quicker than me? --Xeeron 11:46, 18 April 2009 (UTC)

Can't you just subst a dpl list? Backsword 11:51, 18 April 2009 (UTC)
I'll make an list when I moved the GW2 ones; I have all the titles anyway. poke | talk 12:10, 18 April 2009 (UTC)
Thanks a ton, both. @Backsword: Yes that is what I wanted. --Xeeron 13:39, 18 April 2009 (UTC)

100% height?

Hi poke. I'm making a page for myself, and I'm chugging along so far (well, except for the fact that the RCs must hate me), but I'm not sure about something. I want the first two small boxes on my page (and then eventually a third one below them) to take up the table cells they're in both vertically and horizontally. I know 100% verticalness is a pain to do, but is there a way to do this without setting absolute heights? Any help you can give me would be greatly appreciated! TIA! :) --KOKUOU 17:27, 18 April 2009 (UTC)

Inline elements, that includes tables, cannot have a height. So in your case the table won't work like that. A much better option for you would be to apply the box layout (round borders + background etc) to the table cells instead. Then you wouldn't need to make additional elements just for the design and the height would work automatically (as all table cells have the same height). You can then change the spacing of the boxes by using the cellspacing attribute of the table declaration. poke | talk 17:58, 18 April 2009 (UTC)
Oh, okay, gotcha. I'll give that a go in a bit and let you know if I run into any trouble. Thanks a bunch, poke! --KOKUOU 18:08, 18 April 2009 (UTC)

Xunlai Market

Hi Poke! Just found hintings for a "Xunlai Market" from early 2008 while using Google. Made a temporary (not really complete) article here. What do you think, is this enough information to create an "official" historical content article? Ah, and: Congratulations for finished exams! :) BigBlueUser Big Blue Icon.pngtalk 13:16, 20 April 2009 (UTC)

IIRC, wasn't that pic PShopped? BTW, both your links go to GWO. --TalkRiddle 13:39, 20 April 2009 (UTC)
Thx, fixed. Don't know if this was photoshopped. BigBlueUser Big Blue Icon.pngtalk 14:19, 20 April 2009 (UTC)
Afaik, riddle is right. WhyUser talk:Why Are We Fighting 14:31, 20 April 2009 (UTC)
Never heard of that but if the information is correct it is fine, looks okay at least :P
And thanks, next round at uni already started ^^ poke | talk 17:16, 20 April 2009 (UTC)

(Reset indent) Looks like we'll never know the real answer on this, as Joe says here:

"While I'm at it: what ever happened to the Xunlai Auction House found in the .dat file? Failed idea? Red herring? Top secret? What are you wearing? 68.215.147.254 03:32, 8 April 2009 (UTC)"
"I can't say anything about the dat file text, unfortunately. Black shirt, blue jeans. - Joe Kimmes 03:53, 8 April 2009 (UTC)" The preceding unsigned comment was added by Satanael (talk • contribs) at 21:42, 20 April 2009 (UTC).

POKE.

How would one go about renaming an image (or file, as they're called now)?-- User Vanguard VanguardLogo.pnganguard 00:48, 22 April 2009 (UTC)

The move tab next to the history tab at the top of the page, same as moving an article. And yes, that's a new feature with the current version of MediaWiki. - Tanetris 01:20, 22 April 2009 (UTC)
I love this wiki. The only place where you can ask someone something and have someone entirely different answer it for you ^_^. Now then, I'll come back if I can't figure it out (likely).-- User Vanguard VanguardLogo.pnganguard 01:30, 22 April 2009 (UTC)
Success.-- User Vanguard VanguardLogo.pnganguard 01:31, 22 April 2009 (UTC)

can u help me with an image plz

ive got this character template on my userpage but when i add the char pic the pic goes all wrong and i have no idea how to change it so it fits properly can u help plz --Nick123 15:36, 22 April 2009 (UTC)

The old image is still cached by MediaWiki, although you uploaded a new version. This is normal and will fix itself within some hours. poke | talk 07:21, 23 April 2009 (UTC)

"requires = _____"; "check = _____", "check-true = ____".

Hi, Poke.
I was looking at Golden Skull Strike and noticed the yellow arrow in the skill infobox, and found myself wondering what it was. After opening up the edit form, I found that it signified that it required and enchantment, at which point I checked similar skills in Dagger Mastery to find that they all had similar additional information, some more than others (Temple Strike comes to mind).
However, I quickly found that these had only been applied to the dagger mastery skills, when there are several other skills that would benefit from the same sort of information (Eremite's Zeal does nothing if the user isn't enchanted, Shatter Hex does nothing if the foe isn't enchanted, Healing Light checks for enchantments and returns energy, etc etc), at which point I reviewed the page history to find out that your bot had made the changes.
Now I'm not sure what benefits there are to having this information in the pages (other than the "requires = _____", which shows up in the infobox), but I'm going to assume that there are some, otherwise, you wouldn't have set a bot to make those changes, right? So, this begs the question:
Would other skills with similar functions not also share the same benefit, and, if so, why haven't they also been updated similarly?
I'm curious, is all. Thanks for your time. ♥ User Raine R.gif Raine - talk 13:23, 23 April 2009 (UTC)

The assassin things were added back then by CoRrRan, he just made those icons and implemented the feature for it to the infobox. And I think the assassin ones are a bit different from the other ones because the assassin requirements prevent you from using the skill completely whereas the other skills just don't work completely. However there are some semantical parameters already added to the infobox, and I think it would be fine if there were some more; but it's probably better to ask for that at the infobox talk page or on GWWT:SKILLS. poke | talk 16:52, 24 April 2009 (UTC)

Ob. Con. sec.

Silver seems to mean Hard Mode. Poke is hard? Backsword 01:30, 24 April 2009 (UTC)

And another one :) Congrats Poke XD --Kakarot Talk 01:34, 24 April 2009 (UTC)
GZ ;) --Ellisia talk 02:58, 24 April 2009 (UTC)
Gratz poke :D --Wyn's Talk page Wyn 03:04, 24 April 2009 (UTC)
You have been forever imortalized in Guild Wars along with a number of others, Congrats. :) — Jon User Jon Lupen Sig Image.png Lupen 04:11, 24 April 2009 (UTC)
Awesome :D "Poke" was too ambigous, huh? ^^ *happy* poke | talk 07:19, 24 April 2009 (UTC)
Congrats ^^ |Cyan LightUser-Cyan Light sig-icon.jpgLive!| 09:46, 24 April 2009 (UTC)
There you go. I guess everyone agrees that you deserved an NPC like this. :D —ZerphatalkThe Improver 15:46, 24 April 2009 (UTC)
Poke is always hard. <3 --User Brains12 circle sig.png Brains12 \ talk 16:22, 24 April 2009 (UTC)
Thanks everyone :D poke | talk 16:25, 24 April 2009 (UTC)
which npc is named after poke..? --Cursed Angel Q.Q 16:28, 24 April 2009 (UTC)
teh Pokhe. —ZerphatalkThe Improver 16:29, 24 April 2009 (UTC)
wow, ^^ --Cursed Angel Q.Q 16:33, 24 April 2009 (UTC)
Well done Poke. --Burning Freebies 16:11, 27 April 2009 (UTC)

Using variables?

What is the problem with using variables in a template? --mtew 09:43, 24 April 2009 (UTC)

What do you mean? poke | talk 16:52, 24 April 2009 (UTC)
IIRC you (or someone) said that using variables did un-good things to the WIKI server. Is that correct? Are there things that should not be done using variables? --mtew 17:02, 24 April 2009 (UTC)
What variables, and in what context, and where? :P poke | talk 17:03, 24 April 2009 (UTC)
I am thinking about the calendar for the Nicholas Sandford/Research page. To make things simple, I want to track the day of the week for each data entry so a new row is started automatically. That means passing the updated day of the week, day of the month, and month of the year to the next invocation of the data template. Since I am designing the whole process, I could avoid using variables but more template parameters would be needed. I expect the page will be used fairly frequently, so I want to do the right things for the server to stay happy. --mtew 17:20, 24 April 2009 (UTC)
I've updated the Nicholas Sandford/Research page and its associated template to do the calculations needed to build the other two tables using WIKI variables. Is there a problem with this? --mtew 11:11, 26 April 2009 (UTC)
Bump --mtew 18:42, 27 April 2009 (UTC)

Problems

I'm not sure if anyone else is getting any of these problems (I've asked around a bit, and no one else is), so I'll ask here instead of GWW:BUG :P.

I'm getting some problems with a few of our customised MediaWiki pages, in that they're not working properly on the pages where they're used. For example, I get the default license text at the bottom of edit windows, I see Administrator instead of Sysop in the [{{fullurl:Special:Log|type=rights&&month=-1 user rights log] and Special:Listadmins, and I see the default text at the top of Special:Upload. Some things work fine though, such as the recent changes text (the box and links etc), and sitenotice, but some things don't. It only happens when I'm logged in, and I can't figure out why.

Also, I'd like some gold zcoins. Thanks. --User Brains12 circle sig.png Brains12 \ talk 15:40, 26 April 2009 (UTC)

"I blocked only that sock of you..." (talking to Misery)

Quote: "Btw. I blocked only that sock of you, you created for showing me, so your account is clean :P poke | talk 14:54, 9 April 2009 (UTC) " Guild_Wars_Wiki_talk:Elections/2009-04_bureaucrat_election/Misery

I don't want to go on guessing. Can you elaborate on what has happend? How excactly sock was created and how did you determine that account was clean?

Thank you HH LEADER User HH LEADER Peace symbol svg.png talk 15:56, 26 April 2009 (UTC)

On IRC there was a conversation about autoblock, Misery and poke had a slight difference of opinion as to what it did so Misery made a sock for poke to test it on. On the BCrat page Misery thought he'd been blocked, when it was actually the sock that poke had blocked. If you check Misery's block log it's blank. =p. ~PheNaxKian User PheNaxKian sig.jpg Talk 16:32, 26 April 2009 (UTC)

CONSPIRACY!

Well NOW it will look like one, I have two Germans leaping to my defence. I'm can't even log into IRC tonight for some reason, QQ. Misery 22:53, 26 April 2009 (UTC)

I wasn't there anyway :P also thanks for that edit ^^ poke | talk 08:54, 27 April 2009 (UTC)
But we aren't a people, just random guys who are able to contribute in a non-english language <__< Ɲoɕʈɋɽɕɧ 08:56, 27 April 2009 (UTC)
I'm can't even English properly... Misery 08:59, 27 April 2009 (UTC)

What the heck does this log entry mean?

(User creation log); 11:20 . . Melinda2956 (Talk | contribs) created new account User:Mendydawn

And how on earth was that generated? If you log out, create a sock, it recognises the account you just signed out of? I really don't know what that means at all. Misery 09:25, 27 April 2009 (UTC)

It happens when you access the account creation window while still logged in. I have no idea why users are even able to access that screen while logged in but it works that way :/ poke | talk 09:30, 27 April 2009 (UTC)
Ah, I see how to do that now. What an odd feature. Logging in while you are already logged in is also an odd feature, I suppose you can switch accounts without "logging out" in this manner. Misery 09:34, 27 April 2009 (UTC)
It's the only way to make accounts if you don't allow IPs to make accounts, which is a normal feature on private wikis, so it's not that odd :) You're not logged in, the account is just created. You have to log out properly to login to the new account. - anja talk 10:03, 27 April 2009 (UTC)
I noticed accounts created in this manner have a red contributions link as opposed to a blue link with no entries. I wonder if that means they are unlinked to an IP for the purposes of autoblocks etc. Misery 10:06, 27 April 2009 (UTC)