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Condition
A condition, sometimes known as an injury or ailment, is a negative effect that is caused by a skill. Usually a skill applies the condition on an enemy, but in some cases it affects the user to balance the skill. All conditions wear off in time, but can also be removed by a number of skills.
A condition is indicated in the effects monitor by a gold colored icon with an arrow pointing downwards. If a creature is affected by a condition it is also shown on their health bar by a brown arrow pointing downwards. Bleeding, poison and disease also turn the health bar into another color and deep wound turns part of it gray. Most conditions also have… Read more.Latest in-game activities
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