Endure Pain
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- This article is about the Core skill. For the temporarily available Bonus Mission Pack skill, see Endure Pain (Turai Ossa).
Endure Pain
- Animation
- Click to view
- Concise description
Progression | |
---|---|
+ Maximum health
|
0 7 90
1 8 104
2 8 118
3 9 132
4 10 146
5 11 160
6 11 174
7 12 188
8 13 202
9 14 216
10 14 230
11 15 244
12 16 258
13 17 272
14 17 286
15 18 300
16 19 314
17 19 328
18 20 342
19 21 356
20 22 370
21 22 384
|
Acquisition[edit]
- Nightfall
- Prophecies
- Minotaur (Anvil Rock and The Frost Gate)
- Smuush Fatfist (North Kryta Province)
- Glutt Wallop (Nebo Terrace)
- Droog Stoneclub (D'Alessio Seaboard)
- Marrg Grummbool (Tangle Root)
- Kree Minotaur (Prophet's Path, during The Elementalist's Path)
- Stoofed Chargehoof (Prophet's Path)
- Graf Wask Derg (Diviner's Ascent, Salt Flats, The Arid Sea, The Scar, and Vulture Drifts)
- Monaru Chippedfang (Diviner's Ascent)
- Custodian Dellus (Elona Reach)
- Custodian Fidius (Dunes of Despair)
- Custodian Hulgar (Thirsty River)
- Nightfall
- Eye of the North
Related skills[edit]
- See also: Health#Skills
Notes[edit]
- This skill is best used when very low on health.
- The health gained is temporary; your health can drop below zero when this ends. However, if that happens, you won't always die. For example, if you have positive health regeneration, your health bar will show 1 health while you recover the negative health caused from this skill ending. But if you have health degeneration or take any damage, you will die. Healing may also be fatal if it does not bring your health above zero.
Trivia[edit]
- The functionality of this skill has changed since its introduction; see its skill history for details.