Icon
|
Name
|
Description
|
|
|
|
|
|
Campaign
|
|
Seed of Life
|
Enchantment Spell. For 2...5 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor.
|
0
|
5
|
0.25¼
|
20
|
|
Nightfall
|
|
Selfless Spirit
|
Enchantment Spell. For 15...20 seconds, spells you cast that target another ally cost 3 less energy.
|
0
|
5
|
0.25¼
|
45
|
|
Factions
|
|
Judgment Strike
|
Elite Melee Attack. Attack target and adjacent foes. Each attack that hits deals +13...27...30 Holy damage [sic] and knocks down attacking foes. PvE Skill
|
0
|
5
|
1
|
8
|
|
Core
|
|
Holy Veil
|
Enchantment Spell. While you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
|
-1
|
5
|
1
|
12
|
|
Core
|
|
Light of Dwayna
|
Spell. Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy.
|
0
|
25
|
4
|
20
|
|
Prophecies
|
|
Martyr
|
Elite Spell. Transfer all conditions and their remaining durations from your allies to you.
|
0
|
5
|
1
|
10
|
|
Core
|
|
Purge Signet
|
Signet. Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
|
0
|
0
|
2
|
20
|
|
Core
|
|
Remove Hex
|
Spell. Remove a hex from target ally.
|
0
|
5
|
1
|
8
|
|
Core
|
|
Resurrect
|
Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.
|
0
|
10
|
5
|
8
|
|
Core
|
|
Vengeance
|
Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty.
|
0
|
10
|
4
|
30
|
|
Prophecies
|
|
Signet of Removal
|
Elite Signet. If target ally is under the effects of an enchantment, that ally loses one hex and one condition.
|
0
|
0
|
1
|
5
|
|
Nightfall
|
|
Purge Conditions
|
Spell. Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target ally.
|
0
|
5
|
0.25¼
|
20
|
|
Core
|
|
Essence Bond
|
Enchantment Spell. While you maintain this enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.
|
-1
|
10
|
2
|
0
|
|
Prophecies
|
|
Succor
|
Enchantment Spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell.
|
-1
|
5
|
1
|
10
|
|
Prophecies
|
|
Empathic Removal
|
Elite Spell. You and target other ally lose 1 condition and 1 hex, and are healed for 50.
|
0
|
5
|
1
|
7
|
|
Factions
|
|
Draw Conditions
|
Spell. All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6...22...26 Health.
|
0
|
5
|
0.25¼
|
4
|
|
Core
|
|
Rebirth
|
Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10...4...3 seconds. This spell consumes all of your remaining Energy.
|
0
|
10
|
5
|
0
|
|
Core
|
|
Mend Ailment
|
Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5...57...70 Health.
|
0
|
5
|
0.75¾
|
5
|
|
Core
|
|
Signet of Devotion
|
Signet. Heal target ally for 14...83...100 Health.
|
0
|
0
|
2
|
5
|
|
Core
|
|
Reversal of Fortune
|
Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15...67...80.
|
0
|
5
|
0.25¼
|
2
|
|
Core
|
|
Life Bond
|
Enchantment Spell. While you maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3...25...30.
|
-1
|
10
|
2
|
0
|
|
Core
|
|
Mending
|
Enchantment Spell. While you maintain this enchantment, target ally gains +1...3...4 Health regeneration.
|
-1
|
10
|
2
|
0
|
|
Core
|
|
Divine Intervention
|
Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197...240 Health.
|
0
|
5
|
0.25¼
|
30
|
|
Core
|
|
Convert Hexes
|
Spell. Remove all hexes from target other ally. For 8...18...20 seconds, that ally gains +10 armor for each Necromancer hex that was removed.
|
0
|
15
|
1
|
12
|
|
Core
|
|
Healing Touch
|
Spell. Heal target touched ally for 16...51...60 Health. Health gain from Divine Favor is doubled for this spell.
|
0
|
5
|
0.75¾
|
5
|
|
Core
|
|
Divine Boon
|
Enchantment Spell. While you maintain this enchantment, whenever you cast a Protection Prayer [sic] or Divine Favor spell that targets an ally, that ally is healed for 15...51...60 Health, and you lose 1 Energy.
|
-1
|
5
|
0.25¼
|
10
|
|
Core
|
|
Healer's Boon
|
Elite Enchantment Spell. For 10...46...55 seconds. [sic] Healing Prayers spells cast 50% faster and heal for 50% more Health.
|
0
|
5
|
0.25¼
|
10
|
|
Nightfall
|
|
Spell Breaker
|
Elite Enchantment Spell. For 5...15...17 seconds, target ally cannot be the target of enemy spells.
|
0
|
15
|
1
|
45
|
|
Core
|
|
Scourge Healing
|
Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 15...67...80 holy damage.
|
0
|
10
|
2
|
5
|
|
Core
|
|
Shielding Hands
|
Enchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 3...15...18. When Shielding Hands ends, that ally is healed for 5...41...50 Health.
|
0
|
5
|
0.25¼
|
15
|
|
Core
|
|
Word of Healing
|
Elite Spell. Heal target ally for 5...81...100 Health. Heal for an additional 30...98...115 Health if that ally is below 50% Health.
|
0
|
5
|
0.75¾
|
3
|
|
Core
|
|
Judge's Insight
|
Enchantment Spell. For 8...18...20 seconds, target ally's attacks deal holy damage and have +20% armor penetration.
|
0
|
10
|
2
|
10
|
|
Core
|
|
Zealous Benediction
|
Elite Spell. Heal target ally for 30...150...180 Health. If target was below 50% Health, you gain 7 Energy.
|
0
|
10
|
0.75¾
|
4
|
|
Nightfall
|
|
Bane Signet
|
Signet. Target foe takes 26...50...56 holy damage. If target foe was attacking, that foe is knocked down.
|
0
|
0
|
1
|
20
|
|
Core
|
|
Orison of Healing
|
Spell. Heal target ally for 20...60...70 Health.
|
0
|
5
|
1
|
2
|
|
Core
|
|
Aegis
|
Enchantment Spell. For 5...10...11 seconds, all party members within earshot have a 50% chance to block attacks.
|
0
|
10
|
2
|
30
|
|
Core
|
|
Infuse Health
|
Spell. Lose half your current Health. Target other ally is healed for 100...129...136% of the amount you lost.
|
0
|
10
|
0.25¼
|
0
|
|
Core
|
|
Protective Spirit
|
Enchantment Spell. For 5...19...23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.
|
0
|
10
|
0.25¼
|
5
|
|
Core
|
|
Retribution
|
Enchantment Spell. While you maintain this enchantment, whenever target ally takes attack damage, this spell deals 33% of the damage back to the source (maximum 5...17...20 damage).
|
-1
|
10
|
2
|
0
|
|
Core
|
|
Balthazar's Aura
|
Enchantment Spell. For 8 seconds, foes adjacent to target ally take 10...22...25 holy damage each second.
|
0
|
25
|
2
|
25
|
|
Core
|
|
Heal Party
|
Spell. Heal entire party for 30...66...75 Health.
|
0
|
15
|
2
|
2
|
|
Core
|
|
Banish
|
Spell. Target foe takes 20...49...56 holy damage. This spell does double damage to summoned creatures.
|
0
|
5
|
1
|
10
|
|
Core
|
|
Shield of Regeneration
|
Elite Enchantment Spell. For 5...11...13 seconds, target ally gains +3...9...10 Health regeneration and 40 armor.
|
0
|
15
|
0.25¼
|
8
|
|
Core
|
|
Healing Breeze
|
Enchantment Spell. For 15 seconds, target ally gains +4...8...9 Health regeneration.
|
0
|
10
|
1
|
5
|
|
Core
|
|
Blessed Signet
|
Signet. For each enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 3...20...24 Energy in this way.
|
0
|
0
|
2
|
10
|
|
Core
|
|
Healing Seed
|
Enchantment Spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3...25...30 Health.
|
0
|
10
|
2
|
25
|
|
Core
|
|
Aura of Faith
|
Elite Enchantment Spell. For 3 seconds, target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage.
|
0
|
5
|
0.25¼
|
8
|
|
Prophecies
|
|
Word of Censure
|
Elite Spell. Target foe takes 15...63...75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge.
|
0
|
10
|
1
|
2
|
|
Factions
|
|
Watchful Spirit
|
Enchantment Spell. While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30...150...180 Health when Watchful Spirit ends.
|
-1
|
15
|
1
|
5
|
|
Prophecies
|
|
Renew Life
|
Spell. Resurrect target touched dead target [sic] party member with 50% Health and 5...17...20% Energy. That party member and all allies within earshot are healed for 55...115...130 Health.
|
0
|
15
|
4
|
5
|
|
Nightfall
|
|
Signet of Rejuvenation
|
Signet. Heal target ally for 15...63...75. If target ally is casting a spell or attacking, that ally is healed for an additional 15...63...75 Health.
|
0
|
0
|
1
|
8
|
|
Factions
|
|
Gift of Health
|
Spell. All of your other Healing Prayers skills are disabled for 10...6...5 seconds. Target other ally is healed for 15...123...150 Health.
|
0
|
5
|
0.75¾
|
5
|
|
Factions
|
|
Healer's Covenant
|
Elite Enchantment Spell. While you maintain this enchantment, your Healing Prayers spells heal for 25% less Health, but cost -1...3...3 Energy.
|
-1
|
5
|
0.25¼
|
5
|
|
Nightfall
|
|
Peace and Harmony
|
Elite Enchantment Spell. Target ally loses 0...7...9 condition[s] and hex[es]. For 1...3...3 second[s], conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds.
|
0
|
5
|
0.25¼
|
10
|
|
Prophecies
|
|
Jamei's Gaze
|
Spell. Heal target other ally for 35...151...180 Health.
|
0
|
10
|
0.75¾
|
3
|
|
Factions
|
|
Karei's Healing Circle
|
Spell. Heal yourself and all adjacent creatures for 30...150...180 points.
|
0
|
10
|
1
|
5
|
|
Factions
|
|
Live Vicariously
|
Enchantment Spell. While you maintain this enchantment, whenever target ally hits a foe, you gain 2...14...17 Health.
|
-1
|
5
|
2
|
0
|
|
Prophecies
|
|
Life Barrier
|
Elite Enchantment Spell. While you maintain this enchantment, damage dealt to target other ally is reduced by 20...44...50%. If your Health is below 50% when that ally takes damage, Life Barrier ends.
|
-1
|
15
|
2
|
5
|
|
Prophecies
|
|
Restore Condition
|
Elite Spell. Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10...58...70 Health.
|
0
|
5
|
0.75¾
|
2
|
|
Prophecies
|
|
Divine Spirit
|
Enchantment Spell. For 1...11...14 second[s], Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.)
|
0
|
10
|
0.25¼
|
60
|
|
Prophecies
|
|
Unyielding Aura
|
Elite Enchantment Spell. While you maintain this enchantment, your Monk spells heal for +15...51...60% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location.
|
-1
|
5
|
0.25¼
|
10
|
|
Prophecies
|
|
Ray of Judgment
|
Elite Spell. Invoke a Ray of Judgment at target foe's location. For 5 seconds, target foe and all foes adjacent to this location take 5...37...45 holy damage each second and begin Burning for 1...3...3 second[s].
|
0
|
10
|
2
|
20
|
|
Factions
|
|
Dwayna's Kiss
|
Spell. Heal target other ally for 15...51...60 Health and an additional 10...30...35 Health for each enchantment or hex on that ally.
|
0
|
5
|
1
|
3
|
|
Prophecies
|
|
Mark of Protection
|
Elite Enchantment Spell. For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49...60. All your Protection Prayers are disabled for 5 seconds.
|
0
|
10
|
1
|
45
|
|
Prophecies
|
|
Scribe's Insight
|
Elite Enchantment Spell. For 10...30...35 seconds, you gain 3 Energy whenever you use a Signet.
|
0
|
5
|
0.25¼
|
20
|
|
Nightfall
|
|
Glimmer of Light
|
Elite Spell. Heal target ally for 10...94...115 Health.
|
0
|
5
|
0.25¼
|
1
|
|
Nightfall
|
|
Contemplation of Purity
|
Skill. Lose all enchantments. For each one lost, you gain 0...64...80 Health, lose one hex, and lose one condition (maximum 1...7...8 hexes and conditions).
|
0
|
5
|
0.25¼
|
10
|
|
Prophecies
|
|
Blessed Aura
|
Enchantment Spell. While you maintain this enchantment, Monk enchantments you cast last 10...30...35% longer.
|
-1
|
10
|
2
|
2
|
|
Prophecies
|
|
Spell Shield
|
Enchantment Spell. For 5...17...20 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10...6...5 seconds.
|
0
|
10
|
2
|
30
|
|
Factions
|
|
Shield of Deflection
|
Elite Enchantment Spell. For 3...9...10 seconds, target ally has a 75% chance to block attacks and gains 15...27...30 armor.
|
0
|
10
|
0.25¼
|
10
|
|
Prophecies
|
|
Heal Area
|
Spell. Heal yourself and all adjacent creatures for 30...150...180 points.
|
0
|
10
|
1
|
5
|
|
Prophecies
|
|
Healing Light
|
Elite Spell. Heal target ally for 40...88...100 Health. If your target has an enchantment, you gain 1...3...3 Energy.
|
0
|
5
|
1
|
4
|
|
Factions
|
|
Guardian
|
Enchantment Spell. For 2...6...7 seconds, target ally has a 50% chance to block attacks.
|
0
|
5
|
1
|
4
|
|
Core
|
|
Shield of Judgment
|
Elite Enchantment Spell. For 8...18...20 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41...50 holy damage.
|
0
|
15
|
1
|
45
|
|
Prophecies
|
|
Divert Hexes
|
Elite Spell. Remove up to 1...3...3 hex[es] from target ally. For each hex removed in this way, that ally loses one condition and gains 15...63...75 Health.
|
0
|
10
|
1
|
5
|
|
Nightfall
|
|
Healing Ring
|
Spell. Heal adjacent creatures for 30...150...180 Health. The caster is not healed.
|
0
|
5
|
1
|
10
|
|
Nightfall
|
|
Divine Healing
|
Spell. Heals you and party members within earshot for 15...51...60 points.
|
0
|
5
|
1
|
12
|
|
Prophecies
|
|
Signet of Judgment
|
Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15...63...75 holy damage.
|
0
|
0
|
1
|
20
|
|
Core
|
|
Light of Deliverance
|
Elite Spell. All party members are healed for 5...57...70 Health.
|
0
|
5
|
1
|
6
|
|
Nightfall
|
|
Holy Haste
|
Enchantment Spell. For 1...48...60 second[s], your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment.
|
0
|
10
|
1
|
10
|
|
Nightfall
|
|
Healing Burst
|
Elite Spell. Target ally is healed for 10...130...160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.
|
0
|
5
|
0.75¾
|
4
|
|
Factions
|
|
Boon Signet
|
Elite Signet. Heal target ally for 20...68...80 Health. Your next Healing or Protection Prayer [sic] spell that targets an ally heals for an additional 20...68...80 Health.
|
0
|
0
|
1
|
8
|
|
Factions
|
|
Dwayna's Sorrow
|
Enchantment Spell. For 30 seconds, target ally and all nearby allies are enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5...41...50.
|
0
|
5
|
1
|
5
|
|
Factions
|
|
Supportive Spirit
|
Enchantment Spell. For 5...19...23 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5...29...35 Health.
|
0
|
10
|
0.75¾
|
8
|
|
Nightfall
|
|
Deny Hexes
|
Spell. Remove one hex from target ally and one additional hex for each recharging Divine Favor skill you have.
|
0
|
5
|
1
|
12
|
|
Factions
|
|
Balthazar's Pendulum
|
Elite Enchantment Spell. For 5...9...10 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead.
|
0
|
5
|
0.25¼
|
5
|
|
Nightfall
|
|
Amity
|
Elite Hex Spell. For 8...18...20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.
|
0
|
5
|
0.25¼
|
45
|
|
Prophecies
|
|
Air of Enchantment
|
Elite Enchantment Spell. For 4...9...10 seconds, enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy).
|
0
|
5
|
0.25¼
|
8
|
|
Factions
|
|
Resurrection Chant
|
Spell. Resurrect target party member with up to your current Health and 5...29...35% Energy. This spell has half the normal range.
|
0
|
10
|
6
|
15
|
|
Factions
|
|
Withdraw Hexes
|
Elite Spell. Remove all hexes from target ally and all adjacent allies. This spell takes an additional 20...8...5 seconds to recharge for each hex removed in this way.
|
0
|
15
|
1
|
5
|
|
Factions
|
|
Blessed Light
|
Elite Spell. Heal target ally for 10...114...140 Health and remove one condition and one hex.
|
0
|
10
|
0.75¾
|
3
|
|
Factions
|
|
Restful Breeze
|
Enchantment Spell. For 8...16...18 seconds, target ally has +10 Health regeneration. This enchantment ends if that ally attacks or uses a skill.
|
0
|
5
|
1
|
8
|
|
Nightfall
|
|
Defender's Zeal
|
Elite Hex Spell. For 5...21...25 seconds, whenever target foe hits with an attack, you gain 2 Energy.
|
0
|
5
|
1
|
5
|
|
Nightfall
|
|
Life Sheath
|
Elite Enchantment Spell. Remove 0...2...2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20...84...100).
|
0
|
5
|
0.25¼
|
2
|
|
Factions
|
|
Watchful Healing
|
Enchantment Spell. For 10 seconds, target ally gains +1...3...4 Health regeneration. If this skill ends prematurely, that ally gains 30...102...120 Health.
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0
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5
|
1
|
10
|
|
Nightfall
|
|
Balthazar's Spirit
|
Enchantment Spell. While you maintain this enchantment, target ally gains adrenaline and 1 Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
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-1
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10
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2
|
0
|
|
Prophecies
|
|
Dismiss Condition
|
Spell. Remove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15...63...75 Health.
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0
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5
|
0.75¾
|
3
|
|
Nightfall
|
|
Scourge Enchantment
|
Hex Spell. For 30 seconds, each time target foe is the target of an enchantment, the caster of that enchantment takes 15...63...75 damage.
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0
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10
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2
|
5
|
|
Nightfall
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|
Spear of Light
|
Spell. Spear of Light flies toward target foe and deals 26...50...56 holy damage if it hits. Spear of Light deals +15...51...60 damage if it hits an attacking foe.
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0
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5
|
1
|
15
|
|
Factions
|
|
Holy Strike
|
Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage.
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0
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5
|
0.75¾
|
8
|
|
Prophecies
|
|
Strength of Honor
|
Enchantment Spell. While you maintain this enchantment, target ally deals 5...21...25 more damage in melee.
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-1
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10
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2
|
15
|
|
Core
|
|
Mending Touch
|
Spell. Touched ally loses two conditions and is healed for 15...51...60 Health for each condition removed in this way.
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0
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5
|
0.75¾
|
6
|
|
Nightfall
|
|
Vigorous Spirit
|
Enchantment Spell. For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5...17...20 Health.
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0
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5
|
0.25¼
|
4
|
|
Prophecies
|
|
Zealot's Fire
|
Enchantment Spell. For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5...29...35 fire damage and you lose 1 Energy.
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0
|
10
|
0.25¼
|
30
|
|
Core
|
|
Smite
|
Spell. This attack [sic] deals 10...46...55 Holy [sic] damage. If attacking, your target takes an additional 10...30...35 Holy [sic] damage.
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0
|
10
|
1
|
10
|
|
Prophecies
|
|
Mend Condition
|
Spell. Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5...57...70 Health.
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0
|
5
|
0.75¾
|
2
|
|
Prophecies
|
|
Protective Bond
|
Enchantment Spell. While you maintain this enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or spell. When Protective Bond prevents damage, you lose 6...4...3 Energy or the spell ends.
|
-1
|
10
|
2
|
0
|
|
Prophecies
|
|
Healing Hands
|
Elite Enchantment Spell. For 10 seconds, whenever target ally takes damage, that ally is healed for 5...29...35 Health.
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0
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5
|
0.25¼
|
25
|
|
Prophecies
|
|
Reverse Hex
|
Enchantment Spell. Remove one hex from target ally. If a hex was removed in this way, for 5...9...10 seconds, the next time target ally would take damage, that damage is reduced by 5...41...50.
|
0
|
10
|
0.25¼
|
10
|
|
Factions
|
|
Smite Hex
|
Spell. Remove a hex from target ally. If a hex is removed, foes in the area suffer 10...70...85 holy damage.
|
0
|
5
|
1
|
12
|
|
Core
|
|
Ethereal Light
|
Spell. Target ally is healed for 25...85...100. This spell is easily interrupted.
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0
|
5
|
1
|
5
|
|
Factions
|
|
Pensive Guardian
|
Enchantment Spell. For 5...10...11 seconds, target ally has a 50% chance to block attacks from enchanted foes.
|
0
|
5
|
1
|
5
|
|
Nightfall
|
|
Shield Guardian
|
Enchantment Spell. For 1...3...4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10...34...40 and Shield Guardian ends.
|
0
|
5
|
01.51½
|
20
|
|
Factions
|
|
Signet of Rage
|
Signet. Target foe takes 5...41...50 holy damage and +5...9...10 holy damage for each adrenaline skill that foe has.
|
0
|
0
|
1
|
20
|
|
Factions
|
|
Holy Wrath
|
Enchantment Spell. For 10...26...30 seconds, the next 1...8...10 time[s] target other ally takes attack damage, this spell deals 66% of the damage back to the source (maximum of 5...41...50 damage).
|
0
|
10
|
1
|
10
|
|
Prophecies
|
|
Reversal of Damage
|
Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5...61...75).
|
0
|
5
|
0.25¼
|
3
|
|
Nightfall
|
|
Heaven's Delight
|
Spell. Heals you and party members within earshot for 15...51...60 points.
|
0
|
5
|
1
|
12
|
|
Factions
|
|
Extinguish
|
Spell. Remove one condition from each party member. Party members relieved of Burning are healed for 10...82...100 Health.
|
0
|
15
|
1
|
12
|
|
Factions
|
|
Judge's Intervention
|
Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30...150...180 holy damage.
|
0
|
5
|
0.25¼
|
8
|
|
Nightfall
|
|
Stonesoul Strike
|
Skill. Touched target foe takes 10...46...55 holy damage. If knocked down, your target takes an additional 10...46...55 holy damage.
|
0
|
5
|
0.75¾
|
8
|
|
Factions
|
|
Healing Whisper
|
Spell. Target other ally is healed for 40...88...100. This spell has half the normal range.
|
0
|
5
|
1
|
1
|
|
Factions
|
|
Symbol of Wrath
|
Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second.
|
0
|
5
|
2
|
30
|
|
Prophecies
|
|
Pacifism
|
Hex Spell. For 8...18...20 seconds, target foe cannot attack. This effect ends if the target takes damage.
|
0
|
10
|
2
|
30
|
|
Prophecies
|
|
Words of Comfort
|
Spell. Target ally is healed for 15...51...60 Health and an additional 15...39...45 Health if that ally is suffering from a condition.
|
0
|
5
|
1
|
4
|
|
Nightfall
|
|
Kirin's Wrath
|
Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27...32 holy damage each second.
|
0
|
5
|
2
|
30
|
|
Factions
|
|
Vital Blessing
|
Enchantment Spell. While you maintain this enchantment, target ally has +40...168...200 maximum Health.
|
-1
|
10
|
0.75¾
|
2
|
|
Prophecies
|
|
Life Attunement
|
Enchantment Spell. While you maintain this enchantment, target ally deals 30% less damage with attacks, but gains 14...43...50% more Health when healed.
|
-1
|
10
|
2
|
0
|
|
Prophecies
|
|
Spirit Bond
|
Enchantment Spell. For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30...78...90 Health.
|
0
|
10
|
0.25¼
|
2
|
|
Factions
|
|
Shield of Absorption
|
Enchantment Spell. For 3...6...7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.
|
0
|
5
|
1
|
10
|
|
Nightfall
|
|
Signet of Mystic Wrath
|
Signet. Target foe takes 5...29...35 holy damage for each enchantment on you (maximum 100 holy damage).
|
0
|
0
|
2
|
20
|
|
Nightfall
|
|
Restore Life
|
Spell. Touch the body of a fallen party member. Target party member is returned to life with 20...56...65% Health and 42...80...90% Energy.
|
0
|
10
|
4
|
8
|
|
Prophecies
|
|
Release Enchantments
|
Spell. Lose all enchantments. Each party member is healed for 5...29...35 Health for each Monk enchantment lost.
|
0
|
5
|
1
|
5
|
|
Factions
|
|
Heal Other
|
Spell. Heal target other ally for 35...151...180 Health.
|
0
|
10
|
0.75¾
|
3
|
|
Prophecies
|
|
Scourge Sacrifice
|
Hex Spell. For 8...18...20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount.
|
0
|
10
|
1
|
5
|
|
Prophecies
|
|
Patient Spirit
|
Enchantment Spell. For 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30...102...120 Health when the enchantment ends.
|
0
|
5
|
0.25¼
|
4
|
|
Eye of the North
|
|
Smiter's Boon
|
Enchantment Spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus.
|
0
|
5
|
0.25¼
|
10
|
|
Eye of the North
|
|
Purifying Veil
|
Enchantment Spell. While you maintain this enchantment, conditions expire 5...41...50% faster on target ally. When this enchantment ends, one condition is removed from that ally.
|
-1
|
5
|
1
|
6
|
|
Eye of the North
|
|
Spotless Soul
|
Enchantment Spell. For 1...12...15 seconds, target other ally loses a condition every 3 seconds.
|
0
|
5
|
0.25¼
|
12
|
|
Eye of the North
|
|
Healing Ribbon
|
Spell. Target other ally is healed for 20...92...110 Health. Up to 2 additional allies near target ally are healed for 10...82...100 Health.
|
0
|
10
|
1
|
5
|
|
Eye of the North
|
|
Aura of Stability
|
Enchantment Spell. For 3...7...8 seconds, target other ally cannot be knocked down.
|
0
|
5
|
0.25¼
|
12
|
|
Eye of the North
|
|
Smite Condition
|
Spell. Remove one condition from target ally. If a condition was removed, foes in the area take 10...50...60 holy damage.
|
0
|
5
|
1
|
7
|
|
Eye of the North
|
|
Castigation Signet
|
Signet. Target foe takes 26...50...56 holy damage. If that foe was attacking, you gain 1...8...10 Energy.
|
0
|
0
|
1
|
20
|
|
Eye of the North
|
|
Spotless Mind
|
Enchantment Spell. For 1...12...15 seconds, target other ally loses a hex every 5 seconds.
|
0
|
5
|
0.25¼
|
12
|
|
Eye of the North
|
|
Cure Hex
|
Spell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 30...102...120 Health.
|
0
|
5
|
1
|
12
|
|
Eye of the North
|
|
Castigation Signet (Saul D'Alessio)
|
Signet. Target foe takes 56...58...60 holy damage. If that foe was attacking, you gain 10...11...11 Energy.
|
0
|
0
|
1
|
15
|
|
Bonus Mission Pack
|