| Icon
| Name
| Description
|
|
|
|
|
| Attribute
| Campaign
|
| Aftershock
| Spell. Deals 26...85...100 earth damage to foes adjacent to you. Deals 10...56...68 more earth damage to knocked-down foes.
| 0
| 10
| 0.75 ¾
| 10
|
| Earth MagicZ
| Core
|
| Air Attunement
| Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost whenever you use an Air Magic skill.
| 0
| 10
| 2
| 45
|
| Air MagicZ
| Core
|
| Arc Lightning
| Spell. Deals 5...41...50 lightning damage. Deals 15...63...75 lightning damage to one nearby foe if target foe is hexed with Water Magic. 25% armor penetration.
| 0
| 5
| 1
| 6
|
| Air MagicZ
| Factions
|
| Armor of Earth
| Enchantment Spell. (30 seconds.) You have +24...53...60 armor. You move 50...21...14% slower.
| 0
| 10
| 0.75 ¾
| 15
|
| Earth MagicZ
| Core
|
| Armor of Frost
| Enchantment Spell. (10...29...34 seconds.) You have +40 armor against physical damage. Ends if you use Fire Magic.
| 0
| 5
| 1
| 45
|
| Water MagicZ
| Prophecies
|
| Armor of Mist
| Enchantment Spell. (8...18...20 seconds.) You have +10...34...40 armor and move 33% faster.
| 0
| 10
| 1
| 30
|
| Water MagicZ
| Prophecies
|
| Ash Blast
| Spell. Deals 35...59...65 earth damage. Inflicts Blindness condition (3...13...15 seconds) if target foe is knocked-down.
| 0
| 5
| 1
| 8
|
| Earth MagicZ
| Factions
|
| Aura of Restoration
| Enchantment Spell. (60 seconds.) You gain 0...1...1 Energy and are healed for 200...440...500% of the Energy cost each time you cast a spell.
| 0
| 5
| 0.25 ¼
| 12
|
| Energy StorageZ
| Core
|
| Bed of Coals
| Spell. Deals 5...24...29 fire damage each second (10 seconds). Hits foes near your initial location. Inflicts Burning condition (3...6...7 seconds) on knocked-down foes.
| 0
| 10
| 1
| 30
|
| Fire MagicZ
| Factions
|
| Blinding Flash
| Spell. Inflicts Blindness condition (3...7...8 seconds).
| 0
| 15
| 0.75 ¾
| 4
|
| Air MagicZ
| Core
|
| Blinding Surge
| Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (1...6...7 seconds) on target and adjacent foes. 25% armor penetration.
| 0
| 10
| 0.75 ¾
| 4
|
| Air MagicZ
| Nightfall
|
| Blurred Vision
| Hex Spell. Also hexes foes adjacent to target (4...9...10 seconds). They have 50% chance to miss.
| 0
| 10
| 1
| 12
|
| Water MagicZ
| Core
|
| Breath of Fire
| Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes adjacent to target's initial location.
| 0
| 5
| 2
| 30
|
| Fire MagicZ
| Factions
|
| Burning Speed
| Enchantment Spell. (5 seconds.) You move 30...42...45% faster. You suffer from Burning (5 seconds). End effect: inflicts Burning condition (3...8...9 seconds) on adjacent foes.
| 0
| 10
| 0.25 ¼
| 0
|
| Fire MagicZ
| Factions
|
| Celestial Storm
| Skill. Deals 40 damage each second (15 seconds). Also hits foes in the area of target's initial location.
| 0
| 0
| 1
| 0
|
| Z
| Factions
|
| Chain Lightning
| Spell. Deals 10...70...85 lightning damage. Also hits two foes near your target. 25% armor penetration. Causes exhaustion if you are not enchanted.
| -10
| 10
| 2
| 10
|
| Air MagicZ
| Prophecies
|
| Chilling Winds
| Hex Spell. (30 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 25...45...50 cold damage.
| 0
| 5
| 1
| 8
|
| Air MagicZ
| Nightfall
|
| Churning Earth
| Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Causes knock-down to foes moving faster than normal.
| 0
| 15
| 3
| 30
|
| Earth MagicZ
| Factions
|
| Conjure Flame
| Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 fire damage. No effect unless your weapon deals fire damage.
| 0
| 10
| 1
| 45
|
| Fire MagicZ
| Core
|
| Conjure Frost
| Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 cold damage. No effect unless your weapon deals cold damage.
| 0
| 10
| 1
| 45
|
| Water MagicZ
| Core
|
| Conjure Lightning
| Enchantment Spell. (60 seconds.) Your attacks hit for +5...17...20 lightning damage. No effect unless your weapons deals lightning damage.
| 0
| 10
| 1
| 45
|
| Air MagicZ
| Core
|
| Crystal Wave
| Spell. Deals 10...82...100 damage to all foes adjacent to you. Those foes lose all conditions.
| 0
| 15
| 0.75 ¾
| 20
|
| Earth MagicZ
| Prophecies
|
| Deep Freeze
| Hex Spell. Also hexes foes in the area of your target (10 seconds). These foes move 66% slower. Initial effect: deals 10...70...85 cold damage.
| 0
| 25
| 2
| 15
|
| Water MagicZ
| Core
|
| Double Dragon
| Elite Spell. Deals 7...91...112 fire damage to all nearby foes. You have +0...2...2 to Fire Magic (10...22...25 seconds).
| 0
| 5
| 0.75 ¾
| 15
|
| Fire MagicZ
| Factions
|
| Dragon's Stomp
| Spell. Deals 26...85...100 earth damage. Causes knock-down. Also hits foes near this foe. You are Exhausted.
| -10
| 25
| 3
| 15
|
| Earth MagicZ
| Factions
|
| Earth Attunement
| Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use an Earth Magic skill.
| 0
| 10
| 2
| 45
|
| Earth MagicZ
| Core
|
| Earthen Shackles
| Hex Spell. (5...17...20 seconds.) Target and adjacent foes move 66% slower while Burning.
| 0
| 10
| 1
| 15
|
| Earth MagicZ
| Eye of the North
|
| Earthquake
| Spell. Deals 26...85...100 earth damage. Also hits foes near target. Causes knock-down. You are Exhausted.
| -10
| 25
| 3
| 15
|
| Earth MagicZ
| Prophecies
|
| Ebon Hawk
| Spell. Projectile: deals 10...70...85 earth damage and inflicts Weakness condition (5...13...15 seconds).
| 0
| 10
| 1
| 5
|
| Earth MagicZ
| Nightfall
|
| Elemental Attunement
| Elite Enchantment Spell. (30...50...55 seconds.) You gain 50% of the Energy cost of any Air, Earth, Fire, and Water Magic skills you use.
| 0
| 10
| 2
| 45
|
| Energy StorageZ
| Core
|
| Elemental Flame
| Hex Spell. (5...17...20 seconds.) Inflicts Burning condition (3...5...5 seconds) whenever an Elemental hex is applied to target foe.
| 0
| 5
| 1
| 5
|
| Fire MagicZ
| Nightfall
|
| Elemental Lord
| Enchantment Spell. (40...56...60 seconds.) Your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 energy for every 10 ranks of Energy Storage and are healed for 100...260...300% of the spell's Energy cost.
| 0
| 5
| 0.25 ¼
| 45
|
| Allegiance rankZ
| Factions
|
| Energy Blast
| Spell. Deals 1...2...2 damage (maximum 130) for each point of Energy you have.
| 0
| 10
| 2
| 20
|
| Energy StorageZ
| Eye of the North
|
| Energy Boon
| Elite Skill. (20 seconds.) You have +0...32...40 maximum Energy and +5 Health regeneration. End effect: you gain 0...16...20 Energy and 0...80...100 Health.
| 0
| 5
| 0
| 40
|
| Energy StorageZ
| Factions
|
| Enervating Charge
| Spell. Deals 25...45...50 lightning damage. Inflicts Weakness condition (5...17...20 seconds). 25% armor penetration.
| 0
| 10
| 1
| 8
|
| Air MagicZ
| Core
|
| Eruption
| Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds).
| 0
| 25
| 2
| 30
|
| Earth MagicZ
| Prophecies
|
| Ether Prism
| Elite Skill. (3 seconds.) All damage you take is reduced by 75%. End effect: gain 5...17...20 Energy.
| 0
| 5
| 0
| 25
|
| Energy StorageZ
| Nightfall
|
| Ether Prodigy
| Elite Enchantment Spell. (5...17...20 seconds.) You have +6 Energy regeneration. End effect: lose 3 Health for each point of Energy you have. Lose all enchantments. You are Exhausted.
| -10
| 5
| 1
| 5
|
| Energy StorageZ
| Prophecies
|
| Ether Renewal
| Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you.
| 0
| 10
| 1
| 30
|
| Energy StorageZ
| Prophecies
|
| Ether Renewal (PvP)
| Elite Enchantment Spell. (7 seconds.) Each time you cast a spell, you gain 1...3...3 Energy and 5...17...20 Health for each enchantment on you.
| 0
| 10
| 1
| 30
|
| Energy StorageZ
| Prophecies
|
| Fire Attunement
| Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use a Fire Magic skill.
| 0
| 10
| 2
| 45
|
| Fire MagicZ
| Core
|
| Fire Storm
| Spell. Deals 5...29...35 fire damage each second (10 seconds). Hits foes adjacent to target's initial location.
| 0
| 10
| 2
| 30
|
| Fire MagicZ
| Core
|
| Fireball
| Spell. Projectile: deals 7...91...112 fire damage to target and adjacent foes.
| 0
| 10
| 2
| 7
|
| Fire MagicZ
| Core
|
| Flame Burst
| Spell. Deals 15...99...120 fire damage to all foes near you.
| 0
| 15
| 0.75 ¾
| 5
|
| Fire MagicZ
| Prophecies
|
| Flame Djinn's Haste
| Enchantment Spell. (8...13...14 seconds.) You move 25% faster. Initial effect: deals 15...99...120 fire damage to foes adjacent to you. If you damage a foe with this spell, it recharges 50% faster.
| 0
| 10
| 0.75 ¾
| 20
|
| Fire MagicZ
| Nightfall
|
| Flare
| Spell. Projectile: deals 20...56...65 fire damage.
| 0
| 5
| 1
| 0
|
| Fire MagicZ
| Core
|
| Freezing Gust
| Hex Spell. Deals 20...68...80 cold damage if target foe is hexed with Water Magic. Otherwise, this foe moves 66% slower (1...5...6 seconds).
| 0
| 10
| 1
| 5
|
| Water MagicZ
| Nightfall
|
| Frigid Armor
| Enchantment Spell. (10...22...25 seconds.) You have +10...34...40 armor against physical damage and immunity to Burning.
| 0
| 5
| 1
| 20
|
| Water MagicZ
| Nightfall
|
| Frozen Burst
| Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you.
| 0
| 15
| 0.75 ¾
| 8
|
| Water MagicZ
| Prophecies
|
| Gale
| Spell. Causes knock-down. You are Exhausted. 50% failure chance unless Air Magic 5 or more.
| -10
| 10
| 1
| 5
|
| Air MagicZ
| Core
|
| Glimmering Mark
| Elite Hex Spell. (10 seconds.) Deals 10...26...30 lightning damage per second. Ends if you use a skill that targets this foe.
| 0
| 10
| 1
| 10
|
| Air MagicZ
| Prophecies
|
| Glowing Gaze
| Spell. Deals 5...41...50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning.
| 0
| 5
| 1
| 8
|
| Fire MagicZ
| Nightfall
|
| Glowing Ice
| Spell. Deals 5...41...50 cold damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is hexed with Water Magic.
| 0
| 5
| 1
| 8
|
| Water MagicZ
| Eye of the North
|
| Glowstone
| Spell. Projectile: deals 5...41...50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened.
| 0
| 5
| 1
| 7
|
| Earth MagicZ
| Nightfall
|
| Glyph of Concentration
| Glyph (15 seconds.) Your next 1 spell cannot be interrupted and is unaffected by the Dazed condition.
| 0
| 5
| 1
| 10
|
| Z
| Prophecies
|
| Glyph of Elemental Power
| Glyph. (25 seconds.) Boosts your elemental attributes by +2 for your next 10 spells.
| 0
| 5
| 1
| 5
|
| Z
| Core
|
| Glyph of Energy
| Elite Glyph. (15 seconds.) Your next spell costs 10...30...35 less Energy and does not cause Exhaustion.
| 0
| 5
| 1
| 10
|
| Energy StorageZ
| Prophecies
|
| Glyph of Essence
| Glyph. (15 seconds.) Your next spell casts instantly. You lose all Energy.
| 0
| 5
| 1
| 20
|
| Z
| Factions
|
| Glyph of Immolation
| Glyph. (15 seconds.) Your next 1...3...4 spells that target a foe also inflicts Burning condition (1...3...4 seconds).
| 0
| 5
| 1
| 10
|
| Fire MagicZ
| Eye of the North
|
| Glyph of Lesser Energy
| Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy.
| 0
| 5
| 1
| 30
|
| Energy StorageZ
| Core
|
| Glyph of Renewal
| Elite Glyph. (15 seconds.) Your next spell recharges instantly.
| 0
| 5
| 1
| 10
|
| Z
| Prophecies
|
| Glyph of Restoration
| Glyph. (15 seconds.) Your next 2 spells heal you for 30...90...105, and you are healed for 150...350...400% of the Energy cost of each spell.
| 0
| 5
| 1
| 8
|
| Energy StorageZ
| Nightfall
|
| Glyph of Sacrifice
| Glyph. (15 seconds.) Your next spell casts instantly. This spell takes an additional 30 seconds to recharge.
| 0
| 5
| 1
| 15
|
| Z
| Prophecies
|
| Glyph of Swiftness
| Glyph. (15 seconds.) Your next 1...3...3 spells recharge 25% faster and projectiles from them move 200% faster.
| 0
| 5
| 1
| 10
|
| Air MagicZ
| Eye of the North
|
| Grasping Earth
| Hex Spell. Hexes foes near you for (8...18...20 seconds). These foes move 50% slower.
| 0
| 5
| 0.75 ¾
| 12
|
| Earth MagicZ
| Prophecies
|
| Gust
| Elite Spell. Deals 10...54...65 cold damage. Causes knock-down (3 seconds) if target foe is hexed with Earth or Water Magic.
| 0
| 5
| 1
| 10
|
| Air MagicZ
| Factions
|
| Ice Prison
| Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage.
| 0
| 10
| 2
| 30
|
| Water MagicZ
| Prophecies
|
| Ice Spear
| Half Range Spell. Projectile: deals 10...58...70 cold damage.
| 0
| 5
| 1
| 0
|
| Water MagicZ
| Core
|
| Ice Spikes
| Hex Spell. Also hexes foes adjacent to target (2...5...6 seconds). These foes move 66% slower. Initial effect: deals 20...68...80 cold damage.
| 0
| 15
| 2
| 10
|
| Water MagicZ
| Core
|
| Icicles
| Hex Spell. Deals 75 cold damage to target and adjacent foes. These foes move 66% slower (5 seconds).
| 0
| 0
| 2
| 20
|
| Z
| Core
|
| Icy Prism
| Spell. Deals 10...54...65 cold damage. Interrupts a signet. Interruption effect: disables target foe's signets (3...8...9 seconds).
| 0
| 10
| 1
| 2
|
| Water MagicZ
| Factions
|
| Icy Shackles
| Elite Hex Spell. (1...8...10 seconds.) Target foe moves 66% slower. This foe moves 90% slower if enchanted.
| 0
| 10
| 1
| 12
|
| Water MagicZ
| Nightfall
|
| Immolate
| Spell. Deals 20...64...75 fire damage. Inflicts Burning condition (1...3...3 seconds).
| 0
| 10
| 1
| 5
|
| Fire MagicZ
| Core
|
| Incendiary Bonds
| Hex Spell. (3 seconds.) End effect: Deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 seconds) to foes near your target.
| 0
| 15
| 2
| 15
|
| Fire MagicZ
| Prophecies
|
| Inferno
| Spell. Deals 30...114...135 fire damage to foes adjacent to you.
| 0
| 10
| 0.75 ¾
| 10
|
| Fire MagicZ
| Core
|
| Intensity
| Enchantment Spell. (10 seconds.) Your spells deal +15...25% damage.
| 0
| 5
| 1
| 45
|
| Sunspear rankZ
| Nightfall
|
| Invoke Lightning
| Elite Spell. Deals 10...82...100 lightning damage. Hits two foes near target. 25% armor penetration. You are Exhausted if not enchanted.
| -10
| 10
| 2
| 10
|
| Air MagicZ
| Nightfall
|
| Iron Mist
| Hex Spell. (5...15...17 seconds.) Target foe moves 90% slower. This foe has immunity to all damage except lightning.
| 0
| 10
| 2
| 30
|
| Earth MagicZ
| Prophecies
|
| Kinetic Armor
| Enchantment Spell. (8 seconds.) You have +20...68...80 armor. Renewal bonus: cast a spell.
| 0
| 15
| 3
| 60
|
| Earth MagicZ
| Prophecies
|
| Lava Arrows
| Spell. Projectile: deals 20...56...65 fire damage. Bonus effect: sends projectiles at 2 other foes near your target.
| 0
| 5
| 1
| 2
|
| Fire MagicZ
| Factions
|
| Lava Font
| Spell. Deals 5...41...50 fire damage each second (5 seconds). Hits foes adjacent to your initial location.
| 0
| 10
| 2
| 4
|
| Fire MagicZ
| Prophecies
|
| Lightning Bolt
| Spell. Projectile: deals 5...41...50 lightning damage. Deals 5...41...50 more lightning damage if target foe is moving. 25% armor penetration.
| 0
| 5
| 1
| 8
|
| Air MagicZ
| Nightfall
|
| Lightning Hammer
| Spell. Deals 10...82...100 lightning damage. 25% armor penetration.
| 0
| 25
| 2
| 4
|
| Air MagicZ
| Factions
|
| Lightning Javelin
| Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts Attacking Foes. 25% armor penetration.
| 0
| 5
| 1
| 2
|
| Air MagicZ
| Prophecies
|
| Lightning Orb
| Spell. Projectile: deals 10...82...100 lightning damage and inflicts cracked armor (5...17...20 seconds). 25% armor penetration.
| 0
| 15
| 2
| 5
|
| Air MagicZ
| Core
|
| Lightning Orb (PvP)
| Spell. Projectile: deals 10...82...100 lightning damage. 25% armor penetration.
| 0
| 15
| 2
| 5
|
| Air MagicZ
| Core
|
| Lightning Strike
| Spell. Deals 5...41...50 lightning damage. 25% armor penetration.
| 0
| 5
| 1
| 5
|
| Air MagicZ
| Core
|
| Lightning Surge
| Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage and causes knock-down.
| 0
| 15
| 2
| 10
|
| Air MagicZ
| Core
|
| Lightning Touch
| Touch Skill. Deals 10...50...60 lightning damage. Also hits foes adjacent to target foe. Inflicts blindness (3...7...8 seconds) on any of these foes hexed with Water Magic. 25% armor penetration.
| 0
| 5
| 0.75 ¾
| 10
|
| Air MagicZ
| Core
|
| Liquid Flame
| Spell. Deals 7...91...112 fire damage. Deals 7...91...112 fire damage to nearby foes if target was attacking or casting.
| 0
| 10
| 1
| 15
|
| Fire MagicZ
| Nightfall
|
| Maelstrom
| Spell. Deals 10...22...25 cold damage and interrupts spells each second (10 seconds). Hits foes adjacent to target's initial location. You are Exhausted.
| -10
| 25
| 2
| 30
|
| Water MagicZ
| Core
|
| Magnetic Aura
| Enchantment Spell. (5...17...20 seconds.) You have 75% chance to block melee attacks.
| 0
| 5
| 0.25 ¼
| 60
|
| Earth MagicZ
| Prophecies
|
| Magnetic Surge
| Spell. Deals 15...63...75 damage if target foe is not enchanted; deals 30...102...120 damage if target foe is enchanted.
| 0
| 10
| 2
| 10
|
| Earth MagicZ
| Eye of the North
|
| Mark of Rodgort
| Hex Spell. Also hexes foes near your target (10...30...35 seconds). Inflicts Burning condition (1...3...4 seconds) when these foes take fire damage.
| 0
| 15
| 1
| 15
|
| Fire MagicZ
| Prophecies
|
| Master of Magic
| Elite Enchantment Spell. (1...49...61 seconds). Your elemental attributes are set to 12 and you gain +0...2...2 Energy regeneration. Ends if you use a non-Elementalist skill.
| 0
| 5
| 1
| 20
|
| Energy StorageZ
| Nightfall
|
| Meteor
| Spell. Deals 7...91...112 fire damage and causes knock-down. Also hits foes adjacent to target foe. You are Exhausted.
| -10
| 5
| 2
| 30
|
| Fire MagicZ
| Core
|
| Meteor Shower
| Spell. Deals 7...91...112 fire damage and causes knock-down every 3 seconds (9 seconds). Hits foes adjacent to target's initial location. You are Exhausted.
| -10
| 25
| 5
| 60
|
| Fire MagicZ
| Prophecies
|
| Mind Blast
| Elite Spell. Deals 15...51...60 fire damage. You gain 1...7...8 Energy if you have more Energy than target foe.
| 0
| 5
| 1
| 2
|
| Fire MagicZ
| Nightfall
|
| Mind Burn
| Elite Spell. Deals 15...51...60 fire damage. Deals 15...51...60 more fire damage and inflicts Burning condition (1...6...7 seconds) if you have more Energy than target foe. You are Exhausted.
| -10
| 5
| 1
| 5
|
| Fire MagicZ
| Core
|
| Mind Freeze
| Elite Hex Spell. Deals 10...34...40 cold damage. Deals 10...34...40 more cold damage and causes 90% slower movement (1...8...10 seconds) if you have more Energy than target foe. You are Exhausted.
| -10
| 5
| 1
| 8
|
| Water MagicZ
| Core
|
| Mind Shock
| Elite Spell. Deals 10...42...50 lightning damage. Deals 10...42...50 more lightning damage and causes knock-down if you have more Energy than this foe. 25% armor penetration. You are Exhausted.
| -10
| 5
| 1
| 8
|
| Air MagicZ
| Prophecies
|
| Mirror of Ice
| Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Energy Storage.) You deal +5...29...35 cold damage whenever you cast a Water Magic hex.
| 0
| 5
| 1
| 30
|
| Water MagicZ
| Factions
|
| Mist Form
| Elite Enchantment Spell. (8...18...20 seconds.) You cannot take damage from attacks. You cannot deal damage with attacks.
| 0
| 10
| 1
| 30
|
| Water MagicZ
| Prophecies
|
| Obsidian Flame
| Spell. Deals 22...94...112 damage. You are Exhausted.
| -10
| 5
| 2
| 5
|
| Earth MagicZ
| Core
|
| Obsidian Flesh
| Elite Enchantment Spell. (8...18...20 seconds.) You have +20 armor and enemy spells cannot target you. You move 50% slower.
| 0
| 10
| 1
| 30
|
| Earth MagicZ
| Core
|
| Phoenix
| Spell. Projectile: deals 15...75...90 fire damage to target and foes adjacent to target. Initial effect: deals 7...91...112 fire damage to foes adjacent to you.
| 0
| 15
| 2
| 10
|
| Fire MagicZ
| Prophecies
|
| Ride the Lightning
| Elite Spell. Deals 10...82...100 lightning damage. 25% armor penetration. You instantly move to this foe. You are Exhausted.
| -10
| 10
| 1
| 5
|
| Air MagicZ
| Factions
|
| Rodgort's Invocation
| Spell. Deals 15...99...120 fire damage. Also affects foes near your target. Inflicts Burning condition (1...3...3 seconds).
| 0
| 25
| 2
| 8
|
| Fire MagicZ
| Prophecies
|
| Rust
| Hex Spell. Deals 10...58...70 cold damage to target foe. Hexes target and adjacent foes (5...17...20 seconds). Doubles signet activation time.
| 0
| 10
| 1
| 8
|
| Water MagicZ
| Core
|
| Sandstorm
| Elite Spell. Deals 10...26...30 earth damage each second (10 seconds). Hits foes near target foe's initial location. Hits attacking foes for 10...26...30 more earth damage each second.
| 0
| 15
| 2
| 30
|
| Earth MagicZ
| Nightfall
|
| Savannah Heat
| Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location.
| 0
| 5
| 2
| 25
|
| Fire MagicZ
| Nightfall
|
| Savannah Heat (PvP)
| Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location.
| 0
| 15
| 2
| 25
|
| Fire MagicZ
| Nightfall
|
| Searing Flames
| Elite Spell. Hits foes near your target. Deals 10...82...100 fire damage to foes already Burning. Inflicts Burning condition (1...6...7 seconds) to foes not Burning.
| 0
| 15
| 1
| 2
|
| Fire MagicZ
| Nightfall
|
| Searing Heat
| Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds).
| 0
| 15
| 2
| 30
|
| Fire MagicZ
| Prophecies
|
| Second Wind
| Elite Spell. You gain 1 Energy for each point of Energy lost due to Exhaustion. You are Exhausted.
| -10
| 5
| 2
| 5
|
| Z
| Factions
|
| Shard Storm
| Hex Spell. Projectile: deals 10...70...85 cold damage. Target foe moves 66% slower (2...5...6 seconds).
| 0
| 10
| 1
| 10
|
| Water MagicZ
| Prophecies
|
| Shatterstone
| Elite Hex Spell. (3 seconds.) Initial effect: deals 25...85...100 cold damage. End effect: deals 25...85...100 cold damage.
| 0
| 15
| 2
| 8
|
| Water MagicZ
| Factions
|
| Shell Shock
| Spell. Deals 10...34...40 lightning damage. Inflicts Cracked Armor condition (5...17...20 seconds). 25% armor penetration.
| 0
| 5
| 1
| 8
|
| Air MagicZ
| Eye of the North
|
| Shock
| Touch Skill. Deals 10...50...60 lightning damage. Causes knock-down. 25% armor penetration. You are Exhausted.
| -10
| 5
| 0.75 ¾
| 10
|
| Air MagicZ
| Prophecies
|
| Shock Arrow
| Spell. Rapid projectile: deals 5...41...50 lightning damage. Gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration.
| 0
| 5
| 1
| 8
|
| Air MagicZ
| Factions
|
| Shockwave
| Elite Spell. Deals 15...51...60 earth damage one time to foes in the area. Nearby foes take damage twice and adjacent foes take damage three times.
| 0
| 10
| 1
| 15
|
| Earth MagicZ
| Factions
|
| Slippery Ground
| Spell. Causes knock-down if this foe is Blind or moving. 50% failure chance unless Water Magic 5 or higher.
| 0
| 5
| 1
| 20
|
| Water MagicZ
| Eye of the North
|
| Sliver Armor
| Enchantment Spell. (5...10...11 seconds.) You have 25...45...50% chance to block. Deals 5...29...35 earth damage to one nearby foe whenever you are the target of a hostile spell or attack.
| 0
| 10
| 1
| 30
|
| Earth MagicZ
| Factions
|
| Smoldering Embers
| Hex Spell. Deals 7...91...112 fire damage. Inflicts Burning condition (3 seconds) to non-moving foes at this location after 3 seconds.
| 0
| 10
| 2
| 7
|
| Fire MagicZ
| Factions
|
| Star Burst
| Elite Touch Spell. Deals 7...91...112 fire damage. Also hits nearby foes. You lose 5 Energy if more than one foe is struck.
| 0
| 5
| 0.75 ¾
| 10
|
| Fire MagicZ
| Factions
|
| Steam
| Spell. Deals 5...41...50 cold damage. Inflicts Blindness condition (5...9...10 seconds) if target foe is Burning.
| 0
| 5
| 1
| 8
|
| Water MagicZ
| Nightfall
|
| Stone Daggers
| Spell. Two projectiles: each deals 8...28...33 earth damage.
| 0
| 5
| 1
| 0
|
| Earth MagicZ
| Core
|
| Stone Sheath
| Elite Hex Spell. Also hexes foes near target (10...30...35 seconds). Converts attacks to earth damage and removes ability to land critical hits.
| 0
| 5
| 1
| 15
|
| Earth MagicZ
| Nightfall
|
| Stone Striker
| Enchantment Spell. (5...25...30 seconds.) Converts elemental and physical damage you take or deal to earth damage.
| 0
| 5
| 0.25 ¼
| 20
|
| Earth MagicZ
| Nightfall
|
| Stoneflesh Aura
| Enchantment Spell. (5...13...15 seconds.) Reduces damage you take by 1...25...31, and you are immune to critical hits.
| 0
| 10
| 2
| 15
|
| Earth MagicZ
| Nightfall
|
| Stoning
| Spell. Projectile: deals 45...93...105 earth damage. Causes knock-down if target foe is Weakened.
| 0
| 15
| 1
| 5
|
| Earth MagicZ
| Core
|
| Storm Djinn's Haste
| Enchantment Spell. (10...22...25 seconds.) You move 25% faster. Lose 1 Energy each second while moving.
| 0
| 5
| 0.25 ¼
| 10
|
| Air MagicZ
| Nightfall
|
| Swirling Aura
| Enchantment Spell. (8...18...20 seconds.) You have 50% chance to block projectile attacks.
| 0
| 10
| 1
| 45
|
| Water MagicZ
| Prophecies
|
| Teinai's Crystals
| Spell Deals 10...82...100 damage to adjacent foes. Those foes are cured of any conditions
| 0
| 15
| 0.75 ¾
| 20
|
| Earth MagicZ
| Factions
|
| Teinai's Heat
| Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds).
| 0
| 15
| 2
| 30
|
| Fire MagicZ
| Factions
|
| Teinai's Prison
| Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage.
| 0
| 10
| 2
| 30
|
| Water MagicZ
| Factions
|
| Teinai's Wind
| Spell. Hits adjacent foes. Deals 15...51...60 cold damage. Causes knock-down to attacking foes.
| 0
| 5
| 0.75 ¾
| 8
|
| Air MagicZ
| Factions
|
| Thunderclap
| Elite Spell. Deals 15...63...75 damage. After 3 seconds, inflicts Dazed condition (1...8...10 seconds) to target and adjacent foes. 25% armor penetration.
| 0
| 10
| 1
| 20
|
| Air MagicZ
| Prophecies
|
| Unsteady Ground
| Elite Spell. Deals 10...34...40 earth damage each second (5 seconds) and causes knock-down to attacking foes. Hits foes near target's initial location.
| 0
| 10
| 2
| 20
|
| Earth MagicZ
| Factions
|
| Vapor Blade
| Spell. Deals 15...111...135 cold damage. Half damage if target foe is enchanted.
| 0
| 15
| 2
| 7
|
| Water MagicZ
| Factions
|
| Ward Against Elements
| Ward Spell. (8...18...20 seconds.) Allies in this ward have +24 armor against elemental damage. Spirits are unaffected.
| 0
| 15
| 1
| 20
|
| Earth MagicZ
| Prophecies
|
| Ward Against Foes
| Ward Spell. (8...18...20 seconds.) Foes in this ward move 50% slower.
| 0
| 15
| 1
| 20
|
| Earth MagicZ
| Core
|
| Ward Against Harm
| Elite Ward Spell. (8...18...20 seconds.) Allies in this ward have +12...50...60 armor against fire damage and +12...22...24 armor against other damage. Spirits are unaffected.
| 0
| 15
| 1
| 20
|
| Water MagicZ
| Prophecies
|
| Ward Against Melee
| Ward Spell. (5...17...20 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected.
| 0
| 15
| 1
| 30
|
| Earth MagicZ
| Core
|
| Ward Against Melee (PvP)
| Ward Spell. (1...15...18 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected.
| 0
| 15
| 1
| 30
|
| Earth MagicZ
| Core
|
| Ward of Stability
| Ward Spell. (10...22...25 seconds.) Allies in this ward cannot be knocked-down. Allied spirits are not affected.
| 0
| 10
| 1
| 30
|
| Earth MagicZ
| Factions
|
| Ward of Weakness
| Ward Spell. (5...17...20 seconds). Inflicts Weakened condition (5...17...20 seconds) to any foes that take elemental damage in this ward.
| 0
| 10
| 1
| 20
|
| Earth MagicZ
| Eye of the North
|
| Water Attunement
| Enchantment Spell. (36...55...60 seconds.) You gain 1 Energy plus 30% of the Energy cost when you use a Water Magic skill.
| 0
| 10
| 2
| 45
|
| Water MagicZ
| Core
|
| Water Trident
| Elite Spell. Fast Projectile: deals 10...58...70 cold damage; knocks-down moving foes.
| 0
| 5
| 1
| 3
|
| Water MagicZ
| Prophecies
|
| Whirlwind
| Spell. Hits foes adjacent to you. Deals 15...51...60 cold damage. Causes knock-down to attacking foes.
| 0
| 5
| 0.75 ¾
| 8
|
| Air MagicZ
| Prophecies
|
| Windborne Speed
| Enchantment Spell. (5...10...11 seconds.) Target ally moves 33% faster.
| 0
| 10
| 0.75 ¾
| 5
|
| Air MagicZ
| Prophecies
|
| Winter's Embrace
| Hex Spell. (2...5...6 seconds.) Target foe moves 66% slower and takes 5...13...15 damage while moving.
| 0
| 5
| 0.75 ¾
| 12
|
| Water MagicZ
| Eye of the North
|