List of enchantment spells

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Icon Name Description Extra Cost Energy Activation time Recharge time Prof. Attribute Campaign
Image:Aegis.jpg Aegis Enchantment Spell. For 5...10...11 seconds, all party members within earshot have a 50% chance to block attacks. 0 10 Energy 2 Activation time 30 Recharge time monka

Monk

Protection PrayersZ Core
Image:Aegis (PvP).jpg Aegis (PvP) Enchantment Spell. For 5...10...11 seconds, all party members within earshot have a 50% chance to block attacks. 0 15 Energy 2 Activation time 30 Recharge time monka

Monk

Protection PrayersZ Core
Image:Air Attunement.jpg Air Attunement Enchantment Spell. For 36...55...60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the Skill whenever you use Air Magic. 0 10 Energy 2 Activation time 45 Recharge time Quest reward elementalista

Elementalist

Air MagicZ Core
Image:Air of Enchantment.jpg Air of Enchantment Elite Enchantment Spell. For 4...9...10 seconds, Enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy). 0 5 Energy 0.25 ¼ Activation time 8 Recharge time monka

Monk

Protection PrayersZ Factions
Image:Ancestor's Visage.jpg Ancestor's Visage Enchantment Spell. For 4...9...10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. 0 10 Energy 1 Activation time 20 Recharge time mesmera

Mesmer

Illusion MagicZ Factions
Image:Arcane Echo.jpg Arcane Echo Enchantment Spell. If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. 0 15 Energy 2 Activation time 20 Recharge time mesmera

Mesmer

Z Core
Image:Arcane Zeal.jpg Arcane Zeal Elite Enchantment Spell. For 10 seconds, whenever you cast a Spell, you gain 1 Energy for each Enchantment on you (maximum 1...6...7 Energy). 0 10 Energy 1 Activation time 5 Recharge time dervisha

Dervish

MysticismZ Nightfall
Image:Armor of Earth.jpg Armor of Earth Enchantment Spell. For 30 seconds, you gain 24...53...60 armor, but move 50...21...14% slower. 0 10 Energy 0.75 ¾ Activation time 15 Recharge time Quest reward elementalista

Elementalist

Earth MagicZ Core
Image:Armor of Frost.jpg Armor of Frost Enchantment Spell. For 10...29...34 seconds, you gain +40 armor against physical damage. Armor of Frost ends if you use any Fire Magic. 0 5 Energy 1 Activation time 45 Recharge time elementalista

Elementalist

Water MagicZ Prophecies
Image:Armor of Mist.jpg Armor of Mist Enchantment Spell. For 8...18...20 seconds, you gain +10...34...40 armor and move 33% faster. 0 10 Energy 1 Activation time 30 Recharge time elementalista

Elementalist

Water MagicZ Prophecies
Image:Armor of Sanctity.jpg Armor of Sanctity Enchantment Spell. For 10 seconds, you take 5...17...20 less damage from foes suffering from a Condition. 0 5 Energy 0.25 ¼ Activation time 5 Recharge time dervisha

Dervish

Earth PrayersZ Nightfall
Image:Armor of Unfeeling.jpg Armor of Unfeeling Enchantment Spell. For 10...30...35 seconds, you have 10 base damage reduction while casting Binding Rituals. 0 10 Energy 1 Activation time 20 Recharge time ritualista

Ritualist

CommuningZ Factions
Image:Assassin's Remedy.jpg Assassin's Remedy Enchantment Spell. For 30 seconds, the next 1...8...10 attack skills you use remove one Condition. 0 5 Energy 1 Activation time 20 Recharge time assassina

Assassin

Critical StrikesZ Nightfall
Image:Assassin's Remedy (PvP).jpg Assassin's Remedy (PvP) Enchantment Spell. For 30 seconds, the next 1...8...10 attack skills you use remove one Condition. 0 10 Energy 1 Activation time 20 Recharge time assassina

Assassin

Critical StrikesZ Nightfall
Image:Attacker's Insight.jpg Attacker's Insight Enchantment Spell. For 20 seconds, your next 1...3...3 attack skills cost 5...17...20 less Energy. 0 5 Energy 0.25 ¼ Activation time 15 Recharge time dervisha

Dervish

Wind PrayersZ Nightfall
Image:Aura of Displacement.jpg Aura of Displacement Elite Enchantment Spell. When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location. -1 Upkeep 10 Energy 0.25 ¼ Activation time 20 Recharge time assassina

Assassin

Z Factions
Image:Aura of Faith.jpg Aura of Faith Elite Enchantment Spell. For 3 seconds, target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage. 0 5 Energy 0.25 ¼ Activation time 8 Recharge time monka

Monk

Protection PrayersZ Prophecies
Image:Aura of Holy Might.jpg Aura of Holy Might Enchantment Spell. All nearby foes take 40...48...50 holy damage. For 20 seconds, you deal 20...30...32% more damage with your scythe. When this Enchantment ends, all nearby foes take 40...48...50 holy damage. 0 10 Energy 0.75 ¾ Activation time 25 Recharge time dervisha

Dervish

Allegiance rankZ Factions
Image:Aura of Restoration.jpg Aura of Restoration Enchantment Spell. For 60 seconds, you are healed for 152...350...400% of the Energy cost each time you cast a Spell. 0 10 Energy 0.25 ¼ Activation time 5 Recharge time Quest reward elementalista

Elementalist

Energy StorageZ Core
Image:Aura of Stability.jpg Aura of Stability Enchantment Spell. For 3...7...8 seconds, target other ally cannot be knocked down. 0 5 Energy 0.25 ¼ Activation time 12 Recharge time monka

Monk

Protection PrayersZ Eye of the North
Image:Aura of Thorns.jpg Aura of Thorns Enchantment Spell. All nearby foes are Crippled for 4...9...10 seconds. For 30 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes begin Bleeding for 5...13...15 seconds. 0 5 Energy 0.75 ¾ Activation time 12 Recharge time dervisha

Dervish

Earth PrayersZ Nightfall
Image:Aura of the Lich.jpg Aura of the Lich Elite Enchantment Spell. For 15...39...45 seconds, your maximum Health is reduced by half, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50...202...240 Health. 0 10 Energy 2 Activation time 20 Recharge time necromancera

Necromancer

Death MagicZ Prophecies
Image:Auspicious Incantation.jpg Auspicious Incantation Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10...6...5 seconds, and you gain 110...182...200% of that spell's Energy cost. 0 5 Energy 1 Activation time 25 Recharge time mesmera

Mesmer

Inspiration MagicZ Factions
Image:Awaken the Blood.jpg Awaken the Blood Enchantment Spell. For 20...39...44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. 0 10 Energy 1 Activation time 45 Recharge time necromancera

Necromancer

Blood MagicZ Prophecies
Image:Balthazar's Aura.jpg Balthazar's Aura Enchantment Spell. For 8 seconds, foes adjacent to target ally take 10...22...25 holy damage each second. 0 25 Energy 2 Activation time 25 Recharge time Quest reward monka

Monk

Smiting PrayersZ Core
Image:Balthazar's Pendulum.jpg Balthazar's Pendulum Elite Enchantment Spell. For 5...9...10 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead. 0 5 Energy 0.25 ¼ Activation time 5 Recharge time monka

Monk

Smiting PrayersZ Nightfall
Image:Balthazar's Rage.jpg Balthazar's Rage Enchantment Spell. All adjacent foes take 15...51...60 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 4...9...10 Health for each successful hit while under the effects of this Enchantment. 0 10 Energy 0.75 ¾ Activation time 15 Recharge time dervisha

Dervish

MysticismZ Nightfall
Image:Balthazar's Spirit.jpg Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) -1 Upkeep 10 Energy 2 Activation time 0 Quest reward monka

Monk

Smiting PrayersZ Prophecies
Image:Blessed Aura.jpg Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10...30...35% longer. -1 Upkeep 10 Energy 2 Activation time 2 Recharge time Quest reward monka

Monk

Divine FavorZ Prophecies
Image:Blood Bond.jpg Blood Bond Enchantment Spell. For 5...17...20 seconds, target other ally gains +1...5...6 Health regeneration and you suffer -3 Health degeneration. 0 5 Energy 1 Activation time 2 Recharge time necromancera

Necromancer

Blood MagicZ Factions
Image:Blood Renewal.jpg Blood Renewal Enchantment Spell. For 10 seconds, you gain +3...5...6 Health regeneration. When Blood Renewal ends, you gain 40...160...190 Health. 25% Sacrifice 1 Energy 1 Activation time 10 Recharge time Quest reward necromancera

Necromancer

Blood MagicZ Prophecies
Image:Blood Ritual.jpg Blood Ritual Enchantment Spell. For 8...13...14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. 17% Sacrifice 5 Energy 2 Activation time 2 Recharge time Quest reward necromancera

Necromancer

Blood MagicZ Prophecies
Image:Blood is Power.jpg Blood is Power Elite Enchantment Spell. For 10 seconds, target other ally gains +3...5...6 Energy regeneration. 33% Sacrifice 1 Energy 0.25 ¼ Activation time 0 necromancera

Necromancer

Blood MagicZ Core
Image:Boon of Creation.jpg Boon of Creation Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, you gain 5...41...50 Health and 1...5...6 Energy. 0 10 Energy 2 Activation time 45 Recharge time ritualista

Ritualist

Spawning PowerZ Factions
Image:Burning Speed.jpg Burning Speed Enchantment Spell. For 5 seconds, you are set on fire and move 30...42...45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3...8...9 seconds. 0 10 Energy 0.25 ¼ Activation time 0 elementalista

Elementalist

Fire MagicZ Factions
Image:Channeling.jpg Channeling Enchantment Spell. For 8...46...56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. 0 5 Energy 1 Activation time 15 Recharge time Quest reward mesmera

Mesmer

Inspiration MagicZ Prophecies
Image:Conjure Flame.jpg Conjure Flame Enchantment Spell. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5...17...20 fire damage. 0 10 Energy 1 Activation time 45 Recharge time elementalista

Elementalist

Fire MagicZ Core
Image:Conjure Frost.jpg Conjure Frost Enchantment Spell. For 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5...17...20 cold damage. 0 10 Energy 1 Activation time 45 Recharge time Quest reward elementalista

Elementalist

Water MagicZ Core
Image:Conjure Lightning.jpg Conjure Lightning Enchantment Spell. For 60 seconds, if you're wielding a lightning weapon, your attacks strike for an additional 5...17...20 lightning damage. 0 10 Energy 1 Activation time 45 Recharge time elementalista

Elementalist

Air MagicZ Core
Image:Contagion.jpg Contagion Elite Enchantment Spell. For 60 seconds, whenever you suffer from a new condition, all foes in the area suffer from that same condition and you sacrifice 10...6...5% maximum Health. 0 5 Energy 1 Activation time 20 Recharge time necromancera

Necromancer

Death MagicZ Nightfall
Image:Critical Agility.jpg Critical Agility Enchantment Spell. For 4 seconds and 1 second for each rank of Critical Strikes. You attack 33% faster and gain 15...25 armor. This Skill reapplies itself every time you land a critical hit. 0 5 Energy 1 Activation time 30 Recharge time assassina

Assassin

Sunspear rankZ Nightfall
Image:Critical Defenses.jpg Critical Defenses Enchantment Spell. For 4...9...10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit. 0 10 Energy 1 Activation time 30 Recharge time assassina

Assassin

Critical StrikesZ Factions
Image:Cultist's Fervor.jpg Cultist's Fervor Elite Enchantment Spell. For 5...17...20 seconds, your spells cost -7 Energy to cast but you sacrifice 30...18...15% maximum Health each time you cast a spell. 0 5 Energy 1 Activation time 30 Recharge time necromancera

Necromancer

Blood MagicZ Factions
Image:Dark Apostasy.jpg Dark Apostasy Elite Enchantment Spell. For 3...14...17 seconds, every time you successfully land a critical hit, you remove one Enchantment from your target. If you remove an Enchantment in this way, you lose 10...5...4 Energy or Dark Apostasy ends. 0 10 Energy 0.25 ¼ Activation time 15 Recharge time assassina

Assassin

Critical StrikesZ Factions
Image:Dark Aura.jpg Dark Aura Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41...50 shadow damage to adjacent foes, and you lose 5...17...20 Health. 0 10 Energy 1 Activation time 10 Recharge time Quest reward necromancera

Necromancer

Death MagicZ Core
Image:Dark Bond.jpg Dark Bond Enchantment Spell. For the next