List of Factions general collectors in Kaineng City

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[edit] Kaineng Center

[edit] Imperial Quartermaster

Location: Kaineng Center
Collecting: 1 Imperial Commendation

Item Stats Value
Identification Kit Uses remaining: 25 50 Gold
Salvage Kit Uses remaining: 25 50 Gold
Hunter's Ale Uses remaining: 1
Double-click to drink. Excessive alcohol consumption will result in intoxication.
5 Gold
Scroll of Adventurer's Insight For 10 minutes your party gains +50% XP from combat. 100 Gold
Bag Holds 5 items 50 Gold
Vial of Dye [Gray]   25 Gold

[edit] Imperial Quartermaster

Location: Kaineng Center
Collecting: 3 Imperial Commendation

Item Stats Value
Forbidden Key   300 Gold
Expert Salvage Kit Uses remaining: 25 200 Gold
Superior Identification Kit Uses remaining: 100 250 Gold
Rune of Holding   250 Gold
Scroll of Rampager's Insight Your party gains double XP from combat. Rampager's Insight ends if your party fails to kill a foe for 30 seconds. 125 Gold
Scroll of Hunter's Insight Your party gains 175% XP from combat. Hunter's Insight ends if your party fails to kill a boss for 5 minutes. 150 Gold

[edit] Imperial Quartermaster

Location: Kaineng Center
Collecting: 5 Imperial Commendation

Item Stats Value
Superior Salvage Kit Uses remaining: 100 1 Platinum
Scroll of Hero's Insight For 10 minutes your party gains double XP from combat. 400 Gold
Scroll of Berserker's Insight Your party gains triple XP from combat. Berserker's Insight ends if your party fails to kill a foe for 30 seconds. 400 Gold
Scroll of Slayer's Insight Your party gains 250% XP from combat. Slayer's Insight ends if your party fails to kill a boss for 5 minutes. 400 Gold

[edit] The Marketplace

[edit] Attendant Nashu

Location: The Marketplace
Collecting: 5 Putrid Cysts

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +20% (while hexed) 125 Gold
Hypnotic Staff Energy +10
Chaos damage: 11-22
9 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Blood Knife Energy +12 9 Blood Magic Blood Magic +1 (20% chance while using skills)
Health +30
125 Gold
Fire Staff Energy +10
Fire damage: 11-22
9 Fire Magic Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Healing Rod Fire damage: 11-22 9 Divine Favor Halves skill recharge of Healing Prayers spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold
Dadao Sword Slashing damage: 15-22 9 Swordsmanship Damage +15% (while enchanted) 125 Gold
Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 125 Gold
Restoration Focus Energy +12 9 Restoration Magic Armor +5 (while enchanted)
Health +45 (while enchanted)
125 Gold

[edit] Wajjun Bazaar

[edit] Bae Kwon

Location: Wajjun Bazaar, northeastern area near exit into Xaquang Skyway
Collecting: 3 Vermin Hides

Item Stats Value
Bag Holds 5 items 50 Gold
Identification Kit Uses remaining: 25 50 Gold
Salvage Kit Uses remaining: 25 50 Gold

[edit] Kegai

Location: Wajjun Bazaar
Collecting: 5 Plague Idols

Item Stats Requirement Weapon bonuses Value
Jeweled Chakram Energy +12 9 Illusion Magic Illusion Magic +1 (20% chance while using skills)
Health +30
125 Gold
Wailing Wand Cold damage: 11-22 9 Curses Halves skill recharge of Curses spells (Chance: 20%)
Energy +5 (while health is below 50%)
125 Gold
Earth Wand Earth damage: 11-22 9 Earth Magic Halves skill recharge of Earth Magic spells (Chance: 20%)
Energy +5 (while health is below 50%)
125 Gold
Healing Ankh Energy +12 9 Healing Prayers Armor +5 (while Enchanted)
Health +45 (while Enchanted)
125 Gold
Melon Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 125 Gold
Longbow Piercing damage: 15-28 9 Marksmanship Damage +20% (while Hexed) 125 Gold

[edit] The Undercity

[edit] Ohtah

Location: The Undercity
Collecting: 5 Plague Idols

Item Stats Requirement Weapon bonuses Value
Bone Spiral Rod Cold damage: 11-22 9 Death Magic Halves skill recharge of Death Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold
Earth Scroll Energy +12 9 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
125 Gold
Smiting Staff Energy +10
Light damage: 11-22
9 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Dadao Sword Slashing damage: 15-22 9 Swordsmanship Damage +20% (while Health is below 50%) 125 Gold
Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 125 Gold
Channeling Staff Energy +10
Lightning damage: 11-22
9 Channeling Magic Halves casting time of Channeling Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold

[edit] Senji's Corner

[edit] Sakai

Location: Senji's Corner
Collecting: 5 Celestial Essences

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while enchanted) 125 Gold
Gemstone Staff Energy +10
Chaos damage: 11-22
9 Domination Magic Halve casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Bleached Skull Energy +12 9 Death Magic Halve casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
125 Gold
Dadao Sword Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 125 Gold
Shortbow Piercing damage: 15-28 9 Marksmanship Damage +20% (while hexed) 125 Gold
Spawning Staff Energy +10
Lightning damage: 11-22
9 Spawning Power Halve casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold

[edit] Maatu Keep

[edit] Dye Master Franjek

Location: Maatu Keep
Collecting: 5 Pulsating Growths

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 125 Gold
Hypnotic Scepter Chaos Damage 11-22 9 Illusion Magic Energy +5 (While Health is Below 50%)
Halves Skill Recharge of Illusion Magic spells (Chance: 20%)
125 Gold
Evil Eye Staff Energy + 10
Dark damage: 11-22
9 Blood Magic Halves Casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Dadao Sword Slashing Damage 15-22 9 Swordsmanship Damage + 15% (While Enchanted) 125 Gold
Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 125 Gold
Spawning Staff Energy +10
Lightning damage: 11-22
9 Spawning Power Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold

[edit] Xaquang Skyway

[edit] Claw Tallfeather

Location: Xaquang Skyway
Collecting: 5 Jade Bracelets

Item Stats Requirement Weapon bonuses Value
Butterfly Knives Slashing damage: 7-17 9 Dagger Mastery Damage +20% (while Health is below 50%) 125 Gold
Inscribed Chakram Energy +12 9 Domination Magic Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
125 Gold
Water Staff Energy +10
Cold damage: 11-22
9 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Protective Rod Fire damage: 11-22 9 Divine Favor Halves skill recharge of Protection Prayers spells (Chance: 20%)
Energy +5 (while health is below 50%)
125 Gold
Hornbow Piercing damage: 15-28 9 Marksmanship Damage +20% (while health is below 50%) 125 Gold
Communing Focus Energy +12 9 Communing Energy +15
Energy regeneration -1
Health +30
125 Gold

[edit] Yu Lae

Location: Xaquang Skyway
Collecting: 5 Vermin Hides

Item Stats Requirement Weapon bonuses Value
Bone Idol Energy +12 9 Curses Curses +1 (20% chance while using skills)
Health +30
125 Gold
Air Staff Energy +10
Lightning damage: 11-22
9 Air Magic Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Holy Rod Fire damage: 11-22 9 Divine Favor Halves skill recharge of Divine Favor spells (Chance: 20%)
Energy +5 (while health is below 50%)
125 Gold
Melon Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +20% (while health is below 50%) 125 Gold
Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while in a stance) 125 Gold
Ceremonial Cauldron Energy +12 9 Spawning Power Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of Spawning Power (Chance: 20%)
125 Gold

[edit] Shenzun Tunnels

[edit] Jung Zeng

Location: Shenzun Tunnels
Collecting: 5 Jade Bracelets

Item Stats Requirement Weapon bonuses Value
Butterfly Knives Slashing damage: 7-17 9 Dagger Mastery Damage +15% (vs Hexed foes) 125 Gold
Jeweled Chalice Energy +12 9 Inspiration Magic Inspiration Magic +1 (20% chance while using skills)
Health +30
125 Gold
Flame Artifact Energy +12 9 Fire Magic Energy +15
Energy regeneration -1
Health +30
125 Gold
Protective Staff Energy +10
Fire damage: 11-22
9 Divine Favor Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while in a Stance) 125 Gold
Restoration Focus Energy +12 9 Restoration Magic Restoration Magic +1 (20% chance while using skills)
Health +30
125 Gold

[edit] Kiishen

Location: Shenzun Tunnels
Collecting: 5 Plague Idols

Item Stats Requirement Weapon bonuses Value
Butterfly Knives Slashing damage: 7-17 9 Dagger Mastery Damage +15% (while in a Stance) 125 Gold
Inscribed Chakram Energy +12 9 Domination Magic Domination Magic +1 (20% chance while using skills)
Health +30
125 Gold
Pronged Rod Dark damage: 11-22 9 Blood Magic Halves skill recharge of Blood Magic spells (Chance 20%)
Energy +5 (while Health is below 50%)
125 Gold
Wooden Buckler Armor: 16 9 Tactics Health +45 (while in a Stance)
Received physical damage -2 (while in a Stance)
125 Gold
Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 125 Gold
Channeling Focus Energy +12 9 Channeling Magic Channeling Magic +1 (20% chance while using skills)
Health +30
125 Gold

[edit] Leijo

Location: Shenzun Tunnels
Collecting: 5 Ancient Kappa Shells

Item Stats Requirement Weapon bonuses Value
Inscribed Chakram Energy +12 9 Domination Magic Energy +15
Energy Regeneration -1
Health +30
125 Gold
Air Staff Energy +10
Lightning damage: 11-22
9 Air Magic Halve casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Frost Artifact Energy +12 9 Water Magic Water Magic +1 (20% chance while using skills)
Health +30
125 Gold
Holy Staff Energy +10
Fire Damage: 11-22
9 Divine Favor Halve casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Wooden Buckler Armor: 16 9 Strength Health +45 (while Enchanted)
Received physical damage -2 (while Enchanted)
125 Gold
Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Enchanted) 125 Gold

[edit] Yohei

Location: Shenzun Tunnels
Collecting: 5 Putrid Cysts

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +20% (while Health is below 50%) 125 Gold
Blood Knife Energy +12 9 Blood Magic Energy +15
Energy regeneration -1
Health +30
125 Gold
Earth Staff Energy +10
Earth damage: 11-22
9 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Hallowed Idol Energy +12 9 Smiting Prayers Smiting Prayers +1 (20% chance while using skills)
Health +30
125 Gold
Cleaver Slashing damage: 6-28 9 Axe Mastery Damage +20% (while Health is below 50%) 125 Gold
Ritualist Wand Dark damage: 11-22 9 Communing Halves skill recharge of Communing spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold

[edit] Zin Ku Corridor

[edit] Adept Bishu

Location: Zin Ku Corridor
Collecting: 5 Soul Stones

Item Stats Requirement Weapon bonuses Value
Jeweled Chalice Energy +12 9 Inspiration Magic Halves casting time of Inspiration Magic spells (Chance: 20%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
125 Gold
Bone Staff Energy +10
Cold damage: 11-22
9 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Storm Artifact Energy +12 9 Air Magic Air Magic +1 (20% chance while using skills)
Health +30
125 Gold
Healing Staff Energy +10
Fire damage: 11-22
9 Divine Favor Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Melon Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while in a stance) 125 Gold
Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while in a stance) 125 Gold

[edit] Dai Waeng

Location: Zin Ku Corridor
Collecting: 5 Pulsating Growths

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +20% (while hexed) 125 Gold
Bleached Skull Energy +12 9 Death Magic Death Magic +1 (20% chance while using skills)
Health +30
125 Gold
Fire Wand Fire damage: 11-22 9 Fire Magic Halves skill recharge of Fire Magic spells (Chance: 20%)
Energy +5 (while health is below 50%)
125 Gold
Divine Symbol Energy +12 9 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
125 Gold
Cleaver Slashing damage: 6-28 9 Axe Mastery Damage +15% (while health is above 50%) 125 Gold
Ceremonial Cauldron Energy +12 9 Spawning Power Spawning Power +1 (20% chance while using skills)
Health +30
125 Gold


[edit] Pongmei Valley

[edit] Luci

Location: Pongmei Valley
Collecting: 2 Guardian Moss

Item Stats Requirement Weapon bonuses Value
Butterfly Knives Slashing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 125 Gold
Gazing Scepter Chaos damage: 11-22 9 Domination Magic Halves skill recharge of Domination Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold
Bone Idol Energy +12 9 Curses Curses +1 (20% chance while using skills)
Health +30
125 Gold
Wooden Buckler Armor 16 9 Tactics Health +45 (while enchanted)
Received physical damage -2 (while enchanted)
125 Gold
Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (vs. hexed foes) 125 Gold
Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Halves skill recharge of Channeling Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
125 Gold

[edit] Imperial Sanctum

[edit] Yiwong

Location: Imperial Sanctum
Collecting: 5 Soul Stones

Item Stats Requirement Weapon bonuses Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +15% (vs hexed Foes) 125 Gold
Jeweled Chakram Energy +12 9 Illusion Magic Energy +15
Energy regeneration -1
Health +30
125 Gold
Flame Artifact Energy +12 9 Fire Magic Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
125 Gold
Protective Icon Energy +12 9 Protection Prayers Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
125 Gold
Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while in a Stance) 125 Gold
Channeling Focus Energy +12 9 Channeling Magic Channeling Magic +1 (20% chance while using skills)
Health +30
125 Gold

[edit] Divine Path

[edit] Adept of Bone

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Wayward Wand Dark damage: 11-22 9 Blood Magic Halves skill recharge of Blood Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Cold damage: 11-22 9 Death Magic Halves skill recharge of Death Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Cold damage: 11-22 9 Curses Halves skill recharge of Curses Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Straw Effigy Energy +12 9 Blood Magic Halves skill recharge of Blood Magic Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Curses Halves skill recharge of Curses Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Death Magic Halves skill recharge of Death Magic Spells (Chance: 20%)
Health +30

[edit] Adept of Illusion

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Wayward Wand Chaos damage: 11-22 9 Domination Magic Halves skill recharge of Domination Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Chaos damage: 11-22 9 Illusion Magic Halves skill recharge of Illusion Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Chaos damage: 11-22 9 Inspiration Magic Halves skill recharge of Inspiration Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Chaos damage: 11-22 9 Illusion Magic Halves skill recharge of Inspiration Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Straw Effigy Energy +12 9 Domination Magic Halves skill recharge of Domination Magic Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Illusion Magic Halves skill recharge of Illusion Magic Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Inspiration Magic Halves skill recharge of Inspiration Magic Spells (Chance: 20%)
Health +30

[edit] Adept of Light

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Wayward Wand Fire damage: 11-22 9 Divine Favor Halves skill recharge of Divine Favor Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Fire damage: 11-22 9 Divine Favor Halves skill recharge of Healing Prayers Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Fire damage: 11-22 9 Divine Favor Halves skill recharge of Protection Prayers Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Light damage: 11-22 9 Smiting Prayers Halves skill recharge of Smiting Prayers Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Straw Effigy Energy +12 9 Divine Favor Halves skill recharge of Divine Favor Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Healing Prayers Halves skill recharge of Healing Prayers Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Protection Prayers Halves skill recharge of Protection Prayers Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Smiting Prayers Halves skill recharge of Smiting Prayers Spells (Chance: 20%)
Health +30

[edit] Adept of Nature

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Ironwing Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%)
Life stealing: 5
Health regeneration: -1
Health +30
Ironwing Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%)
Energy gained on hit: 1
Energy regeneration: -1
Health +30

[edit] Adept of Scythes

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Draconic Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (Health >50%)
Sundering 20/20
Health +30

[edit] Adept of Shadows

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Shiro's Blades Slashing damage: 7-17 13 Dagger Mastery Damage +15% (while Health is above 50%)
Life stealing: 3
Health regeneration: -1
Health +30
Ceremonial Daggers Slashing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%)
Energy gained on hit: 1
Energy regeneration: -1
Health +30

[edit] Adept of Spears

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Ceremonial Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (Health >50%)
Sundering 20/20
Health +30
Exalted Aegis Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
Exalted Aegis Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30

[edit] Adept of Spirits

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Wayward Wand Dark damage: 11-22 9 Communing Halves skill recharge of Communing Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Lightning damage: 11-22 9 Spawning Power Halves skill recharge of Spawning Power Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Lightning damage: 11-22 9 Restoration Magic Halves skill recharge of Restoration Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Lightning damage: 11-22 9 Channeling Magic Halves skill recharge of Channeling Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Straw Effigy Energy +12 9 Communing Halves skill recharge of Communing Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Spawning Power Halves skill recharge of Spawning Power Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Restoration Magic Halves skill recharge of Restoration Magic Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Channeling Magic Halves skill recharge of Channeling Magic Spells (Chance: 20%)
Health +30

[edit] Adept of Steel

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Shiro's Sword Slashing damage: 15-22 13 Swordsmanship Damage +15% (while Health is above 50%)
Life stealing: 3
Health regeneration: -1
Health +30
Dragoncrest Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%)
Life stealing: 3
Health regeneration: -1
Health +30
Gavel of the Nephilim Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%)
Life stealing: 5
Health regeneration: -1
Health +30
Exalted Aegis Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
Exalted Aegis Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30

[edit] Adept of the Elements

Location: Divine Path
Collecting: 1 Amulet of the Mists

Item Stats Requirement Weapon bonuses Value
Wayward Wand Lightning damage: 11-22 9 Air Magic Halves skill recharge of Air Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Earth damage: 11-22 9 Earth Magic Halves skill recharge of Earth Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Fire damage: 11-22 9 Fire Magic Halves skill recharge of Fire Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Wayward Wand Cold damage: 11-22 9 Water Magic Halves skill recharge of Water Magic Spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Straw Effigy Energy +12 9 Air Magic Halves skill recharge of Air Magic Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Earth Magic Halves skill recharge of Earth Magic Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Fire Magic Halves skill recharge of Fire Magic Spells (Chance: 20%)
Health +30
Straw Effigy Energy +12 9 Water Magic Halves skill recharge of Water Magic Spells (Chance: 20%)
Health +30
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