List of Factions weaponsmiths

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For an alphabetical list of Factions weaponsmiths, see Category:Factions weaponsmiths.

Contents

[edit] Overview

[edit] Shing Jea Island

Shing Jea crafters do not offer max weapons.

Crafter Location Martial Weapons Shields Wands Staves Focus Items
Hiroyuki Shing Jea Monastery Damage +10% (while Health is above 50%) Health +15 N/A Halves casting time of <attribute> spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
N/A
Teipao Tahliwaj Tsumei Village Damage +10% (while Health is above 50%) Health +20 N/A Halves casting time of <attribute> spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
N/A
Hai Jeling Seitung Harbor Damage +15% (while Health is above 50%) Health +25 N/A Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
N/A

[edit] Kaineng City

Crafter Location Martial Weapons Shields Wands Staves Focus Items
Nago Wajjun Bazaar Damage +15% (while Enchanted) Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
Halves skill recharge of <attribute> spells (Chance: 20%)
Energy +5 (while Enchanted)
N/A Armor +5 (while Enchanted)
Health +45 (while Enchanted)
Sheco Bukdek Byway Damage +15% (while in a Stance) Received physical damage -2 (while in a Stance)
Health +45 (while in a Stance)
Halves skill recharge of <attribute> spells (Chance: 20%)
Energy +5 (while Health is above 50%)
N/A <attribute> +1 (20% Chance while using skills)
Health +30
Ziyi The Undercity Damage +20% (while Hexed) Received physical damage -3 (while Hexed)
Health +60 (while Hexed)
N/A N/A N/A
Manzo Kaineng Center Damage +15% (while Health is above 50%) Received physical damage -5 (Chance: 20%)
Health +30
N/A Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
N/A
Honglei Sun Maatu Keep Damage +15% (while Health is above 50%) Received physical damage -5 (Chance: 20%)
Health +30
Halves skill recharge of <attribute> spells (Chance: 20%)
Energy +15
Energy regeneration -1
N/A Energy +15
Energy regeneration -1
Health +30
Shichiroji Divine Path Energy +5 N/A N/A N/A N/A

[edit] Echovald Forest

Crafter Location Martial Weapons Shields Wands Staves Focus Items
Mathilde House zu Heltzer Damage +15%
Armor -10 (while attacking)
Received physical damage -5 (Chance: 20%)
Health +30
N/A Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
N/A
Gertrud Vasburg Armory Damage +15%
Energy -5
Received physical damage -5 (Chance: 20%)
Health +30
Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of <attribute> spells (Chance: 20%)
N/A [Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of <attribute> spells (Chance: 20%)

[edit] Jade Sea

Crafter Location Martial Weapons Shields Wands Staves Focus Items
Theodosus Cavalon Damage +15%
Armor -10 (while attacking)
Received physical damage -5 (Chance: 20%)
Health +30
N/A Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
N/A
Telamon Leviathan Pits Damage +15%
Energy -5
Received physical damage -5 (Chance: 20%)
Health +30
Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of <attribute> spells (Chance: 20%)
N/A [Halves casting time of <attribute> spells (Chance: 20%)
Halves skill recharge of <attribute> spells (Chance: 20%)

[edit] List of Customizers

These NPCs only offer customization services.


[edit] Shing Jea Island

[edit] Hiroyuki - Shing Jea Monastery

Item Stats Requirements Weapon bonuses Materials Gold
Warrior Cleaver Slashing Dmg: 5-10 1 Axe Mastery Damage +10% (while Health is above 50%) 4 Iron Ingot(s) 1 Wood Plank(s) 100 Gold
Warrior Katana Slashing Dmg: 7-9 1 Swordsmanship Damage +10% (while Health is above 50%) 5 Iron Ingot(s) 100 Gold
Warrior Bludgeoner Blunt Dmg: 9-13 1 Hammer Mastery Damage +10% (while Health is above 50%) 3 Iron Ingot(s) 2 Wood Plank(s) 100 Gold
Warrior Bronze Shield Armor: 7 1 Strength Health +15 5 Iron Ingot(s) 100 Gold
Warrior Bronze Shield Armor: 7 1 Tactics Health +15 5 Iron Ingot(s) 100 Gold
Ranger Longbow Piercing Dmg: 7-10 1 Marksmanship Damage +10% (while Health is above 50%) 5 Wood Plank(s) 100 Gold
Ranger Shortbow Piercing Dmg: 7-10 1 Marksmanship Damage +10% (while Health is above 50%) 5 Wood Plank(s) 100 Gold
Monk Holy Staff Fire Dmg: 5-8 1 Divine Favor Halves casting time of Divine Favor spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Wood Plank(s) 2 Pile(s) of Glittering Dust 100 Gold
Monk Healing Staff Fire Dmg: 5-8 1 Divine Favor Halves casting time of Healing Prayers spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
4 Wood Plank(s) 1 Pile(s) of Glittering Dust 100 Gold
Monk Protective Staff Fire Dmg: 5-8 1 Divine Favor Halves casting time of Protection Prayers spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Wood Plank(s) 2 Chitin Fragment(s) 100 Gold
Monk Smiting Staff Holy Dmg: 5-8 1 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
2 Iron Ingot(s) 2 Pile(s) of Glittering Dust 100 Gold
Mesmer Clairvoyant Staff Chaos Dmg: 5-8 1 Domination Magic Halves casting time of Domination Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
4 Wood Plank(s) 1 Pile(s) of Glittering Dust 100 Gold
Mesmer Hypnotic Staff Chaos Dmg: 5-8 1 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Chitin Fragment(s) 2 Iron Ingot(s) 100 Gold
Necromancer Bone Staff Cold Dmg: 5-8 1 Death Magic Halves casting time of Death Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
4 Bone(s) 2 Pile(s) of Glittering Dust 100 Gold
Necromancer Evil Eye Staff Dark Dmg: 5-8 1 Blood Magic Halves casting time of Blood Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
5 Wood Plank(s) 100 Gold
Necromancer Wicked Staff Cold Dmg: 5-8 1 Curses Halves casting time of Curses spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Wood Plank(s) 2 Pile(s) of Glittering Dust 100 Gold
Elementalist Air Staff Lightning Dmg: 5-8 1 Air Magic Halves casting time of Air Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Pile(s) of Glittering Dust 1 Iron Ingot(s) 100 Gold
Elementalist Earth Staff Earth Dmg: 5-8 1 Earth Magic Halves casting time of Earth Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Iron Ingot(s) 1 Pile(s) of Glittering Dust 100 Gold
Elementalist Fire Staff Fire Dmg: 5-8 1 Fire Magic Halves casting time of Fire Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
4 Iron Ingot(s) 100 Gold
Elementalist Water Staff Cold Dmg: 5-8 1 Water Magic Halves casting time of Water Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Iron Ingot(s) 2 Pile(s) of Glittering Dust 100 Gold
Assassin Sai Piercing Dmg: 3-6 1 Dagger Mastery Damage +10% (while Health is above 50%) 5 Iron Ingot(s) 100 Gold
Ritualist Communing Staff Dark Dmg: 5-8 1 Communing Halves casting time of Communing spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
4 Wood Plank(s) 1 Bone(s) 100 Gold
Ritualist Channeling Staff Lightning Dmg: 5-8 1 Channeling Magic Halves casting time of Channeling Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Wood Plank(s) 1 Iron Ingot(s) 100 Gold
Ritualist Restoration Staff Lightning Dmg: 5-8 1 Spawning Power Halves casting time of Restoration Magic spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Bone(s) 2 Plant Fiber(s) 100 Gold
Ritualist Spawning Staff Lightning Dmg: 5-8 1 Spawning Power Halves casting time of Spawning Power spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
3 Bone(s) 2 Plant Fiber(s) 100 Gold

[edit] Teipao Tahliwaj - Tsumei Village

Item Stats Requirements Weapon bonuses Materials Gold
Warrior Cleaver Slashing Dmg: 6-16 5 Axe Mastery Damage +10% (while Health is above 50%) 8 Iron Ingot(s) 2 Wood Plank(s) 200 Gold
Warrior Katana Slashing Dmg: 10-13 5 Swordsmanship Damage +10% (while Health is above 50%) 8 Iron Ingot(s) 200 Gold
Warrior Bludgeoner Blunt Dmg: 13-20 5 Hammer Mastery Damage +10% (while Health is above 50%) 6 Iron Ingot(s) 4 Wood Plank(s) 200 Gold
Warrior Bronze Shield Armor: 10 5 Strength Health +20 6 Iron Ingot(s) 1 Steel Ingot(s) 200 Gold
Warrior Bronze Shield Armor: 10 5 Tactics Health +20 6 Iron Ingot(s) 1 Steel Ingot(s) 200 Gold
Ranger Longbow Piercing Dmg: 11-17 5 Marksmanship Damage +10% (while Health is above 50%) 10 Wood Plank(s) 200 Gold
Ranger Shortbow Piercing Dmg: 11-17 5 Marksmanship Damage +10% (while Health is above 50%) 10 Wood Plank(s) 200 Gold
Monk Holy Staff Energy +8
Fire Dmg: 8-13
5 Divine Favor Halves casting time of Divine Favor spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Wood Plank(s) 2 Pile(s) of Glittering Dust 200 Gold
Monk Healing Staff Energy +8
Fire Dmg: 8-13
5 Divine Favor Halves casting time of Healing Prayers spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
5 Wood Plank(s) 3 Pile(s) of Glittering Dust 200 Gold
Monk Protective Staff Energy +8
Fire Dmg: 8-13
5 Divine Favor Halves casting time of Protection Prayers spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Wood Plank(s) 2 Chitin Fragment(s) 200 Gold
Monk Smiting Staff Energy +8
Holy Dmg: 8-13
5 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Iron Ingot(s) 2 Pile(s) of Glittering Dust 200 Gold
Mesmer Clairvoyant Staff Energy +8
Chaos Dmg: 8-13
5 Domination Magic Halves casting time of Domination Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Wood Plank(s) 2 Pile(s) of Glittering Dust 200 Gold
Mesmer Hypnotic Staff Energy +8
Chaos Dmg: 8-13
5 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Chitin Fragment(s) 1 Iron Ingot(s) 200 Gold
Necromancer Bone Staff Energy +8
Cold Dmg: 8-13
5 Death Magic Halves casting time of Death Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Bone(s) 2 Pile(s) of Glittering Dust 200 Gold
Necromancer Evil Eye Staff Energy +8
Dark Dmg: 8-13
5 Blood Magic Halves casting time of Blood Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
8 Wood Plank(s) 200 Gold
Necromancer Wicked Staff Energy +8
Cold Dmg: 8-13
5 Curses Halves casting time of Curses spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
5 Wood Plank(s) 3 Pile(s) of Glittering Dust 200 Gold
Elementalist Air Staff Energy +8
Lightning Dmg: 8-13
5 Air Magic Halves casting time of Air Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Pile(s) of Glittering Dust 2 Iron Ingot(s) 200 Gold
Elementalist Earth Staff Energy +8
Earth Dmg: 8-13
5 Earth Magic Halves casting time of Earth Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Iron Ingot(s) 2 Pile(s) of Glittering Dust 200 Gold
Elementalist Fire Staff Energy +8
Fire Dmg: 8-13
5 Fire Magic Halves casting time of Fire Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
8 Iron Ingot(s) 200 Gold
Elementalist Water Staff Energy +8
Cold Dmg: 8-13
5 Water Magic Halves casting time of Water Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
4 Iron Ingot(s) 4 Pile(s) of Glittering Dust 200 Gold
Assassin Sai Piercing Dmg: 5-10 5 Dagger Mastery Damage +10% (while Health is above 50%) 8 Iron Ingot(s) 200 Gold
Ritualist Channeling Staff Energy +8
Lightning Dmg: 8-13
5 Channeling Magic Halves casting time of Channeling Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
6 Wood Plank(s) 2 Iron Ingot(s) 200 Gold
Ritualist Communing Staff Energy +8
Dark Dmg: 8-13
5 Communing Halves casting time of Communing spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
5 Wood Plank(s) 3 Bone(s) 200 Gold
Ritualist Restoration Staff Energy +8
Lightning Dmg: 8-13
5 Spawning Power Halves casting time of Restoration Magic spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
4 Bone(s) 4 Plant Fiber(s) 200 Gold
Ritualist Spawning Staff Energy +8
Lightning Dmg: 8-13
5 Spawning Power Halves casting time of Spawning Power spells (Chance: 15%)
Halves skill recharge of spells (Chance: 15%)
4 Bone(s) 4 Plant Fiber(s) 200 Gold

[edit] Hai Jeling - Seitung Harbor

Item Stats Requirements Weapon bonuses Materials Gold
Warrior Cleaver Slashing Dmg: 6-21 7 Axe Mastery Damage +15% (while Health is above 50%) 10 Iron Ingot(s) 3 Wood Plank(s) 1 Steel Ingot(s) 750 Gold
Warrior Katana Slashing Dmg: 13-17 7 Swordsmanship Damage +15% (while Health is above 50%) 10 Iron Ingot(s) 1 Steel Ingot(s) 750 Gold
Warrior Bludgeoner Blunt Dmg: 16-27 7 Hammer Mastery Damage +15% (while Health is above 50%) 9 Iron Ingot(s) 6 Wood Plank(s) 1 Steel Ingot(s) 750 Gold
Warrior Bronze Shield Armor: 13 7 Strength Health +25 9 Iron Ingot(s) 2 Steel Ingot(s) 750 Gold
Warrior Bronze Shield Armor: 13 7 Tactics Health +25 9 Iron Ingot(s) 2 Steel Ingot(s) 750 Gold
Ranger Longbow Piercing Dmg: 13-22 7 Marksmanship Damage +15% (while Health is above 50%) 15 Wood Plank(s) 5 Feather(s) 750 Gold
Ranger Shortbow Piercing Dmg: 13-22 7 Marksmanship Damage +15% (while Health is above 50%) 15 Wood Plank(s) 5 Feather(s) 750 Gold
Monk Holy Staff Energy +10
Fire Dmg: 10-17
7 Divine Favor Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Plank(s) 6 Pile(s) of Glittering Dust 750 Gold
Monk Healing Staff Energy +10
Fire Dmg: 10-17
7 Divine Favor Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Plank(s) 6 Pile(s) of Glittering Dust 750 Gold
Monk Protective Staff Energy +10
Fire Dmg: 10-17
7 Divine Favor Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Plank(s) 6 Chitin Fragment(s) 750 Gold
Monk Smiting Staff Energy +10
Holy Dmg: 10-17
7 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
7 Iron Ingot(s) 6 Pile(s) of Glittering Dust 750 Gold
Mesmer Clairvoyant Staff Energy +10
Chaos Dmg: 10-17
7 Domination Magic Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Plank(s) 6 Pile(s) of Glittering Dust 750 Gold
Mesmer Hypnotic Staff Energy +10
Chaos Dmg: 10-17
7 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
9 Chitin Fragment(s) 3 Iron Ingot(s) 750 Gold
Necromancer Bone Staff Energy +10
Cold Dmg: 10-17
7 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
9 Bone(s) 6 Pile(s) of Glittering Dust 750 Gold
Necromancer Evil Eye Staff Energy +10
Dark Dmg: 10-17
7 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Plank(s) 1 Monstrous Eye(s) 750 Gold
Necromancer Wicked Staff Energy +10
Cold Dmg: 10-17
7 Curses Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Plank(s) 6 Pile(s) of Glittering Dust 750 Gold
Elementalist Air Staff Energy +10
Lightning Dmg: 10-17
7 Air Magic Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Pile(s) of Glittering Dust 6 Iron Ingot(s) 750 Gold
Elementalist Earth Staff Energy +10
Earth Dmg: 10-17
7 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Iron Ingot(s) 6 Pile(s) of Glittering Dust 750 Gold
Elementalist Fire Staff Energy +10
Fire Dmg: 10-17
7 Fire Magic Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
9 Iron Ingot(s) 3 Scale(s) 750 Gold
Elementalist Water Staff Energy +10
Cold Dmg: 10-17
7 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Iron Ingot(s) 6 Pile(s) of Glittering Dust 750 Gold
Assassin Sai Piercing Dmg: 6-13 7 Dagger Mastery Damage +15% (while Health is above 50%) 10 Iron Ingot(s) 1 Steel Ingot(s) 750 Gold
Ritualist Channeling Staff Energy +10
Lightning Dmg: 10-17
7 Channeling Magic Halves casting time of Channeling Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
9 Wood Plank(s) 3 Iron Ingot(s) 750 Gold
Ritualist Communing Staff Energy +10
Dark Dmg: 10-17
7 Communing Halves casting time of Communing spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Wood Plank(s) 6 Bone(s) 750 Gold
Ritualist Restoration Staff Energy +10
Lightning Dmg: 10-17
7 Spawning Power Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Bone(s) 6 Plant Fiber(s) 750 Gold
Ritualist Spawning Staff Energy +10
Lightning Dmg: 10-17
7 Spawning Power Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
10 Bone(s) 6 Plant Fiber(s) 750 Gold


[edit] Kaineng City

[edit] Nago - Wajjun Bazaar

Item Stats Requirements Weapon bonuses Materials Gold
Warrior Cleaver Slashing Dmg: 6-28 9 Axe Mastery Damage +15% (while Enchanted) 50 Iron Ingot(s) 10 Wood Plank(s) 5 Steel Ingot(s) 5 Platinum
Warrior Katana Slashing Dmg: 15-22 9 Swordsmanship Damage +15% (while Enchanted) 40 Iron Ingot(s) 6 Steel Ingot(s) 5 Platinum
Warrior Bludgeoner Blunt Dmg: 19-35 9 Hammer Mastery Damage +15% (while Enchanted) 30 Iron Ingot(s) 25 Wood Plank(s) 5 Steel Ingot(s) 5 Platinum
Warrior Bronze Shield Armor: 16 9 Strength Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron Ingot(s) 3 Steel Ingot(s) 5 Platinum
Warrior Bronze Shield Armor: 16 9 Tactics Received physical damage -2 (while Enchanted)
Health +45 (while Enchanted)
40 Iron Ingot(s) 3 Steel Ingot(s) 5 Platinum
Ranger Longbow Piercing Dmg: 15-28 9 Marksmanship Damage +15% (while Enchanted) 100 Wood Plank(s) 50 Feather(s) 5 Platinum
Ranger Shortbow Piercing Dmg: 15-28 9 Marksmanship Damage +15% (while Enchanted) 100 Wood Plank(s) 50 Plant Fiber(s) 5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Armor +5 (while Enchanted)
Health +45 (while Enchanted)
100 Wood Plank(s) 30 Tanned Hide Square(s) 5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Armor +5 (while Enchanted)
Health +45 (while Enchanted)
150 Granite Slab(s) 50 Chitin Fragment(s) 5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Armor +5 (while Enchanted)
Health +45 (while Enchanted)
150 Granite Slab(s) 50 Chitin Fragment(s) 5 Platinum
Monk Healing Rod Fire Dmg: 11-22 9 Divine Favor Halves skill recharge of Healing Prayers spells (Chance: 20%)
Energy +5 (while Enchanted)
40 Iron Ingot(s) 6