Race

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Race refers to any species of socially intelligent and sentient creatures that demonstrate a distinct ethnic identity and an evolved culture.

List of advanced races[edit]

Race Image Primary appearances Brief description
Asura
Asura.jpg
Eye of the North Asura are a short but incredibly intelligent race who once lived beneath the surface of Tyria.
Centaurs
Desert Centaur caster.jpg
Prophecies
Nightfall
Centaurs are a race of half-human half-horse beings residing in Tyria and Elona. Elonian centaurs resemble swift gazelles while Tyrian centaurs have goat-like features.
Charr
Charr necromancer.jpg
Prophecies
Eye of the North
Charr are a race of bipedal felines with horns on their head and shoulders, extendable claws, and four ears. They reside in the Charr Homelands.
Dredge
Dredge caster.jpg
Prophecies
Factions
Eye of the North
Dredge are a race of mole-people who live primarily in the tunnel networks that link mounds together. Originally from an area near Sorrow's Furnace, some have migrated to Cantha to escape slavery.
Dwarves
Deldrimor warrior.jpg
Prophecies
Eye of the North
Dwarves are one of the oldest known races on Tyria. They are stocky, short, and are almost always bearded humanoids and reside in the Shiverpeak Mountains.
Forgotten
Forgotten light.jpg
Prophecies The Forgotten are a group of ancient snake-like beings that are said to have been placed on the world of Tyria in 1769 BE by the Human Gods in order to guide the other races.
Human
Ascalonian townsfolk m.jpg
Prophecies
Factions
Nightfall
Eye of the North
Humans are one of the most widespread and influential races in the world of Tyria. They are spread throughout the world of Tyria, including Cantha, Elona, and the eponymous continent Tyria, though it is implied they live further south than Cantha, which is where they may have originated.
Mursaat
Mursaat caster.jpg
Prophecies Mursaat, also known as "Unseen Ones" among other names, are a race of floating humanoid spellcasters. They have the ability to hide themselves from those who do not have the gift of True Sight and are considered gods by the White Mantle.
Norn
Norn guard m.jpg
Eye of the North The Norn are a highly independent race with a fighter-centric society. They reside in the Far Shiverpeaks and resemble large humans.
Seers
Ancient Seer.jpg
Prophecies The Seers are an ancient powerful and still mysterious race of genderless floating beings. Their race is on a decline after a war with the Mursaat that occurred before the time the gods brought humanity to Tyria.
Tengu
Tengu fighter.jpg
Prophecies
Factions
Tengu are a unique race of avian humanoids found in both Tyria and Cantha. Tengu lost the ability of flight some time in the distant past, but can use their almost human hands to wield all manner of weapons—when they want to.


List of primitive races[edit]

Grawl
Grawl martial.jpg
Prophecies
Eye of the North
The Grawl are a humanoid creatures with an ape like physique. They reside in Ascalon, the Charr Homelands, and the Southern Shiverpeaks.
Harpies
Skree paragon.jpg
Nightfall Harpies are feminine winged creatures of prey. They reside mainly in the outskirts of Vabbi but can also be found in Istan.
Hekets, Hyleks, and Frogmen
Ophil Cuicani.jpg
Nightfall
Eye of the North
Hekets are toad-like beings who live in Elona. Their cousins, the Hylek (often called "frogmen") are, as their second name implies, frog-like beings, who live in Tyria. These creatures thrive in water, but Hekets often prefer to survive in arid areas. They have wide mouths and lashing tongues.
Jotun
Jotun concept art.jpg
Eye of the North Giant homonid ogres that inhabit the far north. They have deformed faces and wear basic clothing and show little, but still existent, culture.
Naga
Naga Jade Sea caster.jpg
Factions The Naga are water-dwelling creatures related to sea snakes which evolved a culture at peace with humans, until the Jade Wind nearly wiped them all out. Thousands became one with the sea when it turned to gemstone. They are encountered on Shing Jea Island and the Jade Sea.
Yeti
Yeti red.jpg
Factions The Yeti are just intelligent enough to form a hunter-gatherer society, but one with a deep tradition of honor and courage.

Notes[edit]

  • In Guild Wars, humans are the only playable race, and as such, you cannot adjust this during character creation. You are, however, able to recruit an Asuran, a Centaur, a Dwarf, a Norn, and a Charr hero to accompany you in your adventures.
  • Officially, race is used in lore to describe a sentient species.
Lore (edit)
Cultures & History EcologyGovernmentLanguageMagicRaceReligionSpeciesTimeline
Architecture Architecture of Elona
Genealogy Elonian RoyaltyImperial DynastyTyrian Royalty
Storylines PropheciesFactionsNightfallEye of the NorthBeyond
Stories Chapters: (1) The Wall(2) The North(3) The Nolani Academy of the Arcane Arts(4) The Shiverpeaks(5) The Dwarves(6) The Wilds(7) The Rift(8) Chasing a Legend
The Battle for KyhloThe Protectors of KrytaSorrow's Furnace
Letters History of TyriaAn Empire DividedLetters from KuroLetters from NeiroLetters from TogoWar ChroniclesMiku's Tale
Lore documents Canthan CultureConflict in CanthaHistory of ElonaNightfallGW:EN and Now
History of the Shining BladeThe Story of the White MantleFor the Future of Cantha!
Cinematics CorePropheciesFactionsNightfallEye of the NorthBonus Mission Pack