List of Nightfall missions and primary quests

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This is a list of all the missions and primary quests in Guild Wars Nightfall, taking you through the storyline, as well as the challenge missions. Characters from non-Nightfall campaigns who travel to Elona will join the storyline at Kamadan, Jewel of Istan with the quest Battle Preparations.

Storyline missions[edit]


Rally the Recruits (Tutorial)Into Chahbek Village
Take the Shortcut (Skip Tutorial)
1. Chahbek Village (Required hero: Koss)
Primary TrainingHoning your SkillsSecondary TrainingChoose Your Secondary ProfessionLeaving a LegacyThe Honorable GeneralSigns and Portents
2. Jokanur Diggings (Required hero: Melonni)
Isle of the DeadBad Tide RisingSpecial DeliveryBig News, Small PackageFollowing the Trail
3. Blacktide Den (Required hero: Tahlkora)
The Iron TruthTrial by FireWar Preparations (Ghost Reconnaissance), War Preparations (Recruit Training) and War Preparations (Wind and Water)The Time is Nigh

Characters from other campaigns will begin here and follow this quest chain:
Battle PreparationsSecuring Champion's DawnA Land of HeroesThe Time is Nigh


4. Consulate Docks (Required hero: Dunkoro)
Hunted!The Great EscapeAnd a Hero Shall Lead Them
5. Venta Cemetery (Required hero: Koss)
The Council is CalledTo Vabbi!Centaur Blackmail
6. Kodonur Crossroads (Required hero: Zhed Shadowhoof)
Mysterious Message
Disambig icon.png The storyline divides in two paths here, depending on whether you choose Margrid the Sly or Master of Whispers. These paths are mutually exclusive, so you can only get one of the heroes (at this time). If you wish to do the other mission (not quest), you can finish the campaign, or join a party that contains the other hero.
(Margrid the Sly) For a PriceNo Me, No Kormir
7a. Pogahn Passage (Required hero: Margrid the Sly)
(Master of Whispers) Secrets in the ShadowTo Kill a Demon
7b. Rilohn Refuge (Required hero: Master of Whispers)
Storyline rejoins for...
8. Moddok Crevice (Required hero: Dunkoro)


Rally The Princes
9. Tihark Orchard
All's Well That Ends WellWarning Kehanni
Disambig icon.png Once again, the storyline divides in two possible paths, depending on which hero you chose in the previous fork, Margrid the Sly or Master of Whispers.
(Margrid the Sly) Greed and Regret
10a. Dasha Vestibule (Required hero: Margrid the Sly)
(Master of Whispers) Calling the Order
10b. Dzagonur Bastion (Required hero: Master of Whispers)
Storyline rejoins for...
Pledge of the Merchant Princes
11. Grand Court of Sebelkeh (Required hero: Tahlkora)
Attack at the Kodash
Disambig icon.png This is the third fork in the storyline, as the player is presented with two possible paths, depending on whether you choose to defend the village of Ronjok in Kourna or help the Vabbians with the Nightfallen Garden of Seborhin. Note that these are not mutually exclusive, both can be completed, but only one is needed to continue the storyline. Nundu Bay is considered easier.
Heart or Mind: Garden in Danger
12a. Jennur's Horde (Required hero: Koss)
Heart or Mind: Ronjok in Danger
12b. Nundu Bay (Required hero: Melonni)
Storyline rejoins for...
Crossing the Desolation

The Desolation[edit]

13. Gate of Desolation (Required hero: Zhed Shadowhoof)
A Deal's a DealHorde of Darkness
14. Ruins of Morah (Required hero: General Morgahn)

Realm of Torment[edit]

Uncharted Territory
15. Gate of Pain (Required hero: Dunkoro)
Kormir's CrusadeAll Alone in the Darkness
16. Gate of Madness
17. Abaddon's Gate

Challenge missions[edit]

Elite mission[edit]

Tango-quest-icon.png Quest lists
CorePropheciesFactionsNightfallEye of the NorthBeyond